LU分解,Javascript代码
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///A 为矩阵,这里写成一维数组,如 【1】,【1,2,3,4】 function GetLU(a) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var L = new Array(n); var U = new Array(n); if (GetDet(a) != 0) { var allOrderNotEqulesZero = true; for (var i = 0; i < s; i++) { if (GetDet(GetOrderMatrix(a, i)) == 0) { allOrderNotEqulesZero = false; break; } } if (allOrderNotEqulesZero) { for (var i = 0; i < s; i++) { for (var j = 0; j < s; j++) { if (i == j) { L[i*s + j] = 1; } else if (i < j) { L[i*s+j] = 0; } if (i > j) U[i*s+j] = 0; U[0*s+j] = a[0*s+j]; L[i*s+0] = a[i*s+0] / U[0*s+0]; } } for (var k = 1; k < s; k++) { for (var j = k; j < s; j++) { tmp = 0; for (var m = 0; m < k; m++) { tmp += L[k*s+m] * U[m*s+j]; } U[k*s+j] = a[k*s+j] - tmp; } for (var i = k+1; i < s; i++) { tmp = 0; for (var m = 0; m < k; m++) { tmp += L[i*s+m] * U[m*s+k]; } L[i*s+k] = ( a[i*s+k] - tmp ) / U[k*s+k]; } } } else { alert(‘该矩阵的顺序主子式中有零!‘) console.log(GetLastMatrix(a)); for (var i = 0; i < s; i++) { for (var j = 0; j < s; j++) { if (j > i) { U[i * s + j] = a[i * s + j]; L[i * s + j] = 0; } else if (j == i) { U[i * s + j] = a[i * s + j]; L[i * s + j] = 1; } else { L[i * s + j] = a[i * s + j]; U[i * s + j] = 0; } } } } console.log(L); console.log(U); } else { alert(‘该矩阵为奇异矩阵,无法进行LU分解!‘); } } function GetDet(a) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var sum = 0; if (n == 1) { return a[0]; } for (var i = 0; i < s; i++) { if (i % 2 == 0) { sum += a[i] * GetDet(GetSubMatrix(a, i)) } else { sum -= a[i] * GetDet(GetSubMatrix(a, i)) } } return sum; } ///获取比较第n列之后的矩阵 function GetLastMatrix(a) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var p = []; for (var i = 0; i < s; i++) { for (var j = 0; j < s; j++) { if (i == j) { p.push(1); } else { p.push(0); } } } for (var i = 0; i < s -1; i++) { a = GetNewMatrix(a, i, p); } console.log(p); return a; } function GetNewMatrix(a, k, p) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var result = []; var maxRowNum = 0; var MAXValue = Math.abs(a[ k * s + k]); for (var i = 1; i < s; i++) { if ( i >= k && Math.abs(a[i * s + k]) > MAXValue ) { maxRowNum = i; MAXValue = Math.abs(a[i * s + k]); } } //console.log(‘maxRowNum:‘ + maxRowNum); //console.log(‘MAXValue:‘ + MAXValue); if (maxRowNum != k) { for (var i = 0; i < s; i++) { var temp = a[k * s + i]; a[k * s + i] = a[maxRowNum * s + i] a[maxRowNum * s + i] = temp; var tmp1 = p[k * s + i]; p[k * s + i] = p[maxRowNum * s + i] p[maxRowNum * s + i] = tmp1; } //console.log(a); //console.log(p); if (MAXValue != 0) { for (var i = k + 1; i < s; i++) { if (a[i * s + k] != 0) { a[i * s + k] = parseFloat(a[i * s + k] / a[k * s + k]) for (var j = k + 1; j< s; j++) { a[i * s + j] = parseFloat(a[i * s + j]- a[i * s + k] * a[k * s + j]) } } } } }else { if (MAXValue != 0) { for (var i = k + 1; i < s; i++) { if (a[i * s + k] != 0) { a[i * s + k] = parseFloat(a[i * s + k] / a[k * s + k]) for (var j = k + 1; j< s; j++) { a[i * s + j] = parseFloat(a[k * s + j] - a[i * s + k] * a[i * s + j]) } } } } } //console.log(a); return a; } ///a为原始矩阵,k为所在的列数 function GetSubMatrix(a, k) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var result = []; for (var i = 1; i < s; i++) { for (var j = 0; j < s; j++) { if (k != j) { result.push(a[i*s +j]); } } } return result; } ///获取顺序主子式的矩阵, k为阶数 function GetOrderMatrix(a, k) { var n = a.length;//矩阵的总数据数目 var s = Math.sqrt(n);//矩阵的阶数 var result = []; for (var i = 0; i < s; i++) { for (var j = 0; j < s; j++) { if (i <= k && j <= k) { result.push(a[i*s +j]); } } } return result; }
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