InkWell 的改变速度

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【中文标题】InkWell 的改变速度【英文标题】:Changing speed of InkWell 【发布时间】:2018-12-09 10:55:53 【问题描述】:

我无法在 Flutter 中复制正常的设置菜单。我正在使用 InkWell 来尝试创建通常在您点击设置选项时出现的飞溅效果。问题在于,与正常情况相比,飞溅效果显得太快了。基本上,我只是想减慢 InkWell 的速度。

【问题讨论】:

我会更改问题的标题,这极具误导性...... ✚1 Inkwell 褪色太快,用户可能不会注意到他们是否进行了正常点击。我的解决方法是让splashColor 更黑。 【参考方案1】:

如果您想要更慢的涟漪效果,则必须将 MaterialApp 主题中的 splashFactory 属性从 InkSplash.splashFactory(默认)更改为 InkRipple.splashFactory。 InkRipple 的启动画面看起来更像原生。

【讨论】:

如果正确,Flutter 团队应该替换默认值。 @SacWebDeveloper 我认为这是因为 Flutter 团队的目标是复制 Material Design 而不是原生 android @VadimOsovsky ios 行为怎么样?, ios 不遵循材料设计对吗?那么它如何根据“ios splash”(没有波纹只是突出显示)在 ios 上表现得应该如此?此外,还有更多预定义的 splashFactories 可用吗?除了 InkSplash 和 InkRipple? @MotiBartov 因为颤振不使用本机小部件,而是使用 Skia(颤振的图形引擎)绘制自己的小部件,除非您使用特定于 Cupertino 的小部件,否则它在 ios 和 android 上的行为和外观相同。不,据我所知只有 2 种类型。 @VadimOsovsky 谢谢,你是对的,但 Flutter 确实在某些地方尝试匹配平台行为,例如列表滚动。我所做的是,我创建了自定义 SplashFactory,就像 salihguler 在这里描述的那样,但它不是 InkSplash,而是受到没有涟漪效应的 InkHighlight (api.flutter.dev/flutter/material/InkHighlight-class.html) 的启发,只是突出显示更像“ios”。 【参考方案2】:

可以创建您想要的内容,但需要在 InkWell 类下自定义 splashFactory

正如您在下面的变量中看到的,这些是私有值,它们不能在类中修改。

const Duration _kUnconfirmedSplashDuration = const Duration(seconds: 1);
const Duration _kSplashFadeDuration = const Duration(milliseconds: 200);

const double _kSplashInitialSize = 0.0; // logical pixels
const double _kSplashConfirmedVelocity = 1.0; 

要回答您的问题,是的,您可以做到。我只是复制并粘贴了源代码中的所有内容并更改了动画值。在下面的代码之后,只需在splashFactory 中使用它。

///Part to use within application
new InkWell(
     onTap: () ,
     splashFactory: CustomSplashFactory(),
     child: Container(
     padding: EdgeInsets.all(12.0),
     child: Text('Flat Button'),
),


//Part to copy from the source code.
const Duration _kUnconfirmedSplashDuration = const Duration(seconds: 10);
const Duration _kSplashFadeDuration = const Duration(seconds: 2);

const double _kSplashInitialSize = 0.0; // logical pixels
const double _kSplashConfirmedVelocity = 0.1;
class CustomSplashFactory extends InteractiveInkFeatureFactory 
  const CustomSplashFactory();

  @override
  InteractiveInkFeature create(
    @required MaterialInkController controller,
    @required RenderBox referenceBox,
    @required Offset position,
    @required Color color,
    bool containedInkWell = false,
    RectCallback rectCallback,
    BorderRadius borderRadius,
    double radius,
    VoidCallback onRemoved,
  ) 
    return new CustomSplash(
      controller: controller,
      referenceBox: referenceBox,
      position: position,
      color: color,
      containedInkWell: containedInkWell,
      rectCallback: rectCallback,
      borderRadius: borderRadius,
      radius: radius,
      onRemoved: onRemoved,
    );
  


class CustomSplash extends InteractiveInkFeature 
  /// Used to specify this type of ink splash for an [InkWell], [InkResponse]
  /// or material [Theme].
  static const InteractiveInkFeatureFactory splashFactory = const CustomSplashFactory();

