为啥 cgImage?.cropping 会旋转图像?

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【中文标题】为啥 cgImage?.cropping 会旋转图像?【英文标题】:Why is cgImage?.cropping rotating the image?为什么 cgImage?.cropping 会旋转图像? 【发布时间】:2017-01-13 07:36:37 【问题描述】:

我写了一个UICropperViewController,它非常适合横向模式下的图像。纵向模式下的图像有一个很大的问题。下图是一张带有黄色裁剪框的简单图片:

裁剪结果为:

现在,当涉及到肖像图像时,我们遇到了这种情况:

结果如下:

那么这里发生了什么?原始图像自动向左旋转。

我研究了很多,基本上找到了两个建议:

建议 1

在裁剪之前保存图像方向并恢复它。

func didTapCropButton(sender: AnyObject) 
    let originalOrientation = self.imageView.image?.imageOrientation;

    // raw value of originalOrientation is `3` so its rotated to the right

    let croppedCGImage = self.imageView.image?.cgImage?.cropping(to: self.cropArea);

    // create a cropped cgImage

    let croppedImage = UIImage(cgImage: croppedCGImage!, scale: (self.imageView.image?.scale)!, orientation: (originalOrientation)!);

    // create the UIImage with the result from cgImage cropping and original orientation

    if (self.callback != nil) 
        self.callback.croppingDone(image: croppedImage);
    

    self.dismiss(animated: true, completion: nil);

但现在的结果是:

所以显然这个建议不起作用,因为它只是将已经裁剪的图像向后旋转。

建议 2

方向固定。我找到了以下代码,并承诺它会修复错误:

func didTapCropButton(sender: AnyObject) 
    let image = self.imageView.image?.fixOrientation();
    let croppedCGImage = image?.cgImage?.cropping(to: self.cropArea);
    let croppedImage = UIImage(cgImage: croppedCGImage!);

    if (self.callback != nil) 
        self.callback.croppingDone(image: croppedImage);
    

    self.dismiss(animated: true, completion: nil);


extension UIImage 

    /// Extension to fix orientation of an UIImage without EXIF
    func fixOrientation() -> UIImage 

        guard let cgImage = cgImage else  return self 

        if imageOrientation == .up  return self 

        var transform = CGAffineTransform.identity

        switch imageOrientation 

        case .down, .downMirrored:
            transform = transform.translatedBy(x: size.width, y: size.height)
            transform = transform.rotated(by: CGFloat(M_PI))

        case .left, .leftMirrored:
            transform = transform.translatedBy(x: size.width, y: 0)
            transform = transform.rotated(by: CGFloat(M_PI_2))

        case .right, .rightMirrored:
            transform = transform.translatedBy(x: 0, y: size.height)
            transform = transform.rotated(by: CGFloat(-M_PI_2))

        case .up, .upMirrored:
            break
        

        switch imageOrientation 

        case .upMirrored, .downMirrored:
            transform.translatedBy(x: size.width, y: 0)
            transform.scaledBy(x: -1, y: 1)

        case .leftMirrored, .rightMirrored:
            transform.translatedBy(x: size.height, y: 0)
            transform.scaledBy(x: -1, y: 1)

        case .up, .down, .left, .right:
            break
        

        if let ctx = CGContext(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: cgImage.colorSpace!, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) 

            ctx.concatenate(transform)

            switch imageOrientation 

            case .left, .leftMirrored, .right, .rightMirrored:
                ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.height, height: size.width))

            default:
                ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.width, height: size.height))
            

            if let finalImage = ctx.makeImage() 
                return (UIImage(cgImage: finalImage))
            
        

        // something failed -- return original
        return self
    

但这会导致错误的裁剪区域。现在的结果可能是这样的:

那么什么才是真正解决这个问题的方法呢?无论如何,如果用户不想要它,自动旋转图像是什么意思?是否可以禁用这种自动旋转?

