背水一战 Windows 10 (89) - 文件系统: 读写文本数据, 读写二进制数据, 读写流数据
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背水一战 Windows 10 (89) - 文件系统: 读写文本数据, 读写二进制数据, 读写流数据
作者:webabcd
介绍
背水一战 Windows 10 之 文件系统
- 读写文本数据
- 读写二进制数据
- 读写流数据
示例
1、演示如何读写文本数据
FileSystem/ReadWriteText.xaml
<Page x:Class="Windows10.FileSystem.ReadWriteText" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:Windows10.FileSystem" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Grid Background="Transparent"> <StackPanel Margin="10 0 10 10"> <TextBlock Name="lblMsg" Margin="5" /> <Button Name="btnWriteText" Content="Write Text" Click="btnWriteText_Click" Margin="5" /> <Button Name="btnReadText" Content="Read Text" Click="btnReadText_Click" Margin="5" /> </StackPanel> </Grid> </Page>
FileSystem/ReadWriteText.xaml.cs
/* * 演示如何读写文本数据 * * FileIO - 用于读写 IStorageFile 对象的帮助类 * WriteTextAsync() - 将指定的文本数据写入到指定的文件 * AppendTextAsync() - 将指定的文本数据追加到指定的文件 * WriteLinesAsync() - 将指定的多段文本数据写入到指定的文件 * AppendLinesAsync() - 将指定的多段文本数据追加到指定的文件 * ReadTextAsync() - 获取指定的文件中的文本数据 * ReadLinesAsync() - 获取指定的文件中的文本数据,返回的是一行一行的数据 */ using System; using Windows.Storage; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace Windows10.FileSystem { public sealed partial class ReadWriteText : Page { public ReadWriteText() { this.InitializeComponent(); } private async void btnWriteText_Click(object sender, RoutedEventArgs e) { // 在指定的目录下创建指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.CreateFileAsync("webabcdText.txt", CreationCollisionOption.ReplaceExisting); // 在指定的文件中写入指定的文本 string textContent = "I am webabcd"; await FileIO.WriteTextAsync(storageFile, textContent, Windows.Storage.Streams.UnicodeEncoding.Utf8); // 编码为 UnicodeEncoding.Utf8 lblMsg.Text = "写入成功"; } private async void btnReadText_Click(object sender, RoutedEventArgs e) { // 在指定的目录下获取指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.GetFileAsync("webabcdText.txt"); if (storageFile != null) { // 获取指定的文件中的文本内容 string textContent = await FileIO.ReadTextAsync(storageFile, Windows.Storage.Streams.UnicodeEncoding.Utf8); // 编码为 UnicodeEncoding.Utf8 lblMsg.Text = "读取结果:" + textContent; } } } }
2、演示如何读写二进制数据
FileSystem/ReadWriteBinary.xaml
<Page x:Class="Windows10.FileSystem.ReadWriteBinary" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:Windows10.FileSystem" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Grid Background="Transparent"> <StackPanel Margin="10 0 10 10"> <TextBlock Name="lblMsg" Margin="5" /> <Button Name="btnWriteBinary" Content="Write Binary" Click="btnWriteBinary_Click" Margin="5" /> <Button Name="btnReadBinary" Content="Read Binary" Click="btnReadBinary_Click" Margin="5" /> </StackPanel> </Grid> </Page>
FileSystem/ReadWriteBinary.xaml.cs
/* * 演示如何读写二进制数据 * * FileIO - 用于读写 IStorageFile 对象的帮助类 * WriteBufferAsync() - 将指定的二进制数据写入指定的文件 * ReadBufferAsync() - 获取指定的文件中的二进制数据 * * IBuffer - 字节数组 */ using System; using Windows.Storage; using Windows.Storage.Streams; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace Windows10.FileSystem { public sealed partial class ReadWriteBinary : Page { public ReadWriteBinary() { this.InitializeComponent(); } private async void btnWriteBinary_Click(object sender, RoutedEventArgs e) { // 在指定的目录下创建指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.CreateFileAsync("webabcdBinary.txt", CreationCollisionOption.ReplaceExisting); // 将字符串转换成二进制数据,并保存到指定文件 string textContent = "I am webabcd"; IBuffer buffer = ConverterHelper.String2Buffer(textContent); await FileIO.WriteBufferAsync(storageFile, buffer); lblMsg.Text = "写入成功"; } private async void btnReadBinary_Click(object sender, RoutedEventArgs e) { // 在指定的目录下获取指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.GetFileAsync("webabcdBinary.txt"); if (storageFile != null) { // 获取指定文件中的二进制数据,将其转换成字符串并显示 IBuffer buffer = await FileIO.ReadBufferAsync(storageFile); string textContent = ConverterHelper.Buffer2String(buffer); lblMsg.Text = "读取结果:" + textContent; } } } }
3、演示如何读写流数据
FileSystem/ReadWriteStream.xaml
