推送通知已交付,但 didReceiveRemoteNotification 从未被称为 Swift
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【中文标题】推送通知已交付,但 didReceiveRemoteNotification 从未被称为 Swift【英文标题】:Push Notifications are delivered but didReceiveRemoteNotification is never called Swift 【发布时间】:2019-05-30 10:17:19 【问题描述】:我已通过 FCM 在我的两个相关应用中成功实现推送通知,并尝试实现一些逻辑以在收到通知时增加徽章编号。
我意识到 didReceiveRemoteNotification
delegate 方法根本没有被调用,因为我没有得到任何打印,但我确实从 willPresent notification
和 didReceive response
得到打印。所以在didFinishLaunchingWithOptions
中设置UIApplication.shared.applicationIconBadgeNumber
没有效果,但是在里面设置didReceive response
可以。
应该调用文档didReceiveRemoteNotification
,但是当通知到达时我从来没有打印出来。
我尝试将整个 didReceiveRemoteNotification
method 注释掉,但通知仍会发送。
为什么会这样?我想我真的不明白谁在这个设置中处理消息。你能帮我澄清一下吗?
AppDelegate 方法:
didFinishLaunchingWithOptions
:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool
window?.tintColor = UIColor.blue
// Use Firebase library to configure APIs
FirebaseApp.configure()
Messaging.messaging().delegate = self
Crashlytics().debugMode = true
Fabric.with([Crashlytics.self])
// setting up notification delegate
if #available(ios 10.0, *)
//iOS 10.0 and greater
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
//Solicit permission from the user to receive notifications
UNUserNotificationCenter.current().requestAuthorization(options: authOptions, completionHandler: granted, error in
DispatchQueue.main.async
if granted
print("didFinishLaunchingWithOptions iOS 10: Successfully registered for APNs")
UIApplication.shared.registerForRemoteNotifications()
// UIApplication.shared.applicationIconBadgeNumber = 1
AppDelegate.badgeCountNumber = 0
UIApplication.shared.applicationIconBadgeNumber = 0
else
//Do stuff if unsuccessful...
print("didFinishLaunchingWithOptions iOO 10: Error in registering for APNs: \(String(describing: error))")
)
else
//iOS 9
let type: UIUserNotificationType = [UIUserNotificationType.badge, UIUserNotificationType.alert, UIUserNotificationType.sound]
let setting = UIUserNotificationSettings(types: type, categories: nil)
UIApplication.shared.registerUserNotificationSettings(setting)
UIApplication.shared.registerForRemoteNotifications()
// UIApplication.shared.applicationIconBadgeNumber = 1
UIApplication.shared.applicationIconBadgeNumber = 0
print("didFinishLaunchingWithOptions iOS 9: Successfully registered for APNs")
// setting up remote control values
let _ = RCValues.sharedInstance
GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
Crashlytics().debugMode = true
Fabric.with([Crashlytics.self])
// // TODO: Move this to where you establish a user session
// self.logUser()
var error: NSError?
do
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
catch let error1 as NSError
error = error1
print("could not set session. err:\(error!.localizedDescription)")
do
try AVAudioSession.sharedInstance().setActive(true)
catch let error1 as NSError
error = error1
print("could not active session. err:\(error!.localizedDescription)")
// goggle only
GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
// GIDSignIn.sharedInstance().delegate = self
// Facebook SDK
return FBSDKApplicationDelegate.sharedInstance().application(application, didFinishLaunchingWithOptions: launchOptions)
// return true
didReceiveRemoteNotification
:
// foreground
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any])
print("didReceiveRemoteNotification: Received new push Notification")
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
Messaging.messaging().appDidReceiveMessage(userInfo)
AppDelegate.badgeCountNumber += userInfo["badge"] as! Int
print("AppDelegate.badgeCountNumber is : \(String(describing: AppDelegate.badgeCountNumber))")
// UIApplication.shared.applicationIconBadgeNumber = AppDelegate.badgeCountNumber
UIApplication.shared.applicationIconBadgeNumber = 10//AppDelegate.badgeCountNumber
// Print full message.
print("didReceiveRemoteNotification: Push notificationMessage is: \(userInfo)")
// background
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void)
print("didReceiveRemoteNotification with handler : Received new push Notification while in background")
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
Messaging.messaging().appDidReceiveMessage(userInfo)
if let messageID = userInfo[ userDetails.fcmToken] // working for looged in
print("didReceiveRemoteNotification: Message ID: \(messageID)")
// Print full message.
print("didReceiveRemoteNotification: Push notificationMessage is: \(userInfo)")
AppDelegate.badgeCountNumber += userInfo["badge"] as! Int
print("AppDelegate.badgeCountNumber is : \(String(describing: AppDelegate.badgeCountNumber))")
UIApplication.shared.applicationIconBadgeNumber += userInfo["badge"] as! Int
completionHandler(UIBackgroundFetchResult.newData)
【问题讨论】:
请检查您添加的 didReceiveRemoteNotification 委托方法是否已弃用? @Ranjani 我更新了代码以显示didReceiveRemoteNotification
code。不,我没有收到任何关于它被贬值的警告。关于发生了什么的任何想法?应该叫吧?
由于我即将实现丰富的远程通知,这是我必须在开始之前解决的问题,否则我猜这会很沮丧..
请出示 didReceiveRemoteNotification 声明代码并参考此链接***.com/questions/35724945/…
@Ranjani 我确实提出了didReceiveRemoteNotification
代码问题。感谢您的链接
【参考方案1】:
我终于找到了解决办法。警报需要"content_available": true
在从 App2 到 App1 的帖子发送功能的警报定义中设置,否则通知会被传递,但不会调用“didReceiveRemoteNotification”,并且您不能使用“userInfo”。希望这对其他人有所帮助,因为我没有找到有关此问题的太多信息。如果您使用 Postman 或类似工具设置通知,请在此处查看 didReceiveRemoteNotification function doesn't called with FCM notification server,因为这是我在此问题上找到的唯一帖子并解决了我的问题。
感谢@Ranjani 尝试帮助我。
let postParams: [String : Any] = [
"to": receiverToken,
"notification": [
"badge" : 1,
"body": body,
"title": title,
"subtitle": subtitle,
"sound" : true, // or specify audio name to play
"content_available": true, // this will call didReceiveRemoteNotification in receiving app, else won't work
"priority": "high"
],
"data" : [
"data": "ciao",
]
]
【讨论】:
不适合我的情况T_T 即使答案没有这么说,这个答案中的代码是用于 FIREBASE CLOUD MESSAGING ("FCM"),并且不会帮助任何其他推送通知服务。 (唯一的其他提示是添加到问题中的标签。) @RobinDaugherty 嗨,事实上,答案是针对 FCM,因为问题是关于 FCM。但好点。谢谢。【参考方案2】:对于 Node.js(发送到主题示例)
var admin = require("firebase-admin");
var serviceAccount = require("path/to/serviceAccountKey.json");
admin.initializeApp(
credential: admin.credential.cert(serviceAccount),
databaseURL: "<your database URL>"
);
var topic = "topicA";
var payload =
notification:
title: "title",
body: "body",
sound: "default"
,
data:
a: "dataA",
b: "dataB"
;
var options =
content_available: true,
priority: "high",
timeToLive: 1
;
// Send a message to devices subscribed to the provided topic.
admin.messaging().sendToTopic(topic, payload, options)
.then((response) =>
// Response is a message ID string.
console.log('Successfully sent message:', response);
)
.catch((error) =>
console.log('Error sending message:', error);
);
【讨论】:
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