如何实时排列 UIStackView 中的元素?

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【中文标题】如何实时排列 UIStackView 中的元素?【英文标题】:how to arrange elements in UIStackView in realtime? 【发布时间】:2021-02-17 07:59:56 【问题描述】:

我有一个带有水平轴的 stackView,里面有 UIView,我从中创建了一个图表,

红色的一个条是 UIViews,灰色的背景是 stackView(在代码中称为 mainStackView),现在我想实时移动那个条,我正在尝试制作一个排序可视化器,但我不知道该怎么做去做 在 UIKit 中(在 live playground 中一切都是程序化的),这里是主文件的源代码 主文件

                if (arrayToSort[j].frame.size.height > arrayToSort[j+1].frame.size.height)
    //               swap
                    var temp:UIView!
                    temp = arrayToSort[j]
                    arrayToSort[j] = arrayToSort[j+1]
                    arrayToSort[j+1] = temp
                    emptyStackView()
                    fillStackView(sortdArr: arrayToSort)
//                    delay here
                    
                

这里是 HomeViewController 的源代码


import UIKit

public class HomeViewController:UIViewController
    let stackView:UIStackView = 
        let st = UIStackView()
        st.axis = .horizontal
        st.alignment = .center
        st.distribution = .fill
        st.layer.shadowColor = UIColor.gray.cgColor
        st.layer.shadowOffset = .zero
        st.layer.shadowRadius = 5
        st.layer.shadowOpacity = 1
        st.spacing = 10
        st.translatesAutoresizingMaskIntoConstraints = false
        
        return st
    ()
    let generateButton:UIButton = 
        let btn = UIButton()
        btn.setTitle("Generate Array", for: .normal)
        btn.backgroundColor = UIColor(red: 0.92, green: 0.30, blue: 0.29, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.boldSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let BubbleSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("BubbleSort", for: .normal)
        btn.backgroundColor = UIColor(red: 0.41, green: 0.43, blue: 0.88, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let MergeSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("MergeSort", for: .normal)
        btn.backgroundColor = UIColor(red: 0.10, green: 0.16, blue: 0.34, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let InsertionSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("InsertionSort", for: .normal)
        btn.backgroundColor = UIColor(red: 0.19, green: 0.22, blue: 0.32, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let SelectionSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("SelectionSort", for: .normal)
        btn.backgroundColor = UIColor(red: 0.51, green: 0.20, blue: 0.44, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let mainStackView:UIStackView = 
        let st = UIStackView()
        st.backgroundColor = .gray
        st.axis = .horizontal
        st.distribution = .fillEqually
        st.alignment = .bottom
        st.spacing = 1
        st.translatesAutoresizingMaskIntoConstraints = false
        return st
    ()
    let baseView:UIView = 
        let vw = UIView()
        vw.backgroundColor = UIColor(red: 0.07, green: 0.54, blue: 0.65, alpha: 1.00)
        vw.translatesAutoresizingMaskIntoConstraints = false
        vw.layer.cornerRadius = 3
        vw.layer.masksToBounds = true
        vw.heightAnchor.constraint(equalToConstant: 15).isActive = true
        return vw
    ()
    public override   func viewDidLoad() 
        super.viewDidLoad()
        view.addSubview(stackView)
        view.addSubview(mainStackView)
        view.addSubview(baseView)
        edgesForExtendedLayout = []
        stackView.addArrangedSubview(generateButton)
        stackView.addArrangedSubview(BubbleSort)
        stackView.addArrangedSubview(MergeSort)
        stackView.addArrangedSubview(InsertionSort)
        stackView.addArrangedSubview(SelectionSort)
        
        stackView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
        stackView.leftAnchor.constraint(equalTo: view.leftAnchor).isActive = true
        stackView.rightAnchor.constraint(equalTo: view.rightAnchor).isActive = true
        stackView.heightAnchor.constraint(equalToConstant: 50).isActive = true
        
        baseView.bottomAnchor.constraint(equalTo: view.bottomAnchor,constant: -2).isActive = true
        baseView.leftAnchor.constraint(equalTo: view.leftAnchor,constant: 5).isActive = true
        baseView.rightAnchor.constraint(equalTo: view.rightAnchor,constant: -5).isActive = true
        
        mainStackView.topAnchor.constraint(equalTo: stackView.bottomAnchor, constant: 5).isActive = true
        mainStackView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 5).isActive = true
        mainStackView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -5).isActive = true
        mainStackView.bottomAnchor.constraint(equalTo: baseView.topAnchor, constant: -5).isActive = true
        setButtons()
        buildRandomArray()
        
