使用 OpenCV Cascade - 仅使用 haartraning XML 文件
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【中文标题】使用 OpenCV Cascade - 仅使用 haartraning XML 文件【英文标题】:Using OpenCV Cascade - Working solely with haartraning XML file 【发布时间】:2012-02-19 08:40:54 【问题描述】:我正在尝试在 Cuda 平台上实现 Viola Johns 人脸检测算法(我知道 openCV 已经这样做了,我是为我的学校这样做的)。
我的第一阶段是在 CPU 上实现算法。
我正在使用openCV库,我知道openCV知道如何进行人脸检测,为了理解,我想回到基础并按照自己的方式做。
我使用 openCV 函数创建了积分和表示,以及平方和积分表示。
我遍历了级联。遍历阶段、分类器和矩形。对每个窗口进行归一化,计算每个分类器的总和并与阈值进行比较,可悲的是,我似乎遗漏了一些东西。因为我无法检测到人脸。
看来我需要更好地理解级联 XML 文件。
这是一个例子:
<!-- tree 158 -->
<_>
<!-- root node -->
<feature>
<rects>
<_>3 6 2 2 -1.</_>
<_>3 6 1 1 2.</_>
<_>4 7 1 1 2.</_></rects>
<tilted>0</tilted></feature>
<threshold>2.3729570675641298e-003</threshold>
<left_val>0.4750812947750092</left_val>
<right_val>0.7060170769691467</right_val></_></_>
<_>
<!-- tree 159 -->
<!-- tree 159 -->
<_>
<!-- root node -->
<feature>
<rects>
<_>16 6 3 2 -1.</_>
<_>16 7 3 1 2.</_></rects>
<tilted>0</tilted></feature>
<threshold>-1.4541699783876538e-003</threshold>
<left_val>0.3811730146408081</left_val>
<right_val>0.5330739021301270</right_val></_></_></trees>
<stage_threshold>79.2490768432617190</stage_threshold>
<parent>16</parent>
<next>-1</next></_>
<_>
我想了解left_val和right_val的含义是什么?父级,下一个值是什么意思?如何计算每个分类器归一化和?我在这里做错了什么吗?
查看我的附加代码。
int RunHaarClassifierCascadeSum(CascadeClassifier * face_cascade, CvMat* image , CvMat* sum , CvMat* sqsum,
CvMat* tilted,CvSize *scaningWindowSize, int iteratorRow, int iteratorCol )
// Normalize the current scanning window - Detection window
// Variance(x) = E(x^2) - (E(x))^2 = detectionWindowSquereExpectancy - detectionWindowExpectancy^2
// Expectancy(x) = E(x) = sum_of_pixels / size_of_window
double detectionWindowTotalSize = scaningWindowSize->height * scaningWindowSize->width;
// calculate the detection Window Expectancy , e.g the E(x)
double sumDetectionWindowPoint1,sumDetectionWindowPoint2,sumDetectionWindowPoint3,sumDetectionWindowPoint4; // ______________________
sumDetectionWindowPoint1 = cvGetReal2D(sum,iteratorRow,iteratorCol); // |R1 R2|
sumDetectionWindowPoint2 = cvGetReal2D(sum,iteratorRow+scaningWindowSize->width,iteratorCol); // | | Sum = R4-R2-R3+R1
sumDetectionWindowPoint3 = cvGetReal2D(sum,iteratorRow,iteratorCol+scaningWindowSize->height); // |R3________________R4|
sumDetectionWindowPoint4 = cvGetReal2D(sum,iteratorRow+scaningWindowSize->width,iteratorCol+scaningWindowSize->height);
double detectionWindowSum = calculateSum(sumDetectionWindowPoint1,sumDetectionWindowPoint2,sumDetectionWindowPoint3,sumDetectionWindowPoint4);
const double detectionWindowExpectancy = detectionWindowSum / detectionWindowTotalSize; // E(x)
// calculate the Square detection Window Expectancy , e.g the E(x^2)
double squareSumDetectionWindowPoint1,squareSumDetectionWindowPoint2,squareSumDetectionWindowPoint3,squareSumDetectionWindowPoint4; // ______________________
squareSumDetectionWindowPoint1 = cvGetReal2D(sqsum,iteratorRow,iteratorCol); // |R1 R2|
squareSumDetectionWindowPoint2 = cvGetReal2D(sqsum,iteratorRow+scaningWindowSize->width,iteratorCol); // | | Sum = R4-R2-R3+R1
squareSumDetectionWindowPoint3 = cvGetReal2D(sqsum,iteratorRow,iteratorCol+scaningWindowSize->height); // |R3________________R4|
squareSumDetectionWindowPoint4 = cvGetReal2D(sqsum,iteratorRow+scaningWindowSize->width,iteratorCol+scaningWindowSize->height);
double detectionWindowSquareSum = calculateSum(squareSumDetectionWindowPoint1,squareSumDetectionWindowPoint2,squareSumDetectionWindowPoint3,squareSumDetectionWindowPoint4);
const double detectionWindowSquareExpectancy = detectionWindowSquareSum / detectionWindowTotalSize; // E(x^2)
