从提交处理函数内部更新 react/redux 状态
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【中文标题】从提交处理函数内部更新 react/redux 状态【英文标题】:Updating react/redux state from inside a submit handler function 【发布时间】:2021-07-24 19:26:49 【问题描述】:我目前正在开发一个投票应用程序,该应用程序应该按顺序呈现问题列表并将答案发布到服务器。我在处理答案方面没有问题,但循环问题给我带来了一些麻烦。
这是我的代码流程:
PollContainer.js - 组件
import React, useState, useEffect from 'react'
import useSelector, useDispatch from 'react-redux'
import Question from './Questions/Question';
import pushAnswers from '../../actions/answers';
import incrementCounter from '../../actions/utils';
import Thanks from './Thanks'
const PollContainer = () =>
const dispatch = useDispatch();
const questions = useSelector(state => state.questions); // an array of questions
// a counter redux state which should increment at every click of 'submit' inside a question
const utils = useSelector(state => state.utils);
let activeQuestion = questions[utils.counter];
// function passed as a prop to a singular Question component to handle submit of an answer
const pushSingleAnswer = (answer) =>
let answersUpdate = state.answers;
answersUpdate.push(answer);
console.log(`counter:$utils.counter`) // logs 0 everytime I click submit, while redux dev tools show that utils.counter increments at every click
if (utils.counter < questions.length )
setState(...state, answers: answersUpdate, activeQuestion: activeQuestion);
dispatch(incrementCounter());
else
dispatch(pushAnswers(state.answers));
setState(...state, isFinished: true);
;
const [state, setState] = useState(
isFinished: false,
activeQuestion: questions[0],
answers: [],
pushSingleAnswer
)
return (
(utils.isLoading) ? (
<h1>Loading questions...</h1>
) : (
<div>
(!state.isFinished && <Question ...state />)
(state.isFinished && <Thanks/>)
</div>
))
export default PollContainer;
incrementCounter 动作:
import * as types from "./types";
export const incrementCounter = () =>
return
type: types.INCREMENT_COUNTER,
utils.js - 减速器
// reducer handles what to do on the news report (action)
import * as types from '../actions/types';
const initialState =
isLoading: false,
error: null,
counter: 0
export default (utils = initialState, action) =>
switch(action.type)
case types.LOADING_DATA:
return ...utils, isLoading: true;
case types.DATA_LOADED:
return ...utils, isLoading: false;
case types.ACTION_FAILED:
return ...utils, error: action.error;
case types.INCREMENT_COUNTER:
return ...utils, counter: utils.counter + 1 // here is the incrementing part
default:
return utils;
传递给pushSingleAnswer
函数的utils.counter
不会增加,但是redux 开发工具告诉我,每次在Question
组件中单击submit
时它都会增加。因此,它不会呈现下一个问题。 Question
组件中的提交处理程序就是这样的:
const handleSubmit = (e) =>
e.preventDefault();
props.pushSingleAnswer(state);
;
我也尝试过:
useEffect(() =>
dispatch(incrementCounter()),
[state.answers]
);
预计每次更新 state.answers
时它都会增加,但它也不起作用。更何况 redux-dev-tools 中的 counter
也不会增加。
如果有任何建议,我将不胜感激,这是我第一个认真的 react-redux 项目,我真的很喜欢使用这些技术。但是我不太明白 react 如何决定在状态变化时渲染内容。
【问题讨论】:
【参考方案1】:问题
-
您正在关闭存储在 state 中并传递给
Question
组件的 pushSingleAnswer
回调中的初始 counter
状态。
您正在改变处理程序中的状态对象。
代码:
const pushSingleAnswer = (answer) =>
let answersUpdate = state.answers; // <-- save state reference
answersUpdate.push(answer); // <-- state mutation
console.log(`counter:$utils.counter`) // <-- initial value closed in scope
if (utils.counter < questions.length )
setState(
...state, // <-- persists closed over callback/counter value
answers: answersUpdate,
activeQuestion: activeQuestion,
);
dispatch(incrementCounter());
else
dispatch(pushAnswers(state.answers));
setState( ...state, isFinished: true );
;
const [state, setState] = useState(
isFinished: false,
activeQuestion: questions[0],
answers: [],
pushSingleAnswer // <-- closed over in initial state
);
(!state.isFinished && <Question ...state />) // <-- stale state passed
解决方案
不要将回调存储在状态中并使用功能状态更新。
const pushSingleAnswer = (answer) =>
console.log(`counter:$utils.counter`) // <-- value from current render cycle
if (utils.counter < questions.length )
setState(prevState => (
...prevState, // <-- copy previous state
answers: [
...prevState.answers, // <-- copy previous answers array
answer // <-- add new answer
],
activeQuestion,
));
dispatch(incrementCounter());
else
dispatch(pushAnswers(state.answers));
setState( ...state, isFinished: true );
;
const [state, setState] = useState(
isFinished: false,
activeQuestion: questions[0],
answers: [],
);
!state.isFinished && (
<Question ...state pushSingleAnswer=pushSingleAnswer />
)
【讨论】:
谢谢,我不确定是否可以同时将 state 和 props 传递给组件,但现在看起来很简单!以上是关于从提交处理函数内部更新 react/redux 状态的主要内容,如果未能解决你的问题,请参考以下文章
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