在自定义 collectionViewLayout 中,所有图像看起来都被拉伸了

Posted

技术标签:

【中文标题】在自定义 collectionViewLayout 中,所有图像看起来都被拉伸了【英文标题】:In custom collectionViewLayout all the images look stretched 【发布时间】:2018-04-23 21:33:13 【问题描述】:

我创建了一个自定义collectionViewLayout,它会根据设备屏幕尺寸按比例缩放单元格。单元格中包含的所有图像似乎都被拉伸了。我尝试过使用 aspectFit 和 aspectFill,但它们只会进一步扭曲照片。

下面是 CollectionView 布局代码:

import UIKit
import Photos

class ViewController: UIViewController,UICollectionViewDelegate,UICollectionViewDelegateFlowLayout,UICollectionViewDataSource 

    var imageArray:[UIImage] = [UIImage]()

    var collectionView:UICollectionView! = 
        let layout = UICollectionViewFlowLayout()
        layout.minimumInteritemSpacing = 1
        layout.minimumLineSpacing = 1
        layout.scrollDirection = .vertical
        let CV = UICollectionView(frame: UIScreen.main.bounds, collectionViewLayout: layout)
        CV.translatesAutoresizingMaskIntoConstraints = false
        return CV
    ()
    //Add to the official project
    var PhotoAlbumTitleLabel:UILabel = 
        let lbl = UILabel()
        lbl.translatesAutoresizingMaskIntoConstraints = false
        lbl.textColor = .white
        lbl.textAlignment = .center
        lbl.font = lbl.font.withSize(36)
        lbl.text = "Photo Album"
        return lbl
    ()

    var fetchResult: PHFetchResult<PHAsset> = PHFetchResult()

    override func viewDidLoad() 
        super.viewDidLoad()
        let layout =  customCollectionViewLayout()
//        layout.minimumInteritemSpacing = 1
//        layout.minimumLineSpacing = 1
//        layout.scrollDirection = .vertical
         collectionView = UICollectionView(frame: self.view.frame, collectionViewLayout: layout)
//        layout.itemSize = CGSize(width: UIScreen.main.bounds.width/3 - 1, height: UIScreen.main.bounds.width/3 - 1)
        self.collectionView.delegate = self
        self.collectionView.dataSource = self
        collectionView.register(customPhotoCell.self, forCellWithReuseIdentifier: "Cell")
        self.view.addSubview(collectionView)
        //Add to the official project
        self.view.addSubview(PhotoAlbumTitleLabel)
        setUpLayout()
        fetchAssets()

        let photos = phphotoLibrary.authorizationStatus()
        if photos == .notDetermined 
            PHPhotoLibrary.requestAuthorization(status in
                if status == .authorized
                    print("permission granted")
                    DispatchQueue.main.async 
                        self.fetchAssets()
                        self.collectionView.reloadData()
                    
                 else 
                    print("permission not granted")
                
            )
        

    

    func setUpLayout()
        collectionView.topAnchor.constraint(equalTo: self.view.topAnchor, constant: 0).isActive = true
        collectionView.bottomAnchor.constraint(equalTo: self.view.bottomAnchor, constant: 0).isActive = true
        collectionView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: 0).isActive = true
        collectionView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 0).isActive = true

        PhotoAlbumTitleLabel.topAnchor.constraint(equalTo: self.view.topAnchor, constant: -45).isActive = true
        PhotoAlbumTitleLabel.centerXAnchor.constraint(equalTo: self.view.centerXAnchor, constant: 0).isActive = true
    

    func fetchAssets()
        let fetchOptions = PHFetchOptions()
        fetchOptions.sortDescriptors = [NSSortDescriptor(key: "creationDate", ascending: false)]
        fetchResult = PHAsset.fetchAssets(with: .image, options: fetchOptions)
    

    func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int 
        return fetchResult.count
    

    func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell 
        let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! customPhotoCell
//        cell.backgroundColor = .blue
//        cell.imgView.contentMode = .scaleToFill
//        cell.imgView.image = #imageLiteral(resourceName: "ManOnTheMoon")
        let imageView = cell.imgView
        let requestOptions = PHImageRequestOptions()
        requestOptions.isSynchronous = true
        requestOptions.deliveryMode = .highQualityFormat
        PHImageManager.default().requestImage(for: fetchResult.object(at: indexPath.item) , targetSize: CGSize(width: 200,height: 200), contentMode: .aspectFill, options: requestOptions, resultHandler: 
            image,error in
            if let error = error
                print(error)
            
            self.imageArray.append(image!)
            imageView.image = image!
            imageView.contentMode = .scaleToFill
        )
        return cell
    

