《游戏学习》Java实现的开心农场简易版源码以及素材

Posted 洛阳泰山

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【游戏介绍】

       该游戏是由java实现的开心农场简易版,主要功能包含 播种、生长、开花、结果、收获五个功能操作。

   项目代码有4个java类和图片素材实现

       BackgroundPanel类 背景面板对象

       Crop类  处理图片

       Farm类 农场对象

       MainFrame类 游戏主面板

【项目结构】

 【项目代码】

农场 Farm 类


import java.io.Serializable;
import java.util.Date;

public class Farm implements Serializable {
	private static final long serialVersionUID = 1L;
	public int state = 0;
	public Date lastTime = null;

	public String seed(Crop crop,String picture){
		String returnValue = "";
		if(state == 0){
			crop.setIcon(picture);
			state = 1;
			lastTime = new Date();
		}else{
			returnValue = getMessage()+",不能播种";
		}
		
		return returnValue;
	}
	
	public String grow(Crop crop,String picture){
		String returnValue = "";
		if(state == 1){
			crop.setIcon(picture);
			state = 2;
			lastTime = new Date();
		}else{
			returnValue = getMessage()+",不能生长";
		}
		
		return returnValue;
	}
	
	public String bloom(Crop crop,String picture){
		String returnValue = "";
		if(state == 2){
			crop.setIcon(picture);
			state = 3;
			lastTime = new Date();
		}else{
			returnValue = getMessage()+",不能开花";
		}
		
		return returnValue;	
	}
	

	public String fruit(Crop crop,String picture){
		String returnValue = "";
		if(state == 3){
			crop.setIcon(picture);
			state = 4;
			lastTime = new Date();
		}else{
			returnValue = getMessage()+",不能结果";
		}
		
		return returnValue;
	}
	
	public String harvest(Crop crop,String picture){
		String returnValue="";
		if(state==4){
			crop.setIcon(picture);
			state = 0;
			lastTime = null;
		}else{
			returnValue = getMessage()+",不能收获!";
		}
		
		return returnValue;
	}
	
	
	public String getMessage() {
	
		String message = "";
		switch(state){
		case 0:
			message = "作物还没有播种";
			break;
		case 1:
			message = "作物刚刚播种";
			break;
		case 2:
			message = "作物正在生长";
			break;
		case 3:
			message = "作物正处于开花期";
			break;
		case 4:
			message = "作物已经结果";
			break;
		}
		
		return message;
	}
	
}

启动类 MainFrame


import java.awt.EventQueue;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FileWriter;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Date;

import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.SwingConstants;

public class MainFrame extends JFrame implements MouseListener,Runnable{

	int fruitNumber = 0;
	Farm[] farms = new Farm[9];
	Crop[] crops = new Crop[9];
	Farm farm = new Farm();
	Crop crop = new Crop();
	JLabel storage;	
	SimpleDateFormat sdf = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");
	FileInputStream fis = null;
	FileOutputStream fos = null;
	DataInputStream dis = null;
	DataOutputStream dos = null;

	//生长期1小时,开花期2小时,结果期3小时
	public static final long GROWTIME = 1000*60,BLOOMTIME = 1000*60*2,FRUITTIME = 1000*60*3;

	public MainFrame(){
		super();
		setTitle("打造自己的开心农场");
		setBounds(500,200,900,600);//设置窗口位置和大小
		setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		addMouseListener(this);
		final BackgroundPanel backgroundPanel = new BackgroundPanel();
		Image bk = Toolkit.getDefaultToolkit().getImage("img/farmBackground.png");
		backgroundPanel.setImage(bk);
		backgroundPanel.setBounds(0,0,855,553);//设置游戏面板位置和大小
		getContentPane().add(backgroundPanel);
		storage = new JLabel();
		storage.setHorizontalAlignment(SwingConstants.CENTER);
		storage.setText("您的仓库没有任何果实,快快播种吧!");
		storage.setBounds(200,70,253,28);//标签位置
		backgroundPanel.add(storage);

