如何录制没有任何声音的视频? [关闭]
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【中文标题】如何录制没有任何声音的视频? [关闭]【英文标题】:How to record video without any sounds? [closed] 【发布时间】:2015-03-26 08:25:42 【问题描述】:我想在应用程序中录制没有任何背景声音或噪音的视频。 有什么好的流程可以做到这一点,以及如何裁剪音频并与录制的视频合并?。
【问题讨论】:
【参考方案1】:拍摄没有音频的视频
//----- SETUP CAPTURE SESSION -----
//---------------------------------
NSLog(@"Setting up capture session");
CaptureSession = [[AVCaptureSession alloc] init];
//----- ADD INPUTS -----
NSLog(@"Adding video input");
//ADD VIDEO INPUT
AVCaptureDevice *VideoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
if (VideoDevice)
NSError *error;
VideoInputDevice = [AVCaptureDeviceInput deviceInputWithDevice:VideoDevice error:&error];
if (!error)
if ([CaptureSession canAddInput:VideoInputDevice])
[CaptureSession addInput:VideoInputDevice];
else
NSLog(@"Couldn't add video input");
else
NSLog(@"Couldn't create video input");
else
NSLog(@"Couldn't create video capture device");
//ADD VIDEO PREVIEW LAYER
NSLog(@"Adding video preview layer");
[self setPreviewLayer:[[[AVCaptureVideoPreviewLayer alloc] initWithSession:CaptureSession] autorelease]];
PreviewLayer.orientation = AVCaptureVideoOrientationLandscapeRight; //<<SET ORIENTATION. You can deliberatly set this wrong to flip the image and may actually need to set it wrong to get the right image
[[self PreviewLayer] setVideoGravity:AVLayerVideoGravityResizeAspectFill];
NSLog(@"Adding movie file output");
MovieFileOutput = [[AVCaptureMovieFileOutput alloc] init];
Float64 TotalSeconds = 60; //Total seconds
int32_t preferredTimeScale = 30; //Frames per second
CMTime maxDuration = CMTimeMakeWithSeconds(TotalSeconds, preferredTimeScale); //<<SET MAX DURATION
MovieFileOutput.maxRecordedDuration = maxDuration;
MovieFileOutput.minFreeDiskSpaceLimit = 1024 * 1024; //<<SET MIN FREE SPACE IN BYTES FOR RECORDING TO CONTINUE ON A VOLUME
if ([CaptureSession canAddOutput:MovieFileOutput])
[CaptureSession addOutput:MovieFileOutput];
//SET THE CONNECTION PROPERTIES (output properties)
[self CameraSetOutputProperties]; //(We call a method as it also has to be done after changing camera)
//----- SET THE IMAGE QUALITY / RESOLUTION -----
//Options:
// AVCaptureSessionPresetHigh - Highest recording quality (varies per device)
// AVCaptureSessionPresetMedium - Suitable for WiFi sharing (actual values may change)
// AVCaptureSessionPresetLow - Suitable for 3G sharing (actual values may change)
// AVCaptureSessionPreset640x480 - 640x480 VGA (check its supported before setting it)
// AVCaptureSessionPreset1280x720 - 1280x720 720p HD (check its supported before setting it)
// AVCaptureSessionPresetPhoto - Full photo resolution (not supported for video output)
NSLog(@"Setting image quality");
[CaptureSession setSessionPreset:AVCaptureSessionPresetMedium];
if ([CaptureSession canSetSessionPreset:AVCaptureSessionPreset640x480]) //Check size based configs are supported before setting them
[CaptureSession setSessionPreset:AVCaptureSessionPreset640x480];
//----- DISPLAY THE PREVIEW LAYER -----
//Display it full screen under out view controller existing controls
NSLog(@"Display the preview layer");
CGRect layerRect = [[[self view] layer] bounds];
[PreviewLayer setBounds:layerRect];
[PreviewLayer setPosition:CGPointMake(CGRectGetMidX(layerRect),
CGRectGetMidY(layerRect))];
//[[[self view] layer] addSublayer:[[self CaptureManager] previewLayer]];
//We use this instead so it goes on a layer behind our UI controls (avoids us having to manually bring each control to the front):
UIView *CameraView = [[[UIView alloc] init] autorelease];
[[self view] addSubview:CameraView];
[self.view sendSubviewToBack:CameraView];
[[CameraView layer] addSublayer:PreviewLayer];
//----- START THE CAPTURE SESSION RUNNING -----
[CaptureSession startRunning];
合并音频
//Create AVMutableComposition Object which will hold our multiple AVMutableCompositionTrack or we can say it will hold our video and audio files.
