在android上创建一个三态复选框

Posted

技术标签:

【中文标题】在android上创建一个三态复选框【英文标题】:Creating a three states checkbox on android 【发布时间】:2013-05-06 20:47:16 【问题描述】:

我遇到了一个大问题: 我想在android上制作三态复选框。 这是一个带有复选框的 ListView 上的复选框。它应该允许用户在三种状态之间切换:

全部选中 未选中 杂项检查

并且可以选择在更改时保留杂项状态。

如果我是对的,我应该创建一个 CompoundButton 类的子类,并实现一个 int mstate intead,而不是 boolean mchecked。 然后我应该重写事件侦听器、保存状态的函数以及状态获取器和设置器。

我的问题基本上是如何实现它? 如何在可绘制状态之间切换? (我已经在xml中实现了middle_state)以及如何正确实现事件处理程序?

这是我开始的实现:

public class TriStateCheckBox extends CompoundButton
    private int state;

    public TriStateCheckBox(Context context) 
        super(context);
    
    public static interface onCheckChangedListener
        void onCheckChanged(TriStateCheckBox view, int state);
    

    public void onCheckChanged(TriStateCheckBox view, int state)
        this.state = state;
    

这里是股票 CompoundButton 的代码:

/*
 * Copyright (C) 2007 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.widget;

import com.android.internal.R;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;
import android.os.Parcel;
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.Gravity;
import android.view.ViewDebug;
import android.view.accessibility.AccessibilityEvent;
import android.view.accessibility.AccessibilityNodeInfo;

/**
 * <p>
 * A button with two states, checked and unchecked. When the button is pressed
 * or clicked, the state changes automatically.
 * </p>
 *
 * <p><strong>XML attributes</strong></p>
 * <p>
 * See @link android.R.styleable#CompoundButton
 * CompoundButton Attributes, @link android.R.styleable#Button Button
 * Attributes, @link android.R.styleable#TextView TextView Attributes, @link
 * android.R.styleable#View View Attributes
 * </p>
 */
public abstract class CompoundButton extends Button implements Checkable 
    private boolean mChecked;
    private int mButtonResource;
    private boolean mBroadcasting;
    private Drawable mButtonDrawable;
    private OnCheckedChangeListener mOnCheckedChangeListener;
    private OnCheckedChangeListener mOnCheckedChangeWidgetListener;

    private static final int[] CHECKED_STATE_SET = 
        R.attr.state_checked
    ;

    public CompoundButton(Context context) 
        this(context, null);
    

    public CompoundButton(Context context, AttributeSet attrs) 
        this(context, attrs, 0);
    

    public CompoundButton(Context context, AttributeSet attrs, int defStyle) 
        super(context, attrs, defStyle);

        TypedArray a =
                context.obtainStyledAttributes(
                        attrs, com.android.internal.R.styleable.CompoundButton, defStyle, 0);

        Drawable d = a.getDrawable(com.android.internal.R.styleable.CompoundButton_button);
        if (d != null) 
            setButtonDrawable(d);
        

        boolean checked = a
                .getBoolean(com.android.internal.R.styleable.CompoundButton_checked, false);
        setChecked(checked);

        a.recycle();
    

    public void toggle() 
        setChecked(!mChecked);
    

    @Override
    public boolean performClick() 
        /*
         * XXX: These are tiny, need some surrounding 'expanded touch area',
         * which will need to be implemented in Button if we only override
         * performClick()
         */

        /* When clicked, toggle the state */
        toggle();
        return super.performClick();
    

    @ViewDebug.ExportedProperty
    public boolean isChecked() 
        return mChecked;
    

    /**
     * <p>Changes the checked state of this button.</p>
     *
     * @param checked true to check the button, false to uncheck it
     */
    public void setChecked(boolean checked) 
        if (mChecked != checked) 
            mChecked = checked;
            refreshDrawableState();

            // Avoid infinite recursions if setChecked() is called from a listener
            if (mBroadcasting) 
                return;
            

            mBroadcasting = true;
            if (mOnCheckedChangeListener != null) 
                mOnCheckedChangeListener.onCheckedChanged(this, mChecked);
            
            if (mOnCheckedChangeWidgetListener != null) 
                mOnCheckedChangeWidgetListener.onCheckedChanged(this, mChecked);
            

            mBroadcasting = false;            
        