		initlize();
		for(Crop temp:crops){
			backgroundPanel.add(temp);
		}		

		final JButton button_1 = new JButton();//播种
		button_1.setRolloverIcon(new ImageIcon("img/播种1.png"));//移动到图标上显示的图片
		button_1.setBorderPainted(false);
		button_1.setContentAreaFilled(false);
		button_1.setIcon(new ImageIcon("img/播种.png"));//正常显示图片
		button_1.addActionListener(new ActionListener(){
			@Override
			public void actionPerformed(ActionEvent e) {
				if(farm == null)//如果没有先选中土地
					return ;

				String message = farm.seed(crop, "img/seed.png");
				if(!message.equals("")){
					JOptionPane.showMessageDialog(null, message);
				}
			}			
		});		
		button_1.setBounds(140,477,56,56);//29, 185, 56, 56
		backgroundPanel.add(button_1);


		final JButton button_2 = new JButton();//生长
		button_2.setContentAreaFilled(false);
		button_2.setBorderPainted(false);
		button_2.setRolloverIcon(new ImageIcon("img/生长1.png"));
		button_2.setIcon(new ImageIcon("img/生长.png"));
		button_2.addActionListener(new ActionListener() {

			@Override
			public void actionPerformed(ActionEvent e) {
				if(farm == null)//如果没有先选中土地
					return ;

				String message = farm.grow(crop, "img/grow.png");
				if(!message.equals("")){
					JOptionPane.showMessageDialog(null, message);
				}
			}
		});
		backgroundPanel.add(button_2);
		button_2.setBounds(280,477,56,56);//114,185,56,56


		final JButton button_3 = new JButton();
		button_3.setContentAreaFilled(false);
		button_3.setBorderPainted(false);
		button_3.setRolloverIcon(new ImageIcon("img/开花1.png"));
		button_3.setIcon(new ImageIcon("img/开花.png"));
		button_3.addActionListener(new ActionListener() {

			@Override
			public void actionPerformed(ActionEvent e) {

				if(farm == null)//如果没有先选中土地
					return ;

				String message = farm.bloom(crop, "img/bloom.png");
				if(!message.equals("")){
					JOptionPane.showMessageDialog(null, message);
				}
			}
		});
		backgroundPanel.add(button_3);
		button_3.setBounds(420,477,56,56);//199,185,56,56;


		final JButton button_4 = new JButton();
		button_4.setContentAreaFilled(false);
		button_4.setBorderPainted(false);
		button_4.setRolloverIcon(new ImageIcon("img/结果1.png"));
		button_4.setIcon(new ImageIcon("img/结果.png"));
		button_4.addActionListener(new ActionListener() {

			@Override
			public void actionPerformed(ActionEvent e) {
				if(farm == null)//如果没有先选中土地
					return ;

				String message = farm.fruit(crop,"img/fruit.png");
				if(!message.equals("")){
					JOptionPane.showMessageDialog(null, message);
				}
			}
		});
		backgroundPanel.add(button_4);
		button_4.setBounds(560,477,56,56);


		final JButton button_5 = new JButton();
		button_5.setContentAreaFilled(false);
		button_5.setBorderPainted(false);
		button_5.setRolloverIcon(new ImageIcon("img/收获1.png"));
		button_5.setIcon(new ImageIcon("img/收获.png"));
		button_5.addActionListener(new ActionListener() {

			@Override
			public void actionPerformed(ActionEvent e) {
				if(farm == null)//如果没有先选中土地
					return ;

				String message = farm.harvest(crop, "");
				if(!message.equals("")){
					JOptionPane.showMessageDialog(null, message);
				}else{
					fruitNumber++;
					storage.setText("您的仓库现在有"+fruitNumber+"个果实.");
				}
			}
		});
		backgroundPanel.add(button_5);
		button_5.setBounds(700,477,56,56);//369,185,56,56

		new Thread(this).start();

