如何设置 UWP C# StorageFile 以将 SoftwareBitmap 存储到特定路径
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【中文标题】如何设置 UWP C# StorageFile 以将 SoftwareBitmap 存储到特定路径【英文标题】:how to set up UWP C# StorageFile to store a SoftwareBitmap to a specific path 【发布时间】:2019-05-30 13:11:21 【问题描述】:我正在尝试将 SoftwareBitmap 保存到文件中。
但是当我这样做时出现错误“参数不正确”: StorageFile.GetFileFromPathAsync()
这里是错误......。
pathname = "diag ProcessFrame .JPG"
网络摄像头 USB 框架的事件处理程序代码…………
private void FrameReader_FrameArrived(MediaFrameReader sender, MediaFrameArrivedEventArgs args)
// Get frame image from camera:
using (var frame = sender.TryAcquireLatestFrame()) // ==> MediaFrameReference
// Got image?
if (frame != null)
var renderer = _frameRenderers[frame.SourceKind];
renderer.ProcessFrame(frame);
// Process latest frame received from USB webcam.
public void ProcessFrame( MediaFrameReference frame)
// Convert frame to a SoftwareBitmap of a valid format to display in an Image control:
// SoftwareBitmap Class
// https://docs.microsoft.com/en-us/uwp/api/windows.graphics.imaging.softwarebitmap?f1url=https%3A%2F%2Fmsdn.microsoft.com%2Fquery%2Fdev15.query%3FappId%3DDev15IDEF1%26l%3DEN-US%26k%3Dk(Windows.Graphics.Imaging.SoftwareBitmap)%3Bk(TargetFrameworkMoniker-.NETCore%2CVersion%3Dv5.0)%3Bk(DevLang-csharp)%26rd%3Dtrue
var softwareBitmap = FrameRenderer.ConvertToDisplayableImage(frame?.VideoMediaFrame);
if (softwareBitmap != null)
// Swap the processed frame to _backBuffer and trigger UI thread to render it
softwareBitmap = Interlocked.Exchange(ref _backBuffer, softwareBitmap); // does bytes = h X w ?
// UI thread always reset _backBuffer before using it. Unused bitmap should be disposed.
softwareBitmap?.Dispose();
//////////////////////// DISPLAY FRAME LOCALLY /////////////////////////
// Changes to xaml ImageElement must happen in UI thread through Dispatcher
var task = _imageElement.Dispatcher.RunAsync(CoreDispatcherPriority.Normal,
async () =>
// Keep draining frames from the backbuffer until the backbuffer is empty.
SoftwareBitmap latest_frame_SoftwareBitmap;
while (( latest_frame_SoftwareBitmap = Interlocked.Exchange(ref _backBuffer, null)) != null)
// Diag to save frame to a file:
//VideoMediaFrame inputFrame = frame.VideoMediaFrame;
//SoftwareBitmap frame_SoftwareBitmap = inputFrame.SoftwareBitmap;
Common.SaveSoftwareBitmapToFile( latest_frame_SoftwareBitmap, "diag ProcessFrame .JPG");
. . .
// Saves encoded (ie. compressed) SoftwareBitmap image pixel data to a specific file pathname.
public static async void SaveSoftwareBitmapToFile(SoftwareBitmap softwareBitmap, String pathname)
StorageFile outputFile = await StorageFile.GetFileFromPathAsync( pathname );
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ERROR OCCURS HERE
using (IRandomAccessStream stream = await outputFile.OpenAsync(FileAccessMode.ReadWrite))
// Create an encoder with the desired format
BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.JpegEncoderId, stream);
// Set the software bitmap
encoder.SetSoftwareBitmap(softwareBitmap);
// Set additional encoding parameters, if needed
//encoder.BitmapTransform.ScaledWidth = 320;
//encoder.BitmapTransform.ScaledHeight = 240;
//encoder.BitmapTransform.Rotation = Windows.Graphics.Imaging.BitmapRotation.Clockwise90Degrees;
//encoder.BitmapTransform.InterpolationMode = BitmapInterpolationMode.Fant;
encoder.IsThumbnailGenerated = true;
try
await encoder.FlushAsync();
catch (Exception err)
const int WINCODEC_ERR_UNSUPPORTEDOPERATION = unchecked((int)0x88982F81);
switch (err.HResult)
case WINCODEC_ERR_UNSUPPORTEDOPERATION:
// If the encoder does not support writing a thumbnail, then try again
// but disable thumbnail generation.
encoder.IsThumbnailGenerated = false;
break;
default:
throw;
if (encoder.IsThumbnailGenerated == false)
await encoder.FlushAsync();
【问题讨论】:
【参考方案1】:来自StorageFile
的文档:
参数异常
路径不能是相对路径或 Uri。查看 路径的值。
您需要指定文件的绝对路径。
无关说明:我会为您的文件尝试一些更好的命名约定。名称和扩展名之间的额外空间有点不合常规(并且可能会导致某些文件系统出现问题,例如基于 unix/linux 的操作系统上的 svn)。从上下文来看,像"C:/path/to/diagProcessFrame.jpg"
这样的文件名看起来确实不错。
【讨论】:
可能应该指出GetFileFromPathAsync
对于获取UWP 应用程序的隔离文件系统外部 文件的StorageFile
表示很有用。这在选择文件并且您想要制作副本时很有用以上是关于如何设置 UWP C# StorageFile 以将 SoftwareBitmap 存储到特定路径的主要内容,如果未能解决你的问题,请参考以下文章
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