如何使用 python 使用 discord.py 创建调平系统?
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【中文标题】如何使用 python 使用 discord.py 创建调平系统?【英文标题】:How to create a leveling system with discord.py with python? 【发布时间】:2020-09-14 10:44:56 【问题描述】:我试图在我的机器人中加入一个调平系统,但出了点问题。级别在每条消息之后而不是在指定参数之后上升。如何让它正常工作?如何用discord.py
创建调平系统?
这是我的代码:
@client.event
async def on_message( message ):
if message.author.bot:
return
else:
member = message.author.name
msg_len = len(message.content)
rand_number_1 = randint( 1, 10 )
exp_first = msg_len * rand_number_1
coins_first = exp_first // 10
data_levels_member_first = 'exp': 0, 'coins': 0, 'level': 0
filename = f'./Data/Profiles/Profilemessage.author.namemessage.guild.json'
try:
data = load( filename )
except Exception:
dump( filename, data_levels_member_first )
data = load( filename )
exp_member = data['exp']
coins_member = data['coins']
lvl_member = data['level']
exp = exp_first + exp_member
coins = coins_first + coins_member
lvl = exp ** (1/4)
if lvl_member < lvl:
lvl_member += 1
print('You lvl up!')
data_levels_member = 'exp': exp, 'coins': coins, 'level': lvl_member
dump( filename, data_levels_member )
await client.process_commands(message)
【问题讨论】:
你能分享你的代码吗? 请编辑您的问题以包含您现有的代码、任何需要的回溯以及您的预期行为(例如,下一级需要多少 XP) 【参考方案1】:我真的要小心不要将 json 文件用作数据库。 Json 文件在覆盖时往往会损坏。有很多关于开发人员落入陷阱并被烧毁的警示故事。对于轻量级、快速的解决方案,我建议使用 sqlite。它是python中的内置模块,比json文件更稳定、更安全。一个非常简单的带有 cmets 的 sqlite3 示例(不包括意图):
import sqlite3
import discord
bot = commands.Bot(command_prefix="!")
@client.event
async def on_member_join(member): ###add a row in the db for the new member when they join
user = member.id
conn = sqlite3.connect('your_db_here.db')
cur = conn.cursor()
cur.execute('INSERT INTO table_name_here("userid", "xp", "level")VALUES(user, 0, 0)')
conn.commit()
conn.close()
await member.send("Your welcome message here")
@client.event
async def on_message(message):
user = message.author.id
conn = sqlite3.connect('your_db_here.db')
cur = conn.cursor()
cur.execute('SELECT xp, level FROM table_name_here WHERE userid = ?')
results = cur.fetchone()
row = results[0] ### results will be a list and since you're only fetching one record in this instance, you only need the first index
old_xp = row[0] ##the first item in the index, in this case, xp
old_level = row[1] ## the second item in the index, in this case, level
new_xp = old_xp + 1
if new_xp == 25: #this is where you set the threshold for leveling up to the first level
new_level = 1
else:
new_level = old_level
###add more logic here for successive level-ups
cur.execute('UPDATE table_name_here SET xp = ?, level = ? WHERE userid = ?', (new_xp, new_level, user)
conn.commit()
conn.close()
### here is where you'd put any sort of messaging if a person levels up or however you'd like to set it.
【讨论】:
【参考方案2】:这是一个有效的:
import discord
from discord.ext import commands
import asyncio
import os
import json
bot = commands.Bot(command_prefix="!")
##### START LEVEL COMMAND #####
with open("users.json", "ab+") as ab:
ab.close()
f = open('users.json','r+')
f.readline()
if os.stat("users.json").st_size == 0:
f.write("")
f.close()
else:
pass
with open('users.json', 'r') as f:
users = json.load(f)
@bot.event
async def on_message(message):
if message.author.bot == False:
with open('users.json', 'r') as f:
users = json.load(f)
await add_experience(users, message.author)
await level_up(users, message.author, message)
with open('users.json', 'w') as f:
json.dump(users, f)
await bot.process_commands(message)
async def add_experience(users, user):
if not f'user.id' in users:
users[f'user.id'] =
users[f'user.id']['experience'] = 0
users[f'user.id']['level'] = 0
users[f'user.id']['experience'] += 6
print(f"users[f'user.id']['level']")
async def level_up(users, user, message):
experience = users[f'user.id']["experience"]
lvl_start = users[f'user.id']["level"]
lvl_end = int(experience ** (1 / 4))
if lvl_start < lvl_end:
await message.channel.send(f':tada: user.mention has reached level lvl_end. Congrats! :tada:')
users[f'user.id']["level"] = lvl_end
@bot.command()
async def rank(ctx, member: discord.Member = None):
if member == None:
userlvl = users[f'ctx.author.id']['level']
await ctx.send(f'ctx.author.mention You are at level userlvl!')
else:
userlvl2 = users[f'member.id']['level']
await ctx.send(f'member.mention is at level userlvl2!')
