Android Jetpack架构组件一文带你了解Lifecycle(原理篇)

Posted 刘望舒

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前言

在上一篇文章中,我们学习了如何去使用Lifecycle,当然之会使用是不够的,还需要了解它的原理,这是成为优秀工程师必备的。这篇文章就来学习Lifecycle的基本原理。

1.Lifecycle的生命周期状态事件和状态

Lifecycle使用两个枚举来跟踪其关联组件的生命周期状态,这两个枚举分别是Event和State。
State指的是Lifecycle的生命周期所处的状态。
Event代表Lifecycle生命周期对应的事件,这些事件会映射到Activity和Fragment中的回调事件中。

android 9.0的Lifecycle的源码如下所示。
frameworks/support/lifecycle/common/src/main/java/androidx/lifecycle/Lifecycle.java

public abstract class Lifecycle 
   
    @MainThread
    public abstract void addObserver(@NonNull LifecycleObserver observer);

    @MainThread
    public abstract void removeObserver(@NonNull LifecycleObserver observer);

    @MainThread
    @NonNull
    public abstract State getCurrentState();

    @SuppressWarnings("WeakerAccess")
    public enum Event 
        ON_CREATE,
        ON_START,
        ON_RESUME,
        ON_PAUSE,
        ON_STOP,
        ON_DESTROY,
        ON_ANY
    

    @SuppressWarnings("WeakerAccess")
    public enum State 
        DESTROYED,
        INITIALIZED,
        CREATED,
        STARTED,
        RESUMED;
        public boolean isAtLeast(@NonNull State state) 
            return compareTo(state) >= 0;
        
    

Lifecycle是一个抽象类,其内部不仅包括了添加和移除观察者的方法,还包括了此前说到的Event和State枚举。可以看到Event中的事件和Activity的生命周期几乎是对应的,除了ON_ANY,它可用于匹配所有事件。

State与Event的关系入下面的时序图所示。

2.Lifecycle如何观察Activity和Fragment的生命周期

在Android Support Library 26.1.0 及其之后的版本,Activity和Fragment已经默认实现了LifecycleOwner接口,LifecycleOwner可以理解为被观察者,那么Lifecycle是如何观察Activity和Fragment的生命周期的呢?

在上一篇文章举的例子中,MainActivity继承了AppCompatActivity,而AppCompatActivity继承了FragmentActivity。在Android 8.0时,FragmentActivity继承自SupportActivity,而在Android 9.0,FragmentActivity继承自ComponentActivity 。SupportActivity和ComponentActivity的代码区别不大,这里以ComponentActivity举例,如下所示。

frameworks/support/compat/src/main/java/androidx/core/app/ComponentActivity.java

@RestrictTo(LIBRARY_GROUP)
public class ComponentActivity extends Activity implements LifecycleOwner 
    private SimpleArrayMap<Class<? extends ExtraData>, ExtraData> mExtraDataMap =
            new SimpleArrayMap<>();

    private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);//1

    @RestrictTo(LIBRARY_GROUP)
    public void putExtraData(ExtraData extraData) 
        mExtraDataMap.put(extraData.getClass(), extraData);
    

    @Override
    @SuppressWarnings("RestrictedApi")
    protected void onCreate(@Nullable Bundle savedInstanceState) 
        super.onCreate(savedInstanceState);
        ReportFragment.injectIfNeededIn(this);//2
    

    @CallSuper
    @Override
    protected void onSaveInstanceState(Bundle outState) 
        mLifecycleRegistry.markState(Lifecycle.State.CREATED);//3
        super.onSaveInstanceState(outState);
    

    @RestrictTo(LIBRARY_GROUP)
    public <T extends ExtraData> T getExtraData(Class<T> extraDataClass) 
        return (T) mExtraDataMap.get(extraDataClass);
    

    @Override
    public Lifecycle getLifecycle() 
        return mLifecycleRegistry;//4
    

    @RestrictTo(LIBRARY_GROUP)
    public static class ExtraData 
    


注释1处创建了LifecycleRegistry,它是Lifecycle的实现类。注释4处实现了LifecycleOwner接口定义的getLifecycle方法,返回了LifecycleRegistry。在注释3处,将Lifecycle的State设置为CREATED。正常来说应该在ComponentActivity的各个生命周期方法中改变Lifecycle的State,显然在ComponentActivity中没有做这些,而是将这个任务交给了ReportFragment,注释2处的将ComponentActivity注入到ReportFragment中。

frameworks/support/lifecycle/runtime/src/main/java/androidx/lifecycle/ReportFragment.java

@RestrictTo(RestrictTo.Scope.LIBRARY_GROUP)
public class ReportFragment extends Fragment 
    private static final String REPORT_FRAGMENT_TAG = "androidx.lifecycle"
            + ".LifecycleDispatcher.report_fragment_tag";
    public static void injectIfNeededIn(Activity activity) 
        android.app.FragmentManager manager = activity.getFragmentManager();
        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) 
            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
            manager.executePendingTransactions();
        
    
    static ReportFragment get(Activity activity) 
        return (ReportFragment) activity.getFragmentManager().findFragmentByTag(
                REPORT_FRAGMENT_TAG);
    
