我的 react-native 应用程序未启动(启动 2 秒并关闭)
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【中文标题】我的 react-native 应用程序未启动(启动 2 秒并关闭)【英文标题】:My react-native app is not launching (launch 2 seconds and close) 【发布时间】:2020-02-01 04:22:05 【问题描述】:我从 2 天开始就遇到 react-native 问题,实际上我开始使用 expo 开发我的应用程序,它运行良好,但是当我退出 expo 时,我可以成功构建它,但它不会在设备上启动。 我在 Internet 和 *** 上尝试了很多解决方案,但都没有奏效。
非常感谢您的帮助。
我使用 ubuntu 19.04、gradle 5.5、gradle-plugin 3.4.2
这是我的项目根 build.gradle
buildscript
ext
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 28
repositories
google()
jcenter()
dependencies
classpath("com.android.tools.build:gradle:3.4.2")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
allprojects
repositories
mavenLocal()
maven
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
maven
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
google()
jcenter()
maven url 'https://jitpack.io'
这是 app/build.gradle
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn$productFlavor$buildType'
* // 'bundleIn$buildType'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn$productFlavor$buildType'
* // 'devDisabledIn$buildType'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js",
enableHermes: false, // clean and rebuild if changing
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of javascriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
defaultConfig
applicationId "com.lumennui"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
splits
abi
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
signingConfigs
debug
storeFile file('debug.keystore')
storePassword 'android'
keyAlias 'androiddebugkey'
keyPassword 'android'
buildTypes
debug
signingConfig signingConfigs.debug
release
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.debug
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
// applicationVariants are e.g. debug, release
applicationVariants.all variant ->
variant.outputs.each output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
dependencies
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+" // From node_modules
if (enableHermes)
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
else
implementation jscFlavor
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy)
from configurations.compile
into 'libs'
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
【问题讨论】:
【参考方案1】:当您的 gradle 构建工具和 gradle 包装器版本不兼容时,通常会发生此问题。更改 gradle 包装器的版本后,它对我来说很好。
试用我的设置。
在android/build.gradle
中将您的com.android.tools.build:gradle
更改为3.3.1
并且在buildScript.ext
中应该有这行supportLibVersion="28.0.0"
在android/gradle/wrapper/gradle-wrapper.properties
中将distributionUrl
更改为https\://services.gradle.org/distributions/gradle-4.10.2-all.zip
最好知道你运行的是什么 react-native 版本。
【讨论】:
非常感谢@Nguyen 的回答,我正在使用 React-native 0.61.2。我尝试了您的解决方案,然后再回复您。 我只是尝试您的解决方案,但它没有任何改变,如果您有其他建议。再次感谢【参考方案2】:我的问题终于解决了,是由于react-native-screens,我降级到后使用的是1.0.0-alpha.22版本>1.0.0-alpha.7 一切正常。希望它会对某人有所帮助。
【讨论】:
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