    func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat 
        return 1
    

    func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat 
        return 1
    

    func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize 
        let width = self.view.bounds.width/3 - 1
        return CGSize(width: width, height: width)
    



class customPhotoCell:UICollectionViewCell

    var imgView:UIImageView = 
        let imgV = UIImageView()
        imgV.backgroundColor = .orange
        imgV.translatesAutoresizingMaskIntoConstraints = false
        return imgV
    ()

    override init(frame: CGRect) 
        super.init(frame: frame)
        print("Inside of init")
        self.addSubview(imgView)
        imgView.topAnchor.constraint(equalTo: self.topAnchor, constant: 0).isActive = true
        imgView.bottomAnchor.constraint(equalTo: self.bottomAnchor, constant: 0).isActive = true
        imgView.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 0).isActive = true
        imgView.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: 0).isActive = true
    
    required init?(coder aDecoder: NSCoder) 
        fatalError("init(coder:) has not been implemented")
    



extension UIImageView
    func fetchImage(asset: PHAsset, contentMode: PHImageContentMode, targetSize: CGSize) 
        let options = PHImageRequestOptions()
        options.version = .original
        PHImageManager.default().requestImage(for: asset, targetSize: targetSize, contentMode: contentMode, options: options)  image, _ in
            guard let image = image else  return 
            switch contentMode 
            case .aspectFill:
                self.contentMode = .scaleAspectFill
            case .aspectFit:
                self.contentMode = .scaleAspectFit
            
            self.image = image
        
    


extension UIImage
    func resizeImageWith() -> UIImage 
        let aspectRatio = CGFloat(self.size.width / self.size.height)
        let newWidth = UIScreen.main.bounds.width
        let newSize = CGSize(width: newWidth, height: newWidth/aspectRatio)
        UIGraphicsBeginImageContextWithOptions(newSize, true, 0)
        self.draw(in: CGRect(origin: CGPoint(x: 0, y: 0), size: newSize))
        let  newImage = UIGraphicsGetImageFromCurrentImageContext()
        UIGraphicsEndImageContext()
        return newImage!
    

下面是CustomCollectionViewLayout代码:

import UIKit

class gridLayouts
    static var screenHeight = UIScreen.main.bounds.height
    static var screenWidth = UIScreen.main.bounds.width
    var xOffsets:[CGFloat]
    var yOffsets:[CGFloat]
    var itemWidths:[CGFloat]
    var itemHeights:[CGFloat]
    var blockHeight:CGFloat?
    init(xOffsets:[CGFloat],yOffsets:[CGFloat],itemWidths:[CGFloat], itemHeights:[CGFloat],blockHeight:CGFloat) 
        self.xOffsets = xOffsets
        self.yOffsets = yOffsets
        self.itemWidths = itemWidths
        self.itemHeights = itemHeights
        self.blockHeight = blockHeight
    
    func calcBlockHeight()->CGFloat
        //var totalWidth:CGFloat = CGFloat()
        var blockHeight:CGFloat = 0
       // print("itemWidths.count: \(itemWidths.count)")
        for item in 0...itemWidths.count-1
            //totalWidth += self.itemWidths[item]
            if self.xOffsets[item] + self.itemWidths[item] == UIScreen.main.bounds.width
                //var heightsInRow = itemHeights[0...item]
                //               print("smallest row height: \(heightsInRow.min()!)")
                //               print("final item in row: \(item)")
                // blockHeight += heightsInRow.min()!
        //        print("item number: \(item)")
         //       print("item width: \((self.itemWidths[item]+xOffsets[item])/UIScreen.main.bounds.width)")
                blockHeight += self.itemHeights[item]
                //  heightsInRow.removeAll()
                //totalWidth = 0
            

        
        return blockHeight
    

    func updateYoffSets(previousBlockHeight:CGFloat)->[CGFloat]
        var updatedYoffsets = self.yOffsets
        for item in 0...self.yOffsets.count - 1
            updatedYoffsets[item] += previousBlockHeight
        
        return updatedYoffsets
    


//protocol customCollectionViewLayoutDelegate: class 
//    func collectionView(_ collectionView:UICollectionView, heightForPhotoAtIndexPath indexPath:IndexPath) -> CGFloat
//    func collectionView(_ collectionView:UICollectionView, widthForPhotoAtIndexPath indexPath:IndexPath) -> CGFloat
//

class customCollectionViewLayout:UICollectionViewLayout
   // weak var delegate: customCollectionViewLayoutDelegate!