编辑

我的 Cropper 的完整来源:

import Foundation
import UIKit

protocol CropperCallback 

    func croppingDone(image: UIImage);

    func croppingCancelled();


class CropperViewController : UIViewController 
    @IBOutlet var imageView: UIImageView!;
    var imageViewScaleCurrent: CGFloat! = 1.0;
    var imageViewScaleMin: CGFloat! = 0.5;
    var imageViewScaleMax: CGFloat! = 5.0;
    @IBOutlet var cropAreaView: CropAreaView!;
    @IBOutlet weak var cropAreaViewConstraintWidth: NSLayoutConstraint!
    @IBOutlet weak var cropAreaViewConstraintHeight: NSLayoutConstraint!
    @IBOutlet var btnCrop: UIButton!;
    @IBOutlet var btnCancel: UIButton!;

    var callback: CropperCallback! = nil;
    var image: UIImage! = nil;
    var imageOriginalWidth: CGFloat!;
    var imageOriginalHeight: CGFloat!;
    var cropWidth: CGFloat! = 287;/
    var cropHeight: CGFloat! = 292;
    var cropHeightFix: CGFloat! = 1.0;
    var cropArea: CGRect 

        get 
            let factor = self.imageView.image!.size.width / self.view.frame.width;
            let scale = 1 / self.imageViewScaleCurrent;
            let x = (self.cropAreaView.frame.origin.x - self.imageView.frame.origin.x) * scale * factor;
            let y = (self.cropAreaView.frame.origin.y - self.imageView.frame.origin.y) * scale * factor;
            let width = self.cropAreaView.frame.size.width * scale * factor;
            let height = self.cropAreaView.frame.size.height * scale * factor;

            return CGRect(x: x, y: y, width: width, height: height);
        
    

    static func storyboardInstance() -> CropperViewController? 
        let storyboard = UIStoryboard(name: String(describing:  NSStringFromClass(CropperViewController.classForCoder()).components(separatedBy: ".").last!), bundle: nil);

        return storyboard.instantiateInitialViewController() as? CropperViewController;
    

    override func viewDidLoad() 
        super.viewDidLoad();

        /*
        if (self.image.imageOrientation != .up) 
            self.image = UIImage(cgImage: self.image.cgImage!, scale: self.image.scale, orientation: UIImageOrientation(rawValue: 0)!);
        
        */

        self.imageView.image = self.image;
        self.imageView.isUserInteractionEnabled = true;
        self.imageView.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:))));
        self.imageView.addGestureRecognizer(UIPinchGestureRecognizer(target: self, action: #selector(self.handlePinch(_:))));

        self.cropAreaViewConstraintWidth.constant = self.cropWidth;
        self.cropAreaViewConstraintHeight.constant = self.cropHeight;

        self.btnCrop.addTarget(self, action: #selector(self.didTapCropButton), for: UIControlEvents.touchUpInside);
        self.btnCancel.addTarget(self, action: #selector(self.didTapCancelButton), for: UIControlEvents.touchUpInside);
    

    override func viewDidLayoutSubviews() 
        super.viewDidLayoutSubviews();

        let imageOriginalRect = self.getRectOfImageInImageView(imageView: self.imageView);

        self.imageOriginalWidth = imageOriginalRect.size.width;
        self.imageOriginalHeight = imageOriginalRect.size.height;

        self.createOverlay();
    

    func createOverlay() 
        let path = UIBezierPath(rect: CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height));
        let pathRect = UIBezierPath(rect: CGRect(x: self.cropAreaView.frame.origin.x, y: self.cropAreaView.frame.origin.y, width: self.cropWidth, height: self.cropHeight));

        path.append(pathRect);
        path.usesEvenOddFillRule = true;

        let fillLayer = CAShapeLayer();
        fillLayer.path = path.cgPath;
        fillLayer.fillRule = kCAFillRuleEvenOdd;
        fillLayer.fillColor = UIColor.white.cgColor;
        fillLayer.opacity = 0.1;

        self.view.layer.addSublayer(fillLayer);
    

    func handlePan(_ gestureRecognizer: UIPanGestureRecognizer) 
        if gestureRecognizer.state == .began || gestureRecognizer.state == .changed 
            let rect = self.getRectOfImageInImageView(imageView: self.imageView);
            let xImage = rect.origin.x;
            let yImage = rect.origin.y;
            let widthImage = rect.size.width;
            let heightImage = rect.size.height;

            let xCropView = self.cropAreaView.frame.origin.x;
            let yCropView = self.cropAreaView.frame.origin.y;
            let widthCropView = self.cropAreaView.frame.size.width;
            let heightCropView = self.cropAreaView.frame.size.height;

            let translation = gestureRecognizer.translation(in: self.view);

            var x: CGFloat;
            var y: CGFloat;

            if (translation.x > 0) 
                if (!(xImage >= xCropView)) 
                    x = gestureRecognizer.view!.center.x + translation.x;
                 else 
                    x = gestureRecognizer.view!.center.x;
                
