找不到类型或命名空间名称“readFullyStream”

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【中文标题】找不到类型或命名空间名称“readFullyStream”【英文标题】:The type or namespace name 'readFullyStream' could not be found 【发布时间】:2012-06-29 15:17:35 【问题描述】:

我尝试在 Csharp 中使用 NAudio 演示应用程序进行 MP3 流媒体播放,当我测试他们的演示程序时,它运行良好。我试图以 c# 形式创建它,但出现错误。它说

"错误 1 ​​类型或命名空间名称 'readFullyStream' 不能 找到(您是否缺少 using 指令或程序集 参考?) c:\users\alioriyadho\documents\visual studio 2010\Projects\WindowsFormsApplication5\WindowsFormsApplication5\Form1.cs 89 47 WindowsFormsApplication5"

我不知道为什么会出错,我添加了所有引用并这样认为。

    using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using NAudio.Wave;
using System.Net;
using System.Threading;
using System.Net.Sockets;
using System.IO;
using System.Diagnostics;
using System.ComponentModel.Composition;

namespace WindowsFormsApplication5

    public partial class MP3StreamingPanel : Form
    
        enum StreamingPlaybackState
        
            Stopped,
            Playing,
            Buffering,
            Paused
        

        public MP3StreamingPanel()
        
            InitializeComponent();
            this.volumeSlider1.VolumeChanged += new EventHandler(volumeSlider1_VolumeChanged);
            this.Disposed += this.MP3StreamingPanel_Disposing;
        

        void volumeSlider1_VolumeChanged(object sender, EventArgs e)
        
            if (this.volumeProvider != null)
            
                this.volumeProvider.Volume = this.volumeSlider1.Volume;
            
        

        private BufferedWaveProvider bufferedWaveProvider;
        private IWavePlayer waveOut;
        private volatile StreamingPlaybackState playbackState;
        private volatile bool fullyDownloaded;
        private HttpWebRequest webRequest;
        private VolumeWaveProvider16 volumeProvider;

        delegate void ShowErrorDelegate(string message);

        private void ShowError(string message)
        
            if (this.InvokeRequired)
            
                this.BeginInvoke(new ShowErrorDelegate(ShowError), message);
            
            else
            
                MessageBox.Show(message);
            
        

        private void StreamMP3(object state)
        
            this.fullyDownloaded = false;
            string url = (string)state;
            webRequest = (HttpWebRequest)WebRequest.Create(url);
            HttpWebResponse resp = null;
            try
            
                resp = (HttpWebResponse)webRequest.GetResponse();
            
            catch (WebException e)
            
                if (e.Status != WebExceptionStatus.RequestCanceled)
                
                    ShowError(e.Message);
                
                return;
            
            byte[] buffer = new byte[16384 * 4]; // needs to be big enough to hold a decompressed frame

            IMp3FrameDecompressor decompressor = null;
            try
            
                using (var responseStream = resp.GetResponseStream())
                
                    var readFullyStream = new readFullyStream(responseStream);
                    do
                    
                        if (bufferedWaveProvider != null && bufferedWaveProvider.BufferLength - bufferedWaveProvider.BufferedBytes < bufferedWaveProvider.WaveFormat.AverageBytesPerSecond / 4)
                        
                            Debug.WriteLine("Buffer getting full, taking a break");
                            Thread.Sleep(500);
                        
                        else
                        
                            Mp3Frame frame = null;
                            try
                            
                                frame = Mp3Frame.LoadFromStream(readFullyStream);
                            
                            catch (EndOfStreamException)
                            
                                this.fullyDownloaded = true;
                                // reached the end of the MP3 file / stream
                                break;
                            
                            catch (WebException)
                            
                                // probably we have aborted download from the GUI thread
                                break;
                            
                            if (decompressor == null)
                            
                                // don't think these details matter too much - just help ACM select the right codec
                                // however, the buffered provider doesn't know what sample rate it is working at
                                // until we have a frame
                                WaveFormat waveFormat = new Mp3WaveFormat(frame.SampleRate, frame.ChannelMode == ChannelMode.Mono ? 1 : 2, frame.FrameLength, frame.BitRate);
                                decompressor = new AcmMp3FrameDecompressor(waveFormat);
                                this.bufferedWaveProvider = new BufferedWaveProvider(decompressor.OutputFormat);
                                this.bufferedWaveProvider.BufferDuration = TimeSpan.FromSeconds(20); // allow us to get well ahead of ourselves
                                //this.bufferedWaveProvider.BufferedDuration = 250;
                            
                            int decompressed = decompressor.DecompressFrame(frame, buffer, 0);
                            //Debug.WriteLine(String.Format("Decompressed a frame 0", decompressed));
                            bufferedWaveProvider.AddSamples(buffer, 0, decompressed);
                        

                     while (playbackState != StreamingPlaybackState.Stopped);
                    Debug.WriteLine("Exiting");
                    // was doing this in a finally block, but for some reason
                    // we are hanging on response stream .Dispose so never get there
                    decompressor.Dispose();
                
            
            finally
            
                if (decompressor != null)
                
                    decompressor.Dispose();
                
