《游戏学习》Java实现的开心农场简易版源码以及素材
Posted 洛阳泰山
tags:
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【游戏介绍】
该游戏是由java实现的开心农场简易版,主要功能包含 播种、生长、开花、结果、收获五个功能操作。
项目代码有4个java类和图片素材实现
BackgroundPanel类 背景面板对象
Crop类 处理图片
Farm类 农场对象
MainFrame类 游戏主面板
【项目结构】
【项目代码】
农场 Farm 类
import java.io.Serializable;
import java.util.Date;
public class Farm implements Serializable {
private static final long serialVersionUID = 1L;
public int state = 0;
public Date lastTime = null;
public String seed(Crop crop,String picture){
String returnValue = "";
if(state == 0){
crop.setIcon(picture);
state = 1;
lastTime = new Date();
}else{
returnValue = getMessage()+",不能播种";
}
return returnValue;
}
public String grow(Crop crop,String picture){
String returnValue = "";
if(state == 1){
crop.setIcon(picture);
state = 2;
lastTime = new Date();
}else{
returnValue = getMessage()+",不能生长";
}
return returnValue;
}
public String bloom(Crop crop,String picture){
String returnValue = "";
if(state == 2){
crop.setIcon(picture);
state = 3;
lastTime = new Date();
}else{
returnValue = getMessage()+",不能开花";
}
return returnValue;
}
public String fruit(Crop crop,String picture){
String returnValue = "";
if(state == 3){
crop.setIcon(picture);
state = 4;
lastTime = new Date();
}else{
returnValue = getMessage()+",不能结果";
}
return returnValue;
}
public String harvest(Crop crop,String picture){
String returnValue="";
if(state==4){
crop.setIcon(picture);
state = 0;
lastTime = null;
}else{
returnValue = getMessage()+",不能收获!";
}
return returnValue;
}
public String getMessage() {
String message = "";
switch(state){
case 0:
message = "作物还没有播种";
break;
case 1:
message = "作物刚刚播种";
break;
case 2:
message = "作物正在生长";
break;
case 3:
message = "作物正处于开花期";
break;
case 4:
message = "作物已经结果";
break;
}
return message;
}
}
启动类 MainFrame
import java.awt.EventQueue;
import java.awt.Image;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FileWriter;
import java.io.IOException;
import java.text.SimpleDateFormat;
import java.util.Date;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.SwingConstants;
public class MainFrame extends JFrame implements MouseListener,Runnable{
int fruitNumber = 0;
Farm[] farms = new Farm[9];
Crop[] crops = new Crop[9];
Farm farm = new Farm();
Crop crop = new Crop();
JLabel storage;
SimpleDateFormat sdf = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss");
FileInputStream fis = null;
FileOutputStream fos = null;
DataInputStream dis = null;
DataOutputStream dos = null;
//生长期1小时,开花期2小时,结果期3小时
public static final long GROWTIME = 1000*60,BLOOMTIME = 1000*60*2,FRUITTIME = 1000*60*3;
public MainFrame(){
super();
setTitle("打造自己的开心农场");
setBounds(500,200,900,600);//设置窗口位置和大小
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
addMouseListener(this);
final BackgroundPanel backgroundPanel = new BackgroundPanel();
Image bk = Toolkit.getDefaultToolkit().getImage("img/farmBackground.png");
backgroundPanel.setImage(bk);
backgroundPanel.setBounds(0,0,855,553);//设置游戏面板位置和大小
getContentPane().add(backgroundPanel);
storage = new JLabel();
storage.setHorizontalAlignment(SwingConstants.CENTER);
storage.setText("您的仓库没有任何果实,快快播种吧!");
storage.setBounds(200,70,253,28);//标签位置
backgroundPanel.add(storage);
initlize();
for(Crop temp:crops){
backgroundPanel.add(temp);
}
final JButton button_1 = new JButton();//播种
button_1.setRolloverIcon(new ImageIcon("img/播种1.png"));//移动到图标上显示的图片
button_1.setBorderPainted(false);
button_1.setContentAreaFilled(false);
button_1.setIcon(new ImageIcon("img/播种.png"));//正常显示图片
button_1.addActionListener(new ActionListener(){
@Override
public void actionPerformed(ActionEvent e) {
if(farm == null)//如果没有先选中土地
return ;
String message = farm.seed(crop, "img/seed.png");
if(!message.equals("")){
JOptionPane.showMessageDialog(null, message);
}
}
});