    // 2
    fileprivate var numberOfColumns = 2
    fileprivate var cellPadding: CGFloat = 0

    // 3
    fileprivate var cache = [UICollectionViewLayoutAttributes]()

    // 4
    fileprivate var contentHeight: CGFloat = 0

    fileprivate var contentWidth: CGFloat 
        guard let collectionView = collectionView else 
            return 0
        
        let insets = collectionView.contentInset
        return collectionView.bounds.width - (insets.left + insets.right)
    

    // 5
    override var collectionViewContentSize: CGSize 
        return CGSize(width: contentWidth, height: contentHeight)
    



    override func prepare() 
        var testArr:[CGFloat] = [0,0,0,0,0,0]
       // print("testArr first element before: \(testArr[0])")
        testArr.incrementBy(5)
       // print("testArr first element after: \(testArr[0])")
        // 1
        guard cache.isEmpty == true, let collectionView = collectionView else 
            return
        
        setUpLayout()
        let screenWidth = UIScreen.main.bounds.width
        let screenHeight = UIScreen.main.bounds.height

        // 3
        var totalBlockHeight:CGFloat = 0
        var currentgridLayout:gridLayouts = appleLayout
        var updatedYoffSets:[CGFloat] = [CGFloat]()
        for item in 0 ..< collectionView.numberOfItems(inSection: 0) 

            let indexPath = IndexPath(item: item, section: 0)

            if item%8 == 0
                print("\(item): Im divisible by 8")
                //currentgridLayout = NextLayout()

                print("Incremented by \(totalBlockHeight/screenHeight)")
                //make sure to move this down
                //                updatedYoffSets = currentgridLayout.updateYoffSets(previousBlockHeight: totalBlockHeight)
                //                totalBlockHeight += currentgridLayout.calcBlockHeight()
                ///totalBlockHeight = currentgridLayout.calcBlockHeight()
                print("Total block Height: \(totalBlockHeight)")
                print("Total block Height: \(totalBlockHeight/screenHeight)")

                if (collectionView.numberOfItems(inSection: 0) - item < 8)
                    print("Im inside the if \(item)")
                    switch (collectionView.numberOfItems(inSection: 0) - item )%8
                    case 0:
                        print("Im in case 0")
                        currentgridLayout = NextLayout()
                    case 1:
                        print("Im in case 1")
                        currentgridLayout = gridLayouts(xOffsets: [0], yOffsets: [0], itemWidths: [screenWidth], itemHeights: [screenHeight/3], blockHeight: screenHeight/3)
                    case 2:
                        print("Im in case 2")
                        currentgridLayout = gridLayouts(xOffsets: [0,screenWidth/2], yOffsets: [0,0], itemWidths: [screenWidth/2,screenWidth/2], itemHeights: [screenHeight/3], blockHeight: screenHeight/3)
                    case 3:
                        print("Im in case 3")
                        currentgridLayout = gridLayouts(xOffsets: [0,screenWidth/3,2*screenWidth/3], yOffsets: [0,0,0], itemWidths: [screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: screenHeight/3)
                    case 4:
                        print("Im in case 4")
                        currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,0,screenWidth/3], yOffsets: [0,0,screenHeight/3,screenHeight/3], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,2*screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: 2*screenHeight/3)
                    case 5:
                        print("Im in case 5")
                        currentgridLayout = gridLayouts(xOffsets: Array(appleLayout.xOffsets.prefix(through: 4)), yOffsets: Array(appleLayout.yOffsets.prefix(through: 4)), itemWidths: Array(appleLayout.itemWidths.prefix(through: 4)), itemHeights: Array(appleLayout.itemHeights.prefix(through: 4)), blockHeight: appleLayout.blockHeight!)
                        print("currentgridLayout.xOffsets.count: \(currentgridLayout.xOffsets.count)")
                    case 6:
                        print("Im in case 6")
                        currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,2*screenWidth/3,0,screenWidth/3,2*screenWidth/3], yOffsets: [0,0,0,2*screenHeight/3,2*screenHeight/3,2*screenHeight/3], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [2*screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: screenHeight)
                    case 7:
                        print("Im in case 7")
                        currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,2*screenWidth/3,0,screenWidth/3,2*screenWidth/3,0], yOffsets: [0,0,0,2*screenHeight/3,2*screenHeight/3,2*screenHeight/3,screenHeight], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth], itemHeights: [2*screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3], blockHeight: screenHeight+2*screenHeight/3)
                    default:
                        print("Im in the default case")
                        currentgridLayout = NextLayout()
                    


                


                updatedYoffSets = currentgridLayout.updateYoffSets(previousBlockHeight: totalBlockHeight)
                totalBlockHeight += currentgridLayout.calcBlockHeight()


