在自定义 collectionViewLayout 中,所有图像看起来都被拉伸了
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【中文标题】在自定义 collectionViewLayout 中,所有图像看起来都被拉伸了【英文标题】:In custom collectionViewLayout all the images look stretched 【发布时间】:2018-04-23 21:33:13 【问题描述】:我创建了一个自定义collectionViewLayout
,它会根据设备屏幕尺寸按比例缩放单元格。单元格中包含的所有图像似乎都被拉伸了。我尝试过使用 aspectFit 和 aspectFill,但它们只会进一步扭曲照片。
下面是 CollectionView 布局代码:
import UIKit
import Photos
class ViewController: UIViewController,UICollectionViewDelegate,UICollectionViewDelegateFlowLayout,UICollectionViewDataSource
var imageArray:[UIImage] = [UIImage]()
var collectionView:UICollectionView! =
let layout = UICollectionViewFlowLayout()
layout.minimumInteritemSpacing = 1
layout.minimumLineSpacing = 1
layout.scrollDirection = .vertical
let CV = UICollectionView(frame: UIScreen.main.bounds, collectionViewLayout: layout)
CV.translatesAutoresizingMaskIntoConstraints = false
return CV
()
//Add to the official project
var PhotoAlbumTitleLabel:UILabel =
let lbl = UILabel()
lbl.translatesAutoresizingMaskIntoConstraints = false
lbl.textColor = .white
lbl.textAlignment = .center
lbl.font = lbl.font.withSize(36)
lbl.text = "Photo Album"
return lbl
()
var fetchResult: PHFetchResult<PHAsset> = PHFetchResult()
override func viewDidLoad()
super.viewDidLoad()
let layout = customCollectionViewLayout()
// layout.minimumInteritemSpacing = 1
// layout.minimumLineSpacing = 1
// layout.scrollDirection = .vertical
collectionView = UICollectionView(frame: self.view.frame, collectionViewLayout: layout)
// layout.itemSize = CGSize(width: UIScreen.main.bounds.width/3 - 1, height: UIScreen.main.bounds.width/3 - 1)
self.collectionView.delegate = self
self.collectionView.dataSource = self
collectionView.register(customPhotoCell.self, forCellWithReuseIdentifier: "Cell")
self.view.addSubview(collectionView)
//Add to the official project
self.view.addSubview(PhotoAlbumTitleLabel)
setUpLayout()
fetchAssets()
let photos = phphotoLibrary.authorizationStatus()
if photos == .notDetermined
PHPhotoLibrary.requestAuthorization(status in
if status == .authorized
print("permission granted")
DispatchQueue.main.async
self.fetchAssets()
self.collectionView.reloadData()
else
print("permission not granted")
)
func setUpLayout()
collectionView.topAnchor.constraint(equalTo: self.view.topAnchor, constant: 0).isActive = true
collectionView.bottomAnchor.constraint(equalTo: self.view.bottomAnchor, constant: 0).isActive = true
collectionView.trailingAnchor.constraint(equalTo: self.view.trailingAnchor, constant: 0).isActive = true
collectionView.leadingAnchor.constraint(equalTo: self.view.leadingAnchor, constant: 0).isActive = true
PhotoAlbumTitleLabel.topAnchor.constraint(equalTo: self.view.topAnchor, constant: -45).isActive = true
PhotoAlbumTitleLabel.centerXAnchor.constraint(equalTo: self.view.centerXAnchor, constant: 0).isActive = true
func fetchAssets()
let fetchOptions = PHFetchOptions()
fetchOptions.sortDescriptors = [NSSortDescriptor(key: "creationDate", ascending: false)]
fetchResult = PHAsset.fetchAssets(with: .image, options: fetchOptions)
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int
return fetchResult.count
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! customPhotoCell
// cell.backgroundColor = .blue
// cell.imgView.contentMode = .scaleToFill
// cell.imgView.image = #imageLiteral(resourceName: "ManOnTheMoon")
let imageView = cell.imgView
let requestOptions = PHImageRequestOptions()
requestOptions.isSynchronous = true
requestOptions.deliveryMode = .highQualityFormat
PHImageManager.default().requestImage(for: fetchResult.object(at: indexPath.item) , targetSize: CGSize(width: 200,height: 200), contentMode: .aspectFill, options: requestOptions, resultHandler:
image,error in
if let error = error
print(error)
self.imageArray.append(image!)