   ...
    @Override
    public void onActivityCreated(Bundle savedInstanceState) 
        super.onActivityCreated(savedInstanceState);
        dispatchCreate(mProcessListener);
        dispatch(Lifecycle.Event.ON_CREATE);
    

    @Override
    public void onStart() 
        super.onStart();
        dispatchStart(mProcessListener);
        dispatch(Lifecycle.Event.ON_START);//1
    

    @Override
    public void onResume() 
        super.onResume();
        dispatchResume(mProcessListener);
        dispatch(Lifecycle.Event.ON_RESUME);
    

  ...
    private void dispatch(Lifecycle.Event event) 
        Activity activity = getActivity();
        if (activity instanceof LifecycleRegistryOwner) //2
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        

        if (activity instanceof LifecycleOwner) //3
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) 
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            
        
    
  ...

ReportFragment的onStart方法中会调用注释1处的dispatch方法。在dispatch方法的注释2处,判断Activity是否实现了LifecycleRegistryOwner接口,LifecycleRegistryOwner继承了LifecycleOwner接口,这两个接口不同的是,LifecycleRegistryOwner定义的getLifecycle方法返回的是LifecycleRegistry类型,而LifecycleOwner定义的getLifecycle方法返回的是Lifecycle类型。注释3处如果Activity实现了LifecycleOwner接口,会调用LifecycleRegistry的handleLifecycleEvent方法。
frameworks/support/lifecycle/runtime/src/main/java/androidx/lifecycle/LifecycleRegistry.java

     public void handleLifecycleEvent(@NonNull Lifecycle.Event event) 
        State next = getStateAfter(event);
        moveToState(next);
    

getStateAfter方法会获取“即将的事件” :当前事件执行后,即将会处于什么事件,代码如下所示。

   static State getStateAfter(Event event) 
        switch (event) 
            case ON_CREATE:
            case ON_STOP:
                return CREATED;
            case ON_START:
            case ON_PAUSE:
                return STARTED;
            case ON_RESUME:
                return RESUMED;
            case ON_DESTROY:
                return DESTROYED;
            case ON_ANY:
                break;
        
        throw new IllegalArgumentException("Unexpected event value " + event);
    

这个和文章开头给出的State与Event关系的时序图对照看会比较好理解,比如当前执行了ON_CREATE事件或者ON_STOP事件,那么状态就会处于CREATED。回到handleLifecycleEvent方法,其内部还会调用moveToState方法。

   private void moveToState(State next) 
        if (mState == next) 
            return;
        
        mState = next;
        if (mHandlingEvent || mAddingObserverCounter != 0) 
            mNewEventOccurred = true;
            return;
        
        mHandlingEvent = true;
        sync();
        mHandlingEvent = false;
    

如果当前所处的状态和即将要处于的状态一样就不做任何操作,sync方法如下所示。

  private void sync() 
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) 
            Log.w(LOG_TAG, "LifecycleOwner is garbage collected, you shouldn't try dispatch "
                    + "new events from it.");
            return;
        
        while (!isSynced()) 
            mNewEventOccurred = false;
            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) 
                backwardPass(lifecycleOwner);
            
            Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
            if (!mNewEventOccurred && newest != null
                    && mState.compareTo(newest.getValue().mState) > 0) 
                forwardPass(lifecycleOwner);
            
        
        mNewEventOccurred = false;
    
    

sync方法中会根据当前状态和mObserverMap中的eldest和newest的状态做对比 ,判断当前状态是向前还是向后,比如由STARTED到RESUMED是状态向前,反过来就是状态向后,这个不要和Activity的生命周期搞混。向前还是向后的代码大同小异,这里以向后为例。

    private void forwardPass(LifecycleOwner lifecycleOwner) 
        Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
                mObserverMap.iteratorWithAdditions();
        while (ascendingIterator.hasNext() && !mNewEventOccurred) 
            Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
            ObserverWithState observer = entry.getValue();//1
            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                    && mObserverMap.contains(entry.getKey()))) 
                pushParentState(observer.mState);
                observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));//2
                popParentState();
            
        
    

注释1处的用于获取ObserverWithState,后面会在提到它。
注释2处的upEvent方法会得到当前状态的向前状态。ObserverWithState的dispatchEvent方法如下所示。

frameworks/support/lifecycle/runtime/src/main/java/androidx/lifecycle/LifecycleRegistry.java

    static class ObserverWithState 
        State mState;
        GenericLifecycleObserver mLifecycleObserver;

        ObserverWithState(LifecycleObserver observer, State initialState) 
            mLifecycleObserver = Lifecycling.getCallback(observer);//1
            mState = initialState;
        

        void dispatchEvent(LifecycleOwner owner, Event event) 
            State newState = getStateAfter(event);
            mState = min(mState, newState);
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        
    

