如何使用 AVAssetReader 和 AVAssetWriter 创建 AAC 文件?

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【中文标题】如何使用 AVAssetReader 和 AVAssetWriter 创建 AAC 文件?【英文标题】:How can I use AVAssetReader and AVAssetWriter to create a AAC file? 【发布时间】:2011-12-18 13:44:39 【问题描述】:

大家! 我正在处理一个应用程序。它可以录制音频文件并发送给其他人。音频文件保存为(.aac)文件。然后我想继续录制我已经保存为.aac文件的录音。所以我用AVAssetReader 和 AVAssetWriter 成功了。但我失败了!以下是我的代码:

AVMutableComposition *mixComposition = [AVMutableComposition composition];
NSURL *url = [NSURL fileURLWithPath:[DOCUMENTS_FOLDER stringByAppendingPathComponent:buttonTitle]];
NSURL *anotherUrl = [NSURL fileURLWithPath:[DOCUMENTS_FOLDER stringByAppendingPathComponent:[fileList objectAtIndex:0]]];


CMTime nextClipStartTime = kCMTimeZero;
AVURLAsset *preAudioAsset = [[AVURLAsset alloc]initWithURL:url options:nil];
CMTimeRange preTimeRange = CMTimeRangeMake(kCMTimeZero, preAudioAsset.duration);
AVMutableCompositionTrack *preCompositonTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[preCompositonTrack insertTimeRange:preTimeRange ofTrack:[[preAudioAsset tracksWithMediaType:AVMediaTypeAudio]objectAtIndex:0] atTime:nextClipStartTime error:nil];

nextClipStartTime = CMTimeAdd(nextClipStartTime, preAudioAsset.duration);
AVURLAsset *cruAudioAsset = [[AVURLAsset alloc]initWithURL:anotherUrl options:nil];
CMTimeRange cruTimeRange = CMTimeRangeMake(kCMTimeZero, cruAudioAsset.duration);
[preCompositonTrack insertTimeRange:cruTimeRange ofTrack:[[cruAudioAsset tracksWithMediaType:AVMediaTypeAudio]objectAtIndex:0] atTime:nextClipStartTime error:nil];

//AVAssetReader part
NSError *error;
AVAssetReader *assetReader = [[AVAssetReader assetReaderWithAsset:mixComposition error:&error]retain];
if(error)

    NSLog(@"error:%@",error);


AVAssetTrack *audioTrack = [[mixComposition.tracks objectAtIndex:0]retain];
AVAssetReaderOutput *assetReaderOutput =[[AVAssetReaderTrackOutput assetReaderTrackOutputWithTrack:audioTrack outputSettings:nil]retain];
if(![assetReader canAddOutput:assetReaderOutput])

    NSLog(@"Can't add output!");
    return;

[assetReader addOutput:assetReaderOutput];

NSURL *exportUrl = [NSURL fileURLWithPath:[DOCUMENTS_FOLDER stringByAppendingPathComponent:@"combine.aac"]];

//AVAssetWriter part
AVAssetWriter *assetWriter = [[AVAssetWriter assetWriterWithURL:exportUrl fileType:AVFileTypeMPEG4 error:&error]retain];
if(error)

    NSLog(@"error:%@",error);
    return;

AudioChannelLayout channelLayout;
memset(&channelLayout, 0, sizeof(AudioChannelLayout));
channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
NSDictionary *outputSettings = [NSDictionary dictionaryWithObjectsAndKeys:
                                [ NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
                                [ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,
                                [ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,
                                [ NSData dataWithBytes: &channelLayout length: sizeof( AudioChannelLayout ) ], AVChannelLayoutKey,
                                [ NSNumber numberWithInt: 64000 ], AVEncoderBitRateKey,
                                nil];
AVAssetWriterInput *assetWriterInput = [[AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio outputSettings:outputSettings]retain];
if([assetWriter canAddInput:assetWriterInput])

    [assetWriter addInput:assetWriterInput];

else

    NSLog(@"can't add asset writer input .....");
    return;

assetWriterInput.expectsMediaDataInRealTime = NO;
[assetWriter startWriting];
[assetReader startReading];
CMTime startTime = CMTimeMake(0, audioTrack.naturalTimeScale);
[assetWriter startSessionAtSourceTime:startTime];

dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue",NULL);
[assetWriterInput requestMediaDataWhenReadyOnQueue:mediaInputQueue usingBlock:^ 
    while(assetWriterInput.readyForMoreMediaData)
    
        CMSampleBufferRef nextBuffer = [assetReaderOutput copyNextSampleBuffer];
        if(nextBuffer)
        
            //append buffer
            [assetWriterInput appendSampleBuffer:nextBuffer];

        
        else
        
            [assetWriterInput markAsFinished];
            [assetWriter finishWriting];
            [assetReader cancelReading];
            [assetReader release];
            [assetReaderOutput release];
            [assetWriter release];
            [assetWriterInput release];
            break;
        
    
 ];

我只想记录另一个文件,然后将后面的附加到前面,但是出现错误:-[AVAssetWriterInput appendSampleBuffer:] input buffer must be in linear PCM format when outputSettings is not nil'

我想问我采取的方法对吗?如果我把它变成PCM格式(.wav)它很好,但是录制文件的大小太大了。如何解决上面提到的错误。我该如何解决 通过代码将 .wav 转换为 .aac 文件?求救!

【问题讨论】:

您找到解决方案了吗? 【参考方案1】:

尝试使用以下自定义设置初始化 AVAssetReaderOutput

NSDictionary *settings =
    [NSDictionary dictionaryWithObjectsAndKeys:
     [NSNumber numberWithInt:kAudioFormatLinearPCM], AVFormatIDKey,
     [NSNumber numberWithFloat:44100.0], AVSampleRateKey,
     [NSNumber numberWithInt:16], AVLinearPCMBitDepthKey,
     [NSNumber numberWithBool:NO], AVLinearPCMIsNonInterleaved,
     [NSNumber numberWithBool:NO],AVLinearPCMIsFloatKey,
     [NSNumber numberWithBool:NO], AVLinearPCMIsBigEndianKey,
     nil];

【讨论】:

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