imageView.image = image!
imageView.contentMode = .scaleToFill
)
return cell
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat
return 1
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat
return 1
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize
let width = self.view.bounds.width/3 - 1
return CGSize(width: width, height: width)
class customPhotoCell:UICollectionViewCell
var imgView:UIImageView =
let imgV = UIImageView()
imgV.backgroundColor = .orange
imgV.translatesAutoresizingMaskIntoConstraints = false
return imgV
()
override init(frame: CGRect)
super.init(frame: frame)
print("Inside of init")
self.addSubview(imgView)
imgView.topAnchor.constraint(equalTo: self.topAnchor, constant: 0).isActive = true
imgView.bottomAnchor.constraint(equalTo: self.bottomAnchor, constant: 0).isActive = true
imgView.leadingAnchor.constraint(equalTo: self.leadingAnchor, constant: 0).isActive = true
imgView.trailingAnchor.constraint(equalTo: self.trailingAnchor, constant: 0).isActive = true
required init?(coder aDecoder: NSCoder)
fatalError("init(coder:) has not been implemented")
extension UIImageView
func fetchImage(asset: PHAsset, contentMode: PHImageContentMode, targetSize: CGSize)
let options = PHImageRequestOptions()
options.version = .original
PHImageManager.default().requestImage(for: asset, targetSize: targetSize, contentMode: contentMode, options: options) image, _ in
guard let image = image else return
switch contentMode
case .aspectFill:
self.contentMode = .scaleAspectFill
case .aspectFit:
self.contentMode = .scaleAspectFit
self.image = image
extension UIImage
func resizeImageWith() -> UIImage
let aspectRatio = CGFloat(self.size.width / self.size.height)
let newWidth = UIScreen.main.bounds.width
let newSize = CGSize(width: newWidth, height: newWidth/aspectRatio)
UIGraphicsBeginImageContextWithOptions(newSize, true, 0)
self.draw(in: CGRect(origin: CGPoint(x: 0, y: 0), size: newSize))
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage!
下面是CustomCollectionViewLayout代码:
import UIKit
class gridLayouts
static var screenHeight = UIScreen.main.bounds.height
static var screenWidth = UIScreen.main.bounds.width
var xOffsets:[CGFloat]
var yOffsets:[CGFloat]
var itemWidths:[CGFloat]
var itemHeights:[CGFloat]
var blockHeight:CGFloat?
init(xOffsets:[CGFloat],yOffsets:[CGFloat],itemWidths:[CGFloat], itemHeights:[CGFloat],blockHeight:CGFloat)
self.xOffsets = xOffsets
self.yOffsets = yOffsets
self.itemWidths = itemWidths
self.itemHeights = itemHeights
self.blockHeight = blockHeight
func calcBlockHeight()->CGFloat
//var totalWidth:CGFloat = CGFloat()
var blockHeight:CGFloat = 0
// print("itemWidths.count: \(itemWidths.count)")
for item in 0...itemWidths.count-1
//totalWidth += self.itemWidths[item]
if self.xOffsets[item] + self.itemWidths[item] == UIScreen.main.bounds.width
//var heightsInRow = itemHeights[0...item]
// print("smallest row height: \(heightsInRow.min()!)")
// print("final item in row: \(item)")
// blockHeight += heightsInRow.min()!
// print("item number: \(item)")
// print("item width: \((self.itemWidths[item]+xOffsets[item])/UIScreen.main.bounds.width)")
blockHeight += self.itemHeights[item]
// heightsInRow.removeAll()
//totalWidth = 0
return blockHeight
func updateYoffSets(previousBlockHeight:CGFloat)->[CGFloat]
var updatedYoffsets = self.yOffsets
for item in 0...self.yOffsets.count - 1
updatedYoffsets[item] += previousBlockHeight
return updatedYoffsets
//protocol customCollectionViewLayoutDelegate: class
// func collectionView(_ collectionView:UICollectionView, heightForPhotoAtIndexPath indexPath:IndexPath) -> CGFloat
// func collectionView(_ collectionView:UICollectionView, widthForPhotoAtIndexPath indexPath:IndexPath) -> CGFloat
//
class customCollectionViewLayout:UICollectionViewLayout
// weak var delegate: customCollectionViewLayoutDelegate!
