有没有办法使用 URLSession.shared.dataTask 并行请求多个不同的资源
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【中文标题】有没有办法使用 URLSession.shared.dataTask 并行请求多个不同的资源【英文标题】:Is there a way to request multiple distinct resources in parallel using URLSession.shared.dataTask 【发布时间】:2019-09-29 19:12:12 【问题描述】:我在这里找到了有关如何同时下载图像而不会损坏的这段代码,
func loadImageRobsAnswer(with urlString: String?)
// cancel prior task, if any
weak var oldTask = currentTask
currentTask = nil
oldTask?.cancel()
// reset imageview's image
self.image = nil
// allow supplying of `nil` to remove old image and then return immediately
guard let urlString = urlString else return
// check cache
if let cachedImage = DataCache.shared.object(forKey: urlString)
self.transition(toImage: cachedImage as? UIImage)
//self.image = cachedImage
return
// download
let url = URL(string: urlString)!
currentURL = url
let task = URLSession.shared.dataTask(with: url) [weak self] data, response, error in
self?.currentTask = nil
if let error = error
if (error as NSError).domain == NSURLErrorDomain && (error as NSError).code == NSURLErrorCancelled
return
print(error)
return
guard let data = data, let downloadedImage = UIImage(data: data) else
print("unable to extract image")
return
DataCache.shared.saveObject(object: downloadedImage, forKey: urlString)
if url == self?.currentURL
DispatchQueue.main.async
self?.transition(toImage: downloadedImage)
// save and start new task
currentTask = task
task.resume()
但是,此代码用于 UIImageView 扩展,
public extension UIImageView
private static var taskKey = 0
private static var urlKey = 0
private var currentTask: URLSessionTask?
get return objc_getAssociatedObject(self, &UIImageView.taskKey) as? URLSessionTask
set objc_setAssociatedObject(self, &UIImageView.taskKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
private var currentURL: URL?
get return objc_getAssociatedObject(self, &UIImageView.urlKey) as? URL
set objc_setAssociatedObject(self, &UIImageView.urlKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
这就是我尝试使此代码动态化的方式,因此它不会仅限于 UIImageView,而是可以用于下载多个资源。
class DataRequest
private static var taskKey = 0
private static var urlKey = 0
static let shared = DataRequest()
typealias ImageDataCompletion = (_ image: UIImage?, _ error: Error? ) -> Void
private var currentTask: URLSessionTask?
get return objc_getAssociatedObject(self, &DataRequest.taskKey) as? URLSessionTask
set objc_setAssociatedObject(self, &DataRequest.taskKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
private var currentURL: URL?
get return objc_getAssociatedObject(self, &DataRequest.urlKey) as? URL
set objc_setAssociatedObject(self, &DataRequest.urlKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
func downloadImage(with urlString: String?, completion: @escaping ImageDataCompletion)
weak var oldTask = currentTask
currentTask = nil
oldTask?.cancel()
guard let urlString = urlString else return
if let cachedImage = DataCache.shared.object(forKey: urlString)
DispatchQueue.main.async
completion(cachedImage as? UIImage ,nil)
// self.transition(toImage: cachedImage as? UIImage)
//self.image = cachedImage
return
// download
let url = URL(string: urlString)!
currentURL = url
let task = URLSession.shared.dataTask(with: url) [weak self] data, response, error in
self?.currentTask = nil
if let error = error
if (error as NSError).domain == NSURLErrorDomain && (error as NSError).code == NSURLErrorCancelled
return
completion(nil,nil)
return
guard let data = data, let downloadedImage = UIImage(data: data) else
print("unable to extract image")
return
DataCache.shared.saveObject(object: downloadedImage, forKey: urlString)
if url == self?.currentURL
DispatchQueue.main.async
completion(downloadedImage ,nil)
// save and start new task
currentTask = task
task.resume()
所以我现在可以在这样的 UIImageview 扩展中使用它
extension UIImageView
func setImage(url: String?)
self.image = nil
DataRequest.shared.downloadImage(with: url) (image, error) in
DispatchQueue.main.async
self.image = image
总结在 UICollectionView 上使用我的方法是在单元格中显示错误的图像并重复,我该如何防止这种情况发生?