    

    /**
     * Register a callback to be invoked when the checked state of this button
     * changes.
     *
     * @param listener the callback to call on checked state change
     */
    public void setOnCheckedChangeListener(OnCheckedChangeListener listener) 
        mOnCheckedChangeListener = listener;
    

    /**
     * Register a callback to be invoked when the checked state of this button
     * changes. This callback is used for internal purpose only.
     *
     * @param listener the callback to call on checked state change
     * @hide
     */
    void setOnCheckedChangeWidgetListener(OnCheckedChangeListener listener) 
        mOnCheckedChangeWidgetListener = listener;
    

    /**
     * Interface definition for a callback to be invoked when the checked state
     * of a compound button changed.
     */
    public static interface OnCheckedChangeListener 
        /**
         * Called when the checked state of a compound button has changed.
         *
         * @param buttonView The compound button view whose state has changed.
         * @param isChecked  The new checked state of buttonView.
         */
        void onCheckedChanged(CompoundButton buttonView, boolean isChecked);
    

    /**
     * Set the background to a given Drawable, identified by its resource id.
     *
     * @param resid the resource id of the drawable to use as the background 
     */
    public void setButtonDrawable(int resid) 
        if (resid != 0 && resid == mButtonResource) 
            return;
        

        mButtonResource = resid;

        Drawable d = null;
        if (mButtonResource != 0) 
            d = getResources().getDrawable(mButtonResource);
        
        setButtonDrawable(d);
    

    /**
     * Set the background to a given Drawable
     *
     * @param d The Drawable to use as the background
     */
    public void setButtonDrawable(Drawable d) 
        if (d != null) 
            if (mButtonDrawable != null) 
                mButtonDrawable.setCallback(null);
                unscheduleDrawable(mButtonDrawable);
            
            d.setCallback(this);
            d.setState(getDrawableState());
            d.setVisible(getVisibility() == VISIBLE, false);
            mButtonDrawable = d;
            mButtonDrawable.setState(null);
            setMinHeight(mButtonDrawable.getIntrinsicHeight());
        

        refreshDrawableState();
    

    @Override
    public void onInitializeAccessibilityEvent(AccessibilityEvent event) 
        super.onInitializeAccessibilityEvent(event);
        event.setChecked(mChecked);
    

    @Override
    public void onInitializeAccessibilityNodeInfo(AccessibilityNodeInfo info) 
        super.onInitializeAccessibilityNodeInfo(info);
        info.setCheckable(true);
        info.setChecked(mChecked);
    

    @Override
    protected void onDraw(Canvas canvas) 
        super.onDraw(canvas);

        final Drawable buttonDrawable = mButtonDrawable;
        if (buttonDrawable != null) 
            final int verticalGravity = getGravity() & Gravity.VERTICAL_GRAVITY_MASK;
            final int height = buttonDrawable.getIntrinsicHeight();

            int y = 0;

            switch (verticalGravity) 
                case Gravity.BOTTOM:
                    y = getHeight() - height;
                    break;
                case Gravity.CENTER_VERTICAL:
                    y = (getHeight() - height) / 2;
                    break;
            

            buttonDrawable.setBounds(0, y, buttonDrawable.getIntrinsicWidth(), y + height);
            buttonDrawable.draw(canvas);
        
    

    @Override
    protected int[] onCreateDrawableState(int extraSpace) 
        final int[] drawableState = super.onCreateDrawableState(extraSpace + 1);
        if (isChecked()) 
            mergeDrawableStates(drawableState, CHECKED_STATE_SET);
        
        return drawableState;
    

    @Override
    protected void drawableStateChanged() 
        super.drawableStateChanged();

        if (mButtonDrawable != null) 
            int[] myDrawableState = getDrawableState();

            // Set the state of the Drawable
            mButtonDrawable.setState(myDrawableState);

            invalidate();
        
    

    @Override
    protected boolean verifyDrawable(Drawable who) 
        return super.verifyDrawable(who) || who == mButtonDrawable;
    

