按照行驶方向在 2 个坐标之间移动标记

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【中文标题】按照行驶方向在 2 个坐标之间移动标记【英文标题】:Move a marker between 2 coordinates following driving directions 【发布时间】:2016-05-19 02:24:30 【问题描述】:

我想将标记从一个 Latlng 移动到另一个。我已经使用此代码根据距离和时间平滑地移动标记。

public void animateMarker(final LatLng toPosition,
                              final boolean hideMarker) 
        final Handler handler = new Handler();
        final long start = SystemClock.uptimeMillis();
        Projection proj = googleMap.getProjection();
        Point startPoint = proj.toScreenLocation(cabMarker.getPosition());
        final LatLng startLatLng = proj.fromScreenLocation(startPoint);

        final Interpolator interpolator = new LinearInterpolator();

        handler.post(new Runnable() 
            @Override
            public void run() 

                Location prevLoc = new Location("service Provider");
                prevLoc.setLatitude(startLatLng.latitude);
                prevLoc.setLongitude(startLatLng.longitude);

                Location newLoc = new Location("service Provider");
                newLoc.setLatitude(toPosition.latitude);
                newLoc.setLongitude(toPosition.longitude);

                System.out.println("Locations ---- " + prevLoc + "-" + newLoc);

                float bearing = prevLoc.bearingTo(newLoc);

                long elapsed = SystemClock.uptimeMillis() - start;
                float t = interpolator.getInterpolation((float) elapsed
                        / CAB_TRACK_INTERVAL);
                double lng = t * toPosition.longitude + (1 - t)
                        * startLatLng.longitude;
                double lat = t * toPosition.latitude + (1 - t)
                        * startLatLng.latitude;
                cabMarker.setPosition(new LatLng(lat, lng));
                cabMarker.setRotation(bearing + 90);

                if (t < 1.0) 
                    // Post again 16ms later.
                    handler.postDelayed(this, 16);
                 else 
                    if (hideMarker) 
                        cabMarker.setVisible(false);
                     else 
                        cabMarker.setVisible(true);
                    
                
            
        );


    

但问题是标记不会在行驶方向上移动,而是从 A 到 B 直线移动。是否可以在 A 和 B 之间找到大约 10 个道路中点,然后沿着那条路径移动它?

【问题讨论】:

ddewaele.github.io/GoogleMapsV2WithActionBarSherlock/part3 浏览此链接 什么时候调用animateMarker方法? 我在从 API 获得两个位置的结果后调用它。我只是将位置传递给这个方法,它就会移动。 【参考方案1】:
import com.google.android.gms.maps.model.LatLng;

import static java.lang.Math.asin;
import static java.lang.Math.atan2;
import static java.lang.Math.cos;
import static java.lang.Math.pow;
import static java.lang.Math.sin;
import static java.lang.Math.sqrt;
import static java.lang.Math.toDegrees;
import static java.lang.Math.toRadians;

public interface LatLngInterpolator 
    public LatLng interpolate(float fraction, LatLng a, LatLng b);

    public class Linear implements LatLngInterpolator 
        @Override
        public LatLng interpolate(float fraction, LatLng a, LatLng b) 
            double lat = (b.latitude - a.latitude) * fraction + a.latitude;
            double lng = (b.longitude - a.longitude) * fraction + a.longitude;
            return new LatLng(lat, lng);
        
    

    public class LinearFixed implements LatLngInterpolator 
        @Override
        public LatLng interpolate(float fraction, LatLng a, LatLng b) 
            double lat = (b.latitude - a.latitude) * fraction + a.latitude;
            double lngDelta = b.longitude - a.longitude;

            // Take the shortest path across the 180th meridian.
            if (Math.abs(lngDelta) > 180) 
                lngDelta -= Math.signum(lngDelta) * 360;
            
            double lng = lngDelta * fraction + a.longitude;
            return new LatLng(lat, lng);
        
    

    public class Spherical implements LatLngInterpolator 

        /* From github.com/googlemaps/android-maps-utils */
        @Override
        public LatLng interpolate(float fraction, LatLng from, LatLng to) 
            // http://en.wikipedia.org/wiki/Slerp
            double fromLat = toRadians(from.latitude);
            double fromLng = toRadians(from.longitude);
            double toLat = toRadians(to.latitude);
            double toLng = toRadians(to.longitude);
            double cosFromLat = cos(fromLat);
            double cosToLat = cos(toLat);