AVMutableComposition* mixComposition = [AVMutableComposition composition];
//Now first load your audio file using AVURLAsset. Make sure you give the correct path of your videos.
NSURL *audio_url = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"Asteroid_Sound" ofType:@"mp3"]];
AVURLAsset *audioAsset = [[AVURLAsset alloc]initWithURL:audio_url options:nil];
CMTimeRange audio_timeRange = CMTimeRangeMake(kCMTimeZero, audioAsset.duration);
//Now we are creating the first AVMutableCompositionTrack containing our audio and add it to our AVMutableComposition object.
AVMutableCompositionTrack *b_compositionAudioTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[b_compositionAudioTrack insertTimeRange:audio_timeRange ofTrack:[[audioAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] atTime:kCMTimeZero error:nil];
//Now we will load video file.
NSURL *video_url = [NSURL fileURLWithPath:[[NSBundle mainBundle] pathForResource:@"Asteroid_Video" ofType:@"m4v"]];
AVURLAsset *videoAsset = [[AVURLAsset alloc]initWithURL:video_url options:nil];
CMTimeRange video_timeRange = CMTimeRangeMake(kCMTimeZero,audioAsset.duration);
//Now we are creating the second AVMutableCompositionTrack containing our video and add it to our AVMutableComposition object.
AVMutableCompositionTrack *a_compositionVideoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
[a_compositionVideoTrack insertTimeRange:video_timeRange ofTrack:[[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0] atTime:kCMTimeZero error:nil];
//decide the path where you want to store the final video created with audio and video merge.
NSArray *dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *docsDir = [dirPaths objectAtIndex:0];
NSString *outputFilePath = [docsDir stringByAppendingPathComponent:[NSString stringWithFormat:@"FinalVideo.mov"]];
NSURL *outputFileUrl = [NSURL fileURLWithPath:outputFilePath];
if ([[NSFileManager defaultManager] fileExistsAtPath:outputFilePath])
[[NSFileManager defaultManager] removeItemAtPath:outputFilePath error:nil];
//Now create an AVAssetExportSession object that will save your final video at specified path.
AVAssetExportSession* _assetExport = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetHighestQuality];
_assetExport.outputFileType = @"com.apple.quicktime-movie";
_assetExport.outputURL = outputFileUrl;
[_assetExport exportAsynchronouslyWithCompletionHandler:
^(void )
dispatch_async(dispatch_get_main_queue(), ^
[self exportDidFinish:_assetExport];
);
];
【讨论】:
这是不合适的代码 Aju 仍然会出现录音中的噪音和音频。我认为您刚刚复制并粘贴了来自 - ios-developer.net/iphone-ipad-programmer/development/camera/… 的代码。这也没有帮助 我已经解决了我的问题,这是静音背景声音或噪音的最终代码 - AVCaptureConnection* audioConnection = [MovieFileOutput connectionWithMediaType:AVMediaTypeAudio]; if(audioConnection) audioConnection.enabled=NO; 【参考方案2】:AVCapturesession 让您录制没有声音的视频,然后使用 AVMutableComposition 插入单独的轨道。
【讨论】:
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