             else if (translation.x < 0) 
                if (!((xImage + widthImage) <= (xCropView + widthCropView))) 
                    x = gestureRecognizer.view!.center.x + translation.x;
                 else 
                    x = gestureRecognizer.view!.center.x;
                
             else 
                x = gestureRecognizer.view!.center.x;
            

            if (translation.y > 0) 
                if (!(yImage >= (yCropView - self.cropHeightFix))) 
                    y = gestureRecognizer.view!.center.y + translation.y;
                 else 
                    y = gestureRecognizer.view!.center.y;
                
             else if (translation.y < 0) 
                if (!((yImage + heightImage) <= (yCropView + heightCropView + self.cropHeightFix))) 
                    y = gestureRecognizer.view!.center.y + translation.y;
                 else 
                    y = gestureRecognizer.view!.center.y;
                
             else 
                y = gestureRecognizer.view!.center.y;
            

            gestureRecognizer.view!.center = CGPoint(x: x, y: y);
            gestureRecognizer.setTranslation(CGPoint.zero, in: self.view);

            self.fixImageViewPosition();
        
    

    func handlePinch(_ gestureRecognizer: UIPinchGestureRecognizer) 
        if let view = gestureRecognizer.view 
            let widthCropView = self.cropAreaView.frame.size.width;
            let heightCropView = self.cropAreaView.frame.size.height;

            if (((self.imageViewScaleCurrent * gestureRecognizer.scale * self.imageOriginalWidth) > widthCropView)
                && ((self.imageViewScaleCurrent * gestureRecognizer.scale * self.imageOriginalHeight) > (heightCropView + (2 * self.cropHeightFix)))
                && ((self.imageViewScaleCurrent * gestureRecognizer.scale) < self.imageViewScaleMax)) 

                self.imageViewScaleCurrent = self.imageViewScaleCurrent * gestureRecognizer.scale;

                view.transform = CGAffineTransform(scaleX: self.imageViewScaleCurrent, y: self.imageViewScaleCurrent);
            

            gestureRecognizer.scale = 1.0;

            self.fixImageViewPosition();
        
    

    func fixImageViewPosition() 
        let rect = self.getRectOfImageInImageView(imageView: self.imageView);
        let xImage = rect.origin.x;
        let yImage = rect.origin.y;
        let widthImage = rect.size.width;
        let heightImage = rect.size.height;

        let xCropView = self.cropAreaView.frame.origin.x;
        let yCropView = self.cropAreaView.frame.origin.y;
        let widthCropView = self.cropAreaView.frame.size.width;
        let heightCropView = self.cropAreaView.frame.size.height;

        if (xImage > xCropView) 
            self.imageView.frame = CGRect(x: xCropView, y: self.imageView.frame.origin.y, width: widthImage, height: heightImage);
        

        if ((xImage + widthImage) < (xCropView + widthCropView)) 
            self.imageView.frame = CGRect(x: ((xCropView + widthCropView) - widthImage), y: self.imageView.frame.origin.y, width: widthImage, height: heightImage);
        

        if (yImage > yCropView) 
            self.imageView.frame = CGRect(x: self.imageView.frame.origin.x, y: (yCropView - self.cropHeightFix), width: widthImage, height: heightImage);
        

        if ((yImage + heightImage) < (yCropView + heightCropView + self.cropHeightFix)) 
            self.imageView.frame = CGRect(x: self.imageView.frame.origin.x, y: ((yCropView + heightCropView + self.cropHeightFix) - heightImage), width: widthImage, height: heightImage);
        
    

    func getRectOfImageInImageView(imageView: UIImageView) -> CGRect 
        let imageViewSize = imageView.frame.size;
        let imageSize = imageView.image!.size;

        let scaleW = imageViewSize.width / imageSize.width;
        let scaleH = imageViewSize.height / imageSize.height;
        let aspect = min(scaleW, scaleH);

        var imageRect = CGRect(x: 0, y: 0, width: (imageSize.width * aspect), height: (imageSize.height * aspect));

        imageRect.origin.x = (imageViewSize.width - imageRect.size.width) / 2;
        imageRect.origin.y = (imageViewSize.height - imageRect.size.height) / 2;

        imageRect.origin.x += imageView.frame.origin.x;
        imageRect.origin.y += imageView.frame.origin.y;

        return imageRect;
    