// 2
fileprivate var numberOfColumns = 2
fileprivate var cellPadding: CGFloat = 0
// 3
fileprivate var cache = [UICollectionViewLayoutAttributes]()
// 4
fileprivate var contentHeight: CGFloat = 0
fileprivate var contentWidth: CGFloat
guard let collectionView = collectionView else
return 0
let insets = collectionView.contentInset
return collectionView.bounds.width - (insets.left + insets.right)
// 5
override var collectionViewContentSize: CGSize
return CGSize(width: contentWidth, height: contentHeight)
override func prepare()
var testArr:[CGFloat] = [0,0,0,0,0,0]
// print("testArr first element before: \(testArr[0])")
testArr.incrementBy(5)
// print("testArr first element after: \(testArr[0])")
// 1
guard cache.isEmpty == true, let collectionView = collectionView else
return
setUpLayout()
let screenWidth = UIScreen.main.bounds.width
let screenHeight = UIScreen.main.bounds.height
// 3
var totalBlockHeight:CGFloat = 0
var currentgridLayout:gridLayouts = appleLayout
var updatedYoffSets:[CGFloat] = [CGFloat]()
for item in 0 ..< collectionView.numberOfItems(inSection: 0)
let indexPath = IndexPath(item: item, section: 0)
if item%8 == 0
print("\(item): Im divisible by 8")
//currentgridLayout = NextLayout()
print("Incremented by \(totalBlockHeight/screenHeight)")
//make sure to move this down
// updatedYoffSets = currentgridLayout.updateYoffSets(previousBlockHeight: totalBlockHeight)
// totalBlockHeight += currentgridLayout.calcBlockHeight()
///totalBlockHeight = currentgridLayout.calcBlockHeight()
print("Total block Height: \(totalBlockHeight)")
print("Total block Height: \(totalBlockHeight/screenHeight)")
if (collectionView.numberOfItems(inSection: 0) - item < 8)
print("Im inside the if \(item)")
switch (collectionView.numberOfItems(inSection: 0) - item )%8
case 0:
print("Im in case 0")
currentgridLayout = NextLayout()
case 1:
print("Im in case 1")
currentgridLayout = gridLayouts(xOffsets: [0], yOffsets: [0], itemWidths: [screenWidth], itemHeights: [screenHeight/3], blockHeight: screenHeight/3)
case 2:
print("Im in case 2")
currentgridLayout = gridLayouts(xOffsets: [0,screenWidth/2], yOffsets: [0,0], itemWidths: [screenWidth/2,screenWidth/2], itemHeights: [screenHeight/3], blockHeight: screenHeight/3)
case 3:
print("Im in case 3")
currentgridLayout = gridLayouts(xOffsets: [0,screenWidth/3,2*screenWidth/3], yOffsets: [0,0,0], itemWidths: [screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: screenHeight/3)
case 4:
print("Im in case 4")
currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,0,screenWidth/3], yOffsets: [0,0,screenHeight/3,screenHeight/3], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,2*screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: 2*screenHeight/3)
case 5:
print("Im in case 5")
currentgridLayout = gridLayouts(xOffsets: Array(appleLayout.xOffsets.prefix(through: 4)), yOffsets: Array(appleLayout.yOffsets.prefix(through: 4)), itemWidths: Array(appleLayout.itemWidths.prefix(through: 4)), itemHeights: Array(appleLayout.itemHeights.prefix(through: 4)), blockHeight: appleLayout.blockHeight!)
