Android:使用位图使用android studio显示图像时出错
Posted
技术标签:
【中文标题】Android:使用位图使用android studio显示图像时出错【英文标题】:Android: Error while using bitmap to display image using android studio 【发布时间】:2015-08-31 23:26:16 【问题描述】:我创建了一个 10x10 的网格,现在想将玩家的图像放置在其中一个网格方块内。为此,我认为我必须使用位图?我将把我所有的代码放在下面。为了尝试这样做,我创建了一个游戏类,它设置并获取玩家图像的 x 位置。然后我创建了一个播放器类,我尝试在其中添加图像,使用 Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.sokobanplayer1); 我在 getResources 下不断收到错误,所以我在游戏中创建了一个获取资源方法,但它没有解决问题。有人可以告诉我如何做到这一点,我的代码如下。
//DRAW CLASS
public class Draw extends View
Paint red = new Paint();
Paint green = new Paint();
int rectSide = 1000;
public Draw(Context context)
super(context);
red.setColor(Color.RED);
green.setColor(Color.GREEN);
red.setStrokeWidth(8);
green.setStrokeWidth(8);
public void drawGrid(Canvas canvas)
int width = canvas.getWidth();
int height = canvas.getHeight();
float startX = (width / 2) - (rectSide / 2);
float stopX = (width / 2) + (rectSide / 2);
float startY = (height / 2) - (rectSide / 2);
float stopY = (height / 2) + (rectSide / 2);
for (int i = 0; i < 1100; i += 100)
float newY = startY + i;
canvas.drawLine(startX, newY, stopX, newY, green);
for (int i = 0; i < 1100; i += 100)
float newX = startX + i;
canvas.drawLine(newX, startY, newX, stopY, green);
@Override
public void onDraw(Canvas canvas)
drawGrid(canvas);
//GAME CLASS
public class Game
Bitmap image;
int x;
int y;
int height;
int width;
public void setX(int x)
this.x = x;
public void setY(int y)
this.y = y;
public int getX()
return x;
public int getY()
return y;
public int getHeight()
return height;
public int getWidth()
return width;
public Bitmap getResources()
return image;
//PLAYER CLASS
public class Player extends Game
public Player(Bitmap res, int w, int h)
image = res;
x = 300;
y = 300;
height = h;
width = w;
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.sokobanplayer1);
//MAIN ACTIVITY
public class MainActivity extends Activity
Draw draw;
@Override
protected void onCreate(Bundle savedInstanceState)
super.onCreate(savedInstanceState);
//setContentView(R.layout.activity_main);
draw = new Draw(this);
draw.setBackgroundColor(Color.BLUE);
setContentView(draw);
@Override
public boolean onCreateOptionsMenu(Menu menu)
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
@Override
public boolean onOptionsItemSelected(MenuItem item)
int id = item.getItemId();
if (id == R.id.action_settings)
return true;
return super.onOptionsItemSelected(item);
【问题讨论】:
传递 context.getResources() 将上下文传递给 Player 类的构造函数 消除了错误但图像不显示在网格上?这是为什么? 【参考方案1】:用这个替换你的 Player 类:
//PLAYER CLASS
class Player extends Game
public Player(Context context, int w, int h)
x = 300;
y = 300;
height = h;
width = w;
image = BitmapFactory.decodeResource(context.getResources(), R.drawable.sokobanplayer1);
【讨论】:
以上是关于Android:使用位图使用android studio显示图像时出错的主要内容,如果未能解决你的问题,请参考以下文章
在 Android 中使用 Intent 在活动中传递 android 位图数据