【问题讨论】:
【参考方案1】:你问:
有没有办法使用
URLSession.shared.dataTask
并行请求多个不同的资源
默认情况下,它确实并行执行请求。
让我们退后一步:在您之前的问题中,您问的是如何实现类似翠鸟的 UIImageView
扩展。在my answer 中,我提到使用objc_getAssociatedObject
和objc_setAssociatedObject
来实现这一目标。但是在您的问题中,您已经采用了关联的对象逻辑并将其放入您的 DataRequest
对象中。
您的思考过程,从UIImageView
中提取异步图像检索逻辑是一个好主意:您可能想要请求按钮图像。您可能是一个通用的“异步获取图像”例程,完全独立于任何 UIKit 对象。所以从扩展中抽象出网络层代码是一个绝妙的想法。
但是异步图像检索UIImageView
/UIButton
扩展背后的整个想法是我们想要一个UIKit控件,它不仅可以执行异步请求,而且如果带有控件的单元格被重用,它将取消开始下一个异步请求之前的前一个异步请求(如果有)。这样,如果我们快速向下滚动到图像 80 到 99,对单元格 0 到 79 的请求将被取消,可见图像不会积压在所有这些旧图像请求之后。
但要实现这一点,这意味着控件需要某种方式来以某种方式跟踪对该重用单元格的先前请求。因为我们不能在 UIImageView
扩展中添加存储属性,所以我们使用 objc_getAssociatedObject
和 objc_setAssociatedObject
模式。但这必须在图像视图中。
不幸的是,在您上面的代码中,关联对象位于您的 DataRequest
对象中。首先,正如我试图概述的那样,整个想法是图像视图必须跟踪对该控件的先前请求。将这个“跟踪先前请求”放在DataRequest
对象中会破坏该目的。其次,值得注意的是,您不需要在自己的类型中关联对象,例如 DataRequest
。你只有一个存储的财产。只需要在扩展其他类型时,如UIImageView
,都需要经过这个关联的对象愚蠢。
下面是我整理的一个简单示例,展示了用于异步图像检索的UIImageView
扩展。请注意,这没有从扩展中抽象出网络代码,但请注意,用于跟踪先前请求的关联对象逻辑必须保留在扩展中。
private var taskKey: Void?
extension UIImageView
private static let imageProcessingQueue = DispatchQueue(label: Bundle.main.bundleIdentifier! + ".imageprocessing", attributes: .concurrent)
private var savedTask: URLSessionTask?
get return objc_getAssociatedObject(self, &taskKey) as? URLSessionTask
set objc_setAssociatedObject(self, &taskKey, newValue, .OBJC_ASSOCIATION_RETAIN)
/// Set image asynchronously.
///
/// - Parameters:
/// - url: `URL` for image resource.
/// - placeholder: `UIImage` of placeholder image. If not supplied, `image` will be set to `nil` while request is underway.
/// - shouldResize: Whether the image should be scaled to the size of the image view. Defaults to `true`.
func setImage(_ url: URL, placeholder: UIImage? = nil, shouldResize: Bool = true)
savedTask?.cancel()
savedTask = nil
image = placeholder
if let image = ImageCache.shared[url]
DispatchQueue.main.async
UIView.transition(with: self, duration: 0.1, options: .transitionCrossDissolve, animations:
self.image = image
, completion: nil)
return
var task: URLSessionTask!