            
        

        private void buttonPlay_Click(object sender, EventArgs e)
        
            if (playbackState == StreamingPlaybackState.Stopped)
            
                playbackState = StreamingPlaybackState.Buffering;
                this.bufferedWaveProvider = null;
                ThreadPool.QueueUserWorkItem(new WaitCallback(StreamMP3), textBoxStreamingUrl.Text);
                timer1.Enabled = true;
            
            else if (playbackState == StreamingPlaybackState.Paused)
            
                playbackState = StreamingPlaybackState.Buffering;
            
        

        private void StopPlayback()
        
            if (playbackState != StreamingPlaybackState.Stopped)
            
                if (!fullyDownloaded)
                
                    webRequest.Abort();
                
                this.playbackState = StreamingPlaybackState.Stopped;
                if (waveOut != null)
                
                    waveOut.Stop();
                    waveOut.Dispose();
                    waveOut = null;
                
                timer1.Enabled = false;
                // n.b. streaming thread may not yet have exited
                Thread.Sleep(500);
                ShowBufferState(0);
            
        

        private void ShowBufferState(double totalSeconds)
        
            labelBuffered.Text = String.Format("0:0.0s", totalSeconds);
            progressBarBuffer.Value = (int)(totalSeconds * 1000);
        

        private void timer1_Tick(object sender, EventArgs e)
        
            if (playbackState != StreamingPlaybackState.Stopped)
            
                if (this.waveOut == null && this.bufferedWaveProvider != null)
                
                    Debug.WriteLine("Creating WaveOut Device");
                    this.waveOut = CreateWaveOut();
                    waveOut.PlaybackStopped += waveOut_PlaybackStopped;
                    this.volumeProvider = new VolumeWaveProvider16(bufferedWaveProvider);
                    this.volumeProvider.Volume = this.volumeSlider1.Volume;
                    waveOut.Init(volumeProvider);
                    progressBarBuffer.Maximum = (int)bufferedWaveProvider.BufferDuration.TotalMilliseconds;
                
                else if (bufferedWaveProvider != null)
                
                    var bufferedSeconds = bufferedWaveProvider.BufferedDuration.TotalSeconds;
                    ShowBufferState(bufferedSeconds);
                    // make it stutter less if we buffer up a decent amount before playing
                    if (bufferedSeconds < 0.5 && this.playbackState == StreamingPlaybackState.Playing && !this.fullyDownloaded)
                    
                        this.playbackState = StreamingPlaybackState.Buffering;
                        waveOut.Pause();
                        Debug.WriteLine(String.Format("Paused to buffer, waveOut.PlaybackState=0", waveOut.PlaybackState));
                    
                    else if (bufferedSeconds > 4 && this.playbackState == StreamingPlaybackState.Buffering)
                    
                        waveOut.Play();
                        Debug.WriteLine(String.Format("Started playing, waveOut.PlaybackState=0", waveOut.PlaybackState));
                        this.playbackState = StreamingPlaybackState.Playing;
                    
                    else if (this.fullyDownloaded && bufferedSeconds == 0)
                    
                        Debug.WriteLine("Reached end of stream");
                        StopPlayback();
                    
                

            
        

        private IWavePlayer CreateWaveOut()
        
            return new WaveOut();
            //return new DirectSoundOut();
        

        private void MP3StreamingPanel_Disposing(object sender, EventArgs e)
        
            StopPlayback();
        

        private void buttonPause_Click(object sender, EventArgs e)
        
            if (playbackState == StreamingPlaybackState.Playing || playbackState == StreamingPlaybackState.Buffering)
            
                waveOut.Pause();
                Debug.WriteLine(String.Format("User requested Pause, waveOut.PlaybackState=0", waveOut.PlaybackState));
                playbackState = StreamingPlaybackState.Paused;
            
        

        private void buttonStop_Click(object sender, EventArgs e)
        
            StopPlayback();
        

        private void waveOut_PlaybackStopped(object sender, StoppedEventArgs e)
        
            Debug.WriteLine("Playback Stopped");
            if (e.Exception != null)
            
                MessageBox.Show(String.Format("Playback Error 0", e.Exception.Message));
            
        
    

【问题讨论】:

【参考方案1】:

你的问题在这里:

                var readFullyStream = new readFullyStream(responseStream);
                do

new readFullyStream(responseStream) 中的“readFullyStream”需要是某种Type,可能位于您的 MP3 库中。相反,您使用的名称与您尝试声明的变量相同。

【讨论】:

但问题是整个代码在他们的演示应用程序上运行得非常好,我只是复制代码并将引用添加到一个新项目并收到此错误。 我真的不认为你可以声明一个与类型同名的变量,虽然我还没有真正尝试过。 readFullyStream 是驼峰式的;库编写者不太可能编写一个 C# 类而不给它一个 PascalCased 名称。 我发现了问题,我必须将一个类导入到项目中。我需要的那些文件是 ReadFullyStream.cs INAudioDemoPlugin.cs,当然还有 Microsoft.ComponentModel.Composition.Initialization.Desktop.dll NAudio.dll NAudio.xml NSpeex.dll System.ComponentModel.Composition.dll 类名真的是camelCased吗?作为记录,将实例变量命名为与其声明的类型相同是一个非常糟糕的主意。即使它有效,但对于必须阅读您的代码的任何人来说,它都会感到非常困惑。

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