带有波纹动画的Android自定义视图边缘裁剪
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【中文标题】带有波纹动画的Android自定义视图边缘裁剪【英文标题】:Android Custom View Edge Clipping with ripple animation 【发布时间】:2017-07-05 11:29:13 【问题描述】:我正在使用自定义视图来获得棒棒糖前设备的涟漪效应。但是我还需要自定义容器形状像一个弯曲的形状。我想成为这样的按钮。 正如您在第二个和第三个按钮中看到的那样,当我们点击视图时,涟漪效果动画会超出容器视图。那么如何解决呢? 请注意,我希望 Kitkat 版本具有这种涟漪效果,并且能够更改涟漪颜色。那么这可能吗?这是我用于涟漪效果的自定义视图
public class MyRippleView extends FrameLayout
private int WIDTH;
private int HEIGHT;
private int frameRate = 10;
private int rippleDuration = 400;
private int rippleAlpha = 90;
private Handler canvasHandler;
private float radiusMax = 0;
private boolean animationRunning = false;
private int timer = 0;
private int timerEmpty = 0;
private int durationEmpty = -1;
private float x = -1;
private float y = -1;
private int zoomDuration;
private float zoomScale;
private ScaleAnimation scaleAnimation;
private Boolean hasToZoom;
private Boolean isCentered;
private Integer rippleType;
private Paint paint;
private Bitmap originBitmap;
private int rippleColor;
private int ripplePadding;
private GestureDetector gestureDetector;
private final Runnable runnable = new Runnable()
@Override
public void run()
invalidate();
;
private OnRippleCompleteListener onCompletionListener;
public MyRippleView(Context context)
super(context);
public MyRippleView(Context context, AttributeSet attrs)
super(context, attrs);
init(context, attrs);
public MyRippleView(Context context, AttributeSet attrs, int defStyle)
super(context, attrs, defStyle);
init(context, attrs);
/**
* Method that initializes all fields and sets listeners
*
* @param context Context used to create this view
* @param attrs Attribute used to initialize fields
*/
private void init(final Context context, final AttributeSet attrs)
if (isInEditMode())
return;
final TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.RippleView);
rippleColor = typedArray.getColor(R.styleable.RippleView_rv_color, getResources().getColor(R.color.rippelColor));
rippleType = typedArray.getInt(R.styleable.RippleView_rv_type, 0);
hasToZoom = typedArray.getBoolean(R.styleable.RippleView_rv_zoom, false);
isCentered = typedArray.getBoolean(R.styleable.RippleView_rv_centered, false);
rippleDuration = typedArray.getInteger(R.styleable.RippleView_rv_rippleDuration, rippleDuration);
frameRate = typedArray.getInteger(R.styleable.RippleView_rv_framerate, frameRate);
rippleAlpha = typedArray.getInteger(R.styleable.RippleView_rv_alpha, rippleAlpha);
ripplePadding = typedArray.getDimensionPixelSize(R.styleable.RippleView_rv_ripplePadding, 0);
canvasHandler = new Handler();
zoomScale = typedArray.getFloat(R.styleable.RippleView_rv_zoomScale, 1.03f);
zoomDuration = typedArray.getInt(R.styleable.RippleView_rv_zoomDuration, 200);
typedArray.recycle();
paint = new Paint();
paint.setAntiAlias(true);
paint.setStyle(Paint.Style.FILL);
paint.setColor(rippleColor);
paint.setAlpha(rippleAlpha);
this.setWillNotDraw(false);
gestureDetector = new GestureDetector(context, new GestureDetector.SimpleOnGestureListener()
@Override
public void onLongPress(MotionEvent event)
super.onLongPress(event);
animateRipple(event);
sendClickEvent(true);
@Override
public boolean onSingleTapConfirmed(MotionEvent e)
return true;
@Override
public boolean onSingleTapUp(MotionEvent e)
return true;
);
this.setDrawingCacheEnabled(true);
this.setClickable(true);
@Override
public void draw(Canvas canvas)
super.draw(canvas);
if (animationRunning)
if (rippleDuration <= timer * frameRate)
animationRunning = false;
timer = 0;
durationEmpty = -1;
timerEmpty = 0;
canvas.restore();
invalidate();
if (onCompletionListener != null) onCompletionListener.onComplete(this);
return;
else
canvasHandler.postDelayed(runnable, frameRate);
if (timer == 0)
canvas.save();
canvas.drawCircle(x, y, (radiusMax * (((float) timer * frameRate) / rippleDuration)), paint);
paint.setColor(Color.parseColor("#ffff4444"));
if (rippleType == 1 && originBitmap != null && (((float) timer * frameRate) / rippleDuration) > 0.4f)
if (durationEmpty == -1)
durationEmpty = rippleDuration - timer * frameRate;
timerEmpty++;
