使用从互联网下载的图像延迟加载 GridView

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【中文标题】使用从互联网下载的图像延迟加载 GridView【英文标题】:Lazy loading GridView with images downloading from internet 【发布时间】:2013-03-14 11:56:18 【问题描述】:

多年来我一直在访问 Stack Overflow,这是我第一次找不到任何可以解决我问题的帖子(至少我没有看到任何帖子)。

我有一个带有自定义适配器的GridView,我已将其覆盖以返回由ImageViewTextView 创建的自定义视图。

我从带有AsyncTask 的URL 中进行JSON 解析后加载图像,将所有信息存储到doInBackground() 方法中的ArrayList 中,并在onPostExecute() 方法中调用notifyDataSetChanged()。一切都很好。

现在我的问题是,当我启动活动时,网格视图需要 5-10 秒的时间才能创建并以实体形式呈现给用户。我想知道是否有一种方法可以先显示带有文本信息的网格视图,然后再加载每个图像。这是否可能,因为它们都是以相同的方法创建的?

@Override
public View getView(int arg0, View arg1, ViewGroup arg2) 
    View v = null;
    if (arg1 == null) 
        LayoutInflater inflater = (LayoutInflater) mContext.getSystemService(
                Context.LAYOUT_INFLATER_SERVICE);
        v = inflater.inflate(R.layout.custom_product_view, null);
     else 
        v = arg1;
    

    iv = (ImageView) v.findViewById(R.id.product_image);
    imageLoader.DisplayImage(products.get(arg0).getImage(), iv);

    TextView tv = (TextView) v.findViewById(R.id.product_price);
    tv.setText(products.get(arg0).getPrice());

    return v;

我还必须通知您,正如您从 DisplayImage() 方法中看到的那样,我已经实现了这个延迟加载:Lazy load of images in ListView。它工作正常,但问题是它再次加载了整个视图。我想要做的是启动活动,首先加载标题,然后在完成下载后加载图像。使用这里的代码,它只是延迟加载网格视图的每个单元格包含的整个视图。我赢得了几秒钟,因为我没有像以前那样一次下载所有图像,但它仍然不是我要搜索的。

非常感谢。

【问题讨论】:

【参考方案1】:

遵循这种方法。

首先,创建一个自定义的WebImageView类,如下所示。

public class WebImageView extends ImageView 

    private Drawable placeholder, image;

    public WebImageView(Context context) 
        super(context);
    
    public WebImageView(Context context, AttributeSet attrs, int defStyle) 
        super(context, attrs, defStyle);
    
    public WebImageView(Context context, AttributeSet attrs) 
        super(context, attrs);
    

    public void setPlaceholderImage(Drawable drawable) 
        placeholder = drawable;
        if (image == null) 
            setImageDrawable(placeholder);
        
    
    public void setPlaceholderImage(int resid) 
        placeholder = getResources().getDrawable(resid);
        if (image == null) 
            setImageDrawable(placeholder);
        
    

    public void setImageUrl(String url) 
        DownloadTask task = new DownloadTask();  
        task.execute(url);
    

    private class DownloadTask extends AsyncTask<String, Void, Bitmap> 

        @Override
        protected Bitmap doInBackground(String... params) 
            String url = params[0];
            try 
                URLConnection conn = (new URL(url)).openConnection();
                InputStream is = conn.getInputStream();
                BufferedInputStream bis = new BufferedInputStream(is);

                ByteArrayBuffer baf = new ByteArrayBuffer(50); 
                int current = 0;
                while ((current=bis.read()) != -1) 
                    baf.append((byte)current);
                

                byte[] imageData = baf.toByteArray();
                return BitmapFactory.decodeByteArray(imageData, 0, imageData.length);

             catch (Exception e) 
                return null;
            
        

        @Override
        protected void onPostExecute(Bitmap result) 
            image = new BitmapDrawable(result);
            if (image != null) 
                setImageDrawable(image);
            
        
    

接下来,在Activity中使用上面自定义的ImageView如下:

protected void onCreate(Bundle savedInstanceState) 
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);

    WebImageView imageView = (WebImageView) findViewById(R.id.webimage);
    imageView.setPlaceholderImage(R.drawable.ic_launcher);
    imageView.setImageUrl("http://www.google.co.in/images/srpr/logo3w.png");

