Android:NDK:超级打开失败:ENOENT(没有这样的文件或目录)错误
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【中文标题】Android:NDK:超级打开失败:ENOENT(没有这样的文件或目录)错误【英文标题】:Android : NDK : Superpowered Open failed: ENOENT (No such file or directory) Error 【发布时间】:2021-03-26 01:42:22 【问题描述】:您好,我正在尝试使用 Superpowered::AdvancedAudioPlayer 从内部存储中播放 audio.wav,但 NDK 总是通过 Open failed: ENOENT (No such file or directory) 异常。 代码:
//-----------------Java--------------- -------------------------------------------------- ----
String path = Environment.getExternalStorageDirectory().getAbsolutePath() + "/MyFolder/";
String myfile = path + "filename" + ".mp3";
if (samplerateString == null) samplerateString = "48000";
if (buffersizeString == null) buffersizeString = "480";
samplerate = Integer.parseInt(samplerateString);
buffersize = Integer.parseInt(buffersizeString);
//-----------------Cpp--------------- -------------------------------------------------- -------
SoundEffects1(samplerate, // sampling rate
buffersize, // buffer size
myfile, // path to .apk package
fileAoffset, // offset (start) of file A in the APK
fileAlength, // length of file A
fileBoffset, // offset (start) of file B in the APK
fileBlength, // length of file B
myfile,
myfile
);
Extern "C"
JNIEXPORT void JNICALL
Java_com_example_superpoweredandroidtest_Dashboard_SoundEffects1(
JNIEnv *env,
jobject __unused ob,
jint samplerate,
jint buffersize,
jstring apkPath,
jint fileAoffset,
jint fileAlength,
jint fileBoffset,
jint fileBlength,
jstring file1Path,
jstring file2Path
)
const char *path = env->GetStringUTFChars(apkPath, JNI_FALSE);
const char *file1Name = env->GetStringUTFChars(file1Path, JNI_FALSE);
const char *file2Name = env->GetStringUTFChars(file2Path, JNI_FALSE);
__android_log_print(ANDROID_LOG_DEBUG, APPNAME, "SoundEffects JNI Constructor %s",file1Name);
soundEffects = new SoundEffects((unsigned int)samplerate, (unsigned int)buffersize,
path, fileAoffset, fileAlength, fileBoffset, fileBlength,file1Name,file2Name);
/* env->ReleaseStringUTFChars(file1Path, file1Name);
env->ReleaseStringUTFChars(file2Path, file2Name);
*/ env->ReleaseStringUTFChars(apkPath, path);
SoundEffects::SoundEffects (
unsigned int samplerate, // device native sample rate
unsigned int buffersize, // device native buffer size
const char *path, // path to APK package
int fileAoffset, // offset of file A in APK
int fileAlength, // length of file A
int fileBoffset, // offset of file B in APK
int fileBlength,
const char *file1Path,
const char *file2Path
) : activeFx(0), numPlayersLoaded(0), crossFaderPosition(0.0f), volB(0.0f), volA(1.0f * headroom)
initializeSDK();
playerA = new Superpowered::AdvancedAudioPlayer(samplerate, 0);
playerB = new Superpowered::AdvancedAudioPlayer(samplerate, 0);
roll = new Superpowered::Roll(samplerate);
filter = new Superpowered::Filter(Superpowered::Resonant_Lowpass, samplerate);
flanger = new Superpowered::Flanger(samplerate);
filter->resonance = 0.1f;
// stereoBuffer = (float *) memalign(16, (buffersize + 16) * sizeof(float) * 2);
// __android_log_print(ANDROID_LOG_DEBUG, APPNAME, "file===> %s",path);
//----------------------------------------------------------------------------------------------
std::fopen(path, "r");
__android_log_print(ANDROID_LOG_DEBUG, APPNAME, "SoundEffects Cpp Constructor %s",path);
playerA->open(path);
// playerB->open(path);
playerA->play();
//-------------------working---------------------------------------------------------------------------
// playerA->open(path, fileAoffset, fileAlength);
// playerB->open(path, fileBoffset, fileBlength);
// Initialize audio engine and pass callback function.
output = new SuperpoweredAndroidAudioIO (
samplerate, // device native sample rate
buffersize, // device native buffer size
false, // enableInput
true, // enableOutput
audioProcessing, // audio callback function
this, // clientData
-1, // inputStreamType (-1 = default)
SL_ANDROID_STREAM_MEDIA // outputStreamType (-1 = default)
);
void SoundEffects::initializeSDK() const
Superpowered::Initialize(
"ExampleLicenseKey-WillExpire-OnNextUpdate",
false, // enableAudioAnalysis (using SuperpoweredAnalyzer, SuperpoweredLiveAnalyzer, SuperpoweredWaveform or SuperpoweredBandpassFilterbank)
false, // enableFFTAndFrequencyDomain (using SuperpoweredFrequencyDomain, SuperpoweredFFTComplex, SuperpoweredFFTReal or SuperpoweredPolarFFT)
false, // enableAudioTimeStretching (using SuperpoweredTimeStretching)
true, // enableAudioEffects (using any SuperpoweredFX class)
true, // enableAudioPlayerAndDecoder (using SuperpoweredAdvancedAudioPlayer or SuperpoweredDecoder)
false, // enableCryptographics (using Superpowered::RSAPublicKey, Superpowered::RSAPrivateKey, Superpowered::hasher or Superpowered::AES)
false // enableNetworking (using Superpowered::httpRequest)
);
【问题讨论】:
getExternalStorageDirectory()
不是内部目录。您必须有权访问它。
@codecontract操作系统为他们和他们单独提供。从那以后我一直在睡觉,所以如果我错了,请纠正我。
@NathanToulbert 是的,所有应用都可以在没有权限的情况下访问他们的外部存储目录。然而,在这个问题的上下文中,被请求的目录不是特定于应用程序的,所以我们需要访问它的权限(即使这种行为被弃用:Environment#getExternalStorageDirectory())
【参考方案1】:
我已经用 C 语言编写了代码来打开和读取文本文件,如下所示,这工作正常。希望您对如何打开文件有所了解
char *myPath;
char *myText;
char *mstrings;
JNIEXPORT jstring JNICALL
Java_com_my_apppackage_utils_Utils_readFileFromCNative(JNIEnv *env,
jobject instance, jstring path)
myPath = (char *) (*env)->GetStringUTFChars(env, path, 0);
mstrings = readDocument(myPath);
jstring myString = (*env)->NewStringUTF(env, mstrings);
// (*env)->ReleaseStringUTFChars(env, path, myPath);
return myString;
这里是ReadDocument.c
#include <malloc.h>
#include <stdlib.h>
#include <string.h>
#include "ReadDocument.h"
#define MY_FILENAME_SIZE 1000
char MY_PATH[MY_FILENAME_SIZE];
FILE *fileReader;
char *readDocument(char *filename)
char filePath[MY_FILENAME_SIZE];
int fileSize;
char *contents;
// Open file
strcat(strcpy(filePath, MY_PATH), filename);
if ((fileReader = fopen(filePath, "rb")) == NULL)
exit(EXIT_FAILURE);
// Get file size
fseek(fileReader, 0, SEEK_END);
fileSize = ftell(fileReader);
rewind(fileReader);
// Allocate string
contents = malloc(fileSize + 1); // +1 for termination
if (contents == NULL)
fclose(fileReader);
free(fileReader);
printf("Could not malloc contents:");
exit(EXIT_FAILURE);
// Load dictionary
fread(contents, fileSize, 1, fileReader);
contents[fileSize] = 0;
fclose(fileReader);
return contents;
【讨论】:
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