            

            let frame = CGRect(x: currentgridLayout.xOffsets[item%8], y: updatedYoffSets[item%8], width: currentgridLayout.itemWidths[item%8], height: currentgridLayout.itemHeights[item%8])
            //

            var insetFrame = frame.insetBy(dx: cellPadding, dy: cellPadding)
            //changed
            insetFrame = frame.insetBy(dx: 2, dy: 2)
            // 5
            let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
            attributes.frame = insetFrame
            cache.append(attributes)

            // 6
            contentHeight = max(contentHeight, frame.maxY)
            //yOffset[column] = yOffset[column] + blockHeight
            //push the y insets down
        
        print("The block height is \(currentgridLayout.calcBlockHeight())")
        print("The block height is \(currentgridLayout.calcBlockHeight()/UIScreen.main.bounds.height) screens")
    

    func NextYOffSet( yOffset:[CGFloat],previousBlockHeight:CGFloat)->[CGFloat]
        var offSet = yOffset
        for item in 0...offSet.count
            offSet[item] += previousBlockHeight
        
        return offSet
    

    func NextLayout()->gridLayouts
        let rand = Int(arc4random_uniform(UInt32(2)))

        print("rand num \(rand)")
        switch rand 
        case 0:
            print("Apple Layout Returned")
            return appleLayout
        default:
            print("My Layout Returned")
            return myLayout
        
    


    var myLayout:gridLayouts!
    var appleLayout:gridLayouts!
    func setUpLayout()
        let screenWidth = gridLayouts.screenWidth
        let screenHeight = gridLayouts.screenHeight
        myLayout = gridLayouts(
            xOffsets: [0,screenWidth/4,screenWidth/2,0,screenWidth/4,0,screenWidth/2,0],
            yOffsets: [0,0,0,screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/2,screenHeight],
            itemWidths: [screenWidth/4,screenWidth/4,screenWidth/2,screenWidth/4,screenWidth/4,screenWidth/2,screenWidth/2,screenWidth],
            itemHeights: [screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/2,screenHeight],
            blockHeight: 2*screenHeight)

        appleLayout = gridLayouts(xOffsets: [0,screenWidth/3,0,screenWidth/3,2*screenWidth/3,0,2*screenWidth/3,2*screenWidth/3], yOffsets: [0,0,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3,2*screenHeight/3,screenHeight], itemWidths: [screenWidth/3,2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,2*screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: 4*screenHeight/3)

        print("myLayout blockHeight = \(myLayout.calcBlockHeight()/screenHeight)")
        print("appleLayout blockHeight = \(appleLayout.calcBlockHeight()/screenHeight)")
    

    override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? 

        var visibleLayoutAttributes = [UICollectionViewLayoutAttributes]()

        // Loop through the cache and look for items in the rect
        for attributes in cache 
            if attributes.frame.intersects(rect) 
                visibleLayoutAttributes.append(attributes)
            
        
        return visibleLayoutAttributes
    

    override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? 
        return cache[indexPath.item]
    



extension Array where Iterator.Element == CGFloat
    mutating func incrementBy(_ amount:CGFloat)

        for element in 0...self.count-1
            self[element] += amount
        
    

    func incrementedArray(_ amount:CGFloat)->[CGFloat]
        var incrementedArray = self
        for element in 0...incrementedArray.count-1
            incrementedArray[element] += amount
        
        return incrementedArray
    

【问题讨论】:

设置 imageview contentMode 为 aspectFill。我会说调整大小的图像是不必要的。 感谢您的回复,当我更改“imageView.contentMode = .scaleAspectFill”时,图像会超出单元格的大小。并完全扭曲了“collectionView”的布局。 在cell或者imageView上添加layer.maskToBounds = true或者clipsToBounds为true @agibson007 谢谢你,效果更好。虽然在 .AspectFill 期间图像有点放大,但是否可以将整个图像放在那里。 ScaleAspectFit 但是你可以有空白或者你可以裁剪到单元格的尺寸 【参考方案1】:

设置 imageView 的内容模式为 .scaleAspectFill 和 clipsToBounds 为 true

imageView.contentMode = .scaleAspectFill
imageView.clipsToBounds = true

【讨论】:

以上是关于在自定义 collectionViewLayout 中,所有图像看起来都被拉伸了的主要内容,如果未能解决你的问题,请参考以下文章

参数标签 '(collectionviewlayout:)' 不匹配任何可用的重载

collectionViewLayout.collectionViewContentSize 返回错误值?

动画切换 CollectionViewLayout

具有多个 CollectionViewLayout 的单个 UICollectionView。为啥布局混乱?

UICollectionView 和它的 collectionViewLayout 之间是不是存在保留周期?

无法在 collectionView 内调用 dequeueReusableCellWithReuseIdentifier(collectionView:collectionViewLayout:si