final Bitmap tmpBitmap = getCircleBitmap((int) ((radiusMax) * (((float) timerEmpty * frameRate) / (durationEmpty))));
canvas.drawBitmap(tmpBitmap, 0, 0, paint);
tmpBitmap.recycle();
paint.setColor(rippleColor);
if (rippleType == 1)
if ((((float) timer * frameRate) / rippleDuration) > 0.6f)
paint.setAlpha((int) (rippleAlpha - ((rippleAlpha) * (((float) timerEmpty * frameRate) / (durationEmpty)))));
else
paint.setAlpha(rippleAlpha);
else
paint.setAlpha((int) (rippleAlpha - ((rippleAlpha) * (((float) timer * frameRate) / rippleDuration))));
timer++;
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
super.onSizeChanged(w, h, oldw, oldh);
WIDTH = w;
HEIGHT = h;
scaleAnimation = new ScaleAnimation(1.0f, zoomScale, 1.0f, zoomScale, w / 2, h / 2);
scaleAnimation.setDuration(zoomDuration);
scaleAnimation.setRepeatMode(Animation.REVERSE);
scaleAnimation.setRepeatCount(1);
/**
* Launch Ripple animation for the current view with a MotionEvent
*
* @param event MotionEvent registered by the Ripple gesture listener
*/
public void animateRipple(MotionEvent event)
createAnimation(event.getX(), event.getY());
/**
* Launch Ripple animation for the current view centered at x and y position
*
* @param x Horizontal position of the ripple center
* @param y Vertical position of the ripple center
*/
public void animateRipple(final float x, final float y)
createAnimation(x, y);
/**
* Create Ripple animation centered at x, y
*
* @param x Horizontal position of the ripple center
* @param y Vertical position of the ripple center
*/
private void createAnimation(final float x, final float y)
if (this.isEnabled() && !animationRunning)
if (hasToZoom)
this.startAnimation(scaleAnimation);
radiusMax = Math.max(WIDTH, HEIGHT);
if (rippleType != 2)
radiusMax /= 2;
radiusMax -= ripplePadding;
if (isCentered || rippleType == 1)
this.x = getMeasuredWidth() / 2;
this.y = getMeasuredHeight() / 2;
else
this.x = x;
this.y = y;
animationRunning = true;
if (rippleType == 1 && originBitmap == null)
originBitmap = getDrawingCache(true);
invalidate();
@Override
public boolean onTouchEvent(MotionEvent event)
if (gestureDetector.onTouchEvent(event))
animateRipple(event);
sendClickEvent(false);
return super.onTouchEvent(event);
@Override
public boolean onInterceptTouchEvent(MotionEvent event)
this.onTouchEvent(event);
return super.onInterceptTouchEvent(event);
/**
* Send a click event if parent view is a Listview instance
*
* @param isLongClick Is the event a long click ?
*/
private void sendClickEvent(final Boolean isLongClick)
if (getParent() instanceof AdapterView)
final AdapterView adapterView = (AdapterView) getParent();
final int position = adapterView.getPositionForView(this);
final long id = adapterView.getItemIdAtPosition(position);
if (isLongClick)
if (adapterView.getOnItemLongClickListener() != null)
adapterView.getOnItemLongClickListener().onItemLongClick(adapterView, this, position, id);
else
if (adapterView.getOnItemClickListener() != null)
adapterView.getOnItemClickListener().onItemClick(adapterView, this, position, id);
private Bitmap getCircleBitmap(final int radius)
final Bitmap output = Bitmap.createBitmap(originBitmap.getWidth(), originBitmap.getHeight(), Bitmap.Config.ARGB_8888);
final Canvas canvas = new Canvas(output);
final Paint paint = new Paint();
final Rect rect = new Rect((int)(x - radius), (int)(y - radius), (int)(x + radius), (int)(y + radius));
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
canvas.drawCircle(x, y, radius, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(originBitmap, rect, rect, paint);
return output;
/**
* Set Ripple color, default is #FFFFFF
*
* @param rippleColor New color resource
*/
@ColorRes
public void setRippleColor(int rippleColor)
this.rippleColor = getResources().getColor(rippleColor);
public int getRippleColor()
return rippleColor;
public RippleType getRippleType()
return RippleType.values()[rippleType];
/**
* Set Ripple type, default is RippleType.SIMPLE
*
* @param rippleType New Ripple type for next animation
*/
public void setRippleType(final RippleType rippleType)
this.rippleType = rippleType.ordinal();
public Boolean isCentered()
