UIPanGestureRecognizer 不触发动作

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【中文标题】UIPanGestureRecognizer 不触发动作【英文标题】:UIPanGestureRecognizer doesn't trigger action 【发布时间】:2018-09-05 21:09:49 【问题描述】:

我正在尝试创建 UIView 的子类,以便通过平移来扩展视图。它应该以这种方式工作:如果用户朝顶部平移,则视图的高度会降低,相反,如果平移朝底部,则它应该增加。为了实现该功能,我正在尝试将 UIPanGestureRecognizer 添加到视图中,但它似乎不起作用。我是这样做的:

第一个sn-p是uiView子类声明

class ExpandibleView: UIView 
    //Here I create the reference to the recognizer
    let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePan(_:)))

    //And here I set its minimumNumberOfTouches and maximumNumberOfTouches properties and add it to the view
    func initialize() 
        panGestureRecognizer.minimumNumberOfTouches = 1
        panGestureRecognizer.maximumNumberOfTouches = 1
        self.addGestureRecognizer(panGestureRecognizer)
    

    //here's the function that should handle the pan but who instead doesn't seem to been called at all
    @objc func handlePan(_ sender:UIPanGestureRecognizer) 
        //Here's I handle the Pan
    

第二个是视图控制器内部的实现。

class MapViewController: UIViewController 
    @IBOutlet weak var profileView: ExpandibleView!

    //MARK: - ViewController Delegate Methods

    override func viewDidLoad() 
        super.viewDidLoad()

        //Here I set the View
        profileView.isUserInteractionEnabled = true
        profileView.initialize()
        profileView.minHeight = 100
        profileView.maxHeight = 190
    


我在情节提要中将视图的类设置为我创建的子类,但识别器根本不会触发处理程序。

【问题讨论】:

【参考方案1】:

您遇到的问题是由于您在此处的类定义中定义了panGestureRecognizer 变量:

//Here I create the reference to the recognizer
let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePan(_:)))

您可以通过这种方式对其进行初始化,但在创建此变量时似乎没有设置self。因此,您的操作永远不会被注册。

有几种方法可以使用您的代码解决此问题,您可以继续将其初始化为实例变量,但您需要在 initialize() 函数中设置目标/操作

let panGestureRecognizer = UIPanGestureRecognizer()

func initialize() 
    // add your target/action here
    panGestureRecognizer.addTarget(self, action: #selector(handlePan(_:)))
    panGestureRecognizer.minimumNumberOfTouches = 1
    panGestureRecognizer.maximumNumberOfTouches = 1
    addGestureRecognizer(panGestureRecognizer)

或者您可以在初始化函数中简单地初始化手势识别器,而不使用实例变量

func initialize() 
    let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePan(_:)))
    panGestureRecognizer.minimumNumberOfTouches = 1
    panGestureRecognizer.maximumNumberOfTouches = 1
    addGestureRecognizer(panGestureRecognizer)

我原来的答案

这是一个解决方案,它使用带有故事板中定义的视图的约束或直接操作框架。

约束示例

import UIKit

// Delegate protocol for managing constraint updates if needed
protocol MorphDelegate: class 

    // tells the delegate to change its size constraints
    func morph(x: CGFloat, y: CGFloat)


class ExpandableView: UIView 

    var delegate: MorphDelegate?

    init() 
        // frame is set later if needed by creator when using this init method
        super.init(frame: CGRect.zero)
        configureGestureRecognizers()
    

    required init?(coder aDecoder: NSCoder) 
        super.init(coder: aDecoder)
        configureGestureRecognizers()
    

    override init(frame: CGRect) 
        super.init(frame: frame)
        configureGestureRecognizers()
    

    // setup UIPanGestureRecognizer
    internal func configureGestureRecognizers() 
        let panGR = UIPanGestureRecognizer.init(target: self, action: #selector(didPan(_:)))
        addGestureRecognizer(panGR)
    

    @objc func didPan(_ panGR: UIPanGestureRecognizer) 

