为啥 cgImage?.cropping 会旋转图像?
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【中文标题】为啥 cgImage?.cropping 会旋转图像?【英文标题】:Why is cgImage?.cropping rotating the image?为什么 cgImage?.cropping 会旋转图像? 【发布时间】:2017-01-13 07:36:37 【问题描述】:我写了一个UICropperViewController
,它非常适合横向模式下的图像。纵向模式下的图像有一个很大的问题。下图是一张带有黄色裁剪框的简单图片:
裁剪结果为:
现在,当涉及到肖像图像时,我们遇到了这种情况:
结果如下:
那么这里发生了什么?原始图像自动向左旋转。
我研究了很多,基本上找到了两个建议:
建议 1
在裁剪之前保存图像方向并恢复它。
func didTapCropButton(sender: AnyObject)
let originalOrientation = self.imageView.image?.imageOrientation;
// raw value of originalOrientation is `3` so its rotated to the right
let croppedCGImage = self.imageView.image?.cgImage?.cropping(to: self.cropArea);
// create a cropped cgImage
let croppedImage = UIImage(cgImage: croppedCGImage!, scale: (self.imageView.image?.scale)!, orientation: (originalOrientation)!);
// create the UIImage with the result from cgImage cropping and original orientation
if (self.callback != nil)
self.callback.croppingDone(image: croppedImage);
self.dismiss(animated: true, completion: nil);
但现在的结果是:
所以显然这个建议不起作用,因为它只是将已经裁剪的图像向后旋转。
建议 2
方向固定。我找到了以下代码,并承诺它会修复错误:
func didTapCropButton(sender: AnyObject)
let image = self.imageView.image?.fixOrientation();
let croppedCGImage = image?.cgImage?.cropping(to: self.cropArea);
let croppedImage = UIImage(cgImage: croppedCGImage!);
if (self.callback != nil)
self.callback.croppingDone(image: croppedImage);
self.dismiss(animated: true, completion: nil);
extension UIImage
/// Extension to fix orientation of an UIImage without EXIF
func fixOrientation() -> UIImage
guard let cgImage = cgImage else return self
if imageOrientation == .up return self
var transform = CGAffineTransform.identity
switch imageOrientation
case .down, .downMirrored:
transform = transform.translatedBy(x: size.width, y: size.height)
transform = transform.rotated(by: CGFloat(M_PI))
case .left, .leftMirrored:
transform = transform.translatedBy(x: size.width, y: 0)
transform = transform.rotated(by: CGFloat(M_PI_2))
case .right, .rightMirrored:
transform = transform.translatedBy(x: 0, y: size.height)
transform = transform.rotated(by: CGFloat(-M_PI_2))
case .up, .upMirrored:
break
switch imageOrientation
case .upMirrored, .downMirrored:
transform.translatedBy(x: size.width, y: 0)
transform.scaledBy(x: -1, y: 1)
case .leftMirrored, .rightMirrored:
transform.translatedBy(x: size.height, y: 0)
transform.scaledBy(x: -1, y: 1)
case .up, .down, .left, .right:
break
if let ctx = CGContext(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: cgImage.colorSpace!, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue)
ctx.concatenate(transform)
switch imageOrientation
case .left, .leftMirrored, .right, .rightMirrored:
ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.height, height: size.width))
default:
ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: size.width, height: size.height))
if let finalImage = ctx.makeImage()
return (UIImage(cgImage: finalImage))
// something failed -- return original
return self
但这会导致错误的裁剪区域。现在的结果可能是这样的:
那么什么才是真正解决这个问题的方法呢?无论如何,如果用户不想要它,自动旋转图像是什么意思?是否可以禁用这种自动旋转?
编辑
我的 Cropper 的完整来源:
import Foundation
import UIKit
protocol CropperCallback
func croppingDone(image: UIImage);
func croppingCancelled();
class CropperViewController : UIViewController
@IBOutlet var imageView: UIImageView!;
var imageViewScaleCurrent: CGFloat! = 1.0;
var imageViewScaleMin: CGFloat! = 0.5;
var imageViewScaleMax: CGFloat! = 5.0;
@IBOutlet var cropAreaView: CropAreaView!;
@IBOutlet weak var cropAreaViewConstraintWidth: NSLayoutConstraint!