    @Override
    public void jumpDrawablesToCurrentState() 
        super.jumpDrawablesToCurrentState();
        if (mButtonDrawable != null) mButtonDrawable.jumpToCurrentState();
    

    static class SavedState extends BaseSavedState 
        boolean checked;

        /**
         * Constructor called from @link CompoundButton#onSaveInstanceState()
         */
        SavedState(Parcelable superState) 
            super(superState);
        

        /**
         * Constructor called from @link #CREATOR
         */
        private SavedState(Parcel in) 
            super(in);
            checked = (Boolean)in.readValue(null);
        

        @Override
        public void writeToParcel(Parcel out, int flags) 
            super.writeToParcel(out, flags);
            out.writeValue(checked);
        

        @Override
        public String toString() 
            return "CompoundButton.SavedState"
                    + Integer.toHexString(System.identityHashCode(this))
                    + " checked=" + checked + "";
        

        public static final Parcelable.Creator<SavedState> CREATOR
                = new Parcelable.Creator<SavedState>() 
            public SavedState createFromParcel(Parcel in) 
                return new SavedState(in);
            

            public SavedState[] newArray(int size) 
                return new SavedState[size];
            
        ;
    

    @Override
    public Parcelable onSaveInstanceState() 
        // Force our ancestor class to save its state
        setFreezesText(true);
        Parcelable superState = super.onSaveInstanceState();

        SavedState ss = new SavedState(superState);

        ss.checked = isChecked();
        return ss;
    

    @Override
    public void onRestoreInstanceState(Parcelable state) 
        SavedState ss = (SavedState) state;

        super.onRestoreInstanceState(ss.getSuperState());
        setChecked(ss.checked);
        requestLayout();
    

这是我的 xml state-liste 实现(工作):

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_
    android:layout_>

    <item android:state_checked="false"
          android:state_pressed="true"
          android:drawable="@drawable/btn_check_off_pressed" /> <!-- unchecked pressed -->

    <item android:state_checked="false"
          android:state_selected="true"
          android:drawable="@drawable/btn_check_off_selected" /> <!-- unchecked selected -->

    <item android:state_checked="true"
          android:state_pressed="false"
          android:state_focused="false"
          android:drawable="@drawable/btn_check_on" /> <!-- checked -->

    <item android:state_checked="true"
          android:state_pressed="true"
          android:drawable="@drawable/btn_check_on_pressed" /> <!-- checked pressed-->

    <item android:state_checked="true"
          android:state_selected="true"
          android:drawable="@drawable/btn_check_on_selected" /> <!-- checked selected-->

    <item android:state_middle="true"
          android:state_pressed="false"
          android:state_focused="false"
          android:drawable="@drawable/btn_check_middle" /> <!-- middle -->        

    <item android:state_middle="true"
          android:state_pressed="true"
          android:drawable="@drawable/btn_check_middle_pressed" /> <!-- middle pressed-->

    <item android:state_middle="true"
          android:state_selected="true"
          android:drawable="@drawable/btn_check_middle_selected"  /> <!-- middle selected--> 

    <item android:drawable="@drawable/btn_check_off" /> <!-- unchecked -->
</selector>

这里是复选框的股票 xml 实现:

<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2008 The Android Open Source Project

     Licensed under the Apache License, Version 2.0 (the "License");
     you may not use this file except in compliance with the License.
     You may obtain a copy of the License at

          http://www.apache.org/licenses/LICENSE-2.0

     Unless required by applicable law or agreed to in writing, software
     distributed under the License is distributed on an "AS IS" BASIS,
     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     See the License for the specific language governing permissions and
     limitations under the License.
-->

<selector xmlns:android="http://schemas.android.com/apk/res/android">

    <!-- Enabled states -->

    <item android:state_checked="true" android:state_window_focused="false"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_on" />
    <item android:state_checked="false" android:state_window_focused="false"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_off" />

    <item android:state_checked="true" android:state_pressed="true"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_on_pressed" />
    <item android:state_checked="false" android:state_pressed="true"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_off_pressed" />

    <item android:state_checked="true" android:state_focused="true"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_on_selected" />
    <item android:state_checked="false" android:state_focused="true"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_off_selected" />

    <item android:state_checked="false"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_off" />
    <item android:state_checked="true"
          android:state_enabled="true"
          android:drawable="@drawable/btn_check_on" />


