LWC1079 预期的根标签是模板,找到元
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【中文标题】LWC1079 预期的根标签是模板,找到元【英文标题】:LWC1079 Expected root tag to be template, found meta 【发布时间】:2020-11-25 04:03:56 【问题描述】:在网上找到此代码作为开源代码,我一直在尝试将其转换为 LWC。代码采用 html、CSS 和 JS 格式。我正在 Visual Studio 中处理它,并且正在使用不接受 HTML 的 salesforce 扩展包,它需要标签,但我以前从未使用过模板标签。它也给了我错误,不允许元标记我不知道这个错误是什么。有人可以帮忙吗?错误在第 3 行
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<title>Maths Game</title>
<link rel="stylesheet" href="mathGame.css" />
</head>
<body>
<main>
<div id="container">
<p id="message" class="structure-elements"></p>
<aside id="score" class="structure-elements">Score: <span>00</span></aside>
<div id="calculation">
<section id="question" class="structure-elements"></section>
<p id="instruction" class="structure-elements">Click on the correct answer</p>
<ul id="choices" class="structure-elements">
<li></li>
<li></li>
<li></li>
<li></li>
</ul>
</div>
<button id="start-reset" class="structure-elements">Start Game</button>
<aside id="time-remaining" class="structure-elements">Time remaining: <span>60</span> sec</aside>
</div>
<div id="game-over" class="structure-elements">
<p>Game over!</p>
<p>Your score is <span>00</span>.</p>
</div>
</main>
<script src="mathGame.js"></script>
</body>
</html>
**这是代码的 Javascript 部分
var Counter =
PlayingState: null,
IsStoped: true,
Score: 0,
TimeRemaining: 0,
FirstNumber: 0,
SecondNumber: 0,
CorrectAnswer: 0,
CorrectPosition: 0,
WrongAnswer: 0,
AddContentToElement: function(selector, content)
document.querySelector(selector).innerHTML = content;
,
ChangeStyle: function(selector, property, value)
document.querySelector(selector).setAttribute(property, value);
,
Initialize: function(timeRemaining)
this.TimeRemaining = timeRemaining;
,
GenerateRandomNumber: function(multiplier)
return Math.round( Math.random() * multiplier ) + 1;
,
Refresh: function(selector, data)
document.querySelector(selector).innerText = (data < 10 ? "0" : "") + data;
,
LoopThroughElements: function()
var answers = [this.CorrectAnswer];
for (var index = 1; index < 5; index++)
this.ChangeStyle("ul#choices > li:nth-of-type(" + index + ")", "style", "height:auto;");
if (index !== this.CorrectPosition)
do
this.WrongAnswer = this.GenerateRandomNumber(9) * this.GenerateRandomNumber(9);
while ( answers.indexOf(this.WrongAnswer) > -1 );
this.AddContentToElement( "ul#choices > li:nth-of-type(" + index + ")", this.WrongAnswer );
answers.push(this.WrongAnswer);
,
Launch: function()
this.IsStoped = false;
this.Action();
this.ChangeStyle("aside#time-remaining", "style", "visibility:visible;");
this.ChangeStyle("#game-over", "style", "display:none;");
this.ChangeStyle("ul#choices", "style", "pointer-events:initial; opacity:1;");
this.ChangeStyle("button#start-reset", "style", "visibility:hidden;");
this.AddContentToElement("button#start-reset", "Reset Game");
this.Refresh("aside#time-remaining > span", this.TimeRemaining);
this.GenerateQuestionAndAnswers();
,
GenerateQuestionAndAnswers: function()
this.FirstNumber = this.GenerateRandomNumber(9);
this.SecondNumber = this.GenerateRandomNumber(9);
this.CorrectAnswer = this.FirstNumber * this.SecondNumber;
this.CorrectPosition = this.GenerateRandomNumber(3);
this.ChangeStyle("section#question", "style", "height:auto;");
this.AddContentToElement("section#question", this.FirstNumber + "x" + this.SecondNumber);
this.AddContentToElement( "ul#choices > li:nth-of-type(" + this.CorrectPosition + ")", this.CorrectAnswer );
