带有集群和自定义视图标记的谷歌地图在放大和缩小时滞后太多

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【中文标题】带有集群和自定义视图标记的谷歌地图在放大和缩小时滞后太多【英文标题】:Google Map with Cluster and Custom view marker lagging too much while zoomIn and zoomOut 【发布时间】:2019-11-24 04:19:12 【问题描述】:

我想用自定义视图加载GoogleMap 来代替GMSMarker 并想显示集群,我已经做到了。但是我在放大或缩小地图时面临滞后和内存使用问题。

我已将自定义视图加载到GMSMarker infoView

这是我的代码。

class InitialMapViewController: UIViewController, GMUClusterManagerDelegate, GMUClusterRendererDelegate 

    private var clusterManager: GMUClusterManager!
    @IBOutlet weak var mapView: GMSMapView!

    override func viewDidLoad() 
        super.viewDidLoad()

        self.initializeClusterItems()
        self. setMapView()
    

    //MARK:- Map view actions
        func setMapView() 
            mapView.delegate = self
            mapView.isMyLocationEnabled = true
            mapView.settings.myLocationButton = true
            mapView.padding = UIEdgeInsets(top: 0, left: 0, bottom: 50, right: 0)
            mapView.mapType = .normal

            self.mapView.camera = self.defaultCamera(latitude: SharedData.sharedInstance.userLocation.coordinate.latitude, longitude: SharedData.sharedInstance.userLocation.coordinate.longitude)
        

    override func viewWillAppear(_ animated: Bool) 
        super.viewWillAppear(animated)
        self.getAllFriendsList()
    

    //MARK: INITIALIZE CLUSTER ITEMS
    func initializeClusterItems() 
        let iconGenerator = GMUDefaultClusterIconGenerator()
        let algorithm = GMUGridBasedClusterAlgorithm()
        let renderer = GMUDefaultClusterRenderer(mapView: mapView, clusterIconGenerator: iconGenerator)
        renderer.delegate = self
        self.clusterManager = GMUClusterManager(map: mapView, algorithm: algorithm, renderer: renderer)
    

    func renderer(_ renderer: GMUClusterRenderer, willRenderMarker marker: GMSMarker) 
        guard let _ = marker.userData as? POIItem else  return 

        if UIImage(named: "profile_circle_gradiant") != nil 
            marker.iconView = UIImageView(image: nil, highlightedImage: nil)
        
    

    private func clusterManager(clusterManager: GMUClusterManager, didTapCluster cluster: GMUCluster) 
    

    func defaultCamera(latitude: Double, longitude: Double) -> GMSCameraPosition 
        let camera = GMSCameraPosition.camera(withLatitude: latitude,
                                              longitude: longitude,
                                              zoom: 16)
        return camera
    

    func setMarkers() 
        for i in 0..<SharedData.sharedInstance.allFriends.count 
            let marker = GMSMarker()
            let friend = SharedData.sharedInstance.allFriends[i]
            marker.position = CLLocationCoordinate2D.init(latitude: friend.user_details.latitude , longitude: friend.user_details.longitude)
            //marker.icon = imgTypeDoctor
            marker.accessibilityHint = String(i)

            let infoWindow = Bundle.main.loadNibNamed("HomeMapInfoView", owner: self, options: nil)?.first as! HomeMapInfoView
            //infoWindow.imgUser.sd_setImage(with: URL(string: friend.user_details.user_photo), placeholderImage: #imageLiteral(resourceName: "User_profile"), options: .highPriority, completed: nil)
            infoWindow.imgCar.image = UIImage.init(named: "small_" + friend.user_details.car_personality_name)
            infoWindow.imgCar1.image = UIImage.init(named: "small_" + friend.user_details.car_personality_name)
//            infoWindow.lblName.text = friend.user_details.name
//            infoWindow.lblUsername.text = "@" + friend.user_details.screen_name

            //KULDEEP 01/03/2019
            infoWindow.btnImgVW.tag = Int(marker.accessibilityHint!) ?? 0
            infoWindow.isUserInteractionEnabled = false
            infoWindow.btnImgVW.addTarget(self, action: #selector(btnUserTapped(_:)), for: .touchUpInside)
            marker.iconView = infoWindow
            marker.tracksViewChanges = true

            //marker.userData = friend
            marker.map = mapView
            //mapView.selectedMarker = marker
            //print(i)
            self.generatePOIItems(String(format: "%d", i), position: marker.position, icon: nil)
        
        self.clusterManager.cluster()
        //self.clusterManager.setDelegate(self, mapDelegate: self)
    

    func mapView(_ mapView: GMSMapView, idleAt position: GMSCameraPosition) 
        UIView.animate(withDuration: 5.0, animations:  () -> Void in
            //self.londonView?.tintColor = .blue
        , completion: (finished) in
            // Stop tracking view changes to allow CPU to idle.
            //mapView.selectedMarker?.tracksViewChanges = false
        )
    

    func renderer(_ renderer: GMUClusterRenderer, markerFor object: Any) -> GMSMarker? 

        let marker = GMSMarker()
        if object is POIItem 
            // set image view for gmsmarker

        

        return marker
    

    func generatePOIItems(_ accessibilityLabel: String, position: CLLocationCoordinate2D, icon: UIImage?) 

        let item = POIItem(position: position, name: accessibilityLabel)
        self.clusterManager.add(item)
    

请指导我为什么放大或缩小地图时地图滞后,或者我在此代码中缺少什么?