    <!-- Disabled states -->

    <item android:state_checked="true" android:state_window_focused="false"
          android:drawable="@drawable/btn_check_on_disable" />
    <item android:state_checked="false" android:state_window_focused="false"
          android:drawable="@drawable/btn_check_off_disable" />

    <item android:state_checked="true" android:state_focused="true"
          android:drawable="@drawable/btn_check_on_disable_focused" />
    <item android:state_checked="false" android:state_focused="true"
          android:drawable="@drawable/btn_check_off_disable_focused" />

    <item android:state_checked="false" android:drawable="@drawable/btn_check_off_disable" />
    <item android:state_checked="true" android:drawable="@drawable/btn_check_on_disable" />

</selector>

【问题讨论】:

要实现视觉方面,请使用level-list drawable。 我已经制作了一个自定义可绘制对象作为状态列表,它与股票复选框代码配合得很好。但是,当原始复选框使用 state-liste 时,为什么级别列表可绘制? @Thomas 你找到合适的方法了吗? @ashishdhiman2007 这是一个很老的话题了,我也不太清楚了……你自己看看吧:github.com/feeeermendoza/dev.android.HFUNotenalarm 【参考方案1】:

老话题,但我为感兴趣的人提供了我的解决方案:

public class CheckBoxTriStates extends CheckBox 
    static private final int UNKNOW = -1;
    static private final int UNCHECKED = 0;
    static private final int CHECKED = 1;
    private int state;

    public CheckBoxTriStates(Context context) 
        super(context);
        init();
    

    public CheckBoxTriStates(Context context, AttributeSet attrs) 
        super(context, attrs);
        init();
    

    public CheckBoxTriStates(Context context, AttributeSet attrs, int defStyleAttr) 
        super(context, attrs, defStyleAttr);
        init();
    

    private void init() 
        state = UNKNOW;
        updateBtn();

        setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() 

            // checkbox status is changed from uncheck to checked.
            public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) 
                switch (state) 
                    default:
                    case UNKNOW:
                        state = UNCHECKED;
                        break;
                    case UNCHECKED:
                        state = CHECKED;
                        break;
                    case CHECKED:
                        state = UNKNOW;
                        break;
                
                updateBtn();
            
        );
    

    private void updateBtn() 
        int btnDrawable = R.drawable.ic_checkbox_indeterminate_black;
        switch (state) 
            default:
            case UNKNOW:
                btnDrawable = R.drawable.ic_checkbox_indeterminate_black;
                break;
            case UNCHECKED:
                btnDrawable = R.drawable.ic_checkbox_unchecked_black;
                break;
            case CHECKED:
                btnDrawable = R.drawable.ic_checkbox_checked_black;
                break;
        

        setButtonDrawable(btnDrawable);
    

    public int getState() 
        return state;
    

    public void setState(int state) 
        this.state = state;
        updateBtn();
    

您可以找到按钮资源Here。它工作完美。

【讨论】:

请查看我的updated version 实现,它增加了对客户端设置自己的 OnCheckedChangeListener 并在需要时恢复正确状态的支持。【参考方案2】:

如果您在更改状态时想要不带矢量动画的复选框,请尝试这个简单的自定义类用于具有不确定状态的复选框

在此处查看github 示例

【讨论】:

【参考方案3】:

如果您真的坚持使用每个元素都有 3 个状态的 CheckBox,那么以下方法可能有效,但我没有尝试过: - 创建一个扩展 CheckBox 类的类。 - 添加一个变量:int 或 byte 类型的“checkstate”。该类应该有一个布尔“isChecked”变量。 - 覆盖 onClick 或 onCheck 方法,以便在 3 个状态之间更改 checkstate 变量,而不是切换 isChecked 变量。 - 显示时,检查“检查状态”并做一些视觉效果以显示第 3 个状态。 - 最后,告诉我它是否有效。

【讨论】:

【参考方案4】:

以前我也想做同样的事情。在做了一些艰苦的研究之后,我接近了这个。

优点:

动画按钮 材料设计

TriStateMaterialCheckBox.kt:

import android.content.Context
import android.util.AttributeSet
import androidx.annotation.StyleableRes
import com.google.android.material.checkbox.MaterialCheckBox

class TriStateMaterialCheckBox : MaterialCheckBox 
    constructor(context: Context) : this(context, null)
    constructor(context: Context, attrs: AttributeSet?) : this(context, attrs, com.google.android.material.R.attr.checkboxStyle)
    constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : super(context, attrs, defStyleAttr) 
        val sets = intArrayOf(R.attr.state)
        
        val typedArray = context.obtainStyledAttributes(attrs, sets)
        
        try 
            state = typedArray.getInt(ATTR_STATE, STATE_UNCHECKED)
         finally 
            typedArray.recycle()
        
        
        initComponent()
    
    
    companion object 
        // @formatter:off
        @StyleableRes private const val ATTR_STATE = 0
        // @formatter:on
        
        const val STATE_UNCHECKED: Int = 0
        const val STATE_INDETERMINATE: Int = 1
        const val STATE_CHECKED: Int = 2
        
        private val UNCHECKED = intArrayOf(R.attr.state_unchecked)
        private val INDETERMINATE = intArrayOf(R.attr.state_indeterminate)
        private val CHECKED = intArrayOf(R.attr.state_checked)
    
    
    private var isChangingState = false
    
    var state: Int
        @Throws(IllegalStateException::class)
        set(value) 
            if (isChangingState) return
            if (field == value) return
            isChangingState = true
            
            field = value
            isChecked = when (value) 
                STATE_UNCHECKED -> false
                STATE_INDETERMINATE -> true
                STATE_CHECKED -> true
                else -> throw IllegalStateException("$value is not a valid state for $this.javaClass.name")
            
            refreshDrawableState()
            
            isChangingState = false
            
            onStateChanged?.let  it(this@TriStateMaterialCheckBox, value) 
        
    
    var onStateChanged: ((TriStateMaterialCheckBox, Int) -> Unit)? = null
    
    private fun initComponent() 
        setButtonDrawable(R.drawable.tri_state_button)
        setOnCheckedChangeListener  _, _ ->
            state = when (state) 
                STATE_UNCHECKED -> STATE_CHECKED
                STATE_INDETERMINATE -> STATE_CHECKED
                STATE_CHECKED -> STATE_UNCHECKED
                else -> -1
            
        
    
    
    override fun onCreateDrawableState(extraSpace: Int): IntArray 
        val drawableState = super.onCreateDrawableState(extraSpace + 1)
        
        mergeDrawableStates(
            drawableState, when (state) 
                STATE_UNCHECKED -> UNCHECKED
                STATE_INDETERMINATE -> INDETERMINATE
                STATE_CHECKED -> CHECKED
                else -> throw IllegalStateException("$state is not a valid state for $this.javaClass.name")
            
        )
        
        return drawableState
    

attrs.xml:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <attr name="state" format="enum">
        <enum name="unchecked" value="0" />
        <enum name="indeterminate" value="1" />
        <enum name="checked" value="2" />
    </attr>
    
    <declare-styleable name="TriStateMaterialCheckBox">
        <attr name="state" />
        <attr name="state_unchecked" format="boolean" />
        <attr name="state_indeterminate" format="boolean" />
        <attr name="state_checked" format="boolean" />
    </declare-styleable>
</resources>

tri_state_button.xml:

<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" android:enterFadeDuration="@android:integer/config_shortAnimTime" android:exitFadeDuration="@android:integer/config_shortAnimTime">
    <item android:drawable="@drawable/ic_unchecked" app:state_unchecked="true" />
    <item android:drawable="@drawable/ic_indeterminate" app:state_indeterminate="true" />
    <item android:drawable="@drawable/ic_checked" app:state_checked="true" />
    <item android:drawable="@drawable/ic_unchecked" />
</selector>

【讨论】:

以上是关于在android上创建一个三态复选框的主要内容,如果未能解决你的问题,请参考以下文章

有没有一种在 flex 中获得三态复选框的好方法?

Java 中的三态复选框

是否可以在 Microsoft TreeView Control 6.0 (MSComctlLib.TreeCtrl.2) 中模拟三态复选框?

当您单击它时,IE 不会在不确定的复选框上触发“更改”事件

如何使新的复选框出现在Android中的单击按钮上

带有连接的访问​​查询将复选框返回为空值