SVG 的每个路径命令的手动动画
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【中文标题】SVG 的每个路径命令的手动动画【英文标题】:Manual animation for each path command for an SVG 【发布时间】:2022-01-20 19:29:43 【问题描述】:是否可以为 每个path command 手动(使用按钮)而不是连续地在 SVG 的绘图属性上制作动画?
.path stroke-dasharray: 1000;
stroke-dashoffset: 1000;
animation: dash 5s linear alternate infinite;
@keyframes dash from stroke-dashoffset: 822;
to stroke-dashoffset: 0;
<svg viewBox="50 50 240 270">
<path class="path" fill="white" stroke="black" stroke-
d="M66.039,133.545c0,0-21-57,18-67s49-4,65,8 s30,41,53,27s66,4,58,32s-5,44,18,57s22,46,0,
45s-54-40-68-16s-40,88-83,48s11-61-11-80s-79-7-70-41 C46.039,146.545,53.039,128.545,66.039,133.545z"/>
</svg>
这可以帮助合并两个或多个路径命令并减少 SVG 中绘制路径命令的数量。
【问题讨论】:
把它扔出去:作为最后的手段,我们总是可以读取 svg 文件,解析值并根据需要绘制它们。 请注意大多数动画并行绘制路径 segments; IE。当您在path
中有 m / M 命令时
【参考方案1】:
您需要获取每个路径段的长度,因为您正在动画/转换stroke-dasharray/stroke-dashoffset
值。
这是一个简化的示例,它使用的路径显示了一个周长为 100(直径=31,832 * π)的正圆。路径由 4 段组成,段长度应为 25 个单位。
获取所有段长度的辅助函数基于 @bez997's answer
let svg = document.querySelector("svg");
let path = svg.querySelector(".path");
let pathLength = path.getTotalLength().toFixed(1) * 1;
/**
* save segments' path lengths to array
**/
let segments = getSegmentLengths(path);
let segmentJson = JSON.stringify(segments).replaceAll('"', "");
/**
* @bez997
https://***.com/questions/21564905/svg-api-length-of-a-single-segment#answer-45793408
original pen: https://codepen.io/bez997/pen/dzJemZ?editors=1010
**/
function getSegmentLengths(path)
let segList = path.pathSegList;
// temporary path for computing segments
let lengthPath = document.createElementNS(
"http://www.w3.org/2000/svg",
"path"
);
let lastLength = 0;
let segLengths = [];
let segSteps = [];
let segOffset = 0;
for (let i = 0; i < segList.numberOfItems; i += 1)
let segObj = segList.getItem(i);
lengthPath.pathSegList.appendItem(segObj);
// rounding numbers
let currentLength = lengthPath.getTotalLength().toFixed(1) * 1;
let segmentLength = (currentLength - lastLength).toFixed(1) * 1;
// strip M and Z commands since, they don't have any length
if (segmentLength)
lastLength = currentLength;
segSteps.push(
offset: i == 1 ? 0 : -(lastLength - segmentLength).toFixed(1) * 1,
dash: segmentLength,
currentLength: currentLength
);
return segSteps;
/**
* change stroke dash attributes for animation
**/
function strokeTo(path, pathLength, offset, dash)
let gap = pathLength - dash;
path.setAttribute("stroke-dashoffset", offset);
path.setAttribute("stroke-dasharray", dash + " " + gap);
/**
* create navigation for each segment
**/
function getStrokeNav(svg, segments, singleSegment = true, label = "")
let strokeNav = label;
let index = 0;
segments.forEach(function (el, i)
index++;
let thisOffset = el.offset;
let thisDash = el.dash;
if (!singleSegment)
thisOffset = 0;
thisDash = el.currentLength;
strokeNav +=
'<button type="button" onclick="strokeTo(path,' +
pathLength +
", " +
thisOffset +
", " +
thisDash +
')">' +
index +
"</button>";
);
return strokeNav;
// nav html output
let strokeToNav =
"<p>" +
getStrokeNav(svg, segments, false, "Animate to stroke segment ") +
"</p><p>" +
getStrokeNav(svg, segments, true, "Animate single segment ") +
"</p>";
document.body.insertAdjacentHTML("afterBegin", strokeToNav);
svg
border: 1px solid #ccc;
display: inline-block;