button_1.setBounds(140,477,56,56);//29, 185, 56, 56
backgroundPanel.add(button_1);
final JButton button_2 = new JButton();//生长
button_2.setContentAreaFilled(false);
button_2.setBorderPainted(false);
button_2.setRolloverIcon(new ImageIcon("img/生长1.png"));
button_2.setIcon(new ImageIcon("img/生长.png"));
button_2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if(farm == null)//如果没有先选中土地
return ;
String message = farm.grow(crop, "img/grow.png");
if(!message.equals("")){
JOptionPane.showMessageDialog(null, message);
}
}
});
backgroundPanel.add(button_2);
button_2.setBounds(280,477,56,56);//114,185,56,56
final JButton button_3 = new JButton();
button_3.setContentAreaFilled(false);
button_3.setBorderPainted(false);
button_3.setRolloverIcon(new ImageIcon("img/开花1.png"));
button_3.setIcon(new ImageIcon("img/开花.png"));
button_3.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if(farm == null)//如果没有先选中土地
return ;
String message = farm.bloom(crop, "img/bloom.png");
if(!message.equals("")){
JOptionPane.showMessageDialog(null, message);
}
}
});
backgroundPanel.add(button_3);
button_3.setBounds(420,477,56,56);//199,185,56,56;
final JButton button_4 = new JButton();
button_4.setContentAreaFilled(false);
button_4.setBorderPainted(false);
button_4.setRolloverIcon(new ImageIcon("img/结果1.png"));
button_4.setIcon(new ImageIcon("img/结果.png"));
button_4.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if(farm == null)//如果没有先选中土地
return ;
String message = farm.fruit(crop,"img/fruit.png");
if(!message.equals("")){
JOptionPane.showMessageDialog(null, message);
}
}
});
backgroundPanel.add(button_4);
button_4.setBounds(560,477,56,56);
final JButton button_5 = new JButton();
button_5.setContentAreaFilled(false);
button_5.setBorderPainted(false);
button_5.setRolloverIcon(new ImageIcon("img/收获1.png"));
button_5.setIcon(new ImageIcon("img/收获.png"));
button_5.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
if(farm == null)//如果没有先选中土地
return ;
String message = farm.harvest(crop, "");
if(!message.equals("")){
JOptionPane.showMessageDialog(null, message);
}else{
fruitNumber++;
storage.setText("您的仓库现在有"+fruitNumber+"个果实.");
}
}
});
backgroundPanel.add(button_5);
button_5.setBounds(700,477,56,56);//369,185,56,56
new Thread(this).start();
}
public void initlize(){
for(int i=0;i<9;i++){
farms[i] = new Farm();
crops[i] = new Crop();
}
crops[0].setBounds(269, 153, 106, 96);
crops[1].setBounds(165, 195, 106, 96);
crops[2].setBounds(59, 238, 106, 96);
crops[3].setBounds(378, 199, 106, 96);
crops[4].setBounds(278, 236, 106, 96);
crops[5].setBounds(169, 284, 106, 96);
crops[6].setBounds(501, 247, 106, 96);
crops[7].setBounds(393, 281, 106, 96);
crops[8].setBounds(286, 333, 106, 96);
farm = farms[0];//默认选中第一块土地
crop = crops[0];//默认第一株植物
readNowState();//更新现在状态
}
@Override
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
int x = e.getX();
int y = e.getY();
System.out.println("x is "+x+", y is "+y);
if(isInDiamond(x-324,y-258,160,65)){//第一块土地
System.out.println("第一块土地");
farm = farms[0];
crop = crops[0];
}else if(isInDiamond(x-220,y-300,160,65)){
System.out.println("第二块土地");
farm = farms[1];
crop = crops[1];
}else if(isInDiamond(x-114,y-343,160,65)){
System.out.println("第三块土地");
farm = farms[2];
crop = crops[2];
}else if(isInDiamond(x-433,y-304,160,65)){
System.out.println("第四块土地");
farm = farms[3];
crop = crops[3];
}else if(isInDiamond(x-333,y-341,160,65)){
System.out.println("第五块土地");
farm = farms[4];
crop = crops[4];
}else if(isInDiamond(x-224,y-389,160,65)){
System.out.println("第六块土地");
farm = farms[5];
crop = crops[5];
}else if(isInDiamond(x-556,y-352,160,65)){
System.out.println("第七块土地");
farm = farms[6];
crop = crops[6];
}else if(isInDiamond(x-448,y-386,160,65)){
System.out.println("第八块土地");
farm = farms[7];
crop = crops[7];
}else if(isInDiamond(x-341,y-438,160,65)){//第九块土地
