AS3 禁用 Datagrid 内 textInput 的可编辑/可选择
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【中文标题】AS3 禁用 Datagrid 内 textInput 的可编辑/可选择【英文标题】:AS3 disable editable/selectable for textInput inside of a Datagrid 【发布时间】:2012-03-08 00:49:21 【问题描述】:我目前正在尝试禁用可选择/可编辑/或将 textInput 更改为动态以获得我想要的结果。
我有一个带有下拉菜单和文本输入区域的自定义数据网格。但是,如果我的 Model # 列中没有数据,我不想在相应的 PurchasePrice 单元格中允许任何条目。
col1 = new DataGridColumn("Model");
col1.headerText = "Model #";
c2.consumables_dg.addColumn(col1);
col1.width = 60;
col1.editable = false;
col1.sortable = false;
col1.cellRenderer = AlternatingRowColors_editNum_PurchasePrice;
col1 = new DataGridColumn("PurchasePrice");
col1.headerText = "Purchase Price";
c2.consumables_dg.addColumn(col1);
col1.width = 60;
col1.editable = false;
col1.sortable = false;
col1.cellRenderer = AlternatingRowColors_editNum_PurchasePrice;
我尝试了 AlternatingRowColors_editNum_PurchasePrice 中的各种项目,但目前似乎没有任何效果。请查看我在 if(__enbaled) 的 else 语句中尝试过的内容
package
import flash.text.TextFormat;
import flash.text.TextFormatAlign;
import fl.controls.TextInput;
import flash.text.TextFieldType;
import flash.events.Event;
import fl.controls.listClasses.ListData;
import fl.controls.listClasses.ICellRenderer;
public class AlternatingRowColors_editNum_PurchasePrice extends TextInput implements ICellRenderer
protected var _data:Object;
protected var _listData:ListData;
protected var _selected:Boolean;
private var __enabled:Boolean = false;
public static var _stage;
public static var _alignment;
private var tf:TextFormat;
public function AlternatingRowColors_editNum_PurchasePrice()
tf = new TextFormat();
if(__enabled)
if(_alignment == 2)
tf.align = TextFormatAlign.RIGHT;
else if(_alignment == 1)
tf.align = TextFormatAlign.CENTER;
else
tf.align = TextFormatAlign.LEFT;
restrict = "0-9.";
addEventListener(Event.CHANGE, textChange);
else
//this.selectable = false; // did not work
//textField.selectable = false; // did not work
//textField.type = dynamic; // did not work
//textField.type = TextFieldType.DYNAMIC; // did not work
//this.mouseEnabled = false; // did not work
//this.tabEnabled = false; // did not work
//textField.mouseEnabled = false; // did not work
//textField.tabEnabled = false; // did not work
//selectable = false; // did not work
//this.selectable = false; // did not work
//_enabled = false; // did not work
//-----------------------------------------------------------
// *** Corresponding Entry to enable was placed above ***
//-----------------------------------------------------------
super();
public function textChange(Event):void
//trace(_data.Discount);
_data.PurchasePrice = text;
public function get data():Object
return _data;
public function set data(value:Object):void
_data = value;
text = value.PurchasePrice;
if(value.Model != "") __enabled = true;
if (value.id % 2 == 0)
setStyle("upSkin", AlternateColor1 );
else
setStyle("upSkin", AlternateColor2 );
public function get listData():ListData
return _listData;
public function set listData(value:ListData):void
_listData = value;
public function get selected():Boolean
return _selected;
public function set selected(value:Boolean):void
_selected = value;
public function setMouseState(state:String):void
override protected function drawLayout():void
textField.setTextFormat(tf);
super.drawLayout();
我只是以错误的方式接近这个吗?与其尝试停止鼠标、制表符或将文本字段转换为动态,我应该尝试其他方法以获得所需的结果吗?
谢谢, jc
【问题讨论】:
【参考方案1】:最简单的方法是更改TextField
类型本身,然后更改它的selectable
属性:
//disable input
tf.selectable = false;
tf.type = TextFieldType.DYNAMIC;
//enable input
tf.selectable = true;
tf.type = TextFieldType.INPUT;
也不要忘记根据您的字段的需要/需要设置mouseEnabled
和tabEnabled
属性。
【讨论】:
如果我像你一样使用TextFieldType
,它会给我一个错误。我用这段代码而不是你的代码更正了它:tf.type = "dynamic";
和 txtAnswer.type = "input";
可能对其他人有用;)【参考方案2】:
确保将类/页面/框架顶部的 TextFieldType 导入为:
import flash.text.TextFieldType;
【讨论】:
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