Kivy 矩形重绘,self.pos 和 self.size 为 (0,0)
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【中文标题】Kivy 矩形重绘,self.pos 和 self.size 为 (0,0)【英文标题】:Kivy rectangle redraw, self.pos and self.size are (0,0) 【发布时间】:2017-06-21 10:02:13 【问题描述】:我正在使用循环来创建 27 个标签实例。这些标签需要使用它们的 Label.text 方法进行编号 - 我已经做到了。
我还需要能够使用 python 函数(基于其他输入)为这些标签(画布矩形)重新着色。 这是行不通的部分
基本上,GridLayout 的 init 方法创建了 29 个 custButton() 标签实例。此循环还为按钮重新编号(label.text),但 one 标签的重新着色不起作用。
我已经隔离了 self.pos 和 self.size 在 xBackground_Color 函数中都返回 (0,0) - 这就是为什么 new 矩形在旧矩形之后没有绘制清除(清除工作)。
为什么 self.pos 和 self.size 在 python 端不起作用?
我已经尝试了很多东西!如果可以的话,请帮忙。
这里是 kvMain.kv :
#:kivy 1.0.9
FloatLayout:
canvas:
Color:
rgba: (64/255, 64/255, 64/255, 1) #Whole screen background
Rectangle:
pos: self.pos
size: self.size
BoxLayout:
orientation: 'vertical'
padding: 10
FloatLayout: #Dummy widget
myGrid:
<myGrid>:
cols: 9
spacing: 3
padding: 3
canvas.before:
Color:
rgba: (216/255, 216/255, 216/255, 1)
Rectangle:
pos: self.pos
size: self.size
<custButtom>:
canvas.before:
Color:
rgba: (191/255, 191/255, 191/255, 1)
Rectangle:
pos: self.pos
size: self.size
font_size: 14
color: (90/255, 90/255, 90/255, 1)
text: 'Er' #Don't ever want to see this text. Will set each label in loop
size: self.texture_size
这里是 main.py:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.gridlayout import GridLayout
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.label import Label
from kivy.graphics.vertex_instructions import Rectangle, Line
from kivy.graphics.context_instructions import Color
IN_Labels =
class custButtom(Label):
def __init__(self, **kwargs):
super(custButtom, self).__init__(**kwargs)
def xtext(self, newText):
self.text = newText
self.size = self.texture_size
def xbackground_color(self, newR, newG, newB, newA):
print('IN_Labels[14] pos ('+ str(IN_Labels[14].pos[0]) + ',' + str(IN_Labels[14].pos[1]) + ') size ('+ str(IN_Labels[14].size[0]) + ',' + str(IN_Labels[14].size[1]) + ')')
print('self pos ('+ str(self.pos[0]) + ',' + str(self.pos[1]) + ') size ('+ str(self.size[0]) + ',' + str(self.size[1]) + ')')
self.canvas.before.clear()
with self.canvas.before:
Color(newR, newG, newB, newA)
#Problem is that self.size and self.pos are both (0,0)
Rectangle(size=self.size, pos=self.pos)
class myGrid(GridLayout):
def __init__(self, **kwargs):
super(myGrid, self).__init__(**kwargs)
for i in range(0, 27, 1):
IN_Labels[i] = custButtom()
self.add_widget(IN_Labels[i])
#CAN change text, needs more work to get it right
IN_Labels[i].xtext(str(i))
# I need to be able to change backgroundcolor programatically
IN_Labels[14].xbackground_color(1,0,0,1)
class MainApp(App):
def build(self):
return kvMain
kvMain = Builder.load_file("kvMain.kv")
if __name__ == '__main__':
MainApp().run()
【问题讨论】:
【参考方案1】:找到了!我认为问题在于标签在被要求输入 self.size 和 self.pos 时实际上并没有 size 和 pos。
绑定一个函数来调整大小和重新定位它可以解决这个问题。
感谢 Alexander Taylor 出色的 YouTube 视频和我找到答案的博客:https://blog.kivy.org/2014/10/updating-canvas-instructions-declared-in-python/
kvMain.kv 变为:
#:kivy 1.0.9
FloatLayout:
canvas:
Color:
rgba: (64/255, 64/255, 64/255, 1) #Whole screen background
Rectangle:
pos: self.pos
size: self.size
BoxLayout:
orientation: 'vertical'
padding: 10
FloatLayout: #Dummy widget
myGrid:
<myGrid>:
cols: 9
spacing: 3
padding: 3
canvas.before:
Color:
rgba: (216/255, 216/255, 216/255, 1)
Rectangle:
pos: self.pos
size: self.size
<custButtom>:
#CANVAS INSTRUCTION MOVED TO PYTHON INIT
font_size: 14
color: (90/255, 90/255, 90/255, 1)
text: 'Er' #Don't ever want to see this text. Will set each label in loop
size: self.texture_size
main.py 变成:
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.gridlayout import GridLayout
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.floatlayout import FloatLayout
from kivy.uix.label import Label
from kivy.graphics.vertex_instructions import Rectangle, Line
from kivy.graphics.context_instructions import Color
IN_Labels =
class custButtom(Label):
def __init__(self, **kwargs):
super(custButtom, self).__init__(**kwargs)
with self.canvas.before:
Color(191/255, 191/255, 191/255, 1)
self.rect = Rectangle(pos=self.pos, size=self.size)
#Ensure that everytime the Rectangle is updated, it's repositioned correctly
self.bind(pos=self.update_rect, size=self.update_rect)
def update_rect(self, *args):
self.rect.pos = self.pos
self.rect.size = self.size
def xtext(self, newText):
self.text = newText
self.size = self.texture_size
def xbackground_color(self, newR, newG, newB, newA):
print('IN_Labels[14] pos ('+ str(IN_Labels[14].pos[0]) + ',' + str(IN_Labels[14].pos[1]) + ') size ('+ str(IN_Labels[14].size[0]) + ',' + str(IN_Labels[14].size[1]) + ')')
print('self pos ('+ str(self.pos[0]) + ',' + str(self.pos[1]) + ') size ('+ str(self.size[0]) + ',' + str(self.size[1]) + ')')
self.canvas.before.clear()
with self.canvas.before:
Color(newR, newG, newB, newA)
self.rect = Rectangle(size=self.size, pos=self.pos)
class myGrid(GridLayout):
def __init__(self, **kwargs):
super(myGrid, self).__init__(**kwargs)
for i in range(0, 27, 1):
IN_Labels[i] = custButtom()
self.add_widget(IN_Labels[i])
#CAN change text, needs more work to get it right
IN_Labels[i].xtext(str(i))
# I need to be able to change backgroundcolor programatically
IN_Labels[14].xbackground_color(1,0,0,1)
class MainApp(App):
def build(self):
return kvMain
kvMain = Builder.load_file("kvMain.kv")
if __name__ == '__main__':
MainApp().run()
【讨论】:
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