Dijkstra 算法随机选择具有相同最小权重的相邻节点
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【中文标题】Dijkstra 算法随机选择具有相同最小权重的相邻节点【英文标题】:Dijkstra algorithm to select randomly an adjacent node with same minimum weight 【发布时间】:2022-01-24 00:20:33 【问题描述】:我已经实现了 Dijkstra 的算法,但我遇到了问题。它总是打印相同的最小路径,而可能有其他具有相同权重的路径。
如何更改我的算法,使其随机选择具有相同权重的邻居?
我的算法如下:
def dijkstra_algorithm(graph, start_node):
unvisited_nodes = list(graph.get_nodes())
# We'll use this dict to save the cost of visiting each node and update it as we move along the graph
shortest_path =
# We'll use this dict to save the shortest known path to a node found so far
previous_nodes =
# We'll use max_value to initialize the "infinity" value of the unvisited nodes
max_value = sys.maxsize
for node in unvisited_nodes:
shortest_path[node] = max_value
# However, we initialize the starting node's value with 0
shortest_path[start_node] = 0
# The algorithm executes until we visit all nodes
while unvisited_nodes:
# The code block below finds the node with the lowest score
current_min_node = None
for node in unvisited_nodes: # Iterate over the nodes
if current_min_node == None:
current_min_node = node
elif shortest_path[node] < shortest_path[current_min_node]:
current_min_node = node
# The code block below retrieves the current node's neighbors and updates their distances
neighbors = graph.get_outgoing_edges(current_min_node)
for neighbor in neighbors:
tentative_value = shortest_path[current_min_node] + graph.value(current_min_node, neighbor)
if tentative_value < shortest_path[neighbor]:
shortest_path[neighbor] = tentative_value
# We also update the best path to the current node
previous_nodes[neighbor] = current_min_node
# After visiting its neighbors, we mark the node as "visited"
unvisited_nodes.remove(current_min_node)
return previous_nodes, shortest_path
【问题讨论】:
【参考方案1】: # The code block below finds all the min nodes
# and randomly chooses one for traversal
min_nodes = []
for node in unvisited_nodes: # Iterate over the nodes
if len(min_nodes) == 0:
min_nodes.append(node)
elif shortest_path[node] < shortest_path[min_nodes[0]]:
min_nodes = [node]
else:
# this is the case where 2 nodes have the same cost
# we are going to take all of them
# and at the end choose one randomly
min_nodes.append(node)
current_min_node = random.choice(min_nodes)
代码的作用如下:
-
它不采用第一个最小元素,而是创建一个包含所有最小元素的列表。
最后它随机选择一个最小的元素。
这既可以保证 Dijkstra 不变性,又可以在最便宜的路径中选择一条随机路径。
【讨论】:
【参考方案2】:可能只是尝试这样的事情
random.shuffle(neighbors)
for neighbor in neighbors:
...
它应该随机访问邻居(假设邻居是一个列表或元组......如果它首先是一个生成器调用列表......
【讨论】:
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