<Page x:Class="Windows10.FileSystem.ReadWriteStream" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="using:Windows10.FileSystem" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d"> <Grid Background="Transparent"> <StackPanel Margin="10 0 10 10"> <TextBlock Name="lblMsg" Margin="5" /> <Button Name="btnWriteStream1" Content="Write Stream(通过 IRandomAccessStream 写)" Click="btnWriteStream1_Click" Margin="5" /> <Button Name="btnWriteStream2" Content="Write Stream(通过 StorageStreamTransaction 写)" Click="btnWriteStream2_Click" Margin="5" /> <Button Name="btnReadStream" Content="Read Stream" Click="btnReadStream_Click" Margin="5" /> </StackPanel> </Grid> </Page>
FileSystem/ReadWriteStream.xaml.cs
/* * 演示如何读写流数据 * * IBuffer - 字节数组 * * IInputStream - 支持读取的流 * IOutputStream - 支持写入的流 * IRandomAccessStream - 支持读取和写入的流,其继承自 IInputStream 和 IOutputStream * * DataReader - 数据读取器,用于从数据流中读取数据 * LoadAsync() - 从数据流中加载指定长度的数据到缓冲区 * ReadInt32(), ReadByte(), ReadString() 等 - 从缓冲区中读取数据 * DataWriter - 数据写入器,用于将数据写入数据流 * WriteInt32(), WriteByte(), WriteString() 等 - 将数据写入缓冲区 * StoreAsync() - 将缓冲区中的数据保存到数据流 * * StorageStreamTransaction - 用于写数据流到文件的类(它写文件的方式是:先写临时文件,然后临时文件重命名) * Stream - 数据流(只读) * CommitAsync - 重命名临时文件 * * StorageFile - 文件操作类 * public IAsyncOperation<IRandomAccessStream> OpenAsync(FileAccessMode accessMode) - 打开文件,返回 IRandomAccessStream 对象 * public IAsyncOperation<IRandomAccessStream> OpenAsync(FileAccessMode accessMode, StorageOpenOptions options) - 打开文件,返回 IRandomAccessStream 对象 * FileAccessMode.Read - 返回的流可读,不可写 * FileAccessMode.ReadWrite - 返回的流可读,可写 * StorageOpenOptions.AllowOnlyReaders - 其他调用者可读不可写 * StorageOpenOptions.AllowReadersAndWriters - 其他调用者可读可写 * public IAsyncOperation<StorageStreamTransaction> OpenTransactedWriteAsync() - 打开文件,返回 StorageStreamTransaction 对象 * public IAsyncOperation<StorageStreamTransaction> OpenTransactedWriteAsync(StorageOpenOptions options) - 打开文件,返回 StorageStreamTransaction 对象 */ using System; using Windows.Storage; using Windows.Storage.Streams; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace Windows10.FileSystem { public sealed partial class ReadWriteStream : Page { public ReadWriteStream() { this.InitializeComponent(); } // Write Stream(通过 IRandomAccessStream 写) private async void btnWriteStream1_Click(object sender, RoutedEventArgs e) { // 在指定的目录下创建指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.CreateFileAsync("webabcdStream.txt", CreationCollisionOption.ReplaceExisting); string textContent = "I am webabcd(IRandomAccessStream)"; if (storageFile != null) { using (IRandomAccessStream randomStream = await storageFile.OpenAsync(FileAccessMode.ReadWrite)) { using (DataWriter dataWriter = new DataWriter(randomStream)) { // 将字符串写入数据流 dataWriter.WriteString(textContent); // 将数据流写入文件 await dataWriter.StoreAsync(); lblMsg.Text = "写入成功"; } } } } // Write Stream(通过 StorageStreamTransaction 写) private async void btnWriteStream2_Click(object sender, RoutedEventArgs e) { // 在指定的目录下创建指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.CreateFileAsync("webabcdStream.txt", CreationCollisionOption.ReplaceExisting); string textContent = "I am webabcd(StorageStreamTransaction)"; using (StorageStreamTransaction transaction = await storageFile.OpenTransactedWriteAsync()) { using (DataWriter dataWriter = new DataWriter(transaction.Stream)) { // 将字符串写入数据流 dataWriter.WriteString(textContent); // 使用 StorageStreamTransaction 方式的话,调用 DataWriter 的 StoreAsync() 方法的作用是把数据写入临时文件 // 以本例为例,这个临时文件就是同目录下名为 webabcdStream.txt.~tmp 的文件。只要不调用 CommitAsync() 方法的话就会看到 // 返回值为写入数据的大小,需要通过此值更新 StorageStreamTransaction 中的 Stream 的大小 transaction.Stream.Size = await dataWriter.StoreAsync(); // 重命名临时文件 await transaction.CommitAsync(); lblMsg.Text = "写入成功"; } } } private async void btnReadStream_Click(object sender, RoutedEventArgs e) { // 在指定的目录下获取指定的文件 StorageFolder storageFolder = await KnownFolders.GetFolderForUserAsync(null, KnownFolderId.DocumentsLibrary); StorageFile storageFile = await storageFolder.GetFileAsync("webabcdStream.txt"); if (storageFile != null) { using (IRandomAccessStream randomStream = await storageFile.OpenAsync(FileAccessMode.Read)) { using (DataReader dataReader = new DataReader(randomStream)) { ulong size = randomStream.Size; if (size <= uint.MaxValue) { // 从数据流中读取数据 uint numBytesLoaded = await dataReader.LoadAsync((uint)size); // 将读取到的数据转换为字符串 string fileContent = dataReader.ReadString(numBytesLoaded); lblMsg.Text = "读取结果:" + fileContent; } } } } } } }
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