    func getCGImageWithCorrectOrientation(_ image : UIImage) -> CGImage 
        if (image.imageOrientation == UIImageOrientation.up) 
            return image.cgImage!;
        

        var transform : CGAffineTransform = CGAffineTransform.identity;

        switch (image.imageOrientation) 
        case UIImageOrientation.right, UIImageOrientation.rightMirrored:
            transform = transform.translatedBy(x: 0, y: image.size.height);
            transform = transform.rotated(by: CGFloat(-1.0 * M_PI_2));
            break;
        case UIImageOrientation.left, UIImageOrientation.leftMirrored:
            transform = transform.translatedBy(x: image.size.width, y: 0);
            transform = transform.rotated(by: CGFloat(M_PI_2));
            break;
        case UIImageOrientation.down, UIImageOrientation.downMirrored:
            transform = transform.translatedBy(x: image.size.width, y: image.size.height);
            transform = transform.rotated(by: CGFloat(M_PI));
            break;
        default:
            break;
        

        switch (image.imageOrientation) 
        case UIImageOrientation.rightMirrored, UIImageOrientation.leftMirrored:
            transform = transform.translatedBy(x: image.size.height, y: 0);
            transform = transform.scaledBy(x: -1, y: 1);
            break;
        case UIImageOrientation.downMirrored, UIImageOrientation.upMirrored:
            transform = transform.translatedBy(x: image.size.width, y: 0);
            transform = transform.scaledBy(x: -1, y: 1);
            break;
        default:
            break;
        

        let contextWidth : Int;
        let contextHeight : Int;

        switch (image.imageOrientation) 
        case UIImageOrientation.left, UIImageOrientation.leftMirrored,
             UIImageOrientation.right, UIImageOrientation.rightMirrored:
            contextWidth = (image.cgImage?.height)!;
            contextHeight = (image.cgImage?.width)!;
            break;
        default:
            contextWidth = (image.cgImage?.width)!;
            contextHeight = (image.cgImage?.height)!;
            break;
        

        let context : CGContext = CGContext(data: nil, width: contextWidth, height: contextHeight,
                                            bitsPerComponent: image.cgImage!.bitsPerComponent,
                                            bytesPerRow: image.cgImage!.bytesPerRow,
                                            space: image.cgImage!.colorSpace!,
                                            bitmapInfo: image.cgImage!.bitmapInfo.rawValue)!;

        context.concatenate(transform);
        context.draw(image.cgImage!, in: CGRect(x: 0, y: 0, width: CGFloat(contextWidth), height: CGFloat(contextHeight)));

        let cgImage = context.makeImage();

        return cgImage!;
    

    func didTapCropButton(sender: AnyObject) 
        let fixedImage = self.getCGImageWithCorrectOrientation(self.imageView.image!);

        // let image = self.imageView.image?.fixOrientation();

        let croppedCGImage = fixedImage.cropping(to: self.cropArea);
        let croppedImage = UIImage(cgImage: croppedCGImage!);

        if (self.callback != nil) 
            self.callback.croppingDone(image: croppedImage);
        

        self.dismiss(animated: true, completion: nil);
    

    func didTapCancelButton(sender: AnyObject) 
        if (self.callback != nil) 
            self.callback.croppingCancelled();
        

        self.dismiss(animated: true, completion: nil);
    


extension UIImageView 

    func imageFrame() -> CGRect 
        let imageViewSize = self.frame.size;

        guard let imageSize = self.image?.size else 
            return CGRect.zero;
        

        let imageRatio = imageSize.width / imageSize.height;
        let imageViewRatio = imageViewSize.width / imageViewSize.height;

        if (imageRatio < imageViewRatio) 
            let scaleFactor = imageViewSize.height / imageSize.height;
            let width = imageSize.width * scaleFactor;
            let topLeftX = (imageViewSize.width - width) * 0.5;

            return CGRect(x: topLeftX, y: 0, width: width, height: imageViewSize.height);
         else 
            let scaleFactor = imageViewSize.width / imageSize.width;
            let height = imageSize.height * scaleFactor;
            let topLeftY = (imageViewSize.height - height) * 0.5;

            return CGRect(x: 0, y: topLeftY, width: imageViewSize.width, height: height);
        