font-size: calc( ( 25vw + 25vh )/ 2) ;
width: 1em;
.path
transition:0.5s
<script src="https://cdn.rawgit.com/progers/pathseg/a1072a7b/pathseg.js"></script>
<svg id="svg" xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 50 50" >
<path class="path" fill="none" stroke="#000" d="
M40.916,25
c0,8.79-7.125,15.916-15.916,15.916
S9.084,33.79,9.084,25
S16.21,9.084,25,9.084
S40.916,16.21,40.916,25
z" />
</svg>
预期的段数组将是:
let segments = [
offset:0, dash:25, currentLength:25,
offset:-25, dash:25, currentLength:50,
offset:-50, dash:25, currentLength:75,
offset:-75, dash:25, currentLength:100
];
通过还保存一个偏移值,我们可以过渡到一个片段(包括以前的片段),但也可以为单个片段设置动画。
stroke-dashoffset="0" stroke-dasharray="25 75"
将显示第一个(右下)分段笔划。
一旦你得到了所有的段,你就可以将这些数据静态地存储到一个数组或 json 中。由于长度计算会创建一个临时 DOM 元素,因此您可能会遇到一些性能损失,具体取决于 svg 的复杂性。
let svg = document.querySelector("svg");
let path = svg.querySelector(".path");
let pathLength = path.getTotalLength().toFixed(1) * 1;
/**
* save segments' path lengths to array
**/
let segments = [
offset: 0, dash: 78.6, currentLength: 78.6 ,
offset: -78.6, dash: 68.8, currentLength: 147.4 ,
offset: -147.4, dash: 65.1, currentLength: 212.5 ,
offset: -212.5, dash: 81.9, currentLength: 294.4 ,
offset: -294.4, dash: 66.3, currentLength: 360.7 ,
offset: -360.7, dash: 61.4, currentLength: 422.1 ,
offset: -422.1, dash: 76.5, currentLength: 498.6 ,
offset: -498.6, dash: 116.9, currentLength: 615.5 ,
offset: -615.5, dash: 89.3, currentLength: 704.8 ,
offset: -704.8, dash: 90.2, currentLength: 795 ,
offset: -795, dash: 26.6, currentLength: 821.6
];
/**
* change stroke dash attributes for animation
**/
function strokeTo(path, pathLength, offset, dash)
let gap = pathLength - dash;
path.setAttribute("stroke-dashoffset", offset);
path.setAttribute("stroke-dasharray", dash + " " + gap);
svg
border: 1px solid #ccc;
display: inline-block;
font-size: calc( ( 50vw + 50vh )/ 2) ;
width: 1em;
.path
transition:0.5s
<svg viewBox="50 50 240 270">
<path class="path" fill="white" stroke="black" stroke-
d="M66.039,133.545c0,0-21-57,18-67s49-4,65,8 s30,41,53,27s66,4,58,32s-5,44,18,57s22,46,0,
45s-54-40-68-16s-40,88-83,48s11-61-11-80s-79-7-70-41 C46.039,146.545,53.039,128.545,66.039,133.545z"/>
</svg>
<p>Animate to stroke segment <button type="button" onclick="strokeTo(path,821.6, 0, 78.6)">1</button><button type="button" onclick="strokeTo(path,821.6, 0, 147.4)">2</button><button type="button" onclick="strokeTo(path,821.6, 0, 212.5)">3</button><button type="button" onclick="strokeTo(path,821.6, 0, 294.4)">4</button><button type="button" onclick="strokeTo(path,821.6, 0, 360.7)">5</button><button type="button" onclick="strokeTo(path,821.6, 0, 422.1)">6</button><button type="button" onclick="strokeTo(path,821.6, 0, 498.6)">7</button><button type="button" onclick="strokeTo(path,821.6, 0, 615.5)">8</button><button type="button" onclick="strokeTo(path,821.6, 0, 704.8)">9</button><button type="button" onclick="strokeTo(path,821.6, 0, 795)">10</button><button type="button" onclick="strokeTo(path,821.6, 0, 821.6)">11</button></p>
