声音未正确播放,嗡嗡声而不是录制的声音 - Portaudio
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【中文标题】声音未正确播放,嗡嗡声而不是录制的声音 - Portaudio【英文标题】:Sound not properly played, buzzing sound instead of recorded sound - Portaudio 【发布时间】:2021-11-28 13:43:28 【问题描述】:我正在尝试使用 Portaudio 录制和播放一些声音,目的是创建一个简单的 voip 应用程序,因此我正在尝试将录制的数据从第一个客户端传输到第二个客户端。问题是在播放录制的声音时,我要么没有播放声音,非常嗡嗡声,让我解释一下:
这是我的录制和播放回调函数:
int recordCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags, void *userData)
paTestData *data = (paTestData*)userData;
const SAMPLE *rptr = (const SAMPLE*)inputBuffer;
SAMPLE *wptr = &data->recordedSamples[data->frameIndex * NUM_CHANNELS];
long framesToCalc;
long i;
int finished;
unsigned long framesLeft = data->maxFrameIndex - data->frameIndex;
(void) outputBuffer;
(void) timeInfo;
(void) statusFlags;
(void) userData;
if (framesLeft < framesPerBuffer)
framesToCalc = framesLeft;
finished = paComplete;
else
framesToCalc = framesPerBuffer;
finished = paContinue;
if (inputBuffer == NULL)
for (i = 0; i<framesToCalc; i++)
*wptr++ = SAMPLE_SILENCE;
if (NUM_CHANNELS == 2 ) *wptr++ = SAMPLE_SILENCE;
else
for(i = 0; i<framesToCalc; i++)
*wptr++ = *rptr++;
if( NUM_CHANNELS == 2 ) *wptr++ = *rptr++;
data->frameIndex += framesToCalc;
return finished;
int playCallback( const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags, void *userData )
paTestData *data = (paTestData*)userData;
data->frameIndex = 1;
SAMPLE *rptr = &data->recordedSamples[data->frameIndex * NUM_CHANNELS];
SAMPLE *wptr = (SAMPLE*)outputBuffer;
unsigned int i = 0;
int finished;
unsigned int framesLeft = data->maxFrameIndex - data->frameIndex;
(void) inputBuffer; /* Prevent unused variable warnings. */
(void) timeInfo;
(void) statusFlags;
(void) userData;
if (framesLeft < framesPerBuffer)
for (i = 0; i < framesLeft; i++)
*wptr++ = *rptr++;
if (NUM_CHANNELS == 2) *wptr++ = *rptr++;
for (; i < framesPerBuffer; i++)
*wptr++ = 0;
if (NUM_CHANNELS == 2) *wptr++ = 0;
data->frameIndex += framesLeft;
finished = paComplete;
else
for (i = 0; i < framesPerBuffer; i++)
*wptr++ = *rptr++;
if (NUM_CHANNELS == 2) *wptr++ = *rptr++;
data->frameIndex += framesPerBuffer;
finished = paContinue;
return finished;
然后这是我的初始化、录制和播放功能:
PortAudio::PortAudio()
_err = paNoError;
PaStreamParameters baseParameters = .channelCount = 1, .sampleFormat = PA_SAMPLE_TYPE, .hostApiSpecificStreamInfo = NULL;
init();
_inputParameters = baseParameters;
_inputParameters.device = Pa_GetDefaultInputDevice();
_inputParameters.suggestedLatency = Pa_GetDeviceInfo(_inputParameters.device)->defaultLowInputLatency;
_outputParameters = baseParameters;
_outputParameters.channelCount = 2;
_outputParameters.device = Pa_GetDefaultOutputDevice();
_outputParameters.suggestedLatency = Pa_GetDeviceInfo(_outputParameters.device)->defaultLowInputLatency;
int PortAudio::init()
int i = 0;
_data.maxFrameIndex = _totalFrames = NUM_SECONDS * SAMPLE_RATE;
_data.frameIndex = 0;
_numSamples = _totalFrames * NUM_CHANNELS;
_numBytes = _numSamples * sizeof(SAMPLE);
_data.recordedSamples = (SAMPLE *) malloc(_numBytes);
if (_data.recordedSamples == NULL)
printf("Could not allocate record array.\n");
goto Error;
for(i = 0; i < _numSamples; i++) _data.recordedSamples[i] = 0;
_err = Pa_Initialize();
if (_err != paNoError) goto Error;
if (_inputParameters.device == paNoDevice)
fprintf(stderr,"Error: No default input device.\n");
goto Error;
return 0;
Error:
return quit();
paTestData PortAudio::record()
int i = 0;
_err = Pa_OpenStream(&_stream, &_inputParameters, NULL, SAMPLE_RATE, FRAMES_PER_BUFFER, paClipOff, recordCallback, &_data);
if (_err != paNoError) goto done;
_err = Pa_StartStream(_stream);
if (_err != paNoError) goto done;
while ((_err = Pa_IsStreamActive(_stream)) == 1)
Pa_Sleep(1000);
if (_err < 0) goto done;
_err = Pa_CloseStream(_stream);
if (_err != paNoError) goto done;
_max = 0;
_average = 0.0;
for (i = 0; i< _numSamples; i++ )
_val = _data.recordedSamples[i];
if (_val < 0) _val = -_val;
if (_val > _max)
_max = _val;
_average += _val;
_average = _average / (double)_numSamples;
return _data;
done:
return _data;
int PortAudio::play(paTestData Audio)
_data.frameIndex = 0;
_data = Audio;
if (_outputParameters.device == paNoDevice)
fprintf(stderr,"Error: No default output device.\n");
goto done;
_err = Pa_OpenStream(
&_stream,
NULL,
&_outputParameters,
SAMPLE_RATE,
FRAMES_PER_BUFFER,
paClipOff,
playCallback,
&_data );
if (_err != paNoError) goto done;
if (_stream)
_err = Pa_StartStream(_stream);
if (_err != paNoError ) goto done;
while ((_err = Pa_IsStreamActive(_stream)) == 1) Pa_Sleep(100);
if (_err < 0) goto done;
_err = Pa_CloseStream(_stream);
if (_err != paNoError) goto done;
return 0;
done:
return quit();
现在我正在做的尝试传输数据的主要内容是:
int main(void)
PortAudio *audio = new PortAudio;
audio->init();
paTestData data = audio->record();
audio->play(data);
return 0;
一旦record()返回数据,frameIndex值与maxFrameIndex相同,当以这种方式运行二进制文件时,它是记录但没有播放。如果我尝试将 frameIndex 设置为任何值,它会发出可怕的嗡嗡声,我似乎找不到问题所在。
【问题讨论】:
【参考方案1】:我似乎找不到哪里出了问题,但我搞砸了一些东西,最后又剪掉了example,它起作用了。
【讨论】:
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