print("currentgridLayout.xOffsets.count: \(currentgridLayout.xOffsets.count)")
case 6:
print("Im in case 6")
currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,2*screenWidth/3,0,screenWidth/3,2*screenWidth/3], yOffsets: [0,0,0,2*screenHeight/3,2*screenHeight/3,2*screenHeight/3], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [2*screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: screenHeight)
case 7:
print("Im in case 7")
currentgridLayout = gridLayouts(xOffsets: [0,2*screenWidth/3,2*screenWidth/3,0,screenWidth/3,2*screenWidth/3,0], yOffsets: [0,0,0,2*screenHeight/3,2*screenHeight/3,2*screenHeight/3,screenHeight], itemWidths: [2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,screenWidth], itemHeights: [2*screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3], blockHeight: screenHeight+2*screenHeight/3)
default:
print("Im in the default case")
currentgridLayout = NextLayout()
updatedYoffSets = currentgridLayout.updateYoffSets(previousBlockHeight: totalBlockHeight)
totalBlockHeight += currentgridLayout.calcBlockHeight()
let frame = CGRect(x: currentgridLayout.xOffsets[item%8], y: updatedYoffSets[item%8], width: currentgridLayout.itemWidths[item%8], height: currentgridLayout.itemHeights[item%8])
//
var insetFrame = frame.insetBy(dx: cellPadding, dy: cellPadding)
//changed
insetFrame = frame.insetBy(dx: 2, dy: 2)
// 5
let attributes = UICollectionViewLayoutAttributes(forCellWith: indexPath)
attributes.frame = insetFrame
cache.append(attributes)
// 6
contentHeight = max(contentHeight, frame.maxY)
//yOffset[column] = yOffset[column] + blockHeight
//push the y insets down
print("The block height is \(currentgridLayout.calcBlockHeight())")
print("The block height is \(currentgridLayout.calcBlockHeight()/UIScreen.main.bounds.height) screens")
func NextYOffSet( yOffset:[CGFloat],previousBlockHeight:CGFloat)->[CGFloat]
var offSet = yOffset
for item in 0...offSet.count
offSet[item] += previousBlockHeight
return offSet
func NextLayout()->gridLayouts
let rand = Int(arc4random_uniform(UInt32(2)))
print("rand num \(rand)")
switch rand
case 0:
print("Apple Layout Returned")
return appleLayout
default:
print("My Layout Returned")
return myLayout
var myLayout:gridLayouts!
var appleLayout:gridLayouts!
func setUpLayout()
let screenWidth = gridLayouts.screenWidth
let screenHeight = gridLayouts.screenHeight
myLayout = gridLayouts(
xOffsets: [0,screenWidth/4,screenWidth/2,0,screenWidth/4,0,screenWidth/2,0],
yOffsets: [0,0,0,screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/2,screenHeight],
itemWidths: [screenWidth/4,screenWidth/4,screenWidth/2,screenWidth/4,screenWidth/4,screenWidth/2,screenWidth/2,screenWidth],
itemHeights: [screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/4,screenHeight/4,screenHeight/2,screenHeight/2,screenHeight],
blockHeight: 2*screenHeight)
appleLayout = gridLayouts(xOffsets: [0,screenWidth/3,0,screenWidth/3,2*screenWidth/3,0,2*screenWidth/3,2*screenWidth/3], yOffsets: [0,0,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3,2*screenHeight/3,screenHeight], itemWidths: [screenWidth/3,2*screenWidth/3,screenWidth/3,screenWidth/3,screenWidth/3,2*screenWidth/3,screenWidth/3,screenWidth/3], itemHeights: [screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,screenHeight/3,2*screenHeight/3,screenHeight/3,screenHeight/3], blockHeight: 4*screenHeight/3)
print("myLayout blockHeight = \(myLayout.calcBlockHeight()/screenHeight)")
print("appleLayout blockHeight = \(appleLayout.calcBlockHeight()/screenHeight)")
override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]?
var visibleLayoutAttributes = [UICollectionViewLayoutAttributes]()
// Loop through the cache and look for items in the rect
for attributes in cache
if attributes.frame.intersects(rect)
visibleLayoutAttributes.append(attributes)
return visibleLayoutAttributes
override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes?
return cache[indexPath.item]
extension Array where Iterator.Element == CGFloat
mutating func incrementBy(_ amount:CGFloat)
for element in 0...self.count-1
self[element] += amount
func incrementedArray(_ amount:CGFloat)->[CGFloat]
var incrementedArray = self
for element in 0...incrementedArray.count-1
incrementedArray[element] += amount
return incrementedArray
【问题讨论】:
设置 imageview contentMode 为 aspectFill。我会说调整大小的图像是不必要的。 感谢您的回复,当我更改“imageView.contentMode = .scaleAspectFill”时,图像会超出单元格的大小。并完全扭曲了“collectionView”的布局。 在cell或者imageView上添加layer.maskToBounds = true或者clipsToBounds为true @agibson007 谢谢你,效果更好。虽然在 .AspectFill 期间图像有点放大,但是否可以将整个图像放在那里。 ScaleAspectFit 但是你可以有空白或者你可以裁剪到单元格的尺寸 【参考方案1】:设置 imageView 的内容模式为 .scaleAspectFill 和 clipsToBounds 为 true
imageView.contentMode = .scaleAspectFill
imageView.clipsToBounds = true
【讨论】:
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