按下按钮时,HTML画布将JPG图像输出到服务器
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【中文标题】按下按钮时,HTML画布将JPG图像输出到服务器【英文标题】:HTML canvas output JPG Image to server when button is pressed 【发布时间】:2015-07-11 15:58:38 【问题描述】:所以我有一个创建画布的脚本,我想知道在 html 页面上是否有一个按钮,当单击它时,它将将该页面上的画布作为 jpg 图像保存到 Web 服务器。
<!DOCTYPE html>
<html>
<body>
<canvas id="myCanvas" style=" border:1px solid #d3d3d3;">
Your browser does not support the HTML5 canvas tag.</canvas>
<script>
window.onload = function()
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var imageObj = new Image();
imageObj.onload = function()
context.drawImage(imageObj, 0, 0);
context.font = "40pt Calibri";
context.fillText("My TEXT!", 50, 100);
context.font = "20pt Calibri";
context.fillStyle = 'red';
context.fillText("Tesr", 50, 200);
;
imageObj.src = "Assets/Background2.png";
;
</script>
<button onclick="Saveimage"></button>
</body>
</html>
【问题讨论】:
看看How To Save Canvas As An Image With canvas.toDataURL()? 这会在画布创建时保存。单击按钮时我需要它来保存图像 创建了一个答案,看看吧。 【参考方案1】:从我在评论中给出的主题来看,它给出了奇怪的结果。
由于我不知道您是否坚持将按钮设为 <button>
而不是 <a>
,因此我创建了一个解决方法以使其看起来有效。
编辑:
如果要将图像保存到服务器。
改变
// Create a hidden link to do the download trick.
var a =document.createElement("a");
a.setAttribute("href", image);
a.setAttribute("download", "canvas.png");
a.click();
到
var post = new XMLHttpRequest();
// I assume your web server have a handler to handle any POST request send to
// '/receive' in the same domain.
// Create a POST request to /receive
post.open("POST", "/receive");
// Send the image data
post.send(image);
您可能需要在服务器端进行一些进一步的处理,以将发布的数据保存到本地文件系统,就像我在 node.js
服务器中所做的那样:
// Handle POST from xxx/receive
app.post('/receive', function(request, respond)
// The image data will be store here
var body = '';
// Target file path
var filePath = __dirname + '/testWrite/canvas.png';
//
request.on('data', function(data)
body += data;
);
// When whole image uploaded complete.
request.on('end', function ()
// Get rid of the image header as we only need the data parts after it.
var data = body.replace(/^data:image\/\w+;base64,/, "");
// Create a buffer and set its encoding to base64
var buf = new Buffer(data, 'base64');
// Write
fs.writeFile(filePath, buf, function(err)
if (err) throw err
// Respond to client that the canvas image is saved.
respond.end();
);
);
);
var saveImgae = function()
var canvas = document.getElementById("myCanvas");
var image = canvas.toDataURL("image/png");
// Create a hidden link to do the download trick.
var a =document.createElement("a");
a.setAttribute("href", image);
a.setAttribute("download", "canvas.png");
a.click();
// Not work for me. It download a file , but without file type and filename is simply download, maybe it works for someone.
// var image = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream");
// window.location.href=image; // it will save locally
;
// This is just something like your onclick="saveImage()"
var button = document.querySelector("button");
button.onclick = saveImgae;
// Fakes , I just want to demo the click...
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
context.font = "40pt Calibri";
context.fillText("My TEXT!", 50, 100);
context.font = "20pt Calibri";
context.fillStyle = 'red';
context.fillText("Tesr", 50, 200);
<canvas id="myCanvas" style=" border:1px solid #d3d3d3;"></canvas>
<button id="save">Save image</button>
【讨论】:
有没有办法把它保存到服务器而不是下载它? 服务器将如何处理它,你是否创建了一个特定的 url(如/images
),当我向它发送一个 post 请求时,它会将它保存到你的文件系统中?【参考方案2】:
如果img
的src
不是crossOrigin
可以利用canvas.toDataURL()
, $.post()
将canvas
的data URI
发送到服务器,否则,将img
src
设置为@98766防止出错
Uncaught SecurityError: Failed to execute 'toDataURL' on 'HTMLCanvasElement': Tainted canvases may not be exported.
window.onload = function ()
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var button = document.getElementsByTagName("button")[0];
var imageObj = new Image();
imageObj.onload = function ()
context.drawImage(imageObj, 0, 0);
context.font = "40pt Calibri";
context.fillText("My TEXT!", 50, 100);
context.font = "20pt Calibri";
context.fillStyle = "red";
context.fillText("Tesr", 50, 200);
;
imageObj.src = "/path/to/image";
button.onclick = function (e)
var data = canvas.toDataURL();
var post = new XMLHttpRequest();
post.open("POST", "/echo/html/");
post.onload = function (e)
console.log(this.responseText)
;
post.send("html=" + encodeURIComponent(data));
;
;
jsfiddle http://jsfiddle.net/4fdnd4ve/
【讨论】:
"按钮代码是什么样的?" ?请参阅onclick
handler 中的帖子
您的代码似乎不起作用。无论如何,您可以将整个 html 文件发送给我,因为我所拥有的对我不起作用。如此处所见link以上是关于按下按钮时,HTML画布将JPG图像输出到服务器的主要内容,如果未能解决你的问题,请参考以下文章