UICollectionView 水平分页 3 项
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【中文标题】UICollectionView 水平分页 3 项【英文标题】:UICollectionView horizontal paging with 3 items 【发布时间】:2014-04-29 11:19:19 【问题描述】:我需要在 UICollectionView 中显示 3 个项目,并像这样启用分页
但我越来越像这样了
我已经制作了自定义流程,并且启用了分页但无法获得我需要的内容。我怎样才能做到这一点,或者我应该调查哪个代表,或者将我引导到一些链接,我可以从那里获得针对这种情况的帮助。
- (void)awakeFromNib
self.itemSize = CGSizeMake(480, 626);
self.minimumInteritemSpacing = 112;
self.minimumLineSpacing = 112;
self.scrollDirection = UICollectionViewScrollDirectionHorizontal;
self.sectionInset = UIEdgeInsetsMake(0, 272, 0, 272);
【问题讨论】:
【参考方案1】:编辑: 演示链接:https://github.com/raheelsadiq/UICollectionView-horizontal-paging-with-3-items
经过大量搜索后,我找到了下一个滚动点并禁用分页。在 scrollviewWillEndDragging 中滚动到下一个单元格 x。
- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
float pageWidth = 480 + 50; // width + space
float currentOffset = scrollView.contentOffset.x;
float targetOffset = targetContentOffset->x;
float newTargetOffset = 0;
if (targetOffset > currentOffset)
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth;
else
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth;
if (newTargetOffset < 0)
newTargetOffset = 0;
else if (newTargetOffset > scrollView.contentSize.width)
newTargetOffset = scrollView.contentSize.width;
targetContentOffset->x = currentOffset;
[scrollView setContentOffset:CGPointMake(newTargetOffset, scrollView.contentOffset.y) animated:YES];
我还必须使左右小而中心大,所以我用变换来做到这一点。 问题是找到索引,所以很难找到。
对于在同一方法中进行左右变换,请使用 newTargetOffset
int index = newTargetOffset / pageWidth;
if (index == 0) // If first index
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^
cell.transform = CGAffineTransformIdentity;
];
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index + 1 inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^
cell.transform = TRANSFORM_CELL_VALUE;
];
else
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^
cell.transform = CGAffineTransformIdentity;
];
index --; // left
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^
cell.transform = TRANSFORM_CELL_VALUE;
];
index ++;
index ++; // right
cell = [self.collectionView cellForItemAtIndexPath:[NSIndexPath indexPathForItem:index inSection:0]];
[UIView animateWithDuration:ANIMATION_SPEED animations:^
cell.transform = TRANSFORM_CELL_VALUE;
];
并在 cellForRowAtIndex 中添加
if (indexPath.row == 0 && isfirstTimeTransform) // make a bool and set YES initially, this check will prevent fist load transform
isfirstTimeTransform = NO;
else
cell.transform = TRANSFORM_CELL_VALUE; // the new cell will always be transform and without animation
也添加这两个宏或者你希望同时处理这两个宏
#define TRANSFORM_CELL_VALUE CGAffineTransformMakeScale(0.8, 0.8)
#define ANIMATION_SPEED 0.2
最终结果是
【讨论】:
如果我们可以转到 *** 的聊天部分,我将不胜感激 你能告诉我你是用什么方法写的“左右变换”边的代码 我迫切需要这种功能。你愿意帮我吗? 任何人都可以有 iPhone 6 和 6plus 的解决方案吗?我尝试了这段代码,但无法根据设备大小设置正确的逻辑.. @Wolverine 你得到 iPhone 6 和 6 Plus 的解决方案了吗?【参考方案2】:@Raheel Sadiq 在 Swift 3 中回答的第一部分,没有转换。
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>)
let pageWidth: Float = Float(self.collectionView.frame.width / 3) //480 + 50
// width + space
let currentOffset: Float = Float(scrollView.contentOffset.x)
let targetOffset: Float = Float(targetContentOffset.pointee.x)
var newTargetOffset: Float = 0
if targetOffset > currentOffset
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth
else
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth
if newTargetOffset < 0
newTargetOffset = 0