简而言之,您正在为 ImageView 设置一个占位符图像,下载完成后该图像将被实际图像替换。所以 GridView 会立即渲染,不会有延迟。

实施细节: 因此,在您的自定义视图(带有图像 + 文本)中,不要使用简单的 ImageView,而是使用如上所示的 WebImageView。当您获得 JSON 响应时,将 TextView 设置为标题,将 WebImageView 设置为图像 url。 所以标题会立即显示,图片会延迟加载。

【讨论】:

是的,但是我解释过如何首先加载文本? 我的理解是您正在调用一些 REST api,然后解析 JSON 响应以获取图像 url 及其标题。因此,标题和图像都会有滞后。我提到的方法是拥有一个占位符文本和图像,以便渲染 GridView。然后按照我的示例或您为图像所做的方式异步更新标题和图像。【参考方案2】:

我已经使用下面的类来实现图像的延迟加载,它对我来说非常棒。你也试试。

图像加载器

   /**
      * This is class for display image in lazy-loading way.
      */
   public class ImageLoader
   
private static final String TAG = ImageLoader.class.getSimpleName();
private InputStream m_is = null;
private OutputStream m_os = null;
private Bitmap m_bitmap = null;
private String m_imagePath;
private File m_cacheDir;
private WeakHashMap<String, Bitmap> m_cache = new WeakHashMap<String, Bitmap>();
/**
 * Makes the background thread low priority. This way it will not affect the
 * UI performance.<br>
 * Checks the Device SD card exits or not and assign path according this
 * condition.
 * 
 * @param p_context
 *            activity context
 */
public ImageLoader(Context p_context)

    /**
     * Make the background thread low priority. This way it will not affect
     * the UI performance
     */
    m_imageLoaderThread.setPriority(Thread.NORM_PRIORITY - 1);
    /**
     * Check the Device SD card exits or not and assign path according this
     * condition.
     */
    if (android.os.Environment.getExternalStorageState().equals(android.os.Environment.MEDIA_MOUNTED))
    
        m_imagePath = Environment.getExternalStorageDirectory() + "/Android/data/" + p_context.getPackageName();
        m_cacheDir = new File(m_imagePath);
    
    else
    
        m_cacheDir = new File(p_context.getDir("Cache", Context.MODE_PRIVATE), "Cache");
    
    if (!m_cacheDir.exists())
        m_cacheDir.mkdirs();

/**
 * Check Image exits on HashMap or not.If exist then set image to ImageView
 * else send request in the queue.
 * 
 * @param p_url
 *            image Url
 * @param p_imageView
 *            image container
 * @param p_prgBar
 *            progressbar that is displayed till image is not download from
 *            server.
 */
public void DisplayImage(String p_url, ImageView p_imageView, ProgressBar p_prgBar) throws CustomException

    if (m_cache.containsKey(p_url))
    
        p_prgBar.setVisibility(View.GONE);
        p_imageView.setVisibility(View.VISIBLE);
        p_imageView.setImageBitmap(m_cache.get(p_url));
    
    else
    
        queueImage(p_url, p_imageView, p_prgBar);
    

/**
 * Clear old task from the queue and add new image downloading in the queue.
 * 
 * @param p_url
 *            image Url
 * @param p_imageView
 *            image container
 * @param p_prgBar
 *            progressbar that is displayed till image is not download from
 *            server.
 */
private void queueImage(String p_url, ImageView p_imageView, ProgressBar p_prgBar) throws CustomException

    try
    
        m_imagesQueue.Clean(p_imageView);
        ImageToLoad m_photoObj = new ImageToLoad(p_url, p_imageView, p_prgBar);
        synchronized (m_imagesQueue.m_imagesToLoad)
        
            m_imagesQueue.m_imagesToLoad.push(m_photoObj);
            m_imagesQueue.m_imagesToLoad.notifyAll();
        
        /**
         * start thread if it's not started yet
         */
        if (m_imageLoaderThread.getState() == Thread.State.NEW)
            m_imageLoaderThread.start();
    
    catch (CustomException c)
    
        throw c;
    
    catch (Throwable t)
    
        CustomLogHandler.printErrorlog(t);
        throw new CustomException(TAG + " Error in queueImage(String p_url, ImageView p_imageView, ProgressBar p_prgBar) of ImageLoader", t);
    

/**
 * Checks in SD card for cached file.If bitmap is not available then will
 * download it from Url.
 * 
 * @param p_url
 *            imgae Url
 * @return bitmap from Cache or from server.
 */
private Bitmap getBitmap(String p_url) throws CustomException