<p>Animate single segment <button type="button" onclick="strokeTo(path,821.6, 0, 78.6)">1</button><button type="button" onclick="strokeTo(path,821.6, -78.6, 68.8)">2</button><button type="button" onclick="strokeTo(path,821.6, -147.4, 65.1)">3</button><button type="button" onclick="strokeTo(path,821.6, -212.5, 81.9)">4</button><button type="button" onclick="strokeTo(path,821.6, -294.4, 66.3)">5</button><button type="button" onclick="strokeTo(path,821.6, -360.7, 61.4)">6</button><button type="button" onclick="strokeTo(path,821.6, -422.1, 76.5)">7</button><button type="button" onclick="strokeTo(path,821.6, -498.6, 116.9)">8</button><button type="button" onclick="strokeTo(path,821.6, -615.5, 89.3)">9</button><button type="button" onclick="strokeTo(path,821.6, -704.8, 90.2)">10</button><button type="button" onclick="strokeTo(path,821.6, -795, 26.6)">11</button></p>
作为替代方案,您也可以将细分存储在 svg 数据属性中 - 尽管数据属性仍然不符合规范。 但是,它们不应引入渲染问题。
这种方法的一个好处是,您的分段数据可以直接保存在您的 svg 标记/文件中,同时减少您的 js 文件。
let svg = document.querySelector("svg");
let path = svg.querySelector(".path");
let pathLength = path.getTotalLength().toFixed(1)*1;
/**
* change stroke dash attributes for animation
**/
function strokeTo(path, pathLength, offset, dash)
let gap = pathLength - dash;
path.setAttribute("stroke-dashoffset", offset);
path.setAttribute("stroke-dasharray", dash + " " + gap);
svg
border: 1px solid #ccc;
display: inline-block;
font-size: calc( ( 50vw + 50vh )/ 2) ;
width: 1em;
.path
transition:0.3s
<svg viewBox="50 50 240 270" data-segments='["offset":0,"dash":78.6,"currentLength":78.6,"offset":-78.6,"dash":68.8,"currentLength":147.4,"offset":-147.4,"dash":65.1,"currentLength":212.5,"offset":-212.5,"dash":81.9,"currentLength":294.4,"offset":-294.4,"dash":66.3,"currentLength":360.7,"offset":-360.7,"dash":61.4,"currentLength":422.1,"offset":-422.1,"dash":76.5,"currentLength":498.6,"offset":-498.6,"dash":116.9,"currentLength":615.5,"offset":-615.5,"dash":89.3,"currentLength":704.8,"offset":-704.8,"dash":90.2,"currentLength":795,"offset":-795,"dash":26.6,"currentLength":821.6]'>
<path class="path" fill="white" stroke="black" stroke- d="M66.039,133.545c0,0-21-57,18-67s49-4,65,8 s30,41,53,27s66,4,58,32s-5,44,18,57s22,46,0,
45s-54-40-68-16s-40,88-83,48s11-61-11-80s-79-7-70-41 C46.039,146.545,53.039,128.545,66.039,133.545z"></path>
</svg>
<p>Animate single segment <button type="button" onclick="strokeTo(path,821.6, 0, 78.6)">1</button><button type="button" onclick="strokeTo(path,821.6, -78.6, 68.8)">2</button><button type="button" onclick="strokeTo(path,821.6, -147.4, 65.1)">3</button><button type="button" onclick="strokeTo(path,821.6, -212.5, 81.9)">4</button><button type="button" onclick="strokeTo(path,821.6, -294.4, 66.3)">5</button><button type="button" onclick="strokeTo(path,821.6, -360.7, 61.4)">6</button><button type="button" onclick="strokeTo(path,821.6, -422.1, 76.5)">7</button><button type="button" onclick="strokeTo(path,821.6, -498.6, 116.9)">8</button><button type="button" onclick="strokeTo(path,821.6, -615.5, 89.3)">9</button><button type="button" onclick="strokeTo(path,821.6, -704.8, 90.2)">10</button><button type="button" onclick="strokeTo(path,821.6, -795, 26.6)">11</button></p>
【讨论】:
感谢您的回答。我希望不必手动计算每个路径段的长度。我也可以使用任何不同的动画模式。 不幸的是,不能直接检索段长度(即使获取所有段的命令仍然需要一些 polyfills/helpers/libraries)。对于连续笔画动画,您可以使用pathLength
(对于仪表之类的东西非常有用)来获得整洁的值 - 无论您的实际路径形状和长度如何 - 将不适用于分段动画,除非它们的段具有可预测的长度(由于它们几何形状),如我的圆形示例(每个 25 个)。我添加了一个示例,使用数据属性提供静态保存的 svg,其中包含所有分段数据。以上是关于SVG 的每个路径命令的手动动画的主要内容,如果未能解决你的问题,请参考以下文章