	}


	public void initlize(){

		for(int i=0;i<9;i++){
			farms[i] = new Farm();
			crops[i] = new Crop();
		}

		crops[0].setBounds(269, 153, 106, 96);
		crops[1].setBounds(165, 195, 106, 96);
		crops[2].setBounds(59, 238, 106, 96);
		crops[3].setBounds(378, 199, 106, 96);
		crops[4].setBounds(278, 236, 106, 96);
		crops[5].setBounds(169, 284, 106, 96);
		crops[6].setBounds(501, 247, 106, 96);
		crops[7].setBounds(393, 281, 106, 96);
		crops[8].setBounds(286, 333, 106, 96);


		farm = farms[0];//默认选中第一块土地
		crop = crops[0];//默认第一株植物
		readNowState();//更新现在状态
	}

	@Override
	public void mouseClicked(MouseEvent e) {
		// TODO Auto-generated method stub
		int x = e.getX();
		int y = e.getY();

		System.out.println("x is "+x+", y is "+y);

		if(isInDiamond(x-324,y-258,160,65)){//第一块土地
			System.out.println("第一块土地");
			farm = farms[0];
			crop = crops[0];
		}else if(isInDiamond(x-220,y-300,160,65)){
			System.out.println("第二块土地");			
			farm = farms[1];
			crop = crops[1];
		}else if(isInDiamond(x-114,y-343,160,65)){
			System.out.println("第三块土地");
			farm = farms[2];
			crop = crops[2];
		}else if(isInDiamond(x-433,y-304,160,65)){
			System.out.println("第四块土地");
			farm = farms[3];
			crop = crops[3];
		}else if(isInDiamond(x-333,y-341,160,65)){
			System.out.println("第五块土地");
			farm = farms[4];
			crop = crops[4];
		}else if(isInDiamond(x-224,y-389,160,65)){
			System.out.println("第六块土地");
			farm = farms[5];
			crop = crops[5];
		}else if(isInDiamond(x-556,y-352,160,65)){
			System.out.println("第七块土地");
			farm = farms[6];
			crop = crops[6];
		}else if(isInDiamond(x-448,y-386,160,65)){
			System.out.println("第八块土地");
			farm = farms[7];
			crop = crops[7];
		}else if(isInDiamond(x-341,y-438,160,65)){//第九块土地
			System.out.println("第九块土地");
			farm = farms[8];
			crop = crops[8];
		}else{
			farm = null;
			crop = null;
			System.out.println("没有选中任何土地");
		}

	}

	//width菱形宽,height菱形高
	public boolean isInDiamond(int x,int y,int width,int height){
		if(Math.abs(x*height)+Math.abs(y*width)<=width*height*0.5){
			return true;
		}

		return false;
	}

	public void readNowState(){

		File file = new File("D://GameRecordAboutSwing");

		if(!file.exists()){
			file.mkdirs();
		}

		File record = new File("D://GameRecordAboutSwing/recordFarmGame.txt");

		try{
			if(!record.exists()){//如果不存在,新建文本
				record.createNewFile();
				fos = new FileOutputStream(record);
				dos = new DataOutputStream(fos);
				String s = "0,null;0,null;0,null;0,null;0,null;0,null;0,null;0,null;0,null&0";
				dos.writeBytes(s);
				System.out.println(record.isFile());;
			}

			//读取记录
			fis = new FileInputStream(record);
			dis = new DataInputStream(fis);
			String str = dis.readLine();
			String[] array1 = str.split("&");//作物相关
			String[] array2 = array1[0].split(";");//土地相关
			fruitNumber = Integer.parseInt(array1[1]);//仓库果实
			if(fruitNumber == 0){
				storage.setText("您的仓库没有任何果实,快快播种吧!");
			}else{
				storage.setText("您的仓库现在有"+fruitNumber+"个果实.");
			}