else if (newTargetOffset > Float(scrollView.contentSize.width))
newTargetOffset = Float(Float(scrollView.contentSize.width))
targetContentOffset.pointee.x = CGFloat(currentOffset)
scrollView.setContentOffset(CGPoint(x: CGFloat(newTargetOffset), y: scrollView.contentOffset.y), animated: true)
【讨论】:
你的回答很有帮助 这对于使分页正常工作非常有帮助。非常感谢。【参考方案3】:Swift 3.0 基于Raheel Sadiq的完整解决方案
var isfirstTimeTransform:Bool = true
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell
let cell : UICollectionViewCell = collectionView.dequeueReusableCell(withReuseIdentifier: "YourCustomViewCell", for: indexPath)
if (indexPath.row == 0 && isfirstTimeTransform)
isfirstTimeTransform = false
else
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
return cell
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize
return CGSize(width: collectionView.bounds.width/3, height: collectionView.bounds.height)
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>)
// Simulate "Page" Function
let pageWidth: Float = Float(self.collectionView.frame.width/3 + 20)
let currentOffset: Float = Float(scrollView.contentOffset.x)
let targetOffset: Float = Float(targetContentOffset.pointee.x)
var newTargetOffset: Float = 0
if targetOffset > currentOffset
newTargetOffset = ceilf(currentOffset / pageWidth) * pageWidth
else
newTargetOffset = floorf(currentOffset / pageWidth) * pageWidth
if newTargetOffset < 0
newTargetOffset = 0
else if (newTargetOffset > Float(scrollView.contentSize.width))
newTargetOffset = Float(Float(scrollView.contentSize.width))
targetContentOffset.pointee.x = CGFloat(currentOffset)
scrollView.setContentOffset(CGPoint(x: CGFloat(newTargetOffset), y: scrollView.contentOffset.y), animated: true)
// Make Transition Effects for cells
let duration = 0.2
var index = newTargetOffset / pageWidth;
var cell:UICollectionViewCell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))!
if (index == 0) // If first index
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations:
cell.transform = CGAffineTransform.identity
, completion: nil)
index += 1
cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))!
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations:
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8)
, completion: nil)
else
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations:
cell.transform = CGAffineTransform.identity;
, completion: nil)
index -= 1 // left
if let cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations:
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8);
, completion: nil)
index += 1
index += 1 // right
if let cell = self.collectionView.cellForItem(at: IndexPath(row: Int(index), section: 0))
UIView.animate(withDuration: duration, delay: 0.0, options: [ .curveEaseOut], animations:
cell.transform = CGAffineTransform(scaleX: 0.8, y: 0.8);
, completion: nil)
【讨论】:
【参考方案4】:@raheel-sadiq 的答案很好,但我认为很难理解。在我看来,这是一个可读性很强的版本:
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint,
targetContentOffset: UnsafeMutablePointer<CGPoint>)
//minimumLineSpacing and insetForSection are two constants in my code
//this cell width is for my case, adapt to yours
let cellItemWidth = view.frame.width - (insetForSection.left + insetForSection.right)
let pageWidth = Float(cellItemWidth + minimumLineSpacing)
let offsetXAfterDragging = Float(scrollView.contentOffset.x)
let targetOffsetX = Float(targetContentOffset.pointee.x)