@IBOutlet weak var cropAreaViewConstraintHeight: NSLayoutConstraint!
@IBOutlet var btnCrop: UIButton!;
@IBOutlet var btnCancel: UIButton!;
var callback: CropperCallback! = nil;
var image: UIImage! = nil;
var imageOriginalWidth: CGFloat!;
var imageOriginalHeight: CGFloat!;
var cropWidth: CGFloat! = 287;/
var cropHeight: CGFloat! = 292;
var cropHeightFix: CGFloat! = 1.0;
var cropArea: CGRect
get
let factor = self.imageView.image!.size.width / self.view.frame.width;
let scale = 1 / self.imageViewScaleCurrent;
let x = (self.cropAreaView.frame.origin.x - self.imageView.frame.origin.x) * scale * factor;
let y = (self.cropAreaView.frame.origin.y - self.imageView.frame.origin.y) * scale * factor;
let width = self.cropAreaView.frame.size.width * scale * factor;
let height = self.cropAreaView.frame.size.height * scale * factor;
return CGRect(x: x, y: y, width: width, height: height);
static func storyboardInstance() -> CropperViewController?
let storyboard = UIStoryboard(name: String(describing: NSStringFromClass(CropperViewController.classForCoder()).components(separatedBy: ".").last!), bundle: nil);
return storyboard.instantiateInitialViewController() as? CropperViewController;
override func viewDidLoad()
super.viewDidLoad();
/*
if (self.image.imageOrientation != .up)
self.image = UIImage(cgImage: self.image.cgImage!, scale: self.image.scale, orientation: UIImageOrientation(rawValue: 0)!);
*/
self.imageView.image = self.image;
self.imageView.isUserInteractionEnabled = true;
self.imageView.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(self.handlePan(_:))));
self.imageView.addGestureRecognizer(UIPinchGestureRecognizer(target: self, action: #selector(self.handlePinch(_:))));
self.cropAreaViewConstraintWidth.constant = self.cropWidth;
self.cropAreaViewConstraintHeight.constant = self.cropHeight;
self.btnCrop.addTarget(self, action: #selector(self.didTapCropButton), for: UIControlEvents.touchUpInside);
self.btnCancel.addTarget(self, action: #selector(self.didTapCancelButton), for: UIControlEvents.touchUpInside);
override func viewDidLayoutSubviews()
super.viewDidLayoutSubviews();
let imageOriginalRect = self.getRectOfImageInImageView(imageView: self.imageView);
self.imageOriginalWidth = imageOriginalRect.size.width;
self.imageOriginalHeight = imageOriginalRect.size.height;
self.createOverlay();
func createOverlay()
let path = UIBezierPath(rect: CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height));
let pathRect = UIBezierPath(rect: CGRect(x: self.cropAreaView.frame.origin.x, y: self.cropAreaView.frame.origin.y, width: self.cropWidth, height: self.cropHeight));
path.append(pathRect);
path.usesEvenOddFillRule = true;
let fillLayer = CAShapeLayer();
fillLayer.path = path.cgPath;
fillLayer.fillRule = kCAFillRuleEvenOdd;
fillLayer.fillColor = UIColor.white.cgColor;
fillLayer.opacity = 0.1;
self.view.layer.addSublayer(fillLayer);
func handlePan(_ gestureRecognizer: UIPanGestureRecognizer)
if gestureRecognizer.state == .began || gestureRecognizer.state == .changed
let rect = self.getRectOfImageInImageView(imageView: self.imageView);
let xImage = rect.origin.x;
let yImage = rect.origin.y;
let widthImage = rect.size.width;
let heightImage = rect.size.height;
let xCropView = self.cropAreaView.frame.origin.x;
let yCropView = self.cropAreaView.frame.origin.y;
let widthCropView = self.cropAreaView.frame.size.width;
let heightCropView = self.cropAreaView.frame.size.height;
let translation = gestureRecognizer.translation(in: self.view);