const double detectionWindowVariance = detectionWindowSquareExpectancy - std::pow(detectionWindowExpectancy,2); // Variance(x) = E(x^2) - (E(x))^2
const double detectionWindowStandardDeviation = std::sqrt(detectionWindowVariance);
if (detectionWindowVariance<=0)
return -1 ; // Error
// Normalize the cascade window to the normal scale window
double normalizeScaleWidth = double(scaningWindowSize->width / face_cascade->oldCascade->orig_window_size.width);
double normalizeScaleHeight = double(scaningWindowSize->height / face_cascade->oldCascade->orig_window_size.height);
// Calculate the cascade for each one of the windows
for( int stageIterator=0; stageIterator< face_cascade->oldCascade->count; stageIterator++ ) // Stage iterator
CvHaarStageClassifier* pCvHaarStageClassifier = face_cascade->oldCascade->stage_classifier + stageIterator;
for (int CvHaarStageClassifierIterator=0;CvHaarStageClassifierIterator<pCvHaarStageClassifier->count;CvHaarStageClassifierIterator++) // Classifier iterator
CvHaarClassifier* classifier = pCvHaarStageClassifier->classifier + CvHaarStageClassifierIterator;
float classifierSum=0.;
for( int CvHaarClassifierIterator = 0; CvHaarClassifierIterator < classifier->count;CvHaarClassifierIterator++ ) // Feature iterator
CvHaarFeature * pCvHaarFeature = classifier->haar_feature;
// Remark
if (pCvHaarFeature->tilted==1)
break;
// Remark
for( int CvHaarFeatureIterator = 0; CvHaarFeatureIterator< CV_HAAR_FEATURE_MAX; CvHaarFeatureIterator++ ) // 3 Features iterator
CvRect * currentRect = &(pCvHaarFeature->rect[CvHaarFeatureIterator].r);
// Normalize the rect to the scaling window scale
CvRect normalizeRec;
normalizeRec.x = (int)(currentRect->x*normalizeScaleWidth);
normalizeRec.y = (int)(currentRect->y*normalizeScaleHeight);
normalizeRec.width = (int)(currentRect->width*normalizeScaleWidth);
normalizeRec.height = (int)(currentRect->height*normalizeScaleHeight);
double sumRectPoint1,sumRectPoint2,sumRectPoint3,sumRectPoint4; // ______________________
sumRectPoint1 = cvGetReal2D(sum,normalizeRec.x,normalizeRec.y); // |R1 R2|
sumRectPoint2 = cvGetReal2D(sum,normalizeRec.x+normalizeRec.width,normalizeRec.y); // | | Sum = R4-R2-R3+R1
sumRectPoint3 = cvGetReal2D(sum,normalizeRec.x,normalizeRec.y+normalizeRec.height); // |R3________________R4|
sumRectPoint4 = cvGetReal2D(sum,normalizeRec.x+normalizeRec.width,normalizeRec.y+normalizeRec.height);
double nonNormalizeRect = calculateSum(sumRectPoint1,sumRectPoint2,sumRectPoint3,sumRectPoint4); //
double sumMean = detectionWindowExpectancy*(normalizeRec.width*normalizeRec.height); // sigma(Pi) = normalizeRect = (sigma(Pi- rect) - sigma(mean)) / detectionWindowStandardDeviation
double normalizeRect = (nonNormalizeRect - sumMean)/detectionWindowStandardDeviation; //
classifierSum += (normalizeRect*(pCvHaarFeature->rect[CvHaarFeatureIterator].weight));
// if (classifierSum > (*(classifier->threshold)) )
// return 0; // That's not a face !
if (classifierSum > ((*(classifier->threshold))*detectionWindowStandardDeviation) )
return -stageIterator; // That's not a face ! , failed on stage number
return 1; // That's a face
【问题讨论】:
【参考方案1】:你需要做一些大的改变。首先分类器->阈值是每个特征的阈值。分类器-> alpha 指向一个由 2 个元素组成的数组 - left_val 和 right_val(据我所知)。您应该在分类器循环之后添加这样的内容-
a = classifier->alpha[0]
b = classifier->alpha[1]
t = *(classifier->threshold)
stage_sum += classifierSum < t ? a : b
然后将 stage_sum 与作为阶段阈值的 CvHaarStageClassifier::threshold 进行比较,循环通过 stage_classifiers[i] 。如果它通过了所有这些,那么它就是一张脸! 如果你使用 haarcascade_frontalface_alt.xml,'parent' 和 'next' 在这里是没用的,它只是一个基于树桩的级联而不是基于树的。
【讨论】:
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