如何让我的两个音频播放器同时播放两首不同的歌曲?
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【中文标题】如何让我的两个音频播放器同时播放两首不同的歌曲?【英文标题】:How do I get my two audioplayers to play two different songs simultaneously? 【发布时间】:2016-04-10 06:50:04 【问题描述】:好的,我会尽力解释这一点。我的应用程序有两个音频播放器,我希望能够从我的音乐库中播放每个播放器的歌曲。我遇到的问题是,当我选择第一首歌曲播放时,它会起作用,然后当我选择另一首歌曲时,它会关闭第一首歌曲,并且两个音频播放器只能播放选择的歌曲。如何让音频播放器播放两首不同的歌曲?这是我目前的代码:
//EDITED CODE:
class GameScene: SKScene, MPMediaPickerControllerDelegate, AVAudioPlayerDelegate
var mediaPicker: MPMediaPickerController?
var mediaPicker2: MPMediaPickerController?
var music2 = MPMediaItem()
var music = MPMediaItem()
var musicPlayer2 = AVAudioPlayer()
var musicPlayer = AVAudioPlayer()
func mediaPicker(mediaPicker: MPMediaPickerController, didPickMediaItems mediaItemCollection: MPMediaItemCollection)
mediaPicker.dismissViewControllerAnimated(true, completion: nil)
let aMediaItem = mediaItemCollection.items[0] as MPMediaItem
music = aMediaItem
NSLog("\(aMediaItem.title)selected")
let url: NSURL = (music.valueForProperty(MPMediaItemPropertyAssetURL) as? NSURL)!
do
musicPlayer = try AVAudioPlayer(contentsOfURL: url)
catch
return
musicPlayer.pause()
leftPlayButton.hidden = false
if mediaItemCollection.items.count > 1
let aMediaItem2 = mediaItemCollection.items[1] as MPMediaItem
music2 = aMediaItem2
let url2: NSURL = (music2.valueForProperty(MPMediaItemPropertyAssetURL) as? NSURL)!
do
musicPlayer2 = try AVAudioPlayer(contentsOfURL: url2)
catch
return
musicPlayer2.pause()
rightPlayButton.hidden = false
if node.name == "addmusictoleft"
mediaPicker = MPMediaPickerController(mediaTypes: .Music)
if let picker2 = mediaPicker
print("Successfully open media picker Left")
picker2.delegate = self
picker2.allowsPickingMultipleItems = true
picker2.showsCloudItems = false
picker2.prompt = "Pick a song for left player"
self.view?.window?.rootViewController!.presentViewController(picker2, animated: true, completion: nil)
else
print("PICKER WONT OPEN")
if node.name == "addmusictoright"
mediaPicker2 = MPMediaPickerController(mediaTypes: .Music)
if let picker = mediaPicker2
print("Successfully open media picker Right")
picker.delegate = self
picker.allowsPickingMultipleItems = false
picker.showsCloudItems = false
picker.prompt = "Pick a song for right player"
self.view?.window?.rootViewController!.presentViewController(picker, animated: true, completion: nil)
else
print("PICKER WONT OPEN")
【问题讨论】:
【参考方案1】:我制作了演示项目,它在我的 iPad 上运行良好。 这是我的代码。
ViewController.h
#import <UIKit/UIKit.h>
#import <MediaPlayer/MediaPlayer.h>
#import <AVFoundation/AVFoundation.h>
@interface ViewController : UIViewController<MPMediaPickerControllerDelegate,AVAudioPlayerDelegate>
@end
ViewController.m
#import "ViewController.h"
@interface ViewController ()
int counter;
@property AVAudioPlayer *avAudioPlayer;
@property AVAudioPlayer *avAudioPlayer2;
@end
@implementation ViewController
- (void)viewDidLoad
[super viewDidLoad];
counter = 0;
self.avAudioPlayer.delegate = self;
self.avAudioPlayer2.delegate = self;
UIButton *button1 = [[UIButton alloc]initWithFrame:CGRectMake(120, 50, 80, 30)];
[button1 addTarget:self action:@selector(button1Click:) forControlEvents:UIControlEventTouchUpInside];
button1.backgroundColor = [UIColor yellowColor];
[button1 setTitle:@"play" forState:UIControlStateNormal];
[self.view addSubview:button1];
UIButton *button2 = [[UIButton alloc]initWithFrame:CGRectMake(120, 120, 80, 30)];
[button2 addTarget:self action:@selector(button2Click:) forControlEvents:UIControlEventTouchUpInside];
button2.backgroundColor = [UIColor yellowColor];
[button2 setTitle:@"Stop" forState:UIControlStateNormal];
[self.view addSubview:button2];
// Do any additional setup after loading the view, typically from a nib.