##### END LEVEL COMMAND #####
bot.run(TOKEN)
【讨论】:
【参考方案3】:我为你做了一个。它也是特定于服务器的
@client.event
async def on_message(message):
if not message.author.bot:
print('function load')
with open('level.json','r') as f:
users = json.load(f)
print('file load')
await update_data(users, message.author,message.guild)
await add_experience(users, message.author, 4, message.guild)
await level_up(users, message.author,message.channel, message.guild)
with open('level.json','w') as f:
json.dump(users, f)
await client.process_commands(message)
async def update_data(users, user,server):
if not str(server.id) in users:
users[str(server.id)] =
if not str(user.id) in users[str(server.id)]:
users[str(server.id)][str(user.id)] =
users[str(server.id)][str(user.id)]['experience'] = 0
users[str(server.id)][str(user.id)]['level'] = 1
elif not str(user.id) in users[str(server.id)]:
users[str(server.id)][str(user.id)] =
users[str(server.id)][str(user.id)]['experience'] = 0
users[str(server.id)][str(user.id)]['level'] = 1
async def add_experience(users, user, exp, server):
users[str(user.guild.id)][str(user.id)]['experience'] += exp
async def level_up(users, user, channel, server):
experience = users[str(user.guild.id)][str(user.id)]['experience']
lvl_start = users[str(user.guild.id)][str(user.id)]['level']
lvl_end = int(experience ** (1/4))
if str(user.guild.id) != '757383943116030074':
if lvl_start < lvl_end:
await channel.send(' has leveled up to Level '.format(user.mention, lvl_end))
users[str(user.guild.id)][str(user.id)]['level'] = lvl_end
@client.command(aliases = ['rank','lvl'])
async def level(ctx,member: discord.Member = None):
if not member:
user = ctx.message.author
with open('level.json','r') as f:
users = json.load(f)
lvl = users[str(ctx.guild.id)][str(user.id)]['level']
exp = users[str(ctx.guild.id)][str(user.id)]['experience']
embed = discord.Embed(title = 'Level '.format(lvl), description = f"exp XP " ,color = discord.Color.green())
embed.set_author(name = ctx.author, icon_url = ctx.author.avatar_url)
await ctx.send(embed = embed)
else:
with open('level.json','r') as f:
users = json.load(f)
lvl = users[str(ctx.guild.id)][str(member.id)]['level']
exp = users[str(ctx.guild.id)][str(member.id)]['experience']
embed = discord.Embed(title = 'Level '.format(lvl), description = f"exp XP" ,color = discord.Color.green())
embed.set_author(name = member, icon_url = member.avatar_url)
await ctx.send(embed = embed)
【讨论】:
【参考方案4】:import json
import discord
try:
with open("users.json") as fp:
users = json.load(fp)
except Exception:
users =
def save_users():
with open("users.json", "w+") as fp:
json.dump(users, fp, sort_keys=True, indent=4)
def add_points(user: discord.User, points: int):
id = user.id
if id not in users:
users[id] =
users[id]["points"] = users[id].get("points", 0) + points
print(" now has points".format(user.name, users[id]["points"]))
save_users()
def get_points(user: discord.User):
id = user.id
if id in users:
return users[id].get("points", 0)
return 0
@client.event
async def on_message(message):
if message.author == client.user:
return
print(" sent a message".format(message.author.name))
if message.content.lower().startswith("!lvl"):
msg = "You have points!".format(get_points(message.author))
await client.process_commands(message.channel, msg)
add_points(message.author, 1)
client.run(token)
【讨论】:
请解释你的代码是做什么的以及它是怎么做的。切勿自行发布代码。【参考方案5】:这是一个可能对您有所帮助的关卡系统代码:
@client.event
async def on_member_join(member):
with open('users.json', 'r') as f:
users = json.load(f)
await update_data(users, member)
with open('users.json', 'w') as f:
json.dump(users, f)
@client.event
async def on_message(message):
if message.author.bot == False:
with open('users.json', 'r') as f:
users = json.load(f)
await update_data(users, message.author)
await add_experience(users, message.author, 5)
await level_up(users, message.author, message)
with open('users.json', 'w') as f:
json.dump(users, f)
await client.process_commands(message)
async def update_data(users, user):
if not f'user.id' in users:
users[f'user.id'] =
users[f'user.id']['experience'] = 0
users[f'user.id']['level'] = 1
async def add_experience(users, user, exp):
users[f'user.id']['experience'] += exp
async def level_up(users, user, message):
with open('levels.json', 'r') as g:
levels = json.load(g)
experience = users[f'user.id']['experience']
lvl_start = users[f'user.id']['level']
lvl_end = int(experience ** (1 / 4))
if lvl_start < lvl_end:
await message.channel.send(f'user.mention has leveled up to level lvl_end')
users[f'user.id']['level'] = lvl_end
@client.command()
async def level(ctx, member: discord.Member = None):
if not member:
id = ctx.message.author.id
with open('users.json', 'r') as f:
users = json.load(f)
lvl = users[str(id)]['level']
await ctx.send(f'You are at level lvl!')
else:
id = member.id
with open('users.json', 'r') as f:
users = json.load(f)
lvl = users[str(id)]['level']
await ctx.send(f'member is at level lvl!')
【讨论】:
限制老会员。以上是关于如何使用 python 使用 discord.py 创建调平系统?的主要内容,如果未能解决你的问题,请参考以下文章
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