var x: CGFloat;
var y: CGFloat;
if (translation.x > 0)
if (!(xImage >= xCropView))
x = gestureRecognizer.view!.center.x + translation.x;
else
x = gestureRecognizer.view!.center.x;
else if (translation.x < 0)
if (!((xImage + widthImage) <= (xCropView + widthCropView)))
x = gestureRecognizer.view!.center.x + translation.x;
else
x = gestureRecognizer.view!.center.x;
else
x = gestureRecognizer.view!.center.x;
if (translation.y > 0)
if (!(yImage >= (yCropView - self.cropHeightFix)))
y = gestureRecognizer.view!.center.y + translation.y;
else
y = gestureRecognizer.view!.center.y;
else if (translation.y < 0)
if (!((yImage + heightImage) <= (yCropView + heightCropView + self.cropHeightFix)))
y = gestureRecognizer.view!.center.y + translation.y;
else
y = gestureRecognizer.view!.center.y;
else
y = gestureRecognizer.view!.center.y;
gestureRecognizer.view!.center = CGPoint(x: x, y: y);
gestureRecognizer.setTranslation(CGPoint.zero, in: self.view);
self.fixImageViewPosition();
func handlePinch(_ gestureRecognizer: UIPinchGestureRecognizer)
if let view = gestureRecognizer.view
let widthCropView = self.cropAreaView.frame.size.width;
let heightCropView = self.cropAreaView.frame.size.height;
if (((self.imageViewScaleCurrent * gestureRecognizer.scale * self.imageOriginalWidth) > widthCropView)
&& ((self.imageViewScaleCurrent * gestureRecognizer.scale * self.imageOriginalHeight) > (heightCropView + (2 * self.cropHeightFix)))
&& ((self.imageViewScaleCurrent * gestureRecognizer.scale) < self.imageViewScaleMax))
self.imageViewScaleCurrent = self.imageViewScaleCurrent * gestureRecognizer.scale;
view.transform = CGAffineTransform(scaleX: self.imageViewScaleCurrent, y: self.imageViewScaleCurrent);
gestureRecognizer.scale = 1.0;
self.fixImageViewPosition();
func fixImageViewPosition()
let rect = self.getRectOfImageInImageView(imageView: self.imageView);
let xImage = rect.origin.x;
let yImage = rect.origin.y;
let widthImage = rect.size.width;
let heightImage = rect.size.height;
let xCropView = self.cropAreaView.frame.origin.x;
let yCropView = self.cropAreaView.frame.origin.y;
let widthCropView = self.cropAreaView.frame.size.width;
let heightCropView = self.cropAreaView.frame.size.height;
if (xImage > xCropView)
self.imageView.frame = CGRect(x: xCropView, y: self.imageView.frame.origin.y, width: widthImage, height: heightImage);
if ((xImage + widthImage) < (xCropView + widthCropView))
self.imageView.frame = CGRect(x: ((xCropView + widthCropView) - widthImage), y: self.imageView.frame.origin.y, width: widthImage, height: heightImage);
if (yImage > yCropView)
self.imageView.frame = CGRect(x: self.imageView.frame.origin.x, y: (yCropView - self.cropHeightFix), width: widthImage, height: heightImage);
if ((yImage + heightImage) < (yCropView + heightCropView + self.cropHeightFix))
self.imageView.frame = CGRect(x: self.imageView.frame.origin.x, y: ((yCropView + heightCropView + self.cropHeightFix) - heightImage), width: widthImage, height: heightImage);
func getRectOfImageInImageView(imageView: UIImageView) -> CGRect
let imageViewSize = imageView.frame.size;
let imageSize = imageView.image!.size;
let scaleW = imageViewSize.width / imageSize.width;
let scaleH = imageViewSize.height / imageSize.height;
let aspect = min(scaleW, scaleH);
var imageRect = CGRect(x: 0, y: 0, width: (imageSize.width * aspect), height: (imageSize.height * aspect));
imageRect.origin.x = (imageViewSize.width - imageRect.size.width) / 2;
imageRect.origin.y = (imageViewSize.height - imageRect.size.height) / 2;