- (void)didReceiveMemoryWarning
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
-(void)button2Click : (id)sender
if (counter == 0)
[self.avAudioPlayer stop];
if (counter == 1)
[self.avAudioPlayer2 stop];
counter ++;
-(void)button1Click : (id)sender
MPMediaPickerController *mediaPicker = [[MPMediaPickerController alloc] initWithMediaTypes: MPMediaTypeMusic];
mediaPicker.delegate = self;
mediaPicker.allowsPickingMultipleItems = YES;
mediaPicker.prompt = @"Select songs to play";
mediaPicker.showsCloudItems = NO;
[self presentViewController:mediaPicker animated:YES completion:nil];
-(void)mediaPicker:(MPMediaPickerController *)mediaPicker didPickMediaItems:(MPMediaItemCollection *)mediaItemCollection
[self dismissViewControllerAnimated:YES completion:nil];
MPMediaItem *item = [[mediaItemCollection items]objectAtIndex:0];
NSURL *myURL = [item valueForProperty:MPMediaItemPropertyAssetURL];
NSError *err1;
self.avAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:myURL error:&err1];
if (err1)
NSLog(@"@err1 : %@",[err1 localizedDescription]);
[self.avAudioPlayer play];
if ([mediaItemCollection items].count >1)
MPMediaItem *item2 = [[mediaItemCollection items]objectAtIndex:1];
NSURL *myURL2 = [item2 valueForProperty:MPMediaItemPropertyAssetURL];
NSError *err2;
self.avAudioPlayer2 = [[AVAudioPlayer alloc]initWithContentsOfURL:myURL2 error:&err2];
if (err2)
NSLog(@"err2 : %@",[err2 localizedDescription]);
[self.avAudioPlayer2 play];
// NSLog(@"mediaitemCollection : %@",[mediaItemCollection items]);
-(void)mediaPickerDidCancel:(MPMediaPickerController *)mediaPicker
[self dismissViewControllerAnimated:YES completion:nil ];
@end
点击播放按钮并选择两个音乐文件,因为我们将allowsPickingMultipleItems
设置为YES
。
它在我的 ipad 上运行良好。如果需要,请快速转换它。我认为这不是一项艰巨的任务。
希望这能解决您的问题。 :)
【讨论】:
感谢您的链接,但有什么我可以快速查看的吗? 我已经更新了我的答案。它有一个链接可以快速检查它是否对您有帮助。 我尝试将这两行代码添加到我的每个 if 语句中,但它似乎不起作用。你知道我怎么能让这个工作吗?试试 AVAudiosession.sharedInstance().setActive(true) 试试 AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayAndRecord, withOptions: AVAudioSessionCategoryOptions.MixWithOthers) 你只需要制作两个不同的播放器,并且两个播放器都应该有不同的声音 url。检查上面的链接并相应地重建您的代码。我已经用很少的代码更新了我的答案,希望它可以帮助你。 我收到一条错误,它说参数标签与任何可用的重载都不匹配。 if let newPlayer = AVAudioPlayer(contentsOfURL:url, error:&error)以上是关于如何让我的两个音频播放器同时播放两首不同的歌曲?的主要内容,如果未能解决你的问题,请参考以下文章