使用 JMF 将多路复用的音频/视频录制到文件中
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【中文标题】使用 JMF 将多路复用的音频/视频录制到文件中【英文标题】:Recording multiplexed Audio/Video to a file using JMF 【发布时间】:2011-07-01 01:26:47 【问题描述】:我有一个使用 JMF 的项目,并在短时间内(几秒到几分钟)记录网络摄像头和音频输入,然后将结果写入文件。
我的项目的问题是这个文件从来没有正确生成,并且无法播放。
虽然我找到了许多关于如何通过 RTP 进行音频和视频的多路复用传输,或将输入文件从一种格式转换为另一种格式的示例,但我还没有看到捕获音频和视频的有效示例,并将其写入文件。
有没有人有执行此操作的代码示例?
【问题讨论】:
【参考方案1】:我找到了无法从 JMF 下的两个单独捕获设备生成文件的原因,这与启动命令的顺序有关。特别是,处理器之类的东西将采用数据源,或合并数据源,分配和同步时基并为您启动/停止源,所以我试图手动启动数据源的额外工作是完全多余的,并在工作中使用扳手。
这是一个痛苦的尝试和错误,我建议您阅读每一行代码,了解顺序,了解包含的内容,遗漏的内容以及原因,然后再尝试自己实现。如果你不小心的话,JMF 就是熊。
哦,记住要捕获异常。由于长度限制,我不得不省略该代码。
这是我的最终解决方案:
public void doRecordingDemo()
// Get the default media capture device for audio and video
DataSource[] sources = new DataSource[2];
sources[0] = Manager.createDataSource(audioDevice.getLocator());
sources[1] = Manager.createDataSource(videoDevice.getLocator());
// Merge the audio and video streams
DataSource source = Manager.createMergingDataSource(sources);
// Create a processor to convert from raw format to a file format
// Notice that we are NOT starting the datasources, but letting the
// processor take care of this for us.
Processor processor = Manager.createProcessor(source);
// Need a configured processor for this next step
processor.configure();
waitForState(processor, Processor.Configured);
// Modify this to suit your needs, but pay attention to what formats can go in what containers
processor.setContentDescriptor(new FileTypeDescriptor(FileTypeDescriptor.QUICKTIME));
// Use the processor to convert the audio and video into reasonable formats and sizes
// There are probably better ways to do this, but you should NOT make any assumptions
// about what formats are supported, and instead use a generic method of checking the
// available formats and sizes. You have been warned!
for (TrackControl control : processor.getTrackControls())
if (control.getFormat() instanceof VideoFormat || control.getFormat() instanceof AudioFormat)
if (control.getFormat() instanceof AudioFormat)
// In general, this is safe for audio, but do not make assumptions for video.
// Things get a little wonky for video because of how complex the options are.
control.setFormat(new AudioFormat(AudioFormat.GSM));
if (control.getFormat() instanceof VideoFormat)
VideoFormat desiredVideoFormat = null;
Dimension targetDimension = new Dimension(352, 288);
// Search sequentially through this array of formats
VideoFormat[] desiredFormats = new VideoFormat[] new H263Format(), new JPEGFormat(), new RGBFormat(), new YUVFormat();
for (VideoFormat checkFormat : desiredFormats)
// Search the video formats looking for a match.
List<VideoFormat> candidates = new LinkedList<VideoFormat>();
for (Format format : control.getSupportedFormats())
if (format.isSameEncoding(checkFormat))
candidates.add((VideoFormat) format);
if (!candidates.isEmpty())
// Get the first candidate for now since we have at least a format match
desiredVideoFormat = candidates.get(0);
for (VideoFormat format : candidates)
if (targetDimension.equals(format.getSize()))
// Found exactly what we're looking for
desiredVideoFormat = format;
break;
if (desiredVideoFormat != null)
// If we found a match, stop searching formats
break;
if (desiredVideoFormat != null)
// It's entirely possible (but not likely) that we got here without a format
// selected, so this null check is unfortunately necessary.
control.setFormat(desiredVideoFormat);
control.setEnabled(true);
System.out.println("Enabled track: " + control + " (" + control.getFormat() + ")");
// To get the output from a processor, we need it to be realized.
processor.realize();
waitForState(processor, Processor.Realized);
// Get the data output so we can output it to a file.
DataSource dataOutput = processor.getDataOutput();
// Create a file to receive the media
File answerFile = new File("recording.mov");
MediaLocator dest = new MediaLocator(answerFile.toURI().toURL());
// Create a data sink to write to the disk
DataSink answerSink = Manager.createDataSink(dataOutput, dest);
// Start the processor spinning
processor.start();
// Open the file
answerSink.open();
// Start writing data
answerSink.start();
// SUCCESS! We are now recording
Thread.sleep(10000); // Wait for 10 seconds so we record 10 seconds of video
try
// Stop the processor. This will also stop and close the datasources
processor.stop();
processor.close();
try
// Let the buffer run dry. Event Listeners never seem to get called,
// so this seems to be the most effective way.
Thread.sleep(1000);
catch (InterruptedException ex)
Logger.getLogger(getClass().getName()).log(Level.SEVERE, null, ex);
try
// Stop recording to the file.
answerSink.stop();
catch (IOException ex)
Logger.getLogger(getClass().getName()).log(Level.SEVERE, null, ex);
finally
try
// Whatever else we do, close the file if we can to avoid leaking.
answerSink.close();
catch (Exception ex)
Logger.getLogger(getClass().getName()).log(Level.SEVERE, null, ex);
try
// Deallocate the native processor resources.
processor.deallocate();
catch (Exception ex)
Logger.getLogger(getClass().getName()).log(Level.SEVERE, null, ex);
// My little utility function to wait for a given state.
private void waitForState(Player player, int state)
// Fast abort
if (player.getState() == state)
return;
long startTime = new Date().getTime();
long timeout = 10 * 1000;
final Object waitListener = new Object();
ControllerListener cl = new ControllerListener()
@Override
public void controllerUpdate(ControllerEvent ce)
synchronized (waitListener)
waitListener.notifyAll();
;
try
player.addControllerListener(cl);
// Make sure we wake up every 500ms to check for timeouts and in case we miss a signal
synchronized (waitListener)
while (player.getState() != state && new Date().getTime() - startTime < timeout)
try
waitListener.wait(500);
catch (InterruptedException ex)
Logger.getLogger(getClass().getName()).log(Level.SEVERE, null, ex);
finally
// No matter what else happens, we want to remove this
player.removeControllerListener(cl);
【讨论】:
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