    


extension UIImage 

    // Extension to fix orientation of an UIImage without EXIF

    func fixOrientation() -> UIImage 
        guard let cgImage = self.cgImage else 
            return self;
        

        if self.imageOrientation == .up 
            return self;
        

        var transform = CGAffineTransform.identity;

        switch self.imageOrientation 
        case .down, .downMirrored:
            transform = transform.translatedBy(x: self.size.width, y: self.size.height);
            transform = transform.rotated(by: CGFloat(M_PI));
        case .left, .leftMirrored:
            transform = transform.translatedBy(x: self.size.width, y: 0);
            transform = transform.rotated(by: CGFloat(M_PI_2));
        case .right, .rightMirrored:
            transform = transform.translatedBy(x: 0, y: self.size.height);
            transform = transform.rotated(by: CGFloat(-M_PI_2));
        case .up, .upMirrored:
            break;
        

        switch self.imageOrientation 
        case .upMirrored, .downMirrored:
            transform.translatedBy(x: self.size.width, y: 0);
            transform.scaledBy(x: -1, y: 1);
        case .leftMirrored, .rightMirrored:
            transform.translatedBy(x: self.size.height, y: 0);
            transform.scaledBy(x: -1, y: 1);
        case .up, .down, .left, .right:
            break;
        

        if let ctx = CGContext(data: nil, width: Int(self.size.width), height: Int(self.size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: cgImage.colorSpace!, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) 
            ctx.concatenate(transform);

            switch self.imageOrientation 
            case .left, .leftMirrored, .right, .rightMirrored:
                ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: self.size.height, height: self.size.width));
            default:
                ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height));
            

            if let finalImage = ctx.makeImage() 
                return (UIImage(cgImage: finalImage));
            
        

        // something failed -- return original
        return self;
    

【问题讨论】:

顺便说一下,请参阅***.com/questions/158914/cropping-an-uiimage/… 以获得一个非常简单的实现,它可以旋转裁剪矩形而不是整个图像。另外,***.com/a/18602671/669586 是一个非常简单的解决方案。 您的问题找到答案了吗? 【参考方案1】:

您必须了解scaleorientation 属性。

您的建议 1(使用原始图像的方向)显然是一个正确的建议,如果您还能够旋转和缩放您的 cropArea,它会起作用。

您的建议 2 可以很好地处理旋转,但您仍然需要缩放cropArea。目前你根本不用处理秤。

(次要注意,旋转cropArea 可能比旋转整个图像具有更好的性能,请参阅https://***.com/a/14712184/669586)。

你必须:

    按图像的比例缩放(乘以)cropArea。 创建结果时使用原始图像比例

例如,如果您的UIImage 的大小为200x100,并且它的比例为2x(这是一个视网膜图像),那么您的cgImage 的大小为400x200,但您仍在使用内部的裁剪区域200x100!

类似的东西:

func didTapCropButton(sender: AnyObject) 
    guard let image = self.imageView.image else 
        return
    

    let cgImage = self.getCGImageWithCorrectOrientation(image);

    let scaledCropArea = CGRect(
        x: self.cropArea.x * image.scale,
        y: self.cropArea.y * image.scale,
        width: self.cropArea.width * image.scale,
        height: self.cropArea.height * image.scale
    )

    let croppedCGImage = cgImage.cropping(to: scaledCropArea)
    let croppedImage = UIImage(cgImage: croppedCGImage!, scale: image.scale, orientation: .up)

    if (self.callback != nil) 
        self.callback.croppingDone(image: croppedImage)
    

    self.dismiss(animated: true, completion: nil)

UIImage 中的自动旋转和变换只是一种优化。由于这种优化,多个图像可以共享相同的存储(相同的内存数据)。优化已在您的资产加载器中完成,您无法禁用它。

另外,请参阅https://***.com/a/18602671/669586 以获得更简单、更安全的实施方式。

【讨论】:

缩放似乎不是建议1的问题。结果是横向裁剪的图片应该是纵向缩放的图片。建议 1 所发生的一切是:从纵向旋转到横向,裁剪,旋转回来。如果不是,我不明白你的意思。 @Mulgard 我看错了。 cropArea 必须旋转。我将更详细地检查您的第二个建议。 @Mulgard 查看您的代码后,我认为我最初的想法是正确的。你必须更新规模。 你看到我在get 选择器中使用cropArea 变量做了什么吗?我想我会在那里执行裁剪区域的缩放。 @Mulgard 我看到您正在扩展某些东西,但我认为您没有使用image.scale。此外,在创建结果时,您也必须使用原始比例。否则你的图片会翻倍。

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