    
    // MARK:- Actions
    func setButtons()
        generateButton.addTarget(self, action: #selector(generatePressed), for: .touchUpInside)
        BubbleSort.addTarget(self, action: #selector(bubbleSort), for: .touchUpInside)
        MergeSort.addTarget(self, action: #selector(mergeSort), for: .touchUpInside)
        InsertionSort.addTarget(self, action: #selector(insertionSort), for: .touchUpInside)
        SelectionSort.addTarget(self, action: #selector(selectionSort), for: .touchUpInside)
    
    func buildRandomArray()
        var randomNumber :CGFloat!
        for _ in 1..<41
            let viewStick:UIView = 
                let v = UIView()
                v.backgroundColor = .red
                v.translatesAutoresizingMaskIntoConstraints = false
                randomNumber = CGFloat(Int.random(in: 160...600))
                v.heightAnchor.constraint(equalToConstant: randomNumber).isActive = true
                v.frame.size.height = randomNumber
                return v
            ()
            mainStackView.addArrangedSubview(viewStick)
        
        
    
    @objc func generatePressed()
        
        emptyStackView()
        buildRandomArray()
        print("Generating Array.....")
    
    
    @objc func bubbleSort()
        
        let n = mainStackView.arrangedSubviews.count
        var arrayToSort = mainStackView.arrangedSubviews
        
        for i in 0..<n-1
            for j in 0..<n-i-1 
                if (arrayToSort[j].frame.size.height > arrayToSort[j+1].frame.size.height)
                    //               swap
                    var temp:UIView!
                    temp = arrayToSort[j]
                    arrayToSort[j] = arrayToSort[j+1]
                    arrayToSort[j+1] = temp
                    
                    self.emptyStackView()
                    self.fillStackView(sortdArr: arrayToSort)
                    //                    delay here
                    
                
            
        
        
        print("array sorted")
    
    
    @objc func mergeSort()
        print("Merge Sort.....")
    
    
    @objc func insertionSort()
        print("insertion Sort.....")
    
    
    @objc func selectionSort()
        print("selection Sort.....")
    
    func emptyStackView()
        for element in mainStackView.arrangedSubviews 
            mainStackView.removeArrangedSubview(element)
        
    
    func fillStackView(sortdArr:[UIView])
        for vw in sortdArr 
            mainStackView.addArrangedSubview(vw)
        
    



【问题讨论】:

UIStackView 你想要的动画不是最好的方法,它有一个“奇怪”的动画。UIScrollView 更好。 【参考方案1】:

要循环更新 UI,你必须给 UIKit 一个运行的机会。

例如,这个:

for i in 1...200 
    someView.frame.origin.x = CGFloat(i)

将视图“滑动”到右侧 - 这将导致视图从x: 1“跳转”到x: 200

因此,在您尝试可视化排序过程的循环中,在您完成循环之前,屏幕上的任何内容都不会更新。

要让每次都发生一些事情,您可以使用计时器。

使用前面的示例,您可以执行以下操作:

var i = 1
Timer.scheduledTimer(withTimeInterval: 0.01, repeats: true)  timer in
    someView.frame.origin.x = CGFloat(i)
    i += 1
    if i > 200 
        timer.invalidate()
    

现在视图将在屏幕上“缓慢滑动”。

因此,您需要使用计时器重构排序代码。

我对您的代码进行了一些编辑,让您看到一种方法来完成这项任务。试一试(它将在操场上运行),并检查代码和 //cmets。直到buildRandomArray() 函数才开始更改:


编辑 - 我对此代码做了一些更改...