System.out.println("第九块土地");
farm = farms[8];
crop = crops[8];
}else{
farm = null;
crop = null;
System.out.println("没有选中任何土地");
}
}
//width菱形宽,height菱形高
public boolean isInDiamond(int x,int y,int width,int height){
if(Math.abs(x*height)+Math.abs(y*width)<=width*height*0.5){
return true;
}
return false;
}
public void readNowState(){
File file = new File("D://GameRecordAboutSwing");
if(!file.exists()){
file.mkdirs();
}
File record = new File("D://GameRecordAboutSwing/recordFarmGame.txt");
try{
if(!record.exists()){//如果不存在,新建文本
record.createNewFile();
fos = new FileOutputStream(record);
dos = new DataOutputStream(fos);
String s = "0,null;0,null;0,null;0,null;0,null;0,null;0,null;0,null;0,null&0";
dos.writeBytes(s);
System.out.println(record.isFile());;
}
//读取记录
fis = new FileInputStream(record);
dis = new DataInputStream(fis);
String str = dis.readLine();
String[] array1 = str.split("&");//作物相关
String[] array2 = array1[0].split(";");//土地相关
fruitNumber = Integer.parseInt(array1[1]);//仓库果实
if(fruitNumber == 0){
storage.setText("您的仓库没有任何果实,快快播种吧!");
}else{
storage.setText("您的仓库现在有"+fruitNumber+"个果实.");
}
for(int i=0;i<9;i++){
String[] help = array2[i].split(",");
int state = Integer.parseInt(help[0]);
if(help[1].equals("null")){//未播种,直接跳过
continue;
}
Date lastTime = sdf.parse(help[1]);
Date nowTime = new Date();
long subTime = nowTime.getTime() - lastTime.getTime();//得到相差毫秒數
long temp = 0;//存储farm[i]最后操作的时间到当前时间的时间差(毫秒表示)
if(state == 1){//已播种
if(subTime>=GROWTIME){
subTime -= GROWTIME;
temp += GROWTIME;
state = 2;
}
}
if(state == 2){//已生长
if(subTime>=BLOOMTIME){
subTime -= BLOOMTIME;
temp += BLOOMTIME;
state = 3;
}
}
if(state == 3){//已开花
if(subTime>=FRUITTIME){
subTime -= FRUITTIME;
temp += FRUITTIME;
state = 4;
}
}
switch(state){
case 1:
farms[i].state = 1;
farms[i].lastTime = lastTime;
crops[i].setIcon("img/seed.png");
break;
case 2:
farms[i].state = 2;
farms[i].lastTime = new Date(lastTime.getTime()+temp);
crops[i].setIcon("img/grow.png");
break;
case 3:
farms[i].state = 3;
farms[i].lastTime = new Date(lastTime.getTime()+temp);
crops[i].setIcon("img/bloom.png");
break;
case 4:
farms[i].state = 4;
farms[i].lastTime = new Date(lastTime.getTime()+temp);
crops[i].setIcon("img/fruit.png");
break;
}
}
}catch(Exception e){
e.printStackTrace();
}finally{
try {
if(fis!=null)
fis.close();
if(dis!=null)
dis.close();
if(fos!=null)
fos.close();
if(dos!=null)
dos.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
public void saveNowState(){
StringBuilder sb = new StringBuilder();
String[] strs = new String[9];
for(int i=0;i<9;i++){
strs[i] = farms[i].lastTime == null?"null":sdf.format(farms[i].lastTime);//土地最后一次操作时间
if(i!=8)
sb.append(farms[i].state+","+strs[i]+";");
else
sb.append(farms[i].state+","+strs[i]);
}
sb.append("&"+fruitNumber);
// System.out.println(sb);
File record = new File("D://GameRecordAboutSwing/recordFarmGame.txt");
try {
//清空原有记录
FileWriter fileWriter =new FileWriter(record);
fileWriter.write("");
fileWriter.flush();
fileWriter.close();
//重新写入文本
fos = new FileOutputStream(record);
dos = new DataOutputStream(fos);
String s = sb.toString();
dos.writeBytes(s);
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}finally{
try {
if(fos!=null)
fos.close();
if(dos!=null)
dos.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
@Override
public void run() {
try {
while(true){
Thread.sleep(1000);
saveNowState();
readNowState();
}
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseReleased(MouseEvent arg0) {
// TODO Auto-generated method stub
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable(){
public void run(){
try{
MainFrame frame = new MainFrame();
frame.setVisible(true);
}catch(Exception e){
e.printStackTrace();
}
}
});
}
}
【游戏截图】
游戏代码以及素材下载地址
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