let size = bounds.size * UIScreen.main.scale
task = URLSession.shared.dataTask(with: url) [weak self] data, response, error in
guard
error == nil,
let httpResponse = response as? HTTPURLResponse,
(200..<300) ~= httpResponse.statusCode,
let data = data
else
return
UIImageView.imageProcessingQueue.async [weak self] in
var image = UIImage(data: data)
if shouldResize
image = image?.scaledAspectFit(to: size)
ImageCache.shared[url] = image
DispatchQueue.main.async
guard
let self = self,
let savedTask = self.savedTask,
savedTask.taskIdentifier == task.taskIdentifier
else
return
self.savedTask = nil
UIView.transition(with: self, duration: 0.1, options: .transitionCrossDissolve, animations:
self.image = image
, completion: nil)
task.resume()
savedTask = task
class ImageCache
static let shared = ImageCache()
private let cache = NSCache<NSURL, UIImage>()
private var observer: NSObjectProtocol?
init()
observer = NotificationCenter.default.addObserver(forName: UIApplication.didReceiveMemoryWarningNotification, object: nil, queue: nil) [weak self] _ in
self?.cache.removeAllObjects()
deinit
NotificationCenter.default.removeObserver(observer!)
subscript(url: URL) -> UIImage?
get
return cache.object(forKey: url as NSURL)
set
if let data = newValue
cache.setObject(data, forKey: url as NSURL)
else
cache.removeObject(forKey: url as NSURL)
这是我调整大小的例程:
extension UIImage
/// Resize the image to be the required size, stretching it as needed.
///
/// - parameter newSize: The new size of the image.
/// - parameter contentMode: The `UIView.ContentMode` to be applied when resizing image.
/// Either `.scaleToFill`, `.scaleAspectFill`, or `.scaleAspectFit`.
///
/// - returns: Return `UIImage` of resized image.
func scaled(to newSize: CGSize, contentMode: UIView.ContentMode = .scaleToFill) -> UIImage?
switch contentMode
case .scaleToFill:
return filled(to: newSize)
case .scaleAspectFill, .scaleAspectFit:
let horizontalRatio = size.width / newSize.width
let verticalRatio = size.height / newSize.height
let ratio: CGFloat!
if contentMode == .scaleAspectFill
ratio = min(horizontalRatio, verticalRatio)
else
ratio = max(horizontalRatio, verticalRatio)
let sizeForAspectScale = CGSize(width: size.width / ratio, height: size.height / ratio)
let image = filled(to: sizeForAspectScale)
let doesAspectFitNeedCropping = contentMode == .scaleAspectFit && (newSize.width > sizeForAspectScale.width || newSize.height > sizeForAspectScale.height)
if contentMode == .scaleAspectFill || doesAspectFitNeedCropping
let subRect = CGRect(
x: floor((sizeForAspectScale.width - newSize.width) / 2.0),
y: floor((sizeForAspectScale.height - newSize.height) / 2.0),
width: newSize.width,
height: newSize.height)
return image?.cropped(to: subRect)
return image
default:
return nil
/// Resize the image to be the required size, stretching it as needed.
///
/// - parameter newSize: The new size of the image.
///
/// - returns: Resized `UIImage` of resized image.
func filled(to newSize: CGSize) -> UIImage?
let format = UIGraphicsImageRendererFormat()
format.opaque = false
format.scale = scale
return UIGraphicsImageRenderer(size: newSize, format: format).image _ in
draw(in: CGRect(origin: .zero, size: newSize))
/// Crop the image to be the required size.
///
/// - parameter bounds: The bounds to which the new image should be cropped.
///
/// - returns: Cropped `UIImage`.
func cropped(to bounds: CGRect) -> UIImage?
// if bounds is entirely within image, do simple CGImage `cropping` ...
if CGRect(origin: .zero, size: size).contains(bounds)
return cgImage?.cropping(to: bounds * scale).flatMap
UIImage(cgImage: $0, scale: scale, orientation: imageOrientation)
// ... otherwise, manually render whole image, only drawing what we need
let format = UIGraphicsImageRendererFormat()
format.opaque = false
format.scale = scale
return UIGraphicsImageRenderer(size: bounds.size, format: format).image _ in
let origin = CGPoint(x: -bounds.minX, y: -bounds.minY)
draw(in: CGRect(origin: origin, size: size))
/// Resize the image to fill the rectange of the specified size, preserving the aspect ratio, trimming if needed.