有一个“样本值”数组,便于重新运行 添加了“重置”按钮以使用原始值重新运行 使用样本值时,条形现在是标签,以更清楚地表明条形正在“移动” 实现了插入排序

值得注意的是:在操场上运行此程序时,在排序处于活动状态时轻按按钮响应不是很灵敏。与 iPad 模拟器或设备一起投注。

public class SortViewController:UIViewController
    let stackView:UIStackView = 
        let st = UIStackView()
        st.axis = .horizontal
        st.alignment = .center
        st.distribution = .fillEqually
        st.layer.shadowColor = UIColor.gray.cgColor
        st.layer.shadowOffset = .zero
        st.layer.shadowRadius = 5
        st.layer.shadowOpacity = 1
        st.spacing = 10
        st.translatesAutoresizingMaskIntoConstraints = false
        
        return st
    ()
    let generateButton:UIButton = 
        let btn = UIButton()
        btn.setTitle("Generate", for: .normal)
        btn.backgroundColor = UIColor(red: 0.92, green: 0.30, blue: 0.29, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.boldSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let resetButton:UIButton = 
        let btn = UIButton()
        btn.setTitle("Reset", for: .normal)
        btn.backgroundColor = UIColor(red: 0.25, green: 0.75, blue: 0.29, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.boldSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let BubbleSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("Bubble", for: .normal)
        btn.backgroundColor = UIColor(red: 0.41, green: 0.43, blue: 0.88, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let MergeSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("Merge", for: .normal)
        btn.backgroundColor = UIColor(red: 0.10, green: 0.16, blue: 0.34, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let InsertionSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("Insertion", for: .normal)
        btn.backgroundColor = UIColor(red: 0.19, green: 0.22, blue: 0.32, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let SelectionSort:UIButton = 
        let btn = UIButton()
        btn.setTitle("Selection", for: .normal)
        btn.backgroundColor = UIColor(red: 0.51, green: 0.20, blue: 0.44, alpha: 1.00)
        btn.setTitleColor(.white, for: .normal)
        btn.titleLabel?.font = UIFont.italicSystemFont(ofSize: 20)
        btn.layer.cornerRadius = 10
        btn.layer.masksToBounds = true
        btn.heightAnchor.constraint(equalToConstant: 38).isActive = true
        btn.translatesAutoresizingMaskIntoConstraints = false
        return btn
    ()
    let mainStackView:UIStackView = 
        let st = UIStackView()
        st.backgroundColor = .gray
        st.axis = .horizontal
        st.distribution = .fillEqually
        st.alignment = .bottom
        st.spacing = 1
        st.translatesAutoresizingMaskIntoConstraints = false
        return st
    ()
    let baseView:UIView = 
        let vw = UIView()
        vw.backgroundColor = UIColor(red: 0.07, green: 0.54, blue: 0.65, alpha: 1.00)
        vw.translatesAutoresizingMaskIntoConstraints = false
        vw.layer.cornerRadius = 3
        vw.layer.masksToBounds = true
        vw.heightAnchor.constraint(equalToConstant: 15).isActive = true
        return vw
    ()
    public override   func viewDidLoad() 
        super.viewDidLoad()
        view.addSubview(stackView)
        view.addSubview(mainStackView)
        view.addSubview(baseView)
        edgesForExtendedLayout = []
        stackView.addArrangedSubview(generateButton)
        stackView.addArrangedSubview(resetButton)
        stackView.addArrangedSubview(BubbleSort)
        stackView.addArrangedSubview(MergeSort)
        stackView.addArrangedSubview(InsertionSort)
        stackView.addArrangedSubview(SelectionSort)
        
        stackView.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
        stackView.leftAnchor.constraint(equalTo: view.leftAnchor).isActive = true
        stackView.rightAnchor.constraint(equalTo: view.rightAnchor).isActive = true
        stackView.heightAnchor.constraint(equalToConstant: 50).isActive = true
        
        baseView.bottomAnchor.constraint(equalTo: view.bottomAnchor,constant: -2).isActive = true
        baseView.leftAnchor.constraint(equalTo: view.leftAnchor,constant: 5).isActive = true
        baseView.rightAnchor.constraint(equalTo: view.rightAnchor,constant: -5).isActive = true
        
        mainStackView.topAnchor.constraint(equalTo: stackView.bottomAnchor, constant: 5).isActive = true
        mainStackView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 5).isActive = true
        mainStackView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -5).isActive = true
        mainStackView.bottomAnchor.constraint(equalTo: baseView.topAnchor, constant: -5).isActive = true
        setButtons()
        buildRandomArray()
        