let pagesCountForOffset = pagesCount(forOffset: offsetXAfterDragging, withTargetOffset: targetOffsetX, pageWidth: pageWidth)
var newTargetOffsetX = pagesCountForOffset * pageWidth
keepNewTargetInBounds(&newTargetOffsetX, scrollView)
//ignore target
targetContentOffset.pointee.x = CGFloat(offsetXAfterDragging)
let newTargetPoint = CGPoint(x: CGFloat(newTargetOffsetX), y: scrollView.contentOffset.y)
scrollView.setContentOffset(newTargetPoint, animated: true)
//if you're using pageControl
pageControl.currentPage = Int(newTargetOffsetX / pageWidth)
fileprivate func pagesCount(forOffset offset: Float, withTargetOffset targetOffset: Float, pageWidth: Float) -> Float
let isRightDirection = targetOffset > offset
let roundFunction = isRightDirection ? ceilf : floorf
let pagesCountForOffset = roundFunction(offset / pageWidth)
return pagesCountForOffset
fileprivate func keepNewTargetInBounds(_ newTargetOffsetX: inout Float, _ scrollView: UIScrollView)
if newTargetOffsetX < 0 newTargetOffsetX = 0
let contentSizeWidth = Float(scrollView.contentSize.width)
if newTargetOffsetX > contentSizeWidth newTargetOffsetX = contentSizeWidth
【讨论】:
很好的答案.. 但就我而言,它只是显示下一个单元格的某些部分。但不是以前的单元格。你能帮我解决这个问题吗?【参考方案5】:您必须重写流布局的 targetContentOffsetForProposedContentOffset:withScrollingVelocity: 方法。这样你就可以捕捉到滚动视图的停止点。
-(CGPoint)targetContentOffsetForProposedContentOffset:(CGPoint)proposedContentOffset withScrollingVelocity:(CGPoint)velocity
CGFloat yOffset = MAXFLOAT;
CGRect proposedRect;
proposedRect.origin = proposedContentOffset;
proposedRect.size = self.collectionView.bounds.size;
CGPoint proposedCenterPoint = CGPointMake(CGRectGetMidX(proposedRect), CGRectGetMidY(proposedRect)) ;
NSArray *array = [super layoutAttributesForElementsInRect:proposedRect];
for (UICollectionViewLayoutAttributes *attributes in array)
CGFloat newOffset = attributes.center.y - proposedCenterPoint.y;
if ( fabsf(newOffset) < fabs(yOffset))
yOffset = newOffset;
return CGPointMake(proposedContentOffset.x, proposedContentOffset.y + yOffset);
您还需要将流布局的 sectionInset 设置为使第一个单元格和最后一个单元格居中。我的例子是高度但很容易切换到宽度。
CGFloat height = (self.collectionView.bounds.size.height / 2.0 ) - (self.itemSize.height / 2.0) ;
self.sectionInset = UIEdgeInsetsMake(height, 30.0, height, 30.0) ;
【讨论】:
我也发现了这个方法,它没有帮助,proposedContentOffset.x 总是 1024(ipad) 的倍数,这没有帮助,我需要第二个单元格,让第一个单元格在 x = 272间距为 112,宽度必须为 864。但我没有得到索引,所以我可以计算,任何其他想法或改进这个 是的,我已经设置了部分插图,我已经附加了有问题的自定义流程 打开分页后,滚动视图计算页面。如果您希望单元格位于中心,则必须关闭分页。然后计算离中心最近的单元格并返回该点。【参考方案6】:我的水平集合视图分页解决方案
func scrollViewDidEndDecelerating(_ scrollView: UIScrollView)
if scrollView == collectionView collectionView.scrollToPage()
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool)
if scrollView == collectionView if !decelerate collectionView.scrollToPage()
collectionView 的小扩展
public func scrollToPage()
var currentCellOffset = contentOffset
currentCellOffset.x += width / 2
var path = indexPathForItem(at: currentCellOffset)
if path.isNil
currentCellOffset.x += 15
path = indexPathForItem(at: currentCellOffset)
if path != nil
logInfo("Scrolling to page \(path!)")
scrollToItem(at: path!, at: .centeredHorizontally, animated: true)
【讨论】:
嗨,我们为什么要添加 currentCellOffset.x += 15? @Ishika 对不起,它对我来说也不是很好的代码,肯定有一些原因我使用它仍然可以正常工作,但为什么我把它放在那里......如果你删除它并且它工作在这里写它;)希望下次我也会为我写评论或更好地命名变量,这样更有意义...... @Ishika Ou 我想我现在明白了。这是因为您想要视图中间的下一个项目的索引路径...所以确切的一半很麻烦...我不确定滚动反词时是否应该没有 -15 但这会使整个解决方案更加复杂。以上是关于UICollectionView 水平分页 3 项的主要内容,如果未能解决你的问题,请参考以下文章
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