imageRect.origin.x += imageView.frame.origin.x;
imageRect.origin.y += imageView.frame.origin.y;
return imageRect;
func getCGImageWithCorrectOrientation(_ image : UIImage) -> CGImage
if (image.imageOrientation == UIImageOrientation.up)
return image.cgImage!;
var transform : CGAffineTransform = CGAffineTransform.identity;
switch (image.imageOrientation)
case UIImageOrientation.right, UIImageOrientation.rightMirrored:
transform = transform.translatedBy(x: 0, y: image.size.height);
transform = transform.rotated(by: CGFloat(-1.0 * M_PI_2));
break;
case UIImageOrientation.left, UIImageOrientation.leftMirrored:
transform = transform.translatedBy(x: image.size.width, y: 0);
transform = transform.rotated(by: CGFloat(M_PI_2));
break;
case UIImageOrientation.down, UIImageOrientation.downMirrored:
transform = transform.translatedBy(x: image.size.width, y: image.size.height);
transform = transform.rotated(by: CGFloat(M_PI));
break;
default:
break;
switch (image.imageOrientation)
case UIImageOrientation.rightMirrored, UIImageOrientation.leftMirrored:
transform = transform.translatedBy(x: image.size.height, y: 0);
transform = transform.scaledBy(x: -1, y: 1);
break;
case UIImageOrientation.downMirrored, UIImageOrientation.upMirrored:
transform = transform.translatedBy(x: image.size.width, y: 0);
transform = transform.scaledBy(x: -1, y: 1);
break;
default:
break;
let contextWidth : Int;
let contextHeight : Int;
switch (image.imageOrientation)
case UIImageOrientation.left, UIImageOrientation.leftMirrored,
UIImageOrientation.right, UIImageOrientation.rightMirrored:
contextWidth = (image.cgImage?.height)!;
contextHeight = (image.cgImage?.width)!;
break;
default:
contextWidth = (image.cgImage?.width)!;
contextHeight = (image.cgImage?.height)!;
break;
let context : CGContext = CGContext(data: nil, width: contextWidth, height: contextHeight,
bitsPerComponent: image.cgImage!.bitsPerComponent,
bytesPerRow: image.cgImage!.bytesPerRow,
space: image.cgImage!.colorSpace!,
bitmapInfo: image.cgImage!.bitmapInfo.rawValue)!;
context.concatenate(transform);
context.draw(image.cgImage!, in: CGRect(x: 0, y: 0, width: CGFloat(contextWidth), height: CGFloat(contextHeight)));
let cgImage = context.makeImage();
return cgImage!;
func didTapCropButton(sender: AnyObject)
let fixedImage = self.getCGImageWithCorrectOrientation(self.imageView.image!);
// let image = self.imageView.image?.fixOrientation();
let croppedCGImage = fixedImage.cropping(to: self.cropArea);
let croppedImage = UIImage(cgImage: croppedCGImage!);
if (self.callback != nil)
self.callback.croppingDone(image: croppedImage);
self.dismiss(animated: true, completion: nil);
func didTapCancelButton(sender: AnyObject)
if (self.callback != nil)
self.callback.croppingCancelled();
self.dismiss(animated: true, completion: nil);
extension UIImageView
func imageFrame() -> CGRect
let imageViewSize = self.frame.size;
guard let imageSize = self.image?.size else
return CGRect.zero;
let imageRatio = imageSize.width / imageSize.height;
let imageViewRatio = imageViewSize.width / imageViewSize.height;
if (imageRatio < imageViewRatio)
let scaleFactor = imageViewSize.height / imageSize.height;
let width = imageSize.width * scaleFactor;
let topLeftX = (imageViewSize.width - width) * 0.5;
return CGRect(x: topLeftX, y: 0, width: width, height: imageViewSize.height);
else
let scaleFactor = imageViewSize.width / imageSize.width;
let height = imageSize.height * scaleFactor;