    
    // MARK:- Actions
    func setButtons()
        generateButton.addTarget(self, action: #selector(generatePressed), for: .touchUpInside)
        resetButton.addTarget(self, action: #selector(resetPressed), for: .touchUpInside)
        BubbleSort.addTarget(self, action: #selector(bubbleSort), for: .touchUpInside)
        MergeSort.addTarget(self, action: #selector(mergeSort), for: .touchUpInside)
        InsertionSort.addTarget(self, action: #selector(insertionSort), for: .touchUpInside)
        SelectionSort.addTarget(self, action: #selector(selectionSort), for: .touchUpInside)
    
    
    let sampleValues: [Int] = [
        150, 175, 200, 225, 250, 275, 300, 325, 350, 375, 400, 425, 450, 475, 500
    ]
    
    var currentArray: [UIView] = []
    
    let barColor: UIColor = .cyan
    let barHighlight: UIColor = .yellow
    
    let timerInterval: TimeInterval = 0.10
    
    func buildRandomArray()
        
        // we can populate the stack view much quicker by generating an array of views
        //  and then looping through that array to add them as arrangedSubviews
        currentArray = []
        
        // for ease during dev, use a set of predefined values
        if true 
            let hh = sampleValues.shuffled()
            hh.forEach  h in
                let viewStick: UILabel = 
                    let v = UILabel()
                    v.backgroundColor = barColor
                    v.text = "\(h)"
                    v.textAlignment = .center
                    v.heightAnchor.constraint(equalToConstant: CGFloat(h)).isActive = true
                    return v
                ()
                currentArray.append(viewStick)
            
         else 
            var randomNumber :CGFloat!
            for _ in 1..<41
                let viewStick:UIView = 
                    let v = UIView()
                    v.backgroundColor = barColor
                    v.translatesAutoresizingMaskIntoConstraints = false
                    randomNumber = CGFloat(Int.random(in: 160...500))
                    v.heightAnchor.constraint(equalToConstant: randomNumber).isActive = true
                    return v
                ()
                currentArray.append(viewStick)
            
        
        fillStackView(sortdArr: currentArray)
        
    
    
    @objc func generatePressed()
        
        // stop the timer if a sort is currently running
        timer?.invalidate()
        
        print("Generating Array.....")
        
        emptyStackView()
        buildRandomArray()
        
    
    
    @objc func resetPressed()
        
        // stop the timer if a sort is currently running
        timer?.invalidate()
        
        print("Resetting.....")
        
        fillStackView(sortdArr: currentArray)
        
    
    
    var timer: Timer?
    
    @objc func bubbleSort()
        print("Bubble Sort....")
        
        // if a sort is running, stop it and reset the bars
        if let t = timer, t.isValid 
            resetPressed()
        
        
        var j: Int = 0
        
        var didSwap: Bool = false
        
        var lastBarToCheck: Int = mainStackView.arrangedSubviews.count - 1
        
        // set current bar to first bar
        var curBar = mainStackView.arrangedSubviews[0]
        // set new current bar background to barHighlight
        curBar.backgroundColor = barHighlight
        
        timer = Timer.scheduledTimer(withTimeInterval: timerInterval, repeats: true)  timer in
            
            // if we have more bars to check
            if j < lastBarToCheck 
                
                if self.mainStackView.arrangedSubviews[j].frame.height > self.mainStackView.arrangedSubviews[j+1].frame.height 
                    // next bar is shorter than current bar, so
                    // swap the bar positions
                    self.mainStackView.insertArrangedSubview(curBar, at: j + 1)
                    // set the didSwap flag
                    didSwap = true
                 else 
                    // next bar is taller
                    // set current bar background back to barColor
                    curBar.backgroundColor = self.barColor
                    // set current bar to next bar
                    curBar = self.mainStackView.arrangedSubviews[j+1]
                    // set new current bar background to barHighlight
                    curBar.backgroundColor = self.barHighlight
                
                j += 1
                
             else 
                
                if !didSwap 
                    
                    // no bars were swapped, so
                    // set current bar back to barColor
                    curBar.backgroundColor = self.barColor
                    // stop the looping
                    timer.invalidate()
                    print("Done!")
                    
                 else 
                    
                    // at least one swap occurred, so
                    // decrement number of bars to check
                    lastBarToCheck -= 1
                    // reset index
                    j = 0
                    // set current bar back to barColor
                    curBar.backgroundColor = self.barColor
                    // set current bar background to first bar
                    curBar = self.mainStackView.arrangedSubviews[j]
                    // set new current bar background to barHighlight
                    curBar.backgroundColor = self.barHighlight
                    // reset swap flag
                    didSwap = false
                    
                
                
            
            
        
        
    
    
    @objc func mergeSort()
        print("Merge Sort.....")
    