			for(int i=0;i<9;i++){
				String[] help = array2[i].split(",");
				int state = Integer.parseInt(help[0]);
				if(help[1].equals("null")){//未播种,直接跳过
					continue;
				}
				Date lastTime = sdf.parse(help[1]);
				Date nowTime = new Date();
				long subTime = nowTime.getTime() - lastTime.getTime();//得到相差毫秒數
				long temp = 0;//存储farm[i]最后操作的时间到当前时间的时间差(毫秒表示)
				if(state == 1){//已播种
					if(subTime>=GROWTIME){
						subTime -= GROWTIME;
						temp += GROWTIME;
						state = 2;
					}
				}
				if(state == 2){//已生长
					if(subTime>=BLOOMTIME){
						subTime -= BLOOMTIME;
						temp += BLOOMTIME;
						state = 3;
					}
				}
				if(state == 3){//已开花
					if(subTime>=FRUITTIME){
						subTime -= FRUITTIME;
						temp += FRUITTIME;
						state = 4;
					}
				}

				switch(state){
				case 1:
					farms[i].state = 1;
					farms[i].lastTime = lastTime;
					crops[i].setIcon("img/seed.png");
					break;
				case 2:
					farms[i].state = 2;
					farms[i].lastTime = new Date(lastTime.getTime()+temp);
					crops[i].setIcon("img/grow.png");
					break;
				case 3:
					farms[i].state = 3;
					farms[i].lastTime = new Date(lastTime.getTime()+temp);
					crops[i].setIcon("img/bloom.png");
					break;
				case 4:
					farms[i].state = 4;
					farms[i].lastTime = new Date(lastTime.getTime()+temp);
					crops[i].setIcon("img/fruit.png");
					break;
				}

			}

		}catch(Exception e){
			e.printStackTrace();
		}finally{
			try {
				if(fis!=null)
					fis.close();
				if(dis!=null)
					dis.close();			
				if(fos!=null)
					fos.close();
				if(dos!=null)
					dos.close();				
			} catch (IOException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}

	}



	public void saveNowState(){

		StringBuilder sb = new StringBuilder();
		String[] strs = new String[9];

		for(int i=0;i<9;i++){
			strs[i] = farms[i].lastTime == null?"null":sdf.format(farms[i].lastTime);//土地最后一次操作时间
			if(i!=8)
				sb.append(farms[i].state+","+strs[i]+";");
			else
				sb.append(farms[i].state+","+strs[i]);				
		}

		sb.append("&"+fruitNumber);
//		System.out.println(sb);	

		File record = new File("D://GameRecordAboutSwing/recordFarmGame.txt");

		try {
			//清空原有记录
			FileWriter fileWriter =new FileWriter(record);
			fileWriter.write("");
			fileWriter.flush();
			fileWriter.close();
			//重新写入文本
			fos = new FileOutputStream(record);
			dos = new DataOutputStream(fos);
			String s = sb.toString();
			dos.writeBytes(s);
		} catch (IOException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}finally{
			try {
				if(fos!=null)
					fos.close();
				if(dos!=null)
					dos.close();				
			} catch (IOException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}

		}

	}

	@Override
	public void run() {
		try {
			while(true){
				Thread.sleep(1000);
				saveNowState();
				readNowState();
			}
		} catch (InterruptedException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}

	}


	@Override
	public void mouseEntered(MouseEvent arg0) {
		// TODO Auto-generated method stub

	}

	@Override
	public void mouseExited(MouseEvent arg0) {
		// TODO Auto-generated method stub

	}

	@Override
	public void mousePressed(MouseEvent arg0) {
		// TODO Auto-generated method stub

	}

	@Override
	public void mouseReleased(MouseEvent arg0) {
		// TODO Auto-generated method stub

	}

	public static void main(String[] args) {
		EventQueue.invokeLater(new Runnable(){
			public void run(){
				try{
					MainFrame frame = new MainFrame();
					frame.setVisible(true);
				}catch(Exception e){
					e.printStackTrace();
				}
			}
		});
	}



}

【游戏截图】

 游戏代码以及素材下载地址

https://download.csdn.net/download/weixin_40986713/21788846

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