如何在颤动中收听 UIApplication 生命周期 iOS
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【中文标题】如何在颤动中收听 UIApplication 生命周期 iOS【英文标题】:How can I listen UIApplication lifecycle iOS in flutter 【发布时间】:2019-09-23 15:25:07 【问题描述】:我想检测我的 ios 应用程序写入时颤动移动到后台并进入前台。我习惯 WidgetsBindingObserver 来听生命周期的颤动。但它并不完全不是我的期望。当我在颤振应用程序生命周期触发器中推送本机控制器时 AppLifecycleState.paused 但我的应用程序正在运行。有人刚刚遇到过这个问题吗?以及您解决问题的方式。谢谢
@override
void didChangeAppLifecycleState(AppLifecycleState state)
super.didChangeAppLifecycleState(state);
if(state == AppLifecycleState.paused)
_viewModel.applicationMoveToBackground();
else if(state == AppLifecycleState.resumed)
_viewModel.applicationMoveToForeground();
【问题讨论】:
【参考方案1】:我通过使用 FlutterBasicMessageChannel 发出 iOS UIApplication 生命周期来颤振解决了这个问题。 在 iOS Runner 应用中:
import UIKit
import Flutter
@UIApplicationMain@objc class AppDelegate: FlutterAppDelegate
var applicationLifeCycleChannel: FlutterBasicMessageChannel!
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool
GeneratedPluginRegistrant.register(with: self)
applicationLifeCycleChannel = FlutterBasicMessageChannel(
name: "applicationLifeCycle",
binaryMessenger: (window.rootViewController as! FlutterViewController).binaryMessenger,
codec: FlutterStringCodec.sharedInstance())
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
override func applicationWillTerminate(_ application: UIApplication)
applicationLifeCycleChannel.sendMessage("applicationWillTerminate")
override func applicationWillEnterForeground(_ application: UIApplication)
applicationLifeCycleChannel.sendMessage("applicationWillEnterForeground")
override func applicationDidEnterBackground(_ application: UIApplication)
applicationLifeCycleChannel.sendMessage("applicationDidEnterBackground")
在 Flutter 应用中:
static const applicationLifecycleChannel = BasicMessageChannel<String>('applicationLifeCycle', StringCodec());
static const kApplicationWillTerminate = 'applicationWillTerminate';
static const kApplicationWillEnterForeground = 'applicationWillEnterForeground';
static const kApplicationDidEnterBackground = 'applicationDidEnterBackground';
@override
void initState()
applicationLifecycleChannel.setMessageHandler((message) async
switch(message)
case kApplicationWillTerminate:
break;
case kApplicationWillEnterForeground:
_viewModel.applicationMoveToForeground();
break;
case kApplicationDidEnterBackground:
_viewModel.applicationMoveToBackground();
break;
default:
break;
return message;
);
super.initState();
【讨论】:
【参考方案2】:你在使用 WidgetsBindingObserver 吗?
class _PageState extends State<Page> with WidgetsBindingObserver
@override
void initState()
super.initState();
WidgetsBinding.instance.addObserver(this);
@override
dispose()
super.dispose();
WidgetsBinding.instance.removeObserver(this);
@override
void didChangeAppLifecycleState(AppLifecycleState state)
super.didChangeAppLifecycleState(state);
if(state == AppLifecycleState.paused)
_viewModel.applicationMoveToBackground();
else if(state == AppLifecycleState.resumed)
_viewModel.applicationMoveToForeground();
【讨论】:
是的,我曾经在我的项目中使用上述代码,但是当我从诸如 Image Picker 之类的颤振中推送新的本机控制器时,我不希望应用程序移动到暂停状态。以上是关于如何在颤动中收听 UIApplication 生命周期 iOS的主要内容,如果未能解决你的问题,请参考以下文章
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