let topLeftY = (imageViewSize.height - height) * 0.5;
return CGRect(x: 0, y: topLeftY, width: imageViewSize.width, height: height);
extension UIImage
// Extension to fix orientation of an UIImage without EXIF
func fixOrientation() -> UIImage
guard let cgImage = self.cgImage else
return self;
if self.imageOrientation == .up
return self;
var transform = CGAffineTransform.identity;
switch self.imageOrientation
case .down, .downMirrored:
transform = transform.translatedBy(x: self.size.width, y: self.size.height);
transform = transform.rotated(by: CGFloat(M_PI));
case .left, .leftMirrored:
transform = transform.translatedBy(x: self.size.width, y: 0);
transform = transform.rotated(by: CGFloat(M_PI_2));
case .right, .rightMirrored:
transform = transform.translatedBy(x: 0, y: self.size.height);
transform = transform.rotated(by: CGFloat(-M_PI_2));
case .up, .upMirrored:
break;
switch self.imageOrientation
case .upMirrored, .downMirrored:
transform.translatedBy(x: self.size.width, y: 0);
transform.scaledBy(x: -1, y: 1);
case .leftMirrored, .rightMirrored:
transform.translatedBy(x: self.size.height, y: 0);
transform.scaledBy(x: -1, y: 1);
case .up, .down, .left, .right:
break;
if let ctx = CGContext(data: nil, width: Int(self.size.width), height: Int(self.size.height), bitsPerComponent: cgImage.bitsPerComponent, bytesPerRow: 0, space: cgImage.colorSpace!, bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue)
ctx.concatenate(transform);
switch self.imageOrientation
case .left, .leftMirrored, .right, .rightMirrored:
ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: self.size.height, height: self.size.width));
default:
ctx.draw(cgImage, in: CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height));
if let finalImage = ctx.makeImage()
return (UIImage(cgImage: finalImage));
// something failed -- return original
return self;
【问题讨论】:
顺便说一下,请参阅***.com/questions/158914/cropping-an-uiimage/… 以获得一个非常简单的实现,它可以旋转裁剪矩形而不是整个图像。另外,***.com/a/18602671/669586 是一个非常简单的解决方案。 您的问题找到答案了吗? 【参考方案1】:您必须了解scale
和orientation
属性。
您的建议 1(使用原始图像的方向)显然是一个正确的建议,如果您还能够旋转和缩放您的 cropArea
,它会起作用。
您的建议 2 可以很好地处理旋转,但您仍然需要缩放cropArea
。目前你根本不用处理秤。
(次要注意,旋转cropArea
可能比旋转整个图像具有更好的性能,请参阅https://***.com/a/14712184/669586)。
你必须:
-
按图像的比例缩放(乘以)
cropArea
。
创建结果时使用原始图像比例
例如,如果您的UIImage
的大小为200x100
,并且它的比例为2x
(这是一个视网膜图像),那么您的cgImage
的大小为400x200
,但您仍在使用内部的裁剪区域200x100
!
类似的东西:
func didTapCropButton(sender: AnyObject)
guard let image = self.imageView.image else
return
let cgImage = self.getCGImageWithCorrectOrientation(image);
let scaledCropArea = CGRect(
x: self.cropArea.x * image.scale,
y: self.cropArea.y * image.scale,
width: self.cropArea.width * image.scale,
height: self.cropArea.height * image.scale
)
let croppedCGImage = cgImage.cropping(to: scaledCropArea)
let croppedImage = UIImage(cgImage: croppedCGImage!, scale: image.scale, orientation: .up)
if (self.callback != nil)
self.callback.croppingDone(image: croppedImage)
self.dismiss(animated: true, completion: nil)
UIImage
中的自动旋转和变换只是一种优化。由于这种优化,多个图像可以共享相同的存储(相同的内存数据)。优化已在您的资产加载器中完成,您无法禁用它。
另外,请参阅https://***.com/a/18602671/669586 以获得更简单、更安全的实施方式。
【讨论】:
缩放似乎不是建议1的问题。结果是横向裁剪的图片应该是纵向缩放的图片。建议 1 所发生的一切是:从纵向旋转到横向,裁剪,旋转回来。如果不是,我不明白你的意思。 @Mulgard 我看错了。cropArea
必须旋转。我将更详细地检查您的第二个建议。
@Mulgard 查看您的代码后,我认为我最初的想法是正确的。你必须更新规模。
你看到我在get
选择器中使用cropArea
变量做了什么吗?我想我会在那里执行裁剪区域的缩放。
@Mulgard 我看到您正在扩展某些东西,但我认为您没有使用image.scale
。此外,在创建结果时,您也必须使用原始比例。否则你的图片会翻倍。以上是关于为啥 cgImage?.cropping 会旋转图像?的主要内容,如果未能解决你的问题,请参考以下文章
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