this.LoopThroughElements();
,
Action: function()
Counter.PlayingState = setInterval( function()
Counter.TimeRemaining--;
if (Counter.TimeRemaining <= 50)
Counter.ChangeStyle("button#start-reset", "style", "visibility:visible;");
if (Counter.TimeRemaining < 1)
Counter.Stop();
else
Counter.Refresh("aside#time-remaining > span", Counter.TimeRemaining);
, 1000 );
,
EventListener: function(event)
if ( Number(event.currentTarget.innerText) === Number(Counter.CorrectAnswer) )
Counter.Score++;
Counter.Refresh("aside#score > span", Counter.Score);
Counter.GenerateQuestionAndAnswers();
Counter.ChangeStyle("p#message", "style", "visibility:visible; background-color:#23A230;");
Counter.AddContentToElement("p#message", "Correct");
else
if (Counter.Score >= 1)
Counter.Score -= 0.5;
Counter.Refresh("aside#score > span", Counter.Score);
Counter.ChangeStyle("p#message", "style", "visibility:visible; background-color:#DE401A;");
Counter.AddContentToElement("p#message", "Try again");
setTimeout( function()
Counter.ChangeStyle("p#message", "style", "visibility:hidden;");
, 1000 );
,
CheckClickOnRightAnswer: function()
for (var index = 1; index < 5; index++)
document.querySelector("ul#choices > li:nth-of-type(" + index + ")").removeEventListener("click", this.EventListener, false);
document.querySelector("ul#choices > li:nth-of-type(" + index + ")").addEventListener("click", this.EventListener);
,
Stop: function()
this.IsStoped = true;
clearInterval(this.PlayingState);
this.ChangeStyle("ul#choices", "style", "pointer-events:none; opacity:0.4;");
this.ChangeStyle("aside#time-remaining", "style", "visibility:hidden;");
this.ChangeStyle("div#game-over", "style", "display:block;");
this.AddContentToElement("button#start-reset", "Start Game");
this.AddContentToElement( "div#game-over > p:last-of-type > span", (this.Score !== "00" && this.Score < 10 ? "0" : "") + this.Score );
this.AddContentToElement("aside#score > span", this.Score = "00");
;
/*************************************************************************************************/
/* ************************************** CODE PRINCIPAL *************************************** */
/*************************************************************************************************/
document.addEventListener('DOMContentLoaded', function()
document.getElementById("start-reset").addEventListener("click", function()
Counter.Initialize(60);
Counter.IsStoped ? Counter.Launch() : Counter.Stop();
Counter.CheckClickOnRightAnswer();
);
);
【问题讨论】:
【参考方案1】:使用 LWC,您无需编写整页应用程序,更不用说 <html>, <head>, <body>
。您编写带有<template>
标签的小型可重用组件,它们可以放在不同的页面上。而且大多数时候您并不直接操作 HTML。您为 JS 变量设置值,框架重新呈现相关部分。简化表示和逻辑的拆分,并使逻辑可测试(是的,可以为 LWC 进行单元测试)。
这些自定进度的培训可能会很方便:https://trailhead.salesforce.com/content/learn/modules/modern-javascript-development、https://trailhead.salesforce.com/en/content/learn/modules/lightning-web-components-basics
所以...如果您只是想让它在 Salesforce 中工作,您总是可以从中创建一个 Visualforce 页面,这最接近于整页应用程序。或者将你的东西作为静态资源上传,然后使用ligthning:container
Aura 组件来加载它。它将作为 iframe 加载,但样式不会冲突,移植应用程序需要最少的 JS 知识,有时这就是方式。
更多的“专业人士”将尝试尽可能少地重写它。这件事严重地操纵了原始 HTML,这不完全是 LWC 方式,但它可以通过 lwc:dom="manual"
如果您喜欢冒险 - 将其重写为 LWC。这远非完美,也不是完全重写,但应该会给你一些想法。
html
<template>
<div>
<lightning-layout multiple-rows="true">
<lightning-layout-item size="6"><span class=messageStyle>message</span></lightning-layout-item>
<lightning-layout-item size="6">
Score:
<lightning-formatted-number value=score minimum-integer-digits="2"></lightning-formatted-number>
