使用鼠标和图形缩放
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【中文标题】使用鼠标和图形缩放【英文标题】:zoom using mouse and graphics 【发布时间】:2013-11-07 17:55:57 【问题描述】:我用 Graphics G(不是 2D)在我的 JComponent 中绘制了一些曲线等。
现在我想使用鼠标的滚轮来放大和缩小。
任何曲目?
我听说过 BufferredImage ?
【问题讨论】:
有很多注意事项。即使您将基本内容渲染为 BufferedImage,您仍然需要修改组件的首选大小,以便正确布局。查看仿射变换 【参考方案1】:我放了这个简单的代码来向你展示如何通过向 JPanel 添加 MouseWheelListener 来使用鼠标滚轮:
myJpanel.addMouseWheelListener(new MouseWheelListener()
@Override
public void mouseWheelMoved(MouseWheelEvent mwe)
jPanelMouseWheelMoved(mwe);
);
实现鼠标滚轮监听器:
private void jPaneMouseWheelMoved(MouseWheelEvent mwe)
if(Event.ALT_MASK != 0)
if(mwe.getWheelRotation() > 0)
//here you put your code to scrool douwn or to minimize.
System.out.println(" minimize by "+(-1*mwe.getWheelRotation()));
else if(mwe.getWheelRotation() < 0)
//here you put your code to scrool up or to maximize.
System.out.println(" maximaze by "+(-1*mwe.getWheelRotation()));
您可以调整此示例以缩放或滚动您想要的内容。
【讨论】:
【参考方案2】:您需要考虑一些注意事项...
最终结果将取决于您想要实现的目标。如果您使用 Graphics2D API 绘制曲线,则每次渲染组件时简单地缩放坐标可能会更简单。您需要确保比例的任何变化都反映在组件本身的首选尺寸中。
例如,您还可以将“默认”输出渲染到 BufferedImage
并简单地使用 AffineTransform
来更改用于渲染结果的缩放比例。
这个简单的使用BufferedImage
并从磁盘加载图片,但基本概念是相同的。
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseWheelEvent;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class ZoomPane
public static void main(String[] args)
new ZoomPane();
public ZoomPane()
EventQueue.invokeLater(new Runnable()
@Override
public void run()
try
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex)
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new JScrollPane(new TestPane()));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
);
public class TestPane extends JPanel
private BufferedImage img;
private float scale = 1;
public TestPane()
try
img = ImageIO.read(new File("/path/to/image"));
catch (IOException ex)
ex.printStackTrace();
addMouseWheelListener(new MouseAdapter()
@Override
public void mouseWheelMoved(MouseWheelEvent e)
double delta = 0.05f * e.getPreciseWheelRotation();
scale += delta;
revalidate();
repaint();
);
@Override
public Dimension getPreferredSize()
Dimension size = new Dimension(200, 200);
if (img != null)
size.width = Math.round(img.getWidth() * scale);
size.height = Math.round(img.getHeight() * scale);
return size;
@Override
protected void paintComponent(Graphics g)
super.paintComponent(g);
if (img != null)
Graphics2D g2d = (Graphics2D) g.create();
AffineTransform at = new AffineTransform();
at.scale(scale, scale);
g2d.drawImage(img, at, this);
g2d.dispose();
您还可以缩放直接传递给您的paintComponent
方法的Graphics
上下文。
这里重要的是记得在完成后重置AffineTransform
,否则渲染时会传递给其他组件,不会产生预期的输出...
这个示例基本上创建了Graphics
上下文的副本,我们可以在不影响原始内容的情况下对其进行操作和处理,从而更容易处理
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseWheelEvent;
import java.awt.geom.AffineTransform;
import java.awt.geom.GeneralPath;
import java.awt.geom.Path2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class ZoomPane
public static void main(String[] args)
new ZoomPane();
public ZoomPane()
EventQueue.invokeLater(new Runnable()
@Override
public void run()
try
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex)
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new JScrollPane(new TestPane()));
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
);
public class TestPane extends JPanel
private float scale = 1;
public TestPane()
addMouseWheelListener(new MouseAdapter()
@Override
public void mouseWheelMoved(MouseWheelEvent e)
double delta = 0.05f * e.getPreciseWheelRotation();
scale += delta;
revalidate();
repaint();
);
@Override
public Dimension getPreferredSize()
Dimension size = new Dimension(200, 200);
size.width = Math.round(size.width * scale);
size.height = Math.round(size.height * scale);
return size;
@Override
protected void paintComponent(Graphics g)
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
AffineTransform at = new AffineTransform();
at.scale(scale, scale);
g2d.setTransform(at);
g2d.setColor(Color.RED);
// This is for demonstration purposes only
// I prefer to use getWidth and getHeight
int width = 200;
int height = 200;
Path2D.Float path = new Path2D.Float();
int seg = width / 3;
path.moveTo(0, height / 2);
path.curveTo(0, 0, seg, 0, seg, height / 2);
path.curveTo(
seg, height,
seg * 2, height,
seg * 2, height / 2);
path.curveTo(
seg * 2, 0,
seg * 3, 0,
seg * 3, height / 2);
g2d.draw(path);
g2d.dispose();
查看Transforming Shapes, Text and Images了解更多详情
【讨论】:
@Sage 怎么样?您仍然需要完成所有工作,所以为什么要进一步复杂化。如果我愿意,我也可以将RenderingHints
应用于输出 - 这只是我自己;)
@MadProgrammer,可能跑题了,但仍然提到了RenderingHints
:在使用缩放工作 1-2 个月前,我发现设置 RenderingHints
: BICUBIC
或 BILINEAR
对于缩小图像,与其他原生图像处理应用程序相比,质量较差,至少如果图像包含Text
。我尝试了ANTIALIASING
提示,但有一点改进。
@Sage 文本缩放很痛苦。很多还取决于你是在做直接缩放算法还是阶梯缩放算法,for example【参考方案3】:
试试JFreeChart
; setMouseWheelEnabled()
方法,用于控制 ChartPanel
的缩放,在引用的示例 here 中进行了说明。
【讨论】:
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