///
/// - parameter newSize: The new size of the image.
///
/// - returns: Return `UIImage` of resized image.
func scaledAspectFill(to newSize: CGSize) -> UIImage?
return scaled(to: newSize, contentMode: .scaleAspectFill)
/// Resize the image to fit within the required size, preserving the aspect ratio, with no trimming taking place.
///
/// - parameter newSize: The new size of the image.
///
/// - returns: Return `UIImage` of resized image.
func scaledAspectFit(to newSize: CGSize) -> UIImage?
return scaled(to: newSize, contentMode: .scaleAspectFit)
/// Create smaller image from `Data`
///
/// - Parameters:
/// - data: The image `Data`.
/// - maxSize: The maximum edge size.
/// - scale: The scale of the image (defaults to device scale if 0 or omitted.
/// - Returns: The scaled `UIImage`.
class func thumbnail(from data: Data, maxSize: CGFloat, scale: CGFloat = 0) -> UIImage?
guard let imageSource = CGImageSourceCreateWithData(data as CFData, nil) else
return nil
return thumbnail(from: imageSource, maxSize: maxSize, scale: scale)
/// Create smaller image from `URL`
///
/// - Parameters:
/// - data: The image file URL.
/// - maxSize: The maximum edge size.
/// - scale: The scale of the image (defaults to device scale if 0 or omitted.
/// - Returns: The scaled `UIImage`.
class func thumbnail(from fileURL: URL, maxSize: CGFloat, scale: CGFloat = 0) -> UIImage?
guard let imageSource = CGImageSourceCreateWithURL(fileURL as CFURL, nil) else
return nil
return thumbnail(from: imageSource, maxSize: maxSize, scale: scale)
private class func thumbnail(from imageSource: CGImageSource, maxSize: CGFloat, scale: CGFloat) -> UIImage?
let scale = scale == 0 ? UIScreen.main.scale : scale
let options: [NSString: Any] = [
kCGImageSourceThumbnailMaxPixelSize: maxSize * scale,
kCGImageSourceCreateThumbnailFromImageAlways: true
]
if let scaledImage = CGImageSourceCreateThumbnailAtIndex(imageSource, 0, options as CFDictionary)
return UIImage(cgImage: scaledImage, scale: scale, orientation: .up)
return nil
extension CGSize
static func * (lhs: CGSize, rhs: CGFloat) -> CGSize
return CGSize(width: lhs.width * rhs, height: lhs.height * rhs)
extension CGPoint
static func * (lhs: CGPoint, rhs: CGFloat) -> CGPoint
return CGPoint(x: lhs.x * rhs, y: lhs.y * rhs)
extension CGRect
static func * (lhs: CGRect, rhs: CGFloat) -> CGRect
return CGRect(origin: lhs.origin * rhs, size: lhs.size * rhs)
话虽如此,我们确实应该将并发请求限制在合理的范围内(一次 4 到 6 个),以便在先前的请求完成(或被取消)之前它们不会尝试开始,以避免超时。典型的解决方案是使用异步 Operation
子类包装请求,将它们添加到操作队列中,并将 maxConcurrentOperationCount
限制为您选择的任何值。
【讨论】:
但是 URLSession 会自动保持并发请求的合理性。 @Rob 你总是要把图片下载任务放在 UIImageView 扩展中吗? ,如果我想将 setImage 函数提取到具有不同数据类型的 Json 或 Strings 完成处理程序的类中,并且仍然避免请求和响应分散在各处。 @matt 是的,但它的最高值相当低,您可以在边缘情况下开始达到后一个请求的超时限制。而且我认为请求队列比增加最大计数和/或超时更好。但对每个人来说都是他自己的。 我正在研究如何按照您的建议使用异步操作子类包装我的请求。 @LeoDabus 哦,我明白你的意思了。但是,如果方面适合,我个人不想使用原始图像的format.opaque
。以上是关于有没有办法使用 URLSession.shared.dataTask 并行请求多个不同的资源的主要内容,如果未能解决你的问题,请参考以下文章
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