        // get the translation
        let translation = panGR.translation(in: self).applying(transform)

        if let delegate = delegate 

            // tell delegate to change the constraints using this translation
            delegate.morph(x: translation.x, y: translation.y)

         else 

            // If you want the view to expand/contract in opposite direction
            // of drag then swap the + and - in the 2 lines below
            let newOriginY = frame.origin.y + translation.y
            let newHeight = frame.size.height - translation.y

            // expand self via frame manipulation
            let newFrame = CGRect(x: frame.origin.x, y: newOriginY, width: frame.size.width, height: newHeight)
            frame = newFrame
        

        // reset translation
        panGR.setTranslation(CGPoint.zero, in: self)
    


如果你想通过在情节提要中定义它并操纵它的约束来使用这个类,你可以这样做。

首先在情节提要中定义您的视图并限制其宽度和高度。对于演示,我将它的 x 位置限制在视图中心,底部到 SafeArea.bottom

为视图创建一个 IBOutlet,以及它对 ViewController 文件的高度约束。

我将本示例的背景颜色设置为蓝色。

在视图控制器中,我定义了一个函数来设置视图(目前只设置了约束操作回调的委托),然后定义了一个扩展来处理更新约束的委托调用。

class ViewController: UIViewController 

    @IBOutlet weak var expandingView: ExpandableView!
    @IBOutlet weak var constraint_expViewHeight: NSLayoutConstraint!


    override func viewDidLoad() 
        super.viewDidLoad()

        // call to configure our expanding view
        configureExpandingView()
    

    // this sets the delegate for an expanding view defined in the storyboard
    func configureExpandingView() 
        expandingView.delegate = self
    


// setup the delegate callback to handle constraint manipulation
extension ViewController: MorphDelegate 

    func morph(x: CGFloat, y: CGFloat) 

        // this will update the view's height based on the amount
        // you drag your finger in the view. You can '+=' below if
        // you want to reverse the expanding behavior based on pan
        // movements.
        constraint_expViewHeight.constant -= y
    

当我运行项目时,通过约束以这种方式进行操作:

帧操作示例

要使用它并仅使用框架属性来操作高度,视图控制器可能会像这样实现视图创建:

override func viewDidLoad() 
    super.viewDidLoad()

    setupExpandingView()


func setupExpandingView() 

    let newView = ExpandableView()
    newView.backgroundColor = .red
    newView.frame = CGRect(x: 20, y: 200, width: 100, height: 100)
    view.addSubview(newView)

仅使用帧操作我得到了这个:

【讨论】:

这行得通..非常感谢...另一件事..为了扩展视图,我正在更改高度约束的高度,但是当我这样做时,视图不会扩展。跨度> 我不确定您所说的“我正在更改高度限制高度”是什么意思...您是否正在更改高度限制.constant 属性?此外,如果您使用演示的委托设置,您是否设置扩展视图的委托属性以确保在视图控制器中调用回调?【参考方案2】:

试试改一下

class ExpandibleView: UIView 

    func initialize() 


    

    //here's the function that should handle the pan but who instead doesn't seem to been called at all
     func handlePan() 
        //your function
    


class MapViewController: UIViewController 
    @IBOutlet weak var profileView: ExpandibleView!

    //MARK: - ViewController Delegate Methods

    override func viewDidLoad() 
        super.viewDidLoad()
     let panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePan(_:)))
     panGestureRecognizer.minimumNumberOfTouches = 1
        panGestureRecognizer.maximumNumberOfTouches = 1
     profileView.addGestureRecognizer(panGestureRecognizer)
        //Here I set the View
        profileView.isUserInteractionEnabled = true
        profileView.initialize()
        profileView.minHeight = 100
        profileView.maxHeight = 190
    

   @objc func handlePan(_ sender:UIPanGestureRecognizer) 
       profileView.handlePan()
    

或者您可以创建一个委托以在其他视图中调用。

祝你好运!

【讨论】:

更改参数类型不起作用。 “在其他视图中为调用创建委托”是什么意思? 它一直不工作..我真的不明白出了什么问题

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