【问题讨论】:

您需要同时激活它们吗? @HarryJ,是的,这就是我用自定义视图替换 Marker iconView 的原因。 【参考方案1】:

在这里我修复了地图滞后问题,为此我做了以下事情。

我没有在开始时加载所有标记 iconView,而是将其加载到 willRenderMarker 中,因此它最初加载 1 或 2 个标记 iconView,当我放大地图集群时,会展开并显示标记 iconView。

这是工作代码。

class InitialMapViewController: UIViewController, GMUClusterManagerDelegate, GMUClusterRendererDelegate 

    private var clusterManager: GMUClusterManager!
    @IBOutlet weak var mapView: GMSMapView!

    override func viewDidLoad() 
        super.viewDidLoad()

        self.initializeClusterItems()
        self. setMapView()
    

    //MARK:- Map view actions
        func setMapView() 
            mapView.delegate = self
            mapView.isMyLocationEnabled = true
            mapView.settings.myLocationButton = true
            mapView.padding = UIEdgeInsets(top: 0, left: 0, bottom: 50, right: 0)
            mapView.mapType = .normal

            self.mapView.camera = self.defaultCamera(latitude: SharedData.sharedInstance.userLocation.coordinate.latitude, longitude: SharedData.sharedInstance.userLocation.coordinate.longitude)
        

    override func viewWillAppear(_ animated: Bool) 
        super.viewWillAppear(animated)
        self.getAllFriendsList()
    

    //MARK: INITIALIZE CLUSTER ITEMS
    func initializeClusterItems() 
        let iconGenerator = GMUDefaultClusterIconGenerator()
        let algorithm = GMUGridBasedClusterAlgorithm()
        let renderer = GMUDefaultClusterRenderer(mapView: mapView, clusterIconGenerator: iconGenerator)
        renderer.delegate = self
        self.clusterManager = GMUClusterManager(map: mapView, algorithm: algorithm, renderer: renderer)
    

    func renderer(_ renderer: GMUClusterRenderer, willRenderMarker marker: GMSMarker) 
        marker.groundAnchor = CGPoint(x: 0.5, y: 1)
        if let markerData = (marker.userData as? POIItem) 
            let infoWindow = Bundle.main.loadNibNamed("InitialMapInfoView", owner: self, options: nil)?.first as! InitialMapInfoView
            infoWindow.imgUser.sd_setImage(with: URL(string: markerData.friend.user_details.user_photo_small), placeholderImage: #imageLiteral(resourceName: "User_profile"), options: .highPriority, completed: nil)
            infoWindow.imgCar.image = UIImage.init(named: "small_" + markerData.friend.user_details.car_personality_name)
            infoWindow.lblName.text = markerData.friend.user_details.name
            infoWindow.btnImgVW.tag = markerData.userIndex
            infoWindow.btnImgVW.addTarget(self, action: #selector(btnUserTapped(_:)), for: .touchUpInside)
            marker.accessibilityHint = String(markerData.userIndex)
            marker.iconView = infoWindow
            marker.tracksViewChanges = false
        
    

    func clusterManager(_ clusterManager: GMUClusterManager, didTap cluster: GMUCluster) -> Bool 
        let newCamera = GMSCameraPosition.camera(withTarget: cluster.position,
                                             zoom: mapView.camera.zoom + 1)
        let update = GMSCameraUpdate.setCamera(newCamera)
        mapView.moveCamera(update)
        return false
    

    func defaultCamera(latitude: Double, longitude: Double) -> GMSCameraPosition 
        let camera = GMSCameraPosition.camera(withLatitude: latitude,
                                              longitude: longitude,
                                              zoom: 16)
        return camera
    

    func setMarkers() 
        for i in 0..<SharedData.sharedInstance.allFriends.count 
            let marker = GMSMarker()
            let friend = SharedData.sharedInstance.allFriends[i]
            marker.position = CLLocationCoordinate2D.init(latitude: friend.user_details.latitude , longitude: friend.user_details.longitude)
            marker.accessibilityHint = String(i)
            marker.icon = nil
            marker.tracksViewChanges = true
           marker.map = mapView
            self.generatePOIItems(String(format: "%d", i), position: marker.position, icon: nil, friend: friend, userIndex: i)
        
        clusterManager.cluster()
        clusterManager.setDelegate(self, mapDelegate: self)
    

    func generatePOIItems(_ accessibilityLabel: String, position: CLLocationCoordinate2D, icon: UIImage?) 

        let item = POIItem(position: position, name: accessibilityLabel)
        self.clusterManager.add(item)
    

    func mapView(_ mapView: GMSMapView, didTap marker: GMSMarker) -> Bool 
        if marker.accessibilityHint != nil 
            let friend = SharedData.sharedInstance.allFriends[Int(marker.accessibilityHint!) ?? 0]
            objSelectedUser = friend
            self.setUserData(friend: objSelectedUser)
            self.showUserLatestBeeppView()
        
        return true
    

【讨论】:

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