return isCentered;
/**
* Set if ripple animation has to be centered in its parent view or not, default is False
*
* @param isCentered
*/
public void setCentered(final Boolean isCentered)
this.isCentered = isCentered;
public int getRipplePadding()
return ripplePadding;
/**
* Set Ripple padding if you want to avoid some graphic glitch
*
* @param ripplePadding New Ripple padding in pixel, default is 0px
*/
public void setRipplePadding(int ripplePadding)
this.ripplePadding = ripplePadding;
public Boolean isZooming()
return hasToZoom;
/**
* At the end of Ripple effect, the child views has to zoom
*
* @param hasToZoom Do the child views have to zoom ? default is False
*/
public void setZooming(Boolean hasToZoom)
this.hasToZoom = hasToZoom;
public float getZoomScale()
return zoomScale;
/**
* Scale of the end animation
*
* @param zoomScale Value of scale animation, default is 1.03f
*/
public void setZoomScale(float zoomScale)
this.zoomScale = zoomScale;
public int getZoomDuration()
return zoomDuration;
/**
* Duration of the ending animation in ms
*
* @param zoomDuration Duration, default is 200ms
*/
public void setZoomDuration(int zoomDuration)
this.zoomDuration = zoomDuration;
public int getRippleDuration()
return rippleDuration;
/**
* Duration of the Ripple animation in ms
*
* @param rippleDuration Duration, default is 400ms
*/
public void setRippleDuration(int rippleDuration)
this.rippleDuration = rippleDuration;
public int getFrameRate()
return frameRate;
/**
* Set framerate for Ripple animation
*
* @param frameRate New framerate value, default is 10
*/
public void setFrameRate(int frameRate)
this.frameRate = frameRate;
public int getRippleAlpha()
return rippleAlpha;
/**
* Set alpha for ripple effect color
*
* @param rippleAlpha Alpha value between 0 and 255, default is 90
*/
public void setRippleAlpha(int rippleAlpha)
this.rippleAlpha = rippleAlpha;
public void setOnRippleCompleteListener(OnRippleCompleteListener listener)
this.onCompletionListener = listener;
/**
* Defines a callback called at the end of the Ripple effect
*/
public interface OnRippleCompleteListener
void onComplete(MyRippleView rippleView);
public enum RippleType
SIMPLE(0),
DOUBLE(1),
RECTANGLE(2);
int type;
RippleType(int type)
this.type = type;
在布局 XML 文件中
<FrameLayout
android:background="@drawable/curved_button"
android:layout_
android:layout_>
<com.package.MyRippleView
android:layout_
android:layout_
app:rv_color="@color/colorAccent"
rv_centered="true">
</com.package.MyRippleView>
</FrameLayout>
弯曲形状
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item >
<shape android:shape="rectangle" >
<corners android:radius="40dip" />
<stroke android: android:color="#FF9A00" />
</shape>
</item>
【问题讨论】:
【参考方案1】:这是可能的。最简单的方法是使用Carbon,它就是这样做的。我能够仅使用 xml 重新创建您的按钮并在 Gingerbread 上运行它。
<carbon.widget.Button
android:layout_
android:layout_
android:text="Rounded with ripple"
android:textColor="@color/carbon_amber_700"
app:carbon_cornerRadius="100dp"
app:carbon_backgroundTint="@color/carbon_white"
app:carbon_rippleColor="#40ff0000"
app:carbon_stroke="@color/carbon_amber_700"
app:carbon_strokeWidth="2dp" />
缺点是 Carbon 很大,你可能不想仅仅为了一个按钮就包含它。
如果您希望自己执行此操作,则应使用路径和 PorterDuff 模式将按钮剪辑为圆角矩形。
private float cornerRadius;
private Path cornersMask;
private static PorterDuffXfermode pdMode = new PorterDuffXfermode(PorterDuff.Mode.CLEAR);
private void initCorners()
cornersMask = new Path();
cornersMask.addRoundRect(new RectF(0, 0, getWidth(), getHeight()), cornerRadius, cornerRadius, Path.Direction.CW);
cornersMask.setFillType(Path.FillType.INVERSE_WINDING);
@Override
public void draw(@NonNull Canvas canvas)
int saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null, Canvas.ALL_SAVE_FLAG);
super.draw(canvas);
paint.setXfermode(pdMode);
canvas.drawPath(cornersMask, paint);
canvas.restoreToCount(saveCount);
paint.setXfermode(null);
而且您可能应该在 Lollipop 上使用 ViewOutlineProvider 以尽可能使用本机内容。
【讨论】:
感谢@Zielony 提供了很棒的库。但由于它很大,我无法在我的项目中使用。但是您能否具体说明如何在我的类文件 MyRippleView 中使用您的建议。以上是关于带有波纹动画的Android自定义视图边缘裁剪的主要内容,如果未能解决你的问题,请参考以下文章
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