iOS RemoteIO - AudioUnitAddRenderNotify 回调
Posted
技术标签:
【中文标题】iOS RemoteIO - AudioUnitAddRenderNotify 回调【英文标题】:iOS RemoteIO - AudioUnitAddRenderNotify Callback 【发布时间】:2012-11-07 04:18:40 【问题描述】:我正在尝试像这样使用 AudioUnitAddRenderNotify 从 RemoteIO 进行录制。 基本上,我无法从我的输入总线 bus1 获取样本。 recordingCallback 没有超过这个:
if (*ioActionFlags & kAudioUnitRenderAction_PostRender || inBusNumber != 1)
return noErr;
但有人告诉我,每轮都应该为每辆巴士调用recordingCallback。 IE。调用 inBusNumber ==0,然后 inBusNumber ==1,分别是输出(remoteIO out)和输入(记录总线)。
我可以做些什么来让recordingCallback 在我的输入总线上被调用以便我可以录制? 谢谢。
码头。
这是回调。
static OSStatus recordingCallback(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData)
NSLog(@"Entered recording callback");
// Only do pre render on bus 1
if (*ioActionFlags & kAudioUnitRenderAction_PostRender || inBusNumber != 1)
return noErr;
RIO *rio = (RIO*)inRefCon;
AudioUnit rioUnit = rio->theAudioUnit;
//ExtAudioFileRef eaf = rio->outEAF;
AudioBufferList abl = rio->audioBufferList;
SInt32 samples[NUMBER_OF_SAMPLES]; // A large enough size to not have to worry about buffer overrun
abl.mNumberBuffers = 1;
abl.mBuffers[0].mData = &samples;
abl.mBuffers[0].mNumberChannels = 1;
abl.mBuffers[0].mDataByteSize = inNumberFrames * sizeof(SInt16);
OSStatus result;
result = AudioUnitRender(rioUnit,
ioActionFlags,
inTimeStamp,
inBusNumber,
inNumberFrames,
&abl);
if (noErr != result) NSLog(@"Obtain recorded samples error! Error : %ld", result);
NSLog(@"Bus %ld", inBusNumber);
// React to a recording flag, if recording, save the abl into own buffer, else ignore
if (rio->recording)
TPCircularBufferProduceBytes(&rio->buffer, abl.mBuffers[0].mData, inNumberFrames * sizeof(SInt16));
//rio->timeIncurred += (('p'float)inNumberFrames) / 44100.0;
//NSLog(@"Self-calculated time incurred: %f", rio->timeIncurred);
return noErr;
这是调用回调的代码。
- (void)setupAudioUnitRemoteIO
UInt32 framesPerSlice = 0;
UInt32 framesPerSlicePropertySize = sizeof (framesPerSlice);
UInt32 sampleRatePropertySize = sizeof (_graphSampleRate);
// Describe audio component
AudioComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_RemoteIO;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
// Get component
AudioComponent inputComponent = AudioComponentFindNext(NULL, &desc);
// Get audio units
status = AudioComponentInstanceNew(inputComponent, &_remoteIOUnit);
if (noErr != status) NSLog(@"Get audio units error"); return;
// Enable IO for recording
UInt32 flag = 1;
status = AudioUnitSetProperty(_remoteIOUnit,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Input,
kInputBus,
&flag,
sizeof(flag));
if (noErr != status) NSLog(@"Enable IO for recording error"); return;
// Enable IO for playback
status = AudioUnitSetProperty(_remoteIOUnit,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Output,
kOutputBus,
&flag,
sizeof(flag));
if (noErr != status) NSLog(@"Enable IO for playback error"); return;
// Obtain the value of the maximum-frames-per-slice from the I/O unit.
status = AudioUnitGetProperty (
_remoteIOUnit,
kAudioUnitProperty_MaximumFramesPerSlice,
kAudioUnitScope_Global,
0,
&framesPerSlice,
&framesPerSlicePropertySize
);
// Describe format
audioFormat.mSampleRate = 44100.00;
audioFormat.mFormatID = kAudioFormatLinearPCM;
audioFormat.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
audioFormat.mFramesPerPacket = 1;
audioFormat.mChannelsPerFrame = 1;
audioFormat.mBitsPerChannel = 16;
audioFormat.mBytesPerPacket = 2;
audioFormat.mBytesPerFrame = 2;
// Apply format
status = AudioUnitSetProperty(_remoteIOUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output,
kInputBus,
&audioFormat,
sizeof(audioFormat));
if (noErr != status) NSLog(@"Apply format to input bus error"); return;
status = AudioUnitSetProperty(_remoteIOUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
kOutputBus,
&audioFormat,
sizeof(audioFormat));
if (noErr != status) NSLog(@"Apply format to output bus error"); return;
rio.theAudioUnit = _remoteIOUnit; // Need this, as used in callbacks to refer to remoteIO
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = recordingCallback;
callbackStruct.inputProcRefCon = &rio;
status = AudioUnitAddRenderNotify(_remoteIOUnit, callbackStruct.inputProc, callbackStruct.inputProcRefCon);
NSAssert (status == noErr, @"Problem adding recordingCallback to RemoteIO. Error code: %d '%.4s'", (int) status, (const char *)&status);
【问题讨论】:
【参考方案1】:我设法通过不使用 AudioUnitAddRenderNotify 并使用以下代码来解决此问题。
AURenderCallbackStruct callbackStruct;
callbackStruct.inputProc = recordingCallback;
callbackStruct.inputProcRefCon = &rio;
status = AudioUnitSetProperty(_remoteIOUnit,
kAudioOutputUnitProperty_SetInputCallback,
kAudioUnitScope_Global,
kInputBus,
&callbackStruct,
sizeof(callbackStruct));
if (noErr != status) NSLog(@"Set input callback error"); return;
改为在输入总线上
【讨论】:
以上是关于iOS RemoteIO - AudioUnitAddRenderNotify 回调的主要内容,如果未能解决你的问题,请参考以下文章
iOS RemoteIO - AudioUnitAddRenderNotify 回调
iOS:音频单元 RemoteIO 在 iPhone 上不起作用