  /// Begin a splash, centered at position relative to [referenceBox].
  ///
  /// The [controller] argument is typically obtained via
  /// `Material.of(context)`.
  ///
  /// If `containedInkWell` is true, then the splash will be sized to fit
  /// the well rectangle, then clipped to it when drawn. The well
  /// rectangle is the box returned by `rectCallback`, if provided, or
  /// otherwise is the bounds of the [referenceBox].
  ///
  /// If `containedInkWell` is false, then `rectCallback` should be null.
  /// The ink splash is clipped only to the edges of the [Material].
  /// This is the default.
  ///
  /// When the splash is removed, `onRemoved` will be called.
  CustomSplash(
    @required MaterialInkController controller,
    @required RenderBox referenceBox,
    Offset position,
    Color color,
    bool containedInkWell = false,
    RectCallback rectCallback,
    BorderRadius borderRadius,
    double radius,
    VoidCallback onRemoved,
  ) : _position = position,
        _borderRadius = borderRadius ?? BorderRadius.zero,
        _targetRadius = radius ?? _getTargetRadius(referenceBox, containedInkWell, rectCallback, position),
        _clipCallback = _getClipCallback(referenceBox, containedInkWell, rectCallback),
        _repositionToReferenceBox = !containedInkWell,
        super(controller: controller, referenceBox: referenceBox, color: color, onRemoved: onRemoved) 
    assert(_borderRadius != null);
    _radiusController = new AnimationController(duration: _kUnconfirmedSplashDuration, vsync: controller.vsync)
      ..addListener(controller.markNeedsPaint)
      ..forward();
    _radius = new Tween<double>(
        begin: _kSplashInitialSize,
        end: _targetRadius
    ).animate(_radiusController);
    _alphaController = new AnimationController(duration: _kSplashFadeDuration, vsync: controller.vsync)
      ..addListener(controller.markNeedsPaint)
      ..addStatusListener(_handleAlphaStatusChanged);
    _alpha = new IntTween(
        begin: color.alpha,
        end: 0
    ).animate(_alphaController);

    controller.addInkFeature(this);
  

  final Offset _position;
  final BorderRadius _borderRadius;
  final double _targetRadius;
  final RectCallback _clipCallback;
  final bool _repositionToReferenceBox;

  Animation<double> _radius;
  AnimationController _radiusController;

  Animation<int> _alpha;
  AnimationController _alphaController;

  @override
  void confirm() 
    final int duration = (_targetRadius / _kSplashConfirmedVelocity).floor();
    _radiusController
      ..duration = new Duration(milliseconds: duration)
      ..forward();
    _alphaController.forward();
  

  @override
  void cancel() 
    _alphaController?.forward();
  

  void _handleAlphaStatusChanged(AnimationStatus status) 
    if (status == AnimationStatus.completed)
      dispose();
  

  @override
  void dispose() 
    _radiusController.dispose();
    _alphaController.dispose();
    _alphaController = null;
    super.dispose();
  

  RRect _clipRRectFromRect(Rect rect) 
    return new RRect.fromRectAndCorners(
      rect,
      topLeft: _borderRadius.topLeft, topRight: _borderRadius.topRight,
      bottomLeft: _borderRadius.bottomLeft, bottomRight: _borderRadius.bottomRight,
    );
  

  void _clipCanvasWithRect(Canvas canvas, Rect rect, Offset offset) 
    Rect clipRect = rect;
    if (offset != null) 
      clipRect = clipRect.shift(offset);
    
    if (_borderRadius != BorderRadius.zero) 
      canvas.clipRRect(_clipRRectFromRect(clipRect));
     else 
      canvas.clipRect(clipRect);
    
  

  @override
  void paintFeature(Canvas canvas, Matrix4 transform) 
    final Paint paint = new Paint()..color = color.withAlpha(_alpha.value);
    Offset center = _position;
    if (_repositionToReferenceBox)
      center = Offset.lerp(center, referenceBox.size.center(Offset.zero), _radiusController.value);
    final Offset originOffset = MatrixUtils.getAsTranslation(transform);
    if (originOffset == null) 
      canvas.save();
      canvas.transform(transform.storage);
      if (_clipCallback != null) 
        _clipCanvasWithRect(canvas, _clipCallback());
      
      canvas.drawCircle(center, _radius.value, paint);
      canvas.restore();
     else 
      if (_clipCallback != null) 
        canvas.save();
        _clipCanvasWithRect(canvas, _clipCallback(), offset: originOffset);
      
      canvas.drawCircle(center + originOffset, _radius.value, paint);
      if (_clipCallback != null)
        canvas.restore();
    
  


double _getTargetRadius(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback, Offset position) 
  if (containedInkWell) 
    final Size size = rectCallback != null ? rectCallback().size : referenceBox.size;
    return _getSplashRadiusForPositionInSize(size, position);
  
  return Material.defaultSplashRadius;


double _getSplashRadiusForPositionInSize(Size bounds, Offset position) 
  final double d1 = (position - bounds.topLeft(Offset.zero)).distance;
  final double d2 = (position - bounds.topRight(Offset.zero)).distance;
  final double d3 = (position - bounds.bottomLeft(Offset.zero)).distance;
  final double d4 = (position - bounds.bottomRight(Offset.zero)).distance;
  return math.max(math.max(d1, d2), math.max(d3, d4)).ceilToDouble();


RectCallback _getClipCallback(RenderBox referenceBox, bool containedInkWell, RectCallback rectCallback) 
  if (rectCallback != null) 
    assert(containedInkWell);
    return rectCallback;
  
  if (containedInkWell)
    return () => Offset.zero & referenceBox.size;
  return null;

【讨论】:

有没有办法改变 InkHighlight 消失的速度? 如果您在尝试实现此功能后遇到错误,您需要首先 import 'package:flutter/material.dart';import 'dart:math' as math; 然后在您的 InteractiveInkFeature create 覆盖添加 @required TextDirection textDirectionShapeBorder customBorder

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