    
    @objc func insertionSort()
        print("Insertion Sort.....")
        
        // if a sort is running, stop it and reset the bars
        if let t = timer, t.isValid 
            resetPressed()
        
        
        var index: Int = 1
        var position: Int = 1
        
        // set current bar to index bar
        var curBar = mainStackView.arrangedSubviews[index]
        // set new current bar background to barHighlight
        curBar.backgroundColor = barHighlight
        
        timer = Timer.scheduledTimer(withTimeInterval: timerInterval, repeats: true)  timer in
            
            // if we have more bars to check
            if index < self.mainStackView.arrangedSubviews.count 
                // if we're not at the left-most bar
                if position > 0 
                    // if bar-to-the-left is taller than current bar
                    if self.mainStackView.arrangedSubviews[position - 1].frame.height > curBar.frame.height 
                        // move current bar one position to the left
                        self.mainStackView.insertArrangedSubview(curBar, at: position - 1)
                        position -= 1
                     else 
                        // bar-to-the-left is shorter than current bar
                        index += 1
                        position = index
                        // set current bar background back to barColor
                        curBar.backgroundColor = self.barColor
                        // if we're not finished
                        if index < self.mainStackView.arrangedSubviews.count 
                            // set current bar to next bar
                            curBar = self.mainStackView.arrangedSubviews[index]
                            // set new current bar background to barHighlight
                            curBar.backgroundColor = self.barHighlight
                        
                    
                 else 
                    // we're at the left-most bar
                    // increment index
                    index += 1
                    position = index
                    // set current bar background back to barColor
                    curBar.backgroundColor = self.barColor
                    // if we have more bars to check
                    if index < self.mainStackView.arrangedSubviews.count 
                        // set current bar to next bar
                        curBar = self.mainStackView.arrangedSubviews[index]
                        // set new current bar background to barHighlight
                        curBar.backgroundColor = self.barHighlight
                    
                
             else 
                // we've reached the end of the array
                // stop the looping
                timer.invalidate()
                print("Done!")
            
        
        
    
    
    @objc func selectionSort()
        print("selection Sort.....")
    

    func emptyStackView()
        mainStackView.arrangedSubviews.forEach 
            $0.removeFromSuperview()
        
    
    func fillStackView(sortdArr:[UIView])
        sortdArr.forEach  vw in
            vw.backgroundColor = self.barColor
            mainStackView.addArrangedSubview(vw)
        
    

与堆栈视图及其arrangedSubviews 相关的提示...您无需清除并重新填充堆栈视图即可重新排列视图。

例如,如果我向堆栈视图添加 10 个标签:

    // add 10 arranged subviews
    for i in 0..<10 
        let v = UILabel()
        v.text = "\(i)"
        v.textAlignment = .center
        v.backgroundColor = .green
        stackView.addArrangedSubview(v)
    

看起来像这样:

如果我想交换第 4 和第 5 视图,我可以这样做:

    //  (arrays are zero-based)
    stackView.insertArrangedSubview(stackView.arrangedSubviews[3], at: 4)

我得到:

【讨论】:

嘿@DonMag,计时器会像无限循环一样运行,对吧? ,我的意思是除非我们使计时器无效,否则它将继续循环? @YuvrajAgarkar - 是的,计时器将一直运行,直到它失效。见:developer.apple.com/documentation/foundation/timer 我也可以为插入和合并排序实现此方法吗? ,我实际上担心插入排序,因为它包含递归..!! @YuvrajAgarkar - 使用 Timer 允许循环内的 UI 更新的想法与您在该循环中实际 执行的操作 无关。要可视化插入或合并排序(或其他任何内容),您需要首先决定要显示 的内容,然后编写代码以在每次 Timer 迭代期间执行每个步骤。开始解决它...如果遇到麻烦,请将该特定问题作为新问题发布。 @YuvrajAgarkar - 我继续实现了插入排序的示例,并进行了一些其他更改以使事情更清晰。请参阅我的回答中的编辑注释。

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