在 UITabBarController 中覆盖 UITabBar
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【中文标题】在 UITabBarController 中覆盖 UITabBar【英文标题】:Override UITabBar in UITabBarController 【发布时间】:2020-01-25 16:30:10 【问题描述】:当我尝试在我的 UITabController 中自定义 Tabbar 时遇到问题。当我使用下面的解决方案用我的自定义标签栏覆盖默认标签栏时,标签栏显示没有任何项目,并且不会触发任何点击。 这是我的自定义标签栏的代码:
import UIKit
@IBDesignable
class MyTabBar: UITabBar
private var shapeLayer: CALayer?
override var frame: CGRect
get
return super.frame
set
var tmp = newValue
if let superview = superview, tmp.maxY !=
superview.frame.height
tmp.origin.y = superview.frame.height - tmp.height
super.frame = tmp
private func addShape()
let shapeLayer = CAShapeLayer()
shapeLayer.path = createPath()
shapeLayer.strokeColor = UIColor.lightGray.cgColor
shapeLayer.fillColor = UIColor.white.cgColor
shapeLayer.lineWidth = 1.0
//The below 4 lines are for shadow above the bar. you can skip them if you do not want a shadow
shapeLayer.shadowOffset = CGSize(width: 0, height: 0)
shapeLayer.shadowRadius = 10
shapeLayer.shadowColor = UIColor.gray.cgColor
shapeLayer.shadowOpacity = 0.3
if let oldShapeLayer = self.shapeLayer
self.layer.replaceSublayer(oldShapeLayer, with: shapeLayer)
else
self.layer.insertSublayer(shapeLayer, at: 0)
self.shapeLayer = shapeLayer
override func draw(_ rect: CGRect)
self.addShape()
func createPath() -> CGPath
let height: CGFloat = 30.0
let path = UIBezierPath()
let centerWidth = self.frame.width / 2
path.move(to: CGPoint(x: 0, y: 0)) // start top left
path.addLine(to: CGPoint(x: (centerWidth - height * 2), y: 0)) // the beginning of the trough
path.addCurve(to: CGPoint(x: centerWidth, y: -height),
controlPoint1: CGPoint(x: centerWidth - height * 2, y: 0), controlPoint2: CGPoint(x: centerWidth - height, y: -height))
path.addCurve(to: CGPoint(x: centerWidth + height * 2, y: 0),
controlPoint1: CGPoint(x: centerWidth, y: -height), controlPoint2: CGPoint(x: (centerWidth + height), y: -height))
path.addLine(to: CGPoint(x: self.frame.width, y: 0))
path.addLine(to: CGPoint(x: self.frame.width, y: self.frame.height))
path.addLine(to: CGPoint(x: 0, y: self.frame.height))
path.close()
return path.cgPath
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView?
guard !clipsToBounds && !isHidden && alpha > 0 else return nil
for member in subviews.reversed()
let subPoint = member.convert(point, from: self)
guard let result = member.hitTest(subPoint, with: event) else continue
return result
return nil
这是我的 TabbarController 的代码:
@objc class MyTabBarController: UITabBarController
override var tabBar: UITabBar
return MyTabBar()
override func viewDidLoad()
super.viewDidLoad()
setupMiddleButton()
func setupMiddleButton()
let addLostBtn = UIButton(frame: CGRect(x: (self.view.bounds.width / 2)-25, y: -20, width: 50, height: 50))
//STYLE THE BUTTON YOUR OWN WAY
addLostBtn.setBackgroundImage(UIImage(named: "addLostIcon"), for: .normal)
//add to the tabbar and add click event
self.tabBar.addSubview(addLostBtn)
addLostBtn.addTarget(self, action: #selector(self.menuButtonAction), for: .touchUpInside)
self.view.layoutIfNeeded()
// Menu Button Touch Action
@objc func menuButtonAction(sender: UIButton)
self.selectedIndex = 2 //to select the middle tab. use "1" if you have only 3 tabs.
我认为 Apple 不允许在以编程方式创建 UITabbarController 时覆盖 tabBar。最后我在堆栈中检查了这个问题Link,但没有找到任何解决方案。 请帮忙
【问题讨论】:
【参考方案1】:我认为使用上面的代码无法覆盖 UITabBar。所以我使用自定义 UIViewController 和基于此链接的自定义 UIView Tabbar 解决了这个问题
Link
【讨论】:
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