AVL树 - 学习笔记
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2017-08-29 14:35:55
writer:pprp
AVL树就是带有平衡条件的二叉查找树。每个节点的左子树和右子树高度相差最多为1的二叉查找树
空树的高度定为-1
对树的修正称为旋转
对内部的来说是双旋,对外部的调整修正是单旋
----------------------------------------------------------------------------------------------------------------
由于一次旋转总能解决问题,因此编写非递归程序要比编写递归程序快很多,但是非递归方式编写比较难
还是很多人都选择递归的方式,这里也选择递归的方式,比较容易理解;
代码如下:(还没有完全写好,删除部分不太理解)
/*
@theme:AVL tree
@writer:pprp
@begin:14:32
@end:16:26
@declare:带有平衡条件的二叉查找树,这里不需要一个创建节点的函数,
因为相关操作已经在Insert函数中完成了
@date:2017/8/29
*/
#include <bits/stdc++.h>
using namespace std;
struct AvlNode;
typedef struct AvlNode* Position;
typedef struct AvlNode* AvlTree;
AvlTree MakeEmpty(AvlTree T);
Position Find(int X, AvlTree T);
Position FindMin(AvlTree T);
Position FindMax(AvlTree T);
AvlTree Insert(int X, AvlTree T);
AvlTree Delete(int X, AvlTree T);
static Position SingleRotateWithLeft(Position);
static Position DoubleRotateWithLeft(Position);
static Position SingleRotateWithRight(Position);
static Position DoubleRotateWithRight(Position);
//AVL tree节点声明
struct AvlNode
{
int element;
AvlTree left;
AvlTree right;
int Height;
};
//一个快速的函数来返回节点高度
static int Height(Position P)
{
if(P == NULL)
return -1;
else
return P->Height;
}
//向AVL树中插入节点的函数
AvlTree Insert(int X, AvlTree T)
{
//如果节点为空,建立然后返回一个单节点的树
if(T == NULL)
{
T = new AvlNode();
//如果失败
if(T == NULL)
{
cout << "Out of place!" << endl;
}
else
{
T->element = X;
T->Height = 0;
T->left = T->right = NULL;
}
}
else if(X < T->element) //如果头结点不为空
{
T->left = Insert(X,T->left);
//question
//如果不满足AVL tree的要求了,且左侧高于右侧,对左侧进行处理
if(Height(T->left) - Height(T->right) == 2)
{
if(X < T->left->element)//如果小于左边
T = SingleRotateWithLeft(T);//进行左侧的单旋
else
T = DoubleRotateWithLeft(T);//进行左侧的双旋
}
}
else if(X > T->element)
{
T->right = Insert(X, T->right);
//如果右侧高于左侧进行旋转
if(Height(T->right) - Height(T->left) == 2)
{
if(X > T->right->element)
T = SingleRotateWithRight(T);
else
T = DoubleRotateWithRight(T);
}
}
//else X is in the tree already , we\'ll do nothing
T->Height = max(Height(T->left),Height(T->right)) + 1;
return T;
}
//执行单旋转的左边 LL
static Position SingleRotateWithLeft(Position K2)
{
Position K1;
K1 = K2->left;
K2->left = K1->right;
K1->right = K2;
K2->Height = max(Height(K2->left),Height(K2->right))+1;
K1->Height = max(Height(K1->left),Height(K1->right))+1;
return K1;
}
//执行双旋转的左边 LR
static Position DoubleRotateWithLeft(Position K3)
{
//rotate between K1 and K2
K3->left = SingleRotateWithRight(K3->left);
//rotate between K3 and K2
return SingleRotateWithLeft(K3);
}
//执行单旋转的右边 RR
static Position SingleRotateWithRight(Position K1)
{
Position K2;
K2 = K1->left;
K1->left = K2->right;
K2->right = K1;
K1->Height = max(Height(K1->right),Height(K2->left))+1;
K2->Height = max(Height(K2->right),Height(K2->left))+1;
return K2;
}
//执行双旋转的右边 RL
static Position DoubleRotateWithRight(Position K3)
{
K3->right = SingleRotateWithLeft(K3->right);
return SingleRotateWithRight(K3);
}
//进行中序遍历
void MidPrint(AvlTree T)
{
if(T != NULL)
{
MidPrint(T->left);
cout << T->element << " ";
MidPrint(T->right);
}
}
//查找函数,返回一个指针
Position Find(int X, AvlTree T)
{
if(T == NULL)
return NULL;
if(X < T->element)
return Find(X, T->right);
else if(X > T->element)
return Find(X, T->left);
else
return T;
}
//找到最大值
Position FindMax(AvlTree T)
{
if(T == NULL)
return NULL;
else if(T->right == NULL)
return T;
else
return FindMax(T->right);
}
//找到最小值
Position FindMin(AvlTree T)
{
if(T == NULL)
return NULL;
else if(T->left == NULL)
return T;
else
return FindMin(T->left);
}
//删除节点,返回根节点
AvlTree Delete(int X, AvlTree T)
{
AvlTree tmp = Find(X,T);
if(T == NULL || tmp == NULL)
return NULL;
if(X < T->element)//如果在左子树中
{
T->left = Delete(X,T->left);
//开始调整由于删除带来的影响
if(Height(T->right) - Height(T->left) == 2)
{
AvlTree K = T->right;//因为右边高度比较高
if(Height(K->left) > Height(K->right))
DoubleRotateWithRight(T);
else
SingleRotateWithRight(T);
}
}
else if(X > T->element) //如果在右子树中
{
T->right = Delete(X,T->right);
if(Height(T->left) - Height(T->right) == 2)
{
AvlTree K = T->left;
if(Height(K->right) > Height(K->left))
DoubleRotateWithLeft(T);
else
SingleRotateWithLeft(T);
}
}
else if(X == T->element)
{
// 如果两个孩子非空
if(T->left && T->right)
{
//维护AVL树特性:本来可以选择两种方式进行删除
//现在要优先删除高度比较高的子树
if(Height(T->left) > Height(T->right))
{
AvlTree Max = FindMax(T->left); //找到最大值
T->element = Max->element; //将内容进行替换
delete(Max); //删除该节点
Max = NULL;
}
else
{
AvlTree Min = FindMin(T->right);
T->element = Min->element;
delete(Min);//删除该节点
Min = NULL;
}
}
else //如果有一个子节点或者没有子节点
{
AvlTree tmp = T;
T = T->left == NULL ? T->right:T->left;
delete(tmp);
}
}
return T;
}
//清空整个树
AvlTree MakeEmpty(AvlTree T)
{
if(T!= NULL)
{
MakeEmpty(T->right);
MakeEmpty(T->left);
delete(T);
}
}
int main()
{
AvlTree T;
int n, tmp;
cin >> n;
for(int i = 0 ; i < n ; i++)
{
cin >> tmp;
T = Insert(tmp,T);
}
return 0;
}
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