    System.gc();
    String m_fileName = String.valueOf(p_url.hashCode());
    File m_file = new File(m_cacheDir, m_fileName);
    // from SD cache
    m_bitmap = decodeFile(m_file);
    if (m_bitmap != null)
        return m_bitmap;
    // from web
    try
    
        Bitmap m_bitmap = null;
        int m_connectionCode = 0;
        m_connectionCode = HttpConnection.getHttpUrlConnection(p_url).getResponseCode();
        if (m_connectionCode == HttpURLConnection.HTTP_OK)
        
            m_is = new URL(p_url).openStream();
            m_os = new FileOutputStream(m_file);
            FileIO.copyStream(m_is, m_os);
            m_os.close();
            m_os = null;
            m_bitmap = decodeFile(m_file);
            m_is.close();
            m_is = null;
            HttpConnection.getHttpUrlConnection(p_url).disconnect();
        
        return m_bitmap;
    
    catch (CustomException c)
    
        throw c;
    
    catch (Throwable t)
    
        CustomLogHandler.printErrorlog(t);
        throw new CustomException(TAG + " Error in getBitmap(String p_url) of ImageLoader", t);
    

/**
 * Decodes the Image file to bitmap.
 * 
 * @param p_file
 *            Image file object
 * @return decoded bitmap
 */
private Bitmap decodeFile(File p_file) throws CustomException

    try
    
        // decode image size
        Bitmap m_retBmp = null;
        System.gc();
        int m_scale = 1;
        if (p_file.length() > 400000)
        
            m_scale = 4;
        
        else if (p_file.length() > 100000 && p_file.length() < 400000)
        
            m_scale = 3;
        
        // decode with inSampleSize
        if (p_file.exists())
        
            BitmapFactory.Options m_o2 = new BitmapFactory.Options();
            m_o2.inSampleSize = m_scale;
            m_retBmp = BitmapFactory.decodeFile(p_file.getPath(), m_o2);
        
        return m_retBmp;
    
    catch (Throwable t)
    
        CustomLogHandler.printErrorlog(t);
        throw new CustomException(TAG + " Error in decodeFile(File p_file) of ImageLoader", t);
    

/**
 * Stores image information
 */
private class ImageToLoad

    public String m_url;
    public ImageView m_imageView;
    public ProgressBar m_prgBar;
    public ImageToLoad(String p_str, ImageView p_img, ProgressBar p_prgBar)
    
        m_url = p_str;
        m_imageView = p_img;
        m_imageView.setTag(p_str);
        m_prgBar = p_prgBar;
    

ImagesQueue m_imagesQueue = new ImagesQueue();
/**
 * This is method to stop current running thread.
 */
public void stopThread()

    m_imageLoaderThread.interrupt();

/**
 * Stores list of image to be downloaded in stack.
 */
class ImagesQueue

    private Stack<ImageToLoad> m_imagesToLoad = new Stack<ImageToLoad>();
    /**
     * Removes all instances of this ImageView
     * 
     * @param p_ivImage
     *            imageView
     */
    public void Clean(ImageView p_ivImage) throws CustomException
    
        try
        
            for (int m_i = 0; m_i < m_imagesToLoad.size();)
            
                if (m_imagesToLoad.get(m_i).m_imageView == p_ivImage)
                    m_imagesToLoad.remove(m_i);
                else
                    m_i++;
            
        
        catch (Throwable t)
        
            CustomLogHandler.printErrorlog(t);
            throw new CustomException(TAG + " Error in Clean(ImageView p_image) of ImageLoader", t);
        
    

/**
 * 
 * This is class waits until there are any images to load in the queue.
 */
class ImagesLoader extends Thread

    public void run()
    
        try
        
            while (true)
            
                if (m_imagesQueue.m_imagesToLoad.size() == 0)
                    synchronized (m_imagesQueue.m_imagesToLoad)
                    
                        m_imagesQueue.m_imagesToLoad.wait();
                    
                if (m_imagesQueue.m_imagesToLoad.size() != 0)
                
                    ImageToLoad m_imageToLoadObj;
                    synchronized (m_imagesQueue.m_imagesToLoad)
                    
                        m_imageToLoadObj = m_imagesQueue.m_imagesToLoad.pop();
                    
                    Bitmap m_bmp = getBitmap(m_imageToLoadObj.m_url);
                    m_cache.put(m_imageToLoadObj.m_url, m_bmp);
                    if (((String) m_imageToLoadObj.m_imageView.getTag()).equals(m_imageToLoadObj.m_url))
                    
