使用计时器在模型和标签之间进行数据绑定
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【中文标题】使用计时器在模型和标签之间进行数据绑定【英文标题】:Databinding between Model and Label using a Timer 【发布时间】:2021-08-31 20:50:03 【问题描述】:我正在尝试将我的 Label 的 Text
属性绑定到 Model 的 Counter
属性,但它不会随着每个计时器的增量而更新。
这可能是一个重复的问题,但我真的不明白我在哪里犯了错误。
看起来它可以取初始值,但它不会像预期的那样每秒更新一次。
在表单构造函数中:
public partial class Form1 : Form
Model model;
public Form1()
InitializeComponent();
model = new Model();
Binding binding = new Binding("Text", model, "Counter", true, DataSourceUpdateMode.OnPropertyChanged);
label1.DataBindings.Add(binding);
我的Model
班级:
public class Model: INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
// This method is called by the Set accessor of each property.
// The CallerMemberName attribute that is applied to the optional propertyName
// parameter causes the property name of the caller to be substituted as an argument.
private void NotifyPropertyChanged([CallerMemberName] String propertyName = "")
if (PropertyChanged != null)
//Console.WriteLine(propertyName);
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
private static Timer timer;
private int counter;
public int Counter
get return counter;
set
counter = value;
NotifyPropertyChanged();
public Model()
counter = 0;
SetTimer();
public void SetTimer()
timer = new Timer(1000);
timer.Elapsed += Timer_Elapsed;
timer.AutoReset = true;
timer.Enabled = true;
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
Counter++;
【问题讨论】:
【参考方案1】:几个示例,使用 System.Windows.Forms.Timer 替换您现在使用的 System.Timers.Timer。
后者在 ThreadPool 线程中引发其 Elapsed
事件。与许多其他对象一样,DataBindings 不能跨线程工作。
您可以在此处阅读其他详细信息:Why does invoking an event in a timer callback cause following code to be ignored?
System.Windows.Forms.Timer
已经同步,它的Tick
事件在 UI 线程中引发。
使用此计时器的新模型类:
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows.Forms;
public class Model : INotifyPropertyChanged, IDisposable
public event PropertyChangedEventHandler PropertyChanged;
private void NotifyPropertyChanged([CallerMemberName] string propertyName = "")
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
private readonly Timer timer;
private int counter;
public Model()
counter = 0;
timer = new Timer() Interval = 1000 ;
timer.Tick += this.Timer_Elapsed;
StartTimer();
public int Counter
get => counter;
set
if (counter != value)
counter = value;
NotifyPropertyChanged();
public void StartTimer() => timer.Start();
public void StopTimer() => timer.Stop();
private void Timer_Elapsed(object sender, EventArgs e) => Counter++;
public void Dispose()
Dispose(true);
GC.SuppressFinalize(this);
protected virtual void Dispose(bool disposing)
if (disposing)
lock (this)
if (timer != null) timer.Tick -= Timer_Elapsed;
timer?.Stop();
timer?.Dispose();
如果您想使用System.Threading.Timer
,您需要将其Elapsed 事件与UI 线程同步,因为如上所述,PropertyChanged 通知无法跨线程编组,您的DataBindings 将无法工作。
您可以(主要)使用两种方法:
使用SynchronizationContext 类捕获当前的WindowsFormsSynchronizationContext
和Post 以更新属性值。
向您的类添加一个构造函数,该构造函数还接受实现ISynchronizeInvoke 的UI 元素(实际上是任何控件)。您可以使用此对象设置System.Threading.Timer
的SynchronizingObject 属性。
设置后,Elapsed
事件将在与 Sync 对象相同的线程中引发。
注意:您不能将 Model 对象声明为 Field 并同时进行初始化:在初始化起始 Form 之前没有 SynchronizationContext。您可以在表单的构造函数中或之后的任何时间初始化一个新实例:
public partial class Form1 : Form
Model model = new Model(); // <= Won't work
// ------------------------------------------
Model model = null; // <= It's OK
public Form1()
InitializeComponent();
// Using the SynchronizationContext
model = new Model();
// Or, using A Synchronizing Object
model = new Model(this);
var binding = new Binding("Text", model, "Counter", true, DataSourceUpdateMode.OnPropertyChanged);
label1.DataBindings.Add(binding);
使用两者的修改后的模型类:
using System;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Timers;
public class Model : INotifyPropertyChanged, IDisposable
public event PropertyChangedEventHandler PropertyChanged;
internal readonly SynchronizationContext syncContext = null;
internal ISynchronizeInvoke syncObj = null;
private void NotifyPropertyChanged([CallerMemberName] string propertyName = "")
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
private System.Timers.Timer timer;
private int counter;
public Model() : this(null)
public Model(ISynchronizeInvoke synchObject)
syncContext = SynchronizationContext.Current;
syncObj = synchObject;
timer = new System.Timers.Timer();
timer.SynchronizingObject = syncObj;
timer.Elapsed += Timer_Elapsed;
StartTimer(1000);
public int Counter
get => counter;
set
if (counter != value)
counter = value;
NotifyPropertyChanged();
public void StartTimer(int interval)
timer.Interval = interval;
timer.AutoReset = true;
timer.Start();
public void StopTimer(int interval) => timer.Stop();
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
if (syncObj is null)
syncContext.Post((spcb) => Counter += 1, null);
else
Counter += 1;
public void Dispose()
Dispose(true);
GC.SuppressFinalize(this);
protected virtual void Dispose(bool disposing)
if (disposing)
lock (this)
if (timer != null) timer.Elapsed -= Timer_Elapsed;
timer?.Stop();
timer?.Dispose();
【讨论】:
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