如何在多个小部件中使用相同的块
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【中文标题】如何在多个小部件中使用相同的块【英文标题】:how to use same bloc in multiple widgets 【发布时间】:2020-08-15 02:14:37 【问题描述】:我在当前项目中遇到了问题,所以创建了这个问题我无法在其他小部件中获得相同的 bloc 状态我试过这个https://github.com/felangel/bloc/issues/74#issuecomment-457968962
但是如果在其他小部件中再次添加提供程序,我会收到BlocProvider.of() called with a context that does not contain a Bloc of type CounterBloc.
错误,为该页面创建另一个状态如何在不同的小部件中使用相同的 bloc 状态。
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
class SimpleBlocDelegate extends BlocDelegate
@override
void onEvent(Bloc bloc, Object event)
print(event);
super.onEvent(bloc, event);
@override
void onTransition(Bloc bloc, Transition transition)
print(transition);
super.onTransition(bloc, transition);
@override
void onError(Bloc bloc, Object error, StackTrace stacktrace)
print(error);
super.onError(bloc, error, stacktrace);
void main()
BlocSupervisor.delegate = SimpleBlocDelegate();
runApp(App());
class App extends StatelessWidget
@override
Widget build(BuildContext context)
return BlocProvider(
create: (_) => ThemeBloc(),
child: BlocBuilder<ThemeBloc, ThemeData>(
builder: (_, theme)
return MaterialApp(
title: 'Flutter Demo',
home: BlocProvider(
create: (_) => CounterBloc(),
child: CounterPage(),
),
theme: theme,
);
,
),
);
class CounterPage extends StatelessWidget
@override
Widget build(BuildContext context)
return Scaffold(
appBar: AppBar(title: const Text('Counter')),
body: BlocBuilder<CounterBloc, int>(
builder: (_, count)
return Column(
children: <Widget>[
Text(
'$count',
style: const TextStyle(fontSize: 24.0),
),
RaisedButton(
child: Text("Recreating state"),
onPressed: ()
Navigator.push(
context,
MaterialPageRoute(builder: (context) => ThirdPage()),
);
,
),
RaisedButton(
child: Text("Getting errorBlocProvider.of() called "),
onPressed: ()
Navigator.push(
context,
MaterialPageRoute(builder: (context) => FourthPage()),
);
,
)
],
);
,
),
floatingActionButton: Column(
crossAxisAlignment: CrossAxisAlignment.end,
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: FloatingActionButton(
heroTag: "btn3",
child: const Icon(Icons.add),
onPressed: () =>
context.bloc<CounterBloc>().add(CounterEvent.increment),
),
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: FloatingActionButton(
heroTag: "dd",
child: const Icon(Icons.remove),
onPressed: () =>
context.bloc<CounterBloc>().add(CounterEvent.decrement),
),
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: FloatingActionButton(
heroTag: "btn2",
child: const Icon(Icons.brightness_6),
onPressed: () => context.bloc<ThemeBloc>().add(ThemeEvent.toggle),
),
),
],
),
);
**/// new state is created i want to use previous state**
///
///
class ThirdPage extends StatelessWidget
@override
Widget build(BuildContext context)
return BlocProvider(
create: (_) => CounterBloc(),
child: BlocBuilder<CounterBloc, int>(
builder: (BuildContext context, int count)
return Scaffold(
backgroundColor: Colors.white,
body: Center(child: Text('$count')),
);
,
),
);
**/// getting error BlocProvider.of() called with a context that does not co**
///
///
class FourthPage extends StatelessWidget
@override
Widget build(BuildContext context)
final CounterBloc _counterBloc = BlocProvider.of<CounterBloc>(context);
return BlocBuilder<CounterBloc, int>(
bloc: _counterBloc,
builder: (BuildContext context, int count)
return Scaffold(
backgroundColor: Colors.white,
body: Center(child: Text('$count')),
);
,
);
enum CounterEvent increment, decrement
class CounterBloc extends Bloc<CounterEvent, int>
@override
int get initialState => 0;
@override
Stream<int> mapEventToState(CounterEvent event) async*
switch (event)
case CounterEvent.decrement:
yield state - 1;
break;
case CounterEvent.increment:
yield state + 1;
break;
default:
throw Exception('oops');
enum ThemeEvent toggle
class ThemeBloc extends Bloc<ThemeEvent, ThemeData>
@override
ThemeData get initialState => ThemeData.light();
@override
Stream<ThemeData> mapEventToState(ThemeEvent event) async*
switch (event)
case ThemeEvent.toggle:
yield state == ThemeData.dark() ? ThemeData.light() : ThemeData.dark();
break;
【问题讨论】:
【参考方案1】:使用 BlocProvider.value 命名构造函数
class CounterPage extends StatefulWidget
@override
_CounterPageState createState() => _CounterPageState();
class _CounterPageState extends State<CounterPage>
CounterBloc counterBloc;
@override
void initState()
super.initState();
counterBloc = BlocProvider.of<CounterBloc>(context);
@override
void dispose()
counterBloc.close();
super.dispose();
@override
Widget build(BuildContext context)
return Scaffold(
appBar: AppBar(title: const Text('Counter')),
body: BlocBuilder<CounterBloc, int>(
builder: (_, count)
return Column(
children: <Widget>[
Text(
'$count',
style: const TextStyle(fontSize: 24.0),
),
RaisedButton(
child: Text("Recreating state"),
onPressed: ()
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => BlocProvider<CounterBloc>.value(
value: counterBloc,
child: ThirdPage(),
),
),
);
,
),
RaisedButton(
child: Text("Getting errorBlocProvider.of() called "),
onPressed: ()
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => BlocProvider<CounterBloc>.value(
value: counterBloc,
child: FourthPage(),
),
),
);
,
)
],
);
,
),
// ....
);
【讨论】:
经过多次搜索和头痛,你救了我的命,谢谢 谢谢你。这在我的应用程序中造成了令人难以置信的愚蠢错误。谢谢以上是关于如何在多个小部件中使用相同的块的主要内容,如果未能解决你的问题,请参考以下文章