                        BitmapDisplayer m_bmpdisplayer = new BitmapDisplayer(m_bmp, m_imageToLoadObj.m_imageView, m_imageToLoadObj.m_prgBar);
                        Activity m_activity = (Activity) m_imageToLoadObj.m_imageView.getContext();
                        m_activity.runOnUiThread(m_bmpdisplayer);
                    
                
                if (Thread.interrupted())
                    break;
            
        
        catch (InterruptedException e)
        
            /*
             * allow thread to exit
             */
        
        catch (Throwable t)
        
            CustomLogHandler.printErrorlog(t);
        
    

ImagesLoader m_imageLoaderThread = new ImagesLoader();
/**
 * This class Used to display bitmap in the UI thread
 */
class BitmapDisplayer implements Runnable

    Bitmap m_bmp;
    ImageView m_imageView;
    ProgressBar m_prgBar;
    public BitmapDisplayer(Bitmap p_bmp, ImageView p_imgview, ProgressBar p_prgBar)
    
        m_bmp = p_bmp;
        m_imageView = p_imgview;
        m_prgBar = p_prgBar;
    
    public void run()
    
        if (m_bmp != null)
        
            m_imageView.setImageBitmap(m_bmp);
            m_prgBar.setVisibility(View.GONE);
            m_imageView.setVisibility(View.VISIBLE);
        
    

  

使用上面的类如下:

首先,您需要将ProgressBar 放入您的自定义布局中,您的ImageView 如下所示:

   <RelativeLayout
    android:layout_
    android:layout_ 
    android:id="@+id/RelativeImagelayout"> 
      <ProgressBar android:id="@+id/Progress"
                android:layout_
                android:layout_
                android:layout_marginTop="10dp"/>
    <ImageView
        android:id="@+id/ivImage"
        android:layout_
        android:layout_
        android:layout_marginTop="10dp"
        android:clickable="false"/>
</RelativeLayout>

在您的适配器类中创建ImageLoader 类的实例,并在您的getView 方法中使用它:

   ImageView m_ibImage = (ImageView) v.findViewById(R.id.ivImage);
 ProgressBar m_pbProgress = (ProgressBar) v.findViewById(R.id.Progress);
        if (products.get(arg0).getImage().toString().equals(null)
                || products.get(arg0).getImage().toString().equals(""))
        
            m_pbProgress.setVisibility(View.INVISIBLE);
            m_ibImage.setVisibility(View.VISIBLE);
        
        else if (!products.get(arg0).getImage().toString().equals(null))
        
            m_imgLoader.DisplayImage(products.get(arg0).getImage(), m_ibImage,
                    m_pbProgress);
        

希望对你有帮助。

谢谢

【讨论】:

我不确定你是否理解我的问题。我想先在同一个自定义视图中加载 TextView,然后再加载 ImageView。延迟加载图像对我有用,我对此没有问题。谢谢。【参考方案3】:

在我看来,您提到的答案不好。例如,如果您有 50 张图像,当用户向上/向下滚动整个列表时,该示例项目将产生 50 个线程。这对手机等移动设备不利。附带说明一下,他的“惰性列表”概念与 Android SDK 定义的概念不同。懒加载列表视图的示例代码,请看:

[Android SDK]/samples/android-x/ApiDemos/src/com/example/android/apis/view/List13.java

x 是 API 级别。您可以在任何模拟器中测试编译后的应用,打开应用API Demos > Views > Lists > 13. Slow Adapter

关于您当前的方法。您不应该使用AsyncTask 来下载图像。 documentation 说:

理想情况下,AsyncTasks 应该用于短操作(最多几秒钟。)

你应该改为:

使用service 在后台下载图像。请注意,服务在主 UI 线程上运行,因此为避免使用 NetworkOnMainThreadException,您需要在服务中使用类似 Thread 的内容。 使用content provider 管理SD 卡上下载的图像。例如,您将原始 URL 映射到下载的相应文件。 与内容提供者一起,为您的网格视图使用CursorAdapter,为承载网格视图的活动/片段使用loaders。

基本上,在用户第一次打开您的活动时,您会创建新的适配器并将其设置为网格视图。所以它与内容提供者有联系。然后您启动服务以检查和下载图像。对于下载的每个图像,您将其插入内容提供程序。提供者通知任何观察者有关更改 - 您的活动/片段(加载器)接收通知并更新 UI。

【讨论】:

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