package com.xunfang.viewpagert;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
public class LoadBitmapUtils {
/**
* 直接调用这个方法,加载图片,就可以防止内存溢出,大家可以补充一些重载的方法哈
* @Title: ViewPagerT2
* @Description: TODO
* @param res
* @param resId
* @param reqWidth 缩小后的宽,单位dp
* @param reqHeight 缩小后的长,单位dp
* @return
*/
public static Bitmap decodeSampledBitmapFromResource(Resources res,
int resId, int reqWidth, int reqHeight) {
// First decode with 'inJustDecodeBounds=true' to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth,
reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public static int calculateInSampleSize(BitmapFactory.Options options,
int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and
// keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
}