</lightning-layout-item>
<template if:false=isStopped>
<lightning-layout-item size="12"><span class="question">question</span></lightning-layout-item>
<lightning-layout-item size="12">Click on the correct answer</lightning-layout-item>
<template for:each=answers for:item="a">
<lightning-layout-item key=a.value size="3">
<lightning-button label=a.value value=a.value variant="neutral" onclick=handleAnswerClick></lightning-button>
</lightning-layout-item>
</template>
</template>
<lightning-layout-item size="6">
<template if:true=isButtonVisible>
<lightning-button label=buttonLabel variant=buttonVariant onclick=handleButtonClick></lightning-button>
</template>
</lightning-layout-item>
<lightning-layout-item size="6">
Time remaining:
<lightning-formatted-number value=timeRemaining minimum-integer-digits="2"></lightning-formatted-number>
</lightning-layout-item>
</lightning-layout>
</div>
</template>
js
import track, LightningElement from 'lwc';
import ShowToastEvent from 'lightning/platformShowToastEvent'
export default class Stack63257378 extends LightningElement
buttonLabel = 'Start Game';
buttonVariant = 'success';
isButtonVisible = true;
message;
messageStyle;
firstNumber;
secondNumber;
@track answers = [];
timeRemaining;
score;
isStopped = true;
handleButtonClick(event)
this.isStopped ? this.launch() : this.stop();
launch()
this.timeRemaining = 15; // 60
this.isStopped = this.isButtonVisible = false;
this.score = 0;
let interval = setInterval(function ()
--this.timeRemaining;
if(this.timeRemaining <= 10) // 50
this.isButtonVisible = true;
this.buttonLabel = 'Stop Game';
this.buttonVariant = 'destructive';
if(this.timeRemaining < 1)
clearInterval(interval);
this.stop();
.bind(this),1000);
this.generateQuestion();
handleAnswerClick(event)
if(this.correctAnswer === event.target.value)
++this.score;
this.generateQuestion();
this.message = 'Correct';
this.messageStyle = 'good';
else
if(this.score >= 1)
this.score -= 0.5;
this.message = 'Try again';
this.messageStyle = 'bad';
stop()
this.answers = [];
this.isStopped = true;
this.buttonLabel = 'Start Game';
this.buttonVariant = 'success';
this.message = this.messageStyle = null;
const event = new ShowToastEvent(
title: 'Game over!',
message: `Your score is $this.score`,
);
this.dispatchEvent(event);
generateQuestion()
this.firstNumber = this.getRandomNumber(9);
this.secondNumber = this.getRandomNumber(9);
this.correctAnswer = this.firstNumber * this.secondNumber;
this.answers = [];
let correctPosition = this.getRandomNumber(3);
for(let i = 0; i < 4; ++i)
let obj = "i" : i, "value" : i === correctPosition ? this.correctAnswer : this.getRandomNumber(9) * this.getRandomNumber(9);
this.answers.push(obj);
getRandomNumber(range)
return Math.round( Math.random() * range ) + 1
get question()
return this.isStopped ? '' : `$this.firstNumber x $this.secondNumber`;
css
.good
background-color:#23A230;
.bad
background-color:#DE401A;
.question
font-size: 24px;
button
width: 100%;
“meta-xml”(决定你可以在什么地方嵌入这个组件)
<?xml version="1.0" encoding="UTF-8"?>
<LightningComponentBundle xmlns="http://soap.sforce.com/2006/04/metadata">
<apiVersion>48.0</apiVersion>
<isExposed>true</isExposed>
<masterLabel>Math game</masterLabel>
<description>https://***.com/q/63257378/313628</description>
<targets>
<target>lightning__AppPage</target>
<target>lightning__HomePage</target>
<target>lightning__RecordPage</target>
</targets>
</LightningComponentBundle>
【讨论】:
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