2002: [Hnoi2010]Bounce 弹飞绵羊
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#include <cstdio> #include <cstdlib> #define Max 200010 void read (int &now) { now = 0; register char word = getchar (); while (word < ‘0‘ || word > ‘9‘) word = getchar (); while (word >= ‘0‘ && word <= ‘9‘) { now = now * 10 + word - ‘0‘; word = getchar (); } } inline int min (int a, int b) { return a < b ? a : b; } struct Splay_Tree_Data { int child[2]; int father; int size; int Flandre; }; int N; int next[Max]; Splay_Tree_Data tree[Max]; int data[Max]; inline int swap (int &a, int &b) { int now = a; a = b; b = now; } class Link_Cut_Tree_Type { private : inline void Updata (int now) { tree[now].size = 1; tree[now].size += tree[tree[now].child[0]].size; tree[now].size += tree[tree[now].child[1]].size; } inline void Down (int now) { if (!tree[now].Flandre) return ; tree[now].Flandre ^= 1; tree[tree[now].child[0]].Flandre ^= 1; tree[tree[now].child[1]].Flandre ^= 1; swap (tree[now].child[0], tree[now].child[1]); } bool Is_Root (int now) { return tree[tree[now].father].child[0] != now && tree[tree[now].father].child[1] != now; } inline int Get_Pos (int now) { return tree[tree[now].father].child[1] == now; } inline void Rotate (int now) { int father = tree[now].father; int Grand = tree[father].father; int l, r = 0; l = tree[father].child[0] == now ? 0 : 1; r = l ^ 1; if (!Is_Root (father)) tree[Grand].child[tree[Grand].child[0] != father] = now; tree[father].child[l] = tree[now].child[r]; tree[now].child[r] = father; tree[father].father = now; tree[tree[father].child[l]].father = father; tree[now].father = Grand; Updata (father); } inline void Splay (int now) { int Count = 0; data[++Count] = now; for (int i = now; !Is_Root (i); i = tree[i].father) data[++Count] = tree[i].father; for (int i = Count; i; i --) Down (data[i]); while (!Is_Root (now)) { int father = tree[now].father; int Grand = tree[father].father; if (!Is_Root (father)) { if (tree[father].child[0] == now ^ tree[Grand].child[0] == father) Rotate (now); else Rotate (father); } Rotate (now); Updata (now); } } inline void Access (int now) { int pos = 0; while (now) { Splay (now); tree[now].child[1] = pos; pos = now; now = tree[now].father; } } inline void Make_Root (int now) { Access (now); Splay (now); tree[now].Flandre ^= 1; } inline void Link (int x, int y) { Make_Root (x); tree[x].father = y; Splay (x); } inline void Cut (int x, int y) { Make_Root (y); Access (x); Splay (x); tree[x].child[0] = 0; tree[y].father = 0; } public : inline void Do_First (int x) { Make_Root (N + 1); x ++; Access (x); Splay (x); printf ("%d\n", tree[tree[x].child[0]].size); } inline void Do_Second (int x, int y) { x ++; int now = min (N + 1, x + y); Cut (x, next[x]); Link (x, now); next[x] = now; } }; Link_Cut_Tree_Type Make; int M; int main (int argc, char *argv[]) { read (N); int x; for (int i = 1; i <= N; i ++) { read (x); tree[i].father = x + i; tree[i].size = 1; if (tree[i].father > N + 1) tree[i].father = N + 1; next[i] = tree[i].father; } tree[N + 1].size = 1; read (M); for (int x, y, type, i = 1; i <= M; i ++) { read (type); read (x); if (type == 1) Make.Do_First (x); else { read (y); Make.Do_Second (x, y); } } return 0; }
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