清除绘图的UIView?
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【中文标题】清除绘图的UIView?【英文标题】:Clear UIView of drawing? 【发布时间】:2013-11-20 05:13:18 【问题描述】:我正在使用 UIView 的子类进行绘制,这个子类视图用于在视图控制器上获取您的签名。有一个清除按钮应该清除 UIView,但它不起作用。这是我尝试过的。
子类.h
@implementation subclassed uiview
UIBezierPath *path;
UIImage *incrementalImage; // (1)
- (id)initWithCoder:(NSCoder *)aDecoder
if (self = [super initWithCoder:aDecoder])
[self setMultipleTouchEnabled:NO];
[self setBackgroundColor:[UIColor clearColor]];
path = [UIBezierPath bezierPath];
[path setLineWidth:2.0];
return self;
- (void)drawRect:(CGRect)rect
[incrementalImage drawInRect:rect]; // (3)
[path stroke];
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path moveToPoint:p];
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path addLineToPoint:p];
[self setNeedsDisplay];
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event // (2)
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
[path addLineToPoint:p];
[self drawBitmap]; // (3)
[self setNeedsDisplay];
[path removeAllPoints]; //(4)
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
[self touchesEnded:touches withEvent:event];
- (void)drawBitmap // (3)
UIGraphicsBeginImageContextWithOptions(self.bounds.size, NO, 0.0);
//[[UIColor blackColor] setStroke];
if (!incrementalImage) // first draw;
UIBezierPath *rectpath = [UIBezierPath bezierPathWithRect:self.bounds]; // enclosing bitmap by a rectangle defined by another UIBezierPath object
[[UIColor clearColor] setFill];
[rectpath fill]; // fill it
[incrementalImage drawAtPoint:CGPointZero];
[path stroke];
incrementalImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
@end
查看控制器.m
- (IBAction)clearTapped:(id)sender
self.subclassedView.backgroundColor = [UIColor clearColor];
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context, [UIColor clearColor].CGColor);
CGContextFillRect(context,self.subclassedView.bounds);
CGContextClearRect(context, self.subclassedView.bounds);
CGContextFlush(context);
[self.subclassedView setNeedsDisplay];
谁能告诉我为什么这不起作用,我应该怎么做?
【问题讨论】:
【参考方案1】:重新初始化路径变量并强制视图使用这个新创建的空路径进行绘制。这给人的印象是擦除先前绘制的路径。在你的子类中包含这个函数,
- (void)erase
path = nil; //Set current path nil
path = [UIBezierPath bezierPath]; //Create new path
[self setNeedsDisplay];
在您的子类的.h
文件中声明此方法。从您的视图控制器类中,您需要在需要擦除视图时调用此方法,
- (IBAction)clearTapped:(id)sender
[self.subclassedView erase];
试试看。
希望有帮助!
【讨论】:
@JosueEspinosa 此代码来自我的一个工作项目。你能告诉我你的情况出了什么问题吗? 我实际上只是在有效的擦除方法下将我的增量图像设置为 nil!不知道为什么它不适用于您的上述示例。【参考方案2】:它肯定会工作......保证...... 除了@Amar 的回答和@Josue 的评论...谢谢你们俩
- (void)erase
path = nil; //Set current path nil
path = [UIBezierPath bezierPath]; //Create new path
incrementalImage = nil;
[self setNeedsDisplay];
【讨论】:
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