从名称就可以看出来,它内部包括了State和GenericLifecycleObserver,GenericLifecycleObserver是一个接口,它继承了LifecycleObserver接口。
ReflectiveGenericLifecycleObserver和CompositeGeneratedAdaptersObserver是GenericLifecycleObserver的实现类,这里主要查看ReflectiveGenericLifecycleObserver的onStateChanged方法是如何实现的。
frameworks/support/lifecycle/common/src/main/java/androidx/lifecycle/ReflectiveGenericLifecycleObserver.java

class ReflectiveGenericLifecycleObserver implements GenericLifecycleObserver 
    private final Object mWrapped;
    private final CallbackInfo mInfo;

    ReflectiveGenericLifecycleObserver(Object wrapped) 
        mWrapped = wrapped;
        mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());
    

    @Override
    public void onStateChanged(LifecycleOwner source, Event event) 
        mInfo.invokeCallbacks(source, event, mWrapped);//1
    

注释1处会调用CallbackInfo的invokeCallbacks方法,在讲这个方法前,需要先了解CallbackInfo是怎么创建的,是由createInfo方法创建的,如下所示。

 private CallbackInfo createInfo(Class klass, @Nullable Method[] declaredMethods) 
        Class superclass = klass.getSuperclass();
        Map<MethodReference, Lifecycle.Event> handlerToEvent = new HashMap<>();
       ...
        Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
        boolean hasLifecycleMethods = false;
        for (Method method : methods) 
            OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);//1
            if (annotation == null) 
                continue;
            
            hasLifecycleMethods = true;
            Class<?>[] params = method.getParameterTypes();
            int callType = CALL_TYPE_NO_ARG;
            if (params.length > 0) 
                callType = CALL_TYPE_PROVIDER;
                if (!params[0].isAssignableFrom(LifecycleOwner.class)) 
                    throw new IllegalArgumentException(
                            "invalid parameter type. Must be one and instanceof LifecycleOwner");
                
            
            Lifecycle.Event event = annotation.value();//2
            ...
            MethodReference methodReference = new MethodReference(callType, method);//3
            verifyAndPutHandler(handlerToEvent, methodReference, event, klass);//4
        
        CallbackInfo info = new CallbackInfo(handlerToEvent);//5
        mCallbackMap.put(klass, info);
        mHasLifecycleMethods.put(klass, hasLifecycleMethods);
        return info;
    

关键点在注释1处,不断的遍历各个方法,获取方法上的名为OnLifecycleEvent的注解,这个注解正是实现LifecycleObserver接口时用到的。注释2处获取该注解的值,也就是在@OnLifecycleEvent中定义的事件。注释3处新建了一个MethodReference,其内部包括了使用了该注解的方法。注释4处的verifyAndPutHandler方法用于将MethodReference和对应的Event存在类型为Map<MethodReference, Lifecycle.Event> 的handlerToEvent中。
注释5处新建CallbackInfo,并将handlerToEvent传进去。

接着回头看CallbackInfo的invokeCallbacks方法,代码如下所示。
frameworks/support/lifecycle/common/src/main/java/androidx/lifecycle/ClassesInfoCache.java

static class CallbackInfo 
        final Map<Lifecycle.Event, List<MethodReference>> mEventToHandlers;
        final Map<MethodReference, Lifecycle.Event> mHandlerToEvent;
        CallbackInfo(Map<MethodReference, Lifecycle.Event> handlerToEvent) 
            mHandlerToEvent = handlerToEvent;
            mEventToHandlers = new HashMap<>();
            for (Map.Entry<MethodReference, Lifecycle.Event> entry : handlerToEvent.entrySet()) //1
                Lifecycle.Event event = entry.getValue();
                List<MethodReference> methodReferences = mEventToHandlers.get(event);
                if (methodReferences == null) 
                    methodReferences = new ArrayList<>();
                    mEventToHandlers.put(event, methodReferences);
                
                methodReferences.add(entry.getKey());
            
        
        @SuppressWarnings("ConstantConditions")
        void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) 
            invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);//2
            invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
                    target);
        

        private static void invokeMethodsForEvent(List<MethodReference> handlers,
                LifecycleOwner source, Lifecycle.Event event, Object mWrapped) 
            if (handlers != null) 
                for (int i = handlers.size() - 1; i >= 0; i--) 
                    handlers.get(i).invokeCallback(source, event, mWrapped);//1
                
            
        

注释1处的循环的意义在于将handlerToEvent进行数据类型转换,转化为一个HashMap,key的值为事件,value的值为MethodReference。注释2处的invokeMethodsForEvent方法会传入mEventToHandlers.get(event),也就是事件对应的MethodReference的集合。invokeMethodsForEvent方法中会遍历MethodReference的集合,调用MethodReference的invokeCallback方法。

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