使用 UIImage 从数组中删除索引
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【中文标题】使用 UIImage 从数组中删除索引【英文标题】:remove index from array with UIImage 【发布时间】:2016-03-04 16:04:41 【问题描述】:除了数组的最后一个元素外,一切正常,我收到致命错误:单击 SnapButton 时数组索引超出范围。我尝试添加:
//var indexA = getRandomIntFromArray(cardNamesArray)
//var indexB = getRandomIntFromArray(cardNamesArray2)
但我得到不能用于 View Controller 类型不知道这意味着什么
var firstRandomNumber = Int()
var secondRandomNumber = Int()
class ViewController: UIViewController
@IBOutlet weak var FirstCardImageView: UIImageView!
@IBOutlet weak var SecondCardImageView: UIImageView!
@IBOutlet weak var PlayRoundButton: UIButton!
@IBOutlet weak var BackgroundImageView: UIImageView!
@IBOutlet weak var playerScoreLabel: UILabel!
var playerScore: Int = 0
var cardNamesArray = ["acorn", "angry","apple", "rainbow", "sad","boots", "heart", "pumpkin","chestnuts"]
var cardNamesArray2 = ["bellota", "enfadado","manzana", "arcoiris","triste","botas","corazon", "calabaza", "castana"]
override func viewDidLoad()
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
override func didReceiveMemoryWarning()
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
@IBAction func playRoundTapped(sender: UIButton)
firstRandomNumber = GKRandomSource.sharedRandom().nextIntWithUpperBound(cardNamesArray.count)
FirstCardImageView.image = UIImage(named: cardNamesArray[firstRandomNumber])
secondRandomNumber = GKRandomSource.sharedRandom().nextIntWithUpperBound(cardNamesArray2.count)
SecondCardImageView.image = UIImage(named: cardNamesArray2[secondRandomNumber])
func getRandomIntFromArray(array: [String]) -> Int
return GKRandomSource.sharedRandom().nextIntWithUpperBound(cardNamesArray.count)
//var indexA = getRandomIntFromArray(cardNamesArray)
//var indexB = getRandomIntFromArray(cardNamesArray2)
@IBAction func SnapButtonTapped(sender: UIButton)
if cardNamesArray.count > 0
if firstRandomNumber == secondRandomNumber
cardNamesArray.removeAtIndex(firstRandomNumber)
cardNamesArray2.removeAtIndex(secondRandomNumber)
firstRandomNumber = getRandomIntFromArray(cardNamesArray)
secondRandomNumber = getRandomIntFromArray(cardNamesArray2)
//on the last element of the array when I click on SnapButtonTapped I get fatal error: Array index out of range
FirstCardImageView.image = UIImage(named: cardNamesArray[firstRandomNumber])
SecondCardImageView.image = UIImage(named: cardNamesArray2[secondRandomNumber])
print(cardNamesArray)
else
print("no cards in array")
【问题讨论】:
【参考方案1】:你可以在 Playground 上运行它来理解逻辑。
import UIKit
import GameKit
var array1 = ["one", "two"]
var array2 = ["one", "two"]
// Create a helper method to get random int
func getRandomIntFromArray(array: [String]) -> Int
return GKRandomSource.sharedRandom().nextIntWithUpperBound(array1.count)
var indexA = getRandomIntFromArray(array1)
var indexB = getRandomIntFromArray(array2)
// At snapButtonTapped
// Check the array count first so that you will not get index out of range.
if array1.count > 0
if indexA == indexB
// First remove index first
array1.removeAtIndex(indexA)
array2.removeAtIndex(indexB)
// Assign to new random index
indexA = getRandomIntFromArray(array1)
indexB = getRandomIntFromArray(array2)
// After assigned a new random index, set image base on that index
// FirstCardImageView.image = UIImage(named: array1[indexA])
// SecondCardImageView.image = UIImage(named: array2[indexB])
else
print("Finished, all array was removed") // Do anything here such as set empty image for FirstCardImageView & SecondCardImageView or success alert.
【讨论】:
感谢您查看此内容,我收到一条错误消息“当我分配 IndexA = getRandomIntFromArray(array1) 时,实例成员 'cardNamesArray 不能用于类型 'ViewController' 欢迎,很高兴你得到它! 嘿,看看我原来的帖子,我又收到了“不能用于 ViewController 类型”的消息。不知道这是什么意思【参考方案2】:您想从卡片中删除图像吗?
如果答案是肯定的,只需将卡片的图像更改为其他内容:
if firstRandomNumber == secondRandomNumber
//print("index match")
//self.playRoundTapped(self.PlayRoundButton) <--- I have tried to recall the playRoundTapped method but it doesn't remove the element and goes crazy
cardNamesArray.removeAtIndex(firstRandomNumber)<----how can I apply this to a UIImage?
cardNamesArray2.removeAtIndex(secondRandomNumber)
FirstCardImageView.image = UIImage(named: "someDefaultImage")
SecondCardImageView.image = UIImage(named: "someDefaultImage")
【讨论】:
而不是“someDefaultImage”如何将其更改为数组中的下一个图像? 你已经有了你当前的图像索引,它是 firstRandomNumber 和 secondRandomNumber。因此,只需从您的图像数组中获取下一个索引处的图像,例如 let image1Name = myImagesArray[firstRandomNumber+1] let image2Name = myImagesArray[secondRandomNumber+1] 嘿,我将代码放在 removeAtIndex 下,但告诉我用 _let FirstCardImageView = cardNamesArray[firstRandomNumber+1]
替换“let”
当你不需要某些函数的结果时,你使用 _。发布您的代码,以便更轻松地查看您所做的事情
在我的原始帖子中查看我更新的代码。我有两个问题第一个;卡片更改为下一个匹配对应该是随机的。第二个我得到数组索引超出范围。【参考方案3】:
您的数组似乎正在跟踪字符串,而不是图像。
这一行
SecondCardImageView.image = UIImage(named: secondCardString)
正在基于字符串创建图像,该字符串未关联或连接字符串引用。
如果要管理图像,则需要保留图像数组而不是字符串。
您也可以使用字典Swift Collection Types
【讨论】:
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