Socket 简单的代码实现
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SocktServer.cpp
#include "stdafx.h" #pragma comment(lib,"ws2_32.lib") #include <Winsock2.h> int _tmain(int argc, _TCHAR* argv[]) { WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD( 1, 1 ); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { return 0; } if ( LOBYTE( wsaData.wVersion ) != 1 || HIBYTE( wsaData.wVersion ) != 1 ) { WSACleanup( ); return 0; } SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY); addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons(8080); bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR)); listen(sockSrv,5); SOCKADDR_IN addrClient; int len=sizeof(SOCKADDR); while(1) { printf("in while "); SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len); //服务端会在此一直等到客户端连接,只有客户端连接成功后,才会执行后续语句 printf("have a client connecting "); char sendBuf[50]; sprintf(sendBuf,"Welcome %s ",inet_ntoa(addrClient.sin_addr)); send(sockConn,sendBuf,strlen(sendBuf)+1,0); char recvBuf[50]; for (int j = 0; j < 50; j++) { recvBuf[j] = NULL; } recv(sockConn,recvBuf,50,0); printf("%s ",recvBuf); closesocket(sockConn); } return 0; }
SocktClient.cpp
#include "stdafx.h" #pragma comment(lib,"ws2_32.lib") #include <Winsock2.h> int _tmain(int argc, _TCHAR* argv[]) { WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD( 1, 1 ); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { return 0; } if ( LOBYTE( wsaData.wVersion ) != 1 || HIBYTE( wsaData.wVersion ) != 1 ) { WSACleanup( ); return 0; } SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr=inet_addr("192.168.0.127"); addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons(8080); connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR)); send(sockClient,"00000",strlen("11111 ")+1,0); char recvBuf[50]; recv(sockClient,recvBuf,50,0); printf("%s ",recvBuf); closesocket(sockClient); WSACleanup(); return 0; }
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