CAKeyframeAnimation 关键路径错误
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【中文标题】CAKeyframeAnimation 关键路径错误【英文标题】:CAKeyframeAnimation Keypath Error 【发布时间】:2012-06-20 02:56:52 【问题描述】:我正在尝试为视图的transform
属性设置动画。这是我的代码:
CAKeyframeAnimation *shakeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform"];
NSArray *transformValues = [NSArray arrayWithObjects:
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation((3*M_PI)/8)],
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(-((3*M_PI)/8))],
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation((3*M_PI)/8)],
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(-((3*M_PI)/8))],
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation((3*M_PI)/8)],
[NSValue valueWithCGAffineTransform:CGAffineTransformMakeRotation(-((3*M_PI)/8))],
nil];
[shakeAnimation setValues:transformValues];
NSArray *times = [NSArray arrayWithObjects:[NSNumber numberWithFloat:0.16f],[NSNumber numberWithFloat:0.33f],[NSNumber numberWithFloat:0.49f],[NSNumber numberWithFloat:0.66f],[NSNumber numberWithFloat:0.82f], [NSNumber numberWithFloat:1.0f], nil];
[shakeAnimation setKeyTimes:times];
NSArray *timingFunctions = [NSArray arrayWithObjects:
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut],
nil];
[shakeAnimation setTimingFunctions:timingFunctions];
shakeAnimation.fillMode = kCAFillModeForwards;
shakeAnimation.removedOnCompletion = NO;
shakeAnimation.duration = 1.0f;
[self.someView.layer addAnimation:shakeAnimation forKey:@"anim"];
由于某种原因,每当我将方法animationWithKeyPath:
的参数设置为“转换”时,都会出现错误。我已经尝试了半个小时来调试这个,但找不到错误。我最初虽然我在 UIView 的转换属性上执行了不允许的动画,但我知道我可以做这样的事情:
aView.transform = CGAffineTransformMakeRotation(M_PI/2);
提前致谢。
【问题讨论】:
【参考方案1】:图层的transform
属性的值是CATransform3D
,而不是CGAffineTransform
。
此外,您可能会发现为 transform.rotation.z
键路径设置动画更简单。该值只是一个CGFloat
,因此您根本不必创建变换矩阵。
“Modifying a Transform Using Key Paths” in Core Animation Programming Guide“Key Path Support for Structure Fields” in Core Animation Programming Guide
【讨论】:
你是对的!我在考虑视图的transform
属性。非常感谢。此外,transform.rotation.z
键路径采用的 CGFloat
值代表什么?角度(如果是弧度或度数)?
没关系。我检查了你的链接。它是以弧度为单位的旋转角度。以上是关于CAKeyframeAnimation 关键路径错误的主要内容,如果未能解决你的问题,请参考以下文章
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