android绘制几何图形

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效果图:



代码(仅绘制类,不可直接运行):

public class MyView extends View

	public MyView(Context context, AttributeSet set)
	
		super(context, set);
	
	@Override
	// 重写该方法,进行绘图
	protected void onDraw(Canvas canvas)
	
		super.onDraw(canvas);
		// 把整张画布绘制成白色
		canvas.drawColor(Color.WHITE);
		Paint paint = new Paint();//创建一个画笔对象
		// 去锯齿
		paint.setAntiAlias(true);
		paint.setColor(Color.BLUE);//设置画笔颜色为蓝色
		paint.setStyle(Paint.Style.STROKE);//设置样式
		paint.setStrokeWidth(3);//设置样式的宽度
		// 绘制圆形
		canvas.drawCircle(40, 40, 30, paint);
		// 绘制正方形
		canvas.drawRect(10, 80, 70, 140, paint);
		// 绘制矩形
		canvas.drawRect(10, 150, 70, 190, paint);
		RectF re1 = new RectF(10, 200, 70, 230);
		// 绘制圆角矩形
		canvas.drawRoundRect(re1, 15, 15, paint);
		RectF re11 = new RectF(10, 240, 70, 270);
		// 绘制椭圆
		canvas.drawOval(re11, paint);		
		// 定义一个Path对象,封闭成一个三角形。
		Path path1 = new Path();
		path1.moveTo(10, 340);//将路径点设置到10,340位置
		path1.lineTo(70, 340);//将起始路径点连接都70,340位置
		path1.lineTo(40, 290);//将第二连接点连接到40,290位置
		path1.close();//关闭路径的绘制
		// 根据Path进行绘制,绘制三角形
		canvas.drawPath(path1, paint);
		// 定义一个Path对象,封闭成一个五角形。
		Path path2 = new Path();
		path2.moveTo(26, 360);
		path2.lineTo(54, 360);
		path2.lineTo(70, 392);
		path2.lineTo(40, 420);
		path2.lineTo(10, 392);
		path2.close();
		// 根据Path进行绘制,绘制五角形
		canvas.drawPath(path2, paint);
		// ----------设置填充风格后绘制----------
		paint.setStyle(Paint.Style.FILL);
		paint.setColor(Color.RED);
		canvas.drawCircle(120, 40, 30, paint);
		//绘制正方形
		canvas.drawRect(90, 80, 150, 140, paint);
		//绘制矩形
		canvas.drawRect(90, 150, 150, 190, paint);
		RectF re2 = new RectF(90, 200, 150, 230);
		//绘制圆角矩形
		canvas.drawRoundRect(re2, 15, 15, paint);
		RectF re21 = new RectF(90, 240, 150, 270);
		// 绘制椭圆
		canvas.drawOval(re21, paint);		
		Path path3 = new Path();
		path3.moveTo(90, 340);
		path3.lineTo(150, 340);
		path3.lineTo(120, 290);
		path3.close();
		//绘制三角形
		canvas.drawPath(path3, paint);
		Path path4 = new Path();
		path4.moveTo(106, 360);
		path4.lineTo(134, 360);
		path4.lineTo(150, 392);
		path4.lineTo(120, 420);
		path4.lineTo(90, 392);
		path4.close();
		//绘制五角形
		canvas.drawPath(path4, paint);
		// ----------设置渐变器后绘制----------
		// 为Paint设置渐变器
		Shader mShader = new LinearGradient(0, 0, 40, 60
			, new int[] 
			Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW 
			, null , Shader.TileMode.REPEAT);
		paint.setShader(mShader);
		//设置阴影
		paint.setShadowLayer(45 , 10 , 10 , Color.GRAY);
		// 绘制圆形
		canvas.drawCircle(200, 40, 30, paint);
		// 绘制正方形
		canvas.drawRect(170, 80, 230, 140, paint);
		// 绘制矩形
		canvas.drawRect(170, 150, 230, 190, paint);
		RectF re3 = new RectF(170, 200, 230, 230);
		// 绘制圆角矩形
		canvas.drawRoundRect(re3, 15, 15, paint);
		RectF re31 = new RectF(170, 240, 230, 270);
		// 绘制椭圆
		canvas.drawOval(re31, paint);		
		Path path5 = new Path();
		path5.moveTo(170, 340);
		path5.lineTo(230, 340);
		path5.lineTo(200, 290);
		path5.close();
		// 根据Path进行绘制,绘制三角形
		canvas.drawPath(path5, paint);
		Path path6 = new Path();
		path6.moveTo(186, 360);
		path6.lineTo(214, 360);
		path6.lineTo(230, 392);
		path6.lineTo(200, 420);
		path6.lineTo(170, 392);
		path6.close();
		// 根据Path进行绘制,绘制五角形
		canvas.drawPath(path6, paint);
		// ----------设置字符大小后绘制----------
		paint.setTextSize(24);
		paint.setShader(null);
		// 绘制7个字符串
		canvas.drawText(getResources().getString(R.string.circle), 240, 50,
			paint);
		canvas.drawText(getResources().getString(R.string.square), 240, 120,
			paint);
		canvas.drawText(getResources().getString(R.string.rect), 240, 175,
			paint);
		canvas.drawText(getResources().getString(R.string.round_rect), 230,
			220, paint);
		canvas.drawText(getResources().getString(R.string.oval), 240,
			260, paint);		
		canvas.drawText(getResources().getString(R.string.triangle), 240, 325,
			paint);
		canvas.drawText(getResources().getString(R.string.pentagon), 240, 390,
			paint);
	


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