            // Computes Spherical interpolation coefficients.
            double angle = computeAngleBetween(fromLat, fromLng, toLat, toLng);
            double sinAngle = sin(angle);
            if (sinAngle < 1E-6) 
                return from;
            
            double a = sin((1 - fraction) * angle) / sinAngle;
            double b = sin(fraction * angle) / sinAngle;

            // Converts from polar to vector and interpolate.
            double x = a * cosFromLat * cos(fromLng) + b * cosToLat * cos(toLng);
            double y = a * cosFromLat * sin(fromLng) + b * cosToLat * sin(toLng);
            double z = a * sin(fromLat) + b * sin(toLat);

            // Converts interpolated vector back to polar.
            double lat = atan2(z, sqrt(x * x + y * y));
            double lng = atan2(y, x);
            return new LatLng(toDegrees(lat), toDegrees(lng));
        

        private double computeAngleBetween(double fromLat, double fromLng, double toLat, double toLng) 
            // Haversine's formula
            double dLat = fromLat - toLat;
            double dLng = fromLng - toLng;
            return 2 * asin(sqrt(pow(sin(dLat / 2), 2) +
                    cos(fromLat) * cos(toLat) * pow(sin(dLng / 2), 2)));

试试这个代码的动画效果。

public class MarkerAnimation 
    static void animateMarkerToGB(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) 
        final LatLng startPosition = marker.getPosition();
        final Handler handler = new Handler();
        final long start = SystemClock.uptimeMillis();
        final Interpolator interpolator = new AccelerateDecelerateInterpolator();
        final float durationInMs = 3000;

        handler.post(new Runnable() 
            long elapsed;
            float t;
            float v;

            @Override
            public void run() 
                // Calculate progress using interpolator
                elapsed = SystemClock.uptimeMillis() - start;
                t = elapsed / durationInMs;
                v = interpolator.getInterpolation(t);

                marker.setPosition(latLngInterpolator.interpolate(v, startPosition, finalPosition));

                // Repeat till progress is complete.
                if (t < 1) 
                    // Post again 16ms later.
                    handler.postDelayed(this, 16);
                
            
        );
    

    @TargetApi(Build.VERSION_CODES.HONEYCOMB)
    static void animateMarkerToHC(final Marker marker, final LatLng finalPosition, final LatLngInterpolator latLngInterpolator) 
        final LatLng startPosition = marker.getPosition();

        ValueAnimator valueAnimator = new ValueAnimator();
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() 
            @Override
            public void onAnimationUpdate(ValueAnimator animation) 
                float v = animation.getAnimatedFraction();
                LatLng newPosition = latLngInterpolator.interpolate(v, startPosition, finalPosition);
                marker.setPosition(newPosition);
            
        );
        valueAnimator.setFloatValues(0, 1); // Ignored.
        valueAnimator.setDuration(3000);
        valueAnimator.start();
    

    @TargetApi(Build.VERSION_CODES.ICE_CREAM_SANDWICH)
    static void animateMarkerToICS(Marker marker, LatLng finalPosition, final LatLngInterpolator latLngInterpolator) 
        TypeEvaluator<LatLng> typeEvaluator = new TypeEvaluator<LatLng>() 
            @Override
            public LatLng evaluate(float fraction, LatLng startValue, LatLng endValue) 
                return latLngInterpolator.interpolate(fraction, startValue, endValue);
            
        ;
        Property<Marker, LatLng> property = Property.of(Marker.class, LatLng.class, "position");
        ObjectAnimator animator = ObjectAnimator.ofObject(marker, property, typeEvaluator, finalPosition);
        animator.setDuration(3000);
        animator.start();
    

            
        
    

【讨论】:

【参考方案2】:

首先,您必须从谷歌方向请求从 A 点到 B 点的路线,它将返回一条包含您想要的点的折线,然后从每个点到点调用动画方法,直到您遍历所有点,然后从 A 点到 B 点动画时,只有您可以使标记穿过特定路线。 首先从 google 阅读有关